/* * SUCS NET3: * * Generic stream handling routines. These are generic for most * protocols. Even IP. Tonight 8-). * This is used because TCP, LLC (others too) layer all have mostly * identical sendmsg() and recvmsg() code. * So we (will) share it here. * * Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br> * (from old tcp.c code) * Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-)) */#include <linux/module.h>#include <linux/net.h>#include <linux/signal.h>#include <linux/tcp.h>#include <linux/wait.h>#include <net/sock.h>/** * sk_stream_write_space - stream socket write_space callback. * @sk: socket * * FIXME: write proper description */void sk_stream_write_space(struct sock *sk){ struct socket *sock = sk->sk_socket; struct socket_wq *wq; if (sk_stream_is_writeable(sk) && sock) { clear_bit(SOCK_NOSPACE, &sock->flags); rcu_read_lock(); wq = rcu_dereference(sk->sk_wq); if (wq_has_sleeper(wq)) wake_up_interruptible_poll(&wq->wait, POLLOUT | POLLWRNORM | POLLWRBAND); if (wq && wq->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN)) sock_wake_async(sock, SOCK_WAKE_SPACE, POLL_OUT); rcu_read_unlock(); }}EXPORT_SYMBOL(sk_stream_write_space);/** * sk_stream_wait_connect - Wait for a socket to get into the connected state * @sk: sock to wait on * @timeo_p: for how long to wait * * Must be called with the socket locked. */int sk_stream_wait_connect(struct sock *sk, long *timeo_p){ struct task_struct *tsk = current; DEFINE_WAIT(wait); int done; do { int err = sock_error(sk); if (err) return err; if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV)) return -EPIPE; if (!*timeo_p) return -EAGAIN; if (signal_pending(tsk)) return sock_intr_errno(*timeo_p); prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE); sk->sk_write_pending++; done = sk_wait_event(sk, timeo_p, !sk->sk_err && !((1 << sk->sk_state) & ~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT))); finish_wait(sk_sleep(sk), &wait); sk->sk_write_pending--; } while (!done); return 0;}EXPORT_SYMBOL(sk_stream_wait_connect);/** * sk_stream_closing - Return 1 if we still have things to send in our buffers. * @sk: socket to verify */static inline int sk_stream_closing(struct sock *sk){ return (1 << sk->sk_state) & (TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);}void sk_stream_wait_close(struct sock *sk, long timeout){ if (timeout) { DEFINE_WAIT(wait); do { prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE); if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk))) break; } while (!signal_pending(current) && timeout); finish_wait(sk_sleep(sk), &wait); }}EXPORT_SYMBOL(sk_stream_wait_close);/** * sk_stream_wait_memory - Wait for more memory for a socket * @sk: socket to wait for memory * @timeo_p: for how long */int sk_stream_wait_memory(struct sock *sk, long *timeo_p){ int err = 0; long vm_wait = 0; long current_timeo = *timeo_p; DEFINE_WAIT(wait); if (sk_stream_memory_free(sk)) current_timeo = vm_wait = (net_random() % (HZ / 5)) + 2; while (1) { set_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags); prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE); if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN)) goto do_error; if (!*timeo_p) goto do_nonblock; if (signal_pending(current)) goto do_interrupted; clear_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags); if (sk_stream_memory_free(sk) && !vm_wait) break; set_bit(SOCK_NOSPACE, &sk->sk_socket->flags); sk->sk_write_pending++; sk_wait_event(sk, ¤t_timeo, sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN) || (sk_stream_memory_free(sk) && !vm_wait)); sk->sk_write_pending--; if (vm_wait) { vm_wait -= current_timeo; current_timeo = *timeo_p; if (current_timeo != MAX_SCHEDULE_TIMEOUT && (current_timeo -= vm_wait) < 0) current_timeo = 0; vm_wait = 0; } *timeo_p = current_timeo; }out: finish_wait(sk_sleep(sk), &wait); return err;do_error: err = -EPIPE; goto out;do_nonblock: err = -EAGAIN; goto out;do_interrupted: err = sock_intr_errno(*timeo_p); goto out;}EXPORT_SYMBOL(sk_stream_wait_memory);int sk_stream_error(struct sock *sk, int flags, int err){ if (err == -EPIPE) err = sock_error(sk) ? : -EPIPE; if (err == -EPIPE && !(flags & MSG_NOSIGNAL)) send_sig(SIGPIPE, current, 0); return err;}EXPORT_SYMBOL(sk_stream_error);void sk_stream_kill_queues(struct sock *sk){ /* First the read buffer. */ __skb_queue_purge(&sk->sk_receive_queue); /* Next, the error queue. */ __skb_queue_purge(&sk->sk_error_queue); /* Next, the write queue. */ WARN_ON(!skb_queue_empty(&sk->sk_write_queue)); /* Account for returned memory. */ sk_mem_reclaim(sk); WARN_ON(sk->sk_wmem_queued); WARN_ON(sk->sk_forward_alloc); /* It is _impossible_ for the backlog to contain anything * when we get here. All user references to this socket * have gone away, only the net layer knows can touch it. */}EXPORT_SYMBOL(sk_stream_kill_queues);
/*
* SUCS NET3:
*
* Generic stream handling routines. These are generic for most
* protocols. Even IP. Tonight 8-).
* This is used because TCP, LLC (others too) layer all have mostly
* identical sendmsg() and recvmsg() code.
* So we (will) share it here.
*
* Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br>
* (from old tcp.c code)
* Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-))
*/
#include <linux/module.h>
#include <linux/net.h>
#include <linux/signal.h>
#include <linux/tcp.h>
#include <linux/wait.h>
#include <net/sock.h>
/**
* sk_stream_write_space - stream socket write_space callback.
* @sk: socket
*
* FIXME: write proper description
*/
void sk_stream_write_space(struct sock *sk)
{
struct socket *sock = sk->sk_socket;
struct socket_wq *wq;
if (sk_stream_is_writeable(sk) && sock) {
clear_bit(SOCK_NOSPACE, &sock->flags);
rcu_read_lock();
wq = rcu_dereference(sk->sk_wq);
if (wq_has_sleeper(wq))
wake_up_interruptible_poll(&wq->wait, POLLOUT |
POLLWRNORM | POLLWRBAND);
if (wq && wq->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN))
sock_wake_async(sock, SOCK_WAKE_SPACE, POLL_OUT);
rcu_read_unlock();
}
}
EXPORT_SYMBOL(sk_stream_write_space);
/**
* sk_stream_wait_connect - Wait for a socket to get into the connected state
* @sk: sock to wait on
* @timeo_p: for how long to wait
*
* Must be called with the socket locked.
*/
int sk_stream_wait_connect(struct sock *sk, long *timeo_p)
{
struct task_struct *tsk = current;
DEFINE_WAIT(wait);
int done;
do {
int err = sock_error(sk);
if (err)
return err;
if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV))
return -EPIPE;
if (!*timeo_p)
return -EAGAIN;
if (signal_pending(tsk))
return sock_intr_errno(*timeo_p);
prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
sk->sk_write_pending++;
done = sk_wait_event(sk, timeo_p,
!sk->sk_err &&
!((1 << sk->sk_state) &
~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)));
finish_wait(sk_sleep(sk), &wait);
sk->sk_write_pending--;
} while (!done);
return 0;
}
EXPORT_SYMBOL(sk_stream_wait_connect);
/**
* sk_stream_closing - Return 1 if we still have things to send in our buffers.
* @sk: socket to verify
*/
static inline int sk_stream_closing(struct sock *sk)
{
return (1 << sk->sk_state) &
(TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);
}
void sk_stream_wait_close(struct sock *sk, long timeout)
{
if (timeout) {
DEFINE_WAIT(wait);
do {
prepare_to_wait(sk_sleep(sk), &wait,
TASK_INTERRUPTIBLE);
if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk)))
break;
} while (!signal_pending(current) && timeout);
finish_wait(sk_sleep(sk), &wait);
}
}
EXPORT_SYMBOL(sk_stream_wait_close);
/**
* sk_stream_wait_memory - Wait for more memory for a socket
* @sk: socket to wait for memory
* @timeo_p: for how long
*/
int sk_stream_wait_memory(struct sock *sk, long *timeo_p)
{
int err = 0;
long vm_wait = 0;
long current_timeo = *timeo_p;
DEFINE_WAIT(wait);
if (sk_stream_memory_free(sk))
current_timeo = vm_wait = (net_random() % (HZ / 5)) + 2;
while (1) {
set_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
goto do_error;
if (!*timeo_p)
goto do_nonblock;
if (signal_pending(current))
goto do_interrupted;
clear_bit(SOCK_ASYNC_NOSPACE, &sk->sk_socket->flags);
if (sk_stream_memory_free(sk) && !vm_wait)
break;
set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
sk->sk_write_pending++;
sk_wait_event(sk, ¤t_timeo, sk->sk_err ||
(sk->sk_shutdown & SEND_SHUTDOWN) ||
(sk_stream_memory_free(sk) &&
!vm_wait));
sk->sk_write_pending--;
if (vm_wait) {
vm_wait -= current_timeo;
current_timeo = *timeo_p;
if (current_timeo != MAX_SCHEDULE_TIMEOUT &&
(current_timeo -= vm_wait) < 0)
current_timeo = 0;
vm_wait = 0;
}
*timeo_p = current_timeo;
}
out:
finish_wait(sk_sleep(sk), &wait);
return err;
do_error:
err = -EPIPE;
goto out;
do_nonblock:
err = -EAGAIN;
goto out;
do_interrupted:
err = sock_intr_errno(*timeo_p);
goto out;
}
EXPORT_SYMBOL(sk_stream_wait_memory);
int sk_stream_error(struct sock *sk, int flags, int err)
{
if (err == -EPIPE)
err = sock_error(sk) ? : -EPIPE;
if (err == -EPIPE && !(flags & MSG_NOSIGNAL))
send_sig(SIGPIPE, current, 0);
return err;
}
EXPORT_SYMBOL(sk_stream_error);
void sk_stream_kill_queues(struct sock *sk)
{
/* First the read buffer. */
__skb_queue_purge(&sk->sk_receive_queue);
/* Next, the error queue. */
__skb_queue_purge(&sk->sk_error_queue);
/* Next, the write queue. */
WARN_ON(!skb_queue_empty(&sk->sk_write_queue));
/* Account for returned memory. */
sk_mem_reclaim(sk);
WARN_ON(sk->sk_wmem_queued);
WARN_ON(sk->sk_forward_alloc);
/* It is _impossible_ for the backlog to contain anything
* when we get here. All user references to this socket
* have gone away, only the net layer knows can touch it.
*/
}
EXPORT_SYMBOL(sk_stream_kill_queues);