/* * net/tipc/socket.c: TIPC socket API * * Copyright (c) 2001-2007, 2012 Ericsson AB * Copyright (c) 2004-2008, 2010-2013, Wind River Systems * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the names of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "core.h"#include "port.h" #include <linux/export.h>#include <net/sock.h> #define SS_LISTENING -1 /* socket is listening */#define SS_READY -2 /* socket is connectionless */ #define CONN_TIMEOUT_DEFAULT 8000 /* default connect timeout = 8s */ struct tipc_sock { struct sock sk; struct tipc_port *p; struct tipc_portid peer_name; unsigned int conn_timeout;}; #define tipc_sk(sk) ((struct tipc_sock *)(sk))#define tipc_sk_port(sk) (tipc_sk(sk)->p) #define tipc_rx_ready(sock) (!skb_queue_empty(&sock->sk->sk_receive_queue) || \ (sock->state == SS_DISCONNECTING)) static int backlog_rcv(struct sock *sk, struct sk_buff *skb);static u32 dispatch(struct tipc_port *tport, struct sk_buff *buf);static void wakeupdispatch(struct tipc_port *tport);static void tipc_data_ready(struct sock *sk, int len);static void tipc_write_space(struct sock *sk);static int release(struct socket *sock);static int accept(struct socket *sock, struct socket *new_sock, int flags); static const struct proto_ops packet_ops;static const struct proto_ops stream_ops;static const struct proto_ops msg_ops; static struct proto tipc_proto;static struct proto tipc_proto_kern; static int sockets_enabled; /* * Revised TIPC socket locking policy: * * Most socket operations take the standard socket lock when they start * and hold it until they finish (or until they need to sleep). Acquiring * this lock grants the owner exclusive access to the fields of the socket * data structures, with the exception of the backlog queue. A few socket * operations can be done without taking the socket lock because they only * read socket information that never changes during the life of the socket. * * Socket operations may acquire the lock for the associated TIPC port if they * need to perform an operation on the port. If any routine needs to acquire * both the socket lock and the port lock it must take the socket lock first * to avoid the risk of deadlock. * * The dispatcher handling incoming messages cannot grab the socket lock in * the standard fashion, since invoked it runs at the BH level and cannot block. * Instead, it checks to see if the socket lock is currently owned by someone, * and either handles the message itself or adds it to the socket's backlog * queue; in the latter case the queued message is processed once the process * owning the socket lock releases it. * * NOTE: Releasing the socket lock while an operation is sleeping overcomes * the problem of a blocked socket operation preventing any other operations * from occurring. However, applications must be careful if they have * multiple threads trying to send (or receive) on the same socket, as these * operations might interfere with each other. For example, doing a connect * and a receive at the same time might allow the receive to consume the * ACK message meant for the connect. While additional work could be done * to try and overcome this, it doesn't seem to be worthwhile at the present. * * NOTE: Releasing the socket lock while an operation is sleeping also ensures * that another operation that must be performed in a non-blocking manner is * not delayed for very long because the lock has already been taken. * * NOTE: This code assumes that certain fields of a port/socket pair are * constant over its lifetime; such fields can be examined without taking * the socket lock and/or port lock, and do not need to be re-read even * after resuming processing after waiting. These fields include: * - socket type * - pointer to socket sk structure (aka tipc_sock structure) * - pointer to port structure * - port reference */ /** * advance_rx_queue - discard first buffer in socket receive queue * * Caller must hold socket lock */static void advance_rx_queue(struct sock *sk){ kfree_skb(__skb_dequeue(&sk->sk_receive_queue));} /** * reject_rx_queue - reject all buffers in socket receive queue * * Caller must hold socket lock */static void reject_rx_queue(struct sock *sk){ struct sk_buff *buf; while ((buf = __skb_dequeue(&sk->sk_receive_queue))) tipc_reject_msg(buf, TIPC_ERR_NO_PORT);} /** * tipc_sk_create - create a TIPC socket * @net: network namespace (must be default network) * @sock: pre-allocated socket structure * @protocol: protocol indicator (must be 0) * @kern: caused by kernel or by userspace? * * This routine creates additional data structures used by the TIPC socket, * initializes them, and links them together. * * Returns 0 on success, errno otherwise */static int tipc_sk_create(struct net *net, struct socket *sock, int protocol, int kern){ const struct proto_ops *ops; socket_state state; struct sock *sk; struct tipc_port *tp_ptr; /* Validate arguments */ if (unlikely(protocol != 0)) return -EPROTONOSUPPORT; switch (sock->type) { case SOCK_STREAM: ops = &stream_ops; state = SS_UNCONNECTED; break; case SOCK_SEQPACKET: ops = &packet_ops; state = SS_UNCONNECTED; break; case SOCK_DGRAM: case SOCK_RDM: ops = &msg_ops; state = SS_READY; break; default: return -EPROTOTYPE; } /* Allocate socket's protocol area */ if (!kern) sk = sk_alloc(net, AF_TIPC, GFP_KERNEL, &tipc_proto); else sk = sk_alloc(net, AF_TIPC, GFP_KERNEL, &tipc_proto_kern); if (sk == NULL) return -ENOMEM; /* Allocate TIPC port for socket to use */ tp_ptr = tipc_createport(sk, &dispatch, &wakeupdispatch, TIPC_LOW_IMPORTANCE); if (unlikely(!tp_ptr)) { sk_free(sk); return -ENOMEM; } /* Finish initializing socket data structures */ sock->ops = ops; sock->state = state; sock_init_data(sock, sk); sk->sk_backlog_rcv = backlog_rcv; sk->sk_rcvbuf = sysctl_tipc_rmem[1]; sk->sk_data_ready = tipc_data_ready; sk->sk_write_space = tipc_write_space; tipc_sk(sk)->p = tp_ptr; tipc_sk(sk)->conn_timeout = CONN_TIMEOUT_DEFAULT; spin_unlock_bh(tp_ptr->lock); if (sock->state == SS_READY) { tipc_set_portunreturnable(tp_ptr->ref, 1); if (sock->type == SOCK_DGRAM) tipc_set_portunreliable(tp_ptr->ref, 1); } return 0;} /** * tipc_sock_create_local - create TIPC socket from inside TIPC module * @type: socket type - SOCK_RDM or SOCK_SEQPACKET * * We cannot use sock_creat_kern here because it bumps module user count. * Since socket owner and creator is the same module we must make sure * that module count remains zero for module local sockets, otherwise * we cannot do rmmod. * * Returns 0 on success, errno otherwise */int tipc_sock_create_local(int type, struct socket **res){ int rc; struct sock *sk; rc = sock_create_lite(AF_TIPC, type, 0, res); if (rc < 0) { pr_err("Failed to create kernel socket\n"); return rc; } tipc_sk_create(&init_net, *res, 0, 1); sk = (*res)->sk; return 0;} /** * tipc_sock_release_local - release socket created by tipc_sock_create_local * @sock: the socket to be released. * * Module reference count is not incremented when such sockets are created, * so we must keep it from being decremented when they are released. */void tipc_sock_release_local(struct socket *sock){ release(sock); sock->ops = NULL; sock_release(sock);} /** * tipc_sock_accept_local - accept a connection on a socket created * with tipc_sock_create_local. Use this function to avoid that * module reference count is inadvertently incremented. * * @sock: the accepting socket * @newsock: reference to the new socket to be created * @flags: socket flags */ int tipc_sock_accept_local(struct socket *sock, struct socket **newsock, int flags){ struct sock *sk = sock->sk; int ret; ret = sock_create_lite(sk->sk_family, sk->sk_type, sk->sk_protocol, newsock); if (ret < 0) return ret; ret = accept(sock, *newsock, flags); if (ret < 0) { sock_release(*newsock); return ret; } (*newsock)->ops = sock->ops; return ret;} /** * release - destroy a TIPC socket * @sock: socket to destroy * * This routine cleans up any messages that are still queued on the socket. * For DGRAM and RDM socket types, all queued messages are rejected. * For SEQPACKET and STREAM socket types, the first message is rejected * and any others are discarded. (If the first message on a STREAM socket * is partially-read, it is discarded and the next one is rejected instead.) * * NOTE: Rejected messages are not necessarily returned to the sender! They * are returned or discarded according to the "destination droppable" setting * specified for the message by the sender. * * Returns 0 on success, errno otherwise */static int release(struct socket *sock){ struct sock *sk = sock->sk; struct tipc_port *tport; struct sk_buff *buf; int res; /* * Exit if socket isn't fully initialized (occurs when a failed accept() * releases a pre-allocated child socket that was never used) */ if (sk == NULL) return 0; tport = tipc_sk_port(sk); lock_sock(sk); /* * Reject all unreceived messages, except on an active connection * (which disconnects locally & sends a 'FIN+' to peer) */ while (sock->state != SS_DISCONNECTING) { buf = __skb_dequeue(&sk->sk_receive_queue); if (buf == NULL) break; if (TIPC_SKB_CB(buf)->handle != NULL) kfree_skb(buf); else { if ((sock->state == SS_CONNECTING) || (sock->state == SS_CONNECTED)) { sock->state = SS_DISCONNECTING; tipc_disconnect(tport->ref); } tipc_reject_msg(buf, TIPC_ERR_NO_PORT); } } /* * Delete TIPC port; this ensures no more messages are queued * (also disconnects an active connection & sends a 'FIN-' to peer) */ res = tipc_deleteport(tport); /* Discard any remaining (connection-based) messages in receive queue */ __skb_queue_purge(&sk->sk_receive_queue); /* Reject any messages that accumulated in backlog queue */ sock->state = SS_DISCONNECTING; release_sock(sk); sock_put(sk); sock->sk = NULL; return res;} /** * bind - associate or disassocate TIPC name(s) with a socket * @sock: socket structure * @uaddr: socket address describing name(s) and desired operation * @uaddr_len: size of socket address data structure * * Name and name sequence binding is indicated using a positive scope value; * a negative scope value unbinds the specified name. Specifying no name * (i.e. a socket address length of 0) unbinds all names from the socket. * * Returns 0 on success, errno otherwise * * NOTE: This routine doesn't need to take the socket lock since it doesn't * access any non-constant socket information. */static int bind(struct socket *sock, struct sockaddr *uaddr, int uaddr_len){ struct sock *sk = sock->sk; struct sockaddr_tipc *addr = (struct sockaddr_tipc *)uaddr; struct tipc_port *tport = tipc_sk_port(sock->sk); int res = -EINVAL; lock_sock(sk); if (unlikely(!uaddr_len)) { res = tipc_withdraw(tport, 0, NULL); goto exit; } if (uaddr_len < sizeof(struct sockaddr_tipc)) { res = -EINVAL; goto exit; } if (addr->family != AF_TIPC) { res = -EAFNOSUPPORT; goto exit; } if (addr->addrtype == TIPC_ADDR_NAME) addr->addr.nameseq.upper = addr->addr.nameseq.lower; else if (addr->addrtype != TIPC_ADDR_NAMESEQ) { res = -EAFNOSUPPORT; goto exit; } if ((addr->addr.nameseq.type < TIPC_RESERVED_TYPES) && (addr->addr.nameseq.type != TIPC_TOP_SRV) && (addr->addr.nameseq.type != TIPC_CFG_SRV)) { res = -EACCES; goto exit; } res = (addr->scope > 0) ? tipc_publish(tport, addr->scope, &addr->addr.nameseq) : tipc_withdraw(tport, -addr->scope, &addr->addr.nameseq);exit: release_sock(sk); return res;} /** * get_name - get port ID of socket or peer socket * @sock: socket structure * @uaddr: area for returned socket address * @uaddr_len: area for returned length of socket address * @peer: 0 = own ID, 1 = current peer ID, 2 = current/former peer ID * * Returns 0 on success, errno otherwise * * NOTE: This routine doesn't need to take the socket lock since it only * accesses socket information that is unchanging (or which changes in * a completely predictable manner). */static int get_name(struct socket *sock, struct sockaddr *uaddr, int *uaddr_len, int peer){ struct sockaddr_tipc *addr = (struct sockaddr_tipc *)uaddr; struct tipc_sock *tsock = tipc_sk(sock->sk); memset(addr, 0, sizeof(*addr)); if (peer) { if ((sock->state != SS_CONNECTED) && ((peer != 2) || (sock->state != SS_DISCONNECTING))) return -ENOTCONN; addr->addr.id.ref = tsock->peer_name.ref; addr->addr.id.node = tsock->peer_name.node; } else { addr->addr.id.ref = tsock->p->ref; addr->addr.id.node = tipc_own_addr; } *uaddr_len = sizeof(*addr); addr->addrtype = TIPC_ADDR_ID; addr->family = AF_TIPC; addr->scope = 0; addr->addr.name.domain = 0; return 0;} /** * poll - read and possibly block on pollmask * @file: file structure associated with the socket * @sock: socket for which to calculate the poll bits * @wait: ??? * * Returns pollmask value * * COMMENTARY: * It appears that the usual socket locking mechanisms are not useful here * since the pollmask info is potentially out-of-date the moment this routine * exits. TCP and other protocols seem to rely on higher level poll routines * to handle any preventable race conditions, so TIPC will do the same ... * * TIPC sets the returned events as follows: * * socket state flags set * ------------ --------- * unconnected no read flags * POLLOUT if port is not congested * * connecting POLLIN/POLLRDNORM if ACK/NACK in rx queue * no write flags * * connected POLLIN/POLLRDNORM if data in rx queue * POLLOUT if port is not congested * * disconnecting POLLIN/POLLRDNORM/POLLHUP * no write flags *Lines 1–500 of 1983. Load more
/* * net/tipc/socket.c: TIPC socket API * * Copyright (c) 2001-2007, 2012 Ericsson AB * Copyright (c) 2004-2008, 2010-2013, Wind River Systems * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the names of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "core.h" #include "port.h" #include <linux/export.h> #include <net/sock.h> #define SS_LISTENING -1 /* socket is listening */ #define SS_READY -2 /* socket is connectionless */ #define CONN_TIMEOUT_DEFAULT 8000 /* default connect timeout = 8s */ struct tipc_sock { struct sock sk; struct tipc_port *p; struct tipc_portid peer_name; unsigned int conn_timeout; }; #define tipc_sk(sk) ((struct tipc_sock *)(sk)) #define tipc_sk_port(sk) (tipc_sk(sk)->p) #define tipc_rx_ready(sock) (!skb_queue_empty(&sock->sk->sk_receive_queue) || \ (sock->state == SS_DISCONNECTING)) static int backlog_rcv(struct sock *sk, struct sk_buff *skb); static u32 dispatch(struct tipc_port *tport, struct sk_buff *buf); static void wakeupdispatch(struct tipc_port *tport); static void tipc_data_ready(struct sock *sk, int len); static void tipc_write_space(struct sock *sk); static int release(struct socket *sock); static int accept(struct socket *sock, struct socket *new_sock, int flags); static const struct proto_ops packet_ops; static const struct proto_ops stream_ops; static const struct proto_ops msg_ops; static struct proto tipc_proto; static struct proto tipc_proto_kern; static int sockets_enabled; /* * Revised TIPC socket locking policy: * * Most socket operations take the standard socket lock when they start * and hold it until they finish (or until they need to sleep). Acquiring * this lock grants the owner exclusive access to the fields of the socket * data structures, with the exception of the backlog queue. A few socket * operations can be done without taking the socket lock because they only * read socket information that never changes during the life of the socket. * * Socket operations may acquire the lock for the associated TIPC port if they * need to perform an operation on the port. If any routine needs to acquire * both the socket lock and the port lock it must take the socket lock first * to avoid the risk of deadlock. * * The dispatcher handling incoming messages cannot grab the socket lock in * the standard fashion, since invoked it runs at the BH level and cannot block. * Instead, it checks to see if the socket lock is currently owned by someone, * and either handles the message itself or adds it to the socket's backlog * queue; in the latter case the queued message is processed once the process * owning the socket lock releases it. * * NOTE: Releasing the socket lock while an operation is sleeping overcomes * the problem of a blocked socket operation preventing any other operations * from occurring. However, applications must be careful if they have * multiple threads trying to send (or receive) on the same socket, as these * operations might interfere with each other. For example, doing a connect * and a receive at the same time might allow the receive to consume the * ACK message meant for the connect. While additional work could be done * to try and overcome this, it doesn't seem to be worthwhile at the present. * * NOTE: Releasing the socket lock while an operation is sleeping also ensures * that another operation that must be performed in a non-blocking manner is * not delayed for very long because the lock has already been taken. * * NOTE: This code assumes that certain fields of a port/socket pair are * constant over its lifetime; such fields can be examined without taking * the socket lock and/or port lock, and do not need to be re-read even * after resuming processing after waiting. These fields include: * - socket type * - pointer to socket sk structure (aka tipc_sock structure) * - pointer to port structure * - port reference */ /** * advance_rx_queue - discard first buffer in socket receive queue * * Caller must hold socket lock */ static void advance_rx_queue(struct sock *sk) { kfree_skb(__skb_dequeue(&sk->sk_receive_queue)); } /** * reject_rx_queue - reject all buffers in socket receive queue * * Caller must hold socket lock */ static void reject_rx_queue(struct sock *sk) { struct sk_buff *buf; while ((buf = __skb_dequeue(&sk->sk_receive_queue))) tipc_reject_msg(buf, TIPC_ERR_NO_PORT); } /** * tipc_sk_create - create a TIPC socket * @net: network namespace (must be default network) * @sock: pre-allocated socket structure * @protocol: protocol indicator (must be 0) * @kern: caused by kernel or by userspace? * * This routine creates additional data structures used by the TIPC socket, * initializes them, and links them together. * * Returns 0 on success, errno otherwise */ static int tipc_sk_create(struct net *net, struct socket *sock, int protocol, int kern) { const struct proto_ops *ops; socket_state state; struct sock *sk; struct tipc_port *tp_ptr; /* Validate arguments */ if (unlikely(protocol != 0)) return -EPROTONOSUPPORT; switch (sock->type) { case SOCK_STREAM: ops = &stream_ops; state = SS_UNCONNECTED; break; case SOCK_SEQPACKET: ops = &packet_ops; state = SS_UNCONNECTED; break; case SOCK_DGRAM: case SOCK_RDM: ops = &msg_ops; state = SS_READY; break; default: return -EPROTOTYPE; } /* Allocate socket's protocol area */ if (!kern) sk = sk_alloc(net, AF_TIPC, GFP_KERNEL, &tipc_proto); else sk = sk_alloc(net, AF_TIPC, GFP_KERNEL, &tipc_proto_kern); if (sk == NULL) return -ENOMEM; /* Allocate TIPC port for socket to use */ tp_ptr = tipc_createport(sk, &dispatch, &wakeupdispatch, TIPC_LOW_IMPORTANCE); if (unlikely(!tp_ptr)) { sk_free(sk); return -ENOMEM; } /* Finish initializing socket data structures */ sock->ops = ops; sock->state = state; sock_init_data(sock, sk); sk->sk_backlog_rcv = backlog_rcv; sk->sk_rcvbuf = sysctl_tipc_rmem[1]; sk->sk_data_ready = tipc_data_ready; sk->sk_write_space = tipc_write_space; tipc_sk(sk)->p = tp_ptr; tipc_sk(sk)->conn_timeout = CONN_TIMEOUT_DEFAULT; spin_unlock_bh(tp_ptr->lock); if (sock->state == SS_READY) { tipc_set_portunreturnable(tp_ptr->ref, 1); if (sock->type == SOCK_DGRAM) tipc_set_portunreliable(tp_ptr->ref, 1); } return 0; } /** * tipc_sock_create_local - create TIPC socket from inside TIPC module * @type: socket type - SOCK_RDM or SOCK_SEQPACKET * * We cannot use sock_creat_kern here because it bumps module user count. * Since socket owner and creator is the same module we must make sure * that module count remains zero for module local sockets, otherwise * we cannot do rmmod. * * Returns 0 on success, errno otherwise */ int tipc_sock_create_local(int type, struct socket **res) { int rc; struct sock *sk; rc = sock_create_lite(AF_TIPC, type, 0, res); if (rc < 0) { pr_err("Failed to create kernel socket\n"); return rc; } tipc_sk_create(&init_net, *res, 0, 1); sk = (*res)->sk; return 0; } /** * tipc_sock_release_local - release socket created by tipc_sock_create_local * @sock: the socket to be released. * * Module reference count is not incremented when such sockets are created, * so we must keep it from being decremented when they are released. */ void tipc_sock_release_local(struct socket *sock) { release(sock); sock->ops = NULL; sock_release(sock); } /** * tipc_sock_accept_local - accept a connection on a socket created * with tipc_sock_create_local. Use this function to avoid that * module reference count is inadvertently incremented. * * @sock: the accepting socket * @newsock: reference to the new socket to be created * @flags: socket flags */ int tipc_sock_accept_local(struct socket *sock, struct socket **newsock, int flags) { struct sock *sk = sock->sk; int ret; ret = sock_create_lite(sk->sk_family, sk->sk_type, sk->sk_protocol, newsock); if (ret < 0) return ret; ret = accept(sock, *newsock, flags); if (ret < 0) { sock_release(*newsock); return ret; } (*newsock)->ops = sock->ops; return ret; } /** * release - destroy a TIPC socket * @sock: socket to destroy * * This routine cleans up any messages that are still queued on the socket. * For DGRAM and RDM socket types, all queued messages are rejected. * For SEQPACKET and STREAM socket types, the first message is rejected * and any others are discarded. (If the first message on a STREAM socket * is partially-read, it is discarded and the next one is rejected instead.) * * NOTE: Rejected messages are not necessarily returned to the sender! They * are returned or discarded according to the "destination droppable" setting * specified for the message by the sender. * * Returns 0 on success, errno otherwise */ static int release(struct socket *sock) { struct sock *sk = sock->sk; struct tipc_port *tport; struct sk_buff *buf; int res; /* * Exit if socket isn't fully initialized (occurs when a failed accept() * releases a pre-allocated child socket that was never used) */ if (sk == NULL) return 0; tport = tipc_sk_port(sk); lock_sock(sk); /* * Reject all unreceived messages, except on an active connection * (which disconnects locally & sends a 'FIN+' to peer) */ while (sock->state != SS_DISCONNECTING) { buf = __skb_dequeue(&sk->sk_receive_queue); if (buf == NULL) break; if (TIPC_SKB_CB(buf)->handle != NULL) kfree_skb(buf); else { if ((sock->state == SS_CONNECTING) || (sock->state == SS_CONNECTED)) { sock->state = SS_DISCONNECTING; tipc_disconnect(tport->ref); } tipc_reject_msg(buf, TIPC_ERR_NO_PORT); } } /* * Delete TIPC port; this ensures no more messages are queued * (also disconnects an active connection & sends a 'FIN-' to peer) */ res = tipc_deleteport(tport); /* Discard any remaining (connection-based) messages in receive queue */ __skb_queue_purge(&sk->sk_receive_queue); /* Reject any messages that accumulated in backlog queue */ sock->state = SS_DISCONNECTING; release_sock(sk); sock_put(sk); sock->sk = NULL; return res; } /** * bind - associate or disassocate TIPC name(s) with a socket * @sock: socket structure * @uaddr: socket address describing name(s) and desired operation * @uaddr_len: size of socket address data structure * * Name and name sequence binding is indicated using a positive scope value; * a negative scope value unbinds the specified name. Specifying no name * (i.e. a socket address length of 0) unbinds all names from the socket. * * Returns 0 on success, errno otherwise * * NOTE: This routine doesn't need to take the socket lock since it doesn't * access any non-constant socket information. */ static int bind(struct socket *sock, struct sockaddr *uaddr, int uaddr_len) { struct sock *sk = sock->sk; struct sockaddr_tipc *addr = (struct sockaddr_tipc *)uaddr; struct tipc_port *tport = tipc_sk_port(sock->sk); int res = -EINVAL; lock_sock(sk); if (unlikely(!uaddr_len)) { res = tipc_withdraw(tport, 0, NULL); goto exit; } if (uaddr_len < sizeof(struct sockaddr_tipc)) { res = -EINVAL; goto exit; } if (addr->family != AF_TIPC) { res = -EAFNOSUPPORT; goto exit; } if (addr->addrtype == TIPC_ADDR_NAME) addr->addr.nameseq.upper = addr->addr.nameseq.lower; else if (addr->addrtype != TIPC_ADDR_NAMESEQ) { res = -EAFNOSUPPORT; goto exit; } if ((addr->addr.nameseq.type < TIPC_RESERVED_TYPES) && (addr->addr.nameseq.type != TIPC_TOP_SRV) && (addr->addr.nameseq.type != TIPC_CFG_SRV)) { res = -EACCES; goto exit; } res = (addr->scope > 0) ? tipc_publish(tport, addr->scope, &addr->addr.nameseq) : tipc_withdraw(tport, -addr->scope, &addr->addr.nameseq); exit: release_sock(sk); return res; } /** * get_name - get port ID of socket or peer socket * @sock: socket structure * @uaddr: area for returned socket address * @uaddr_len: area for returned length of socket address * @peer: 0 = own ID, 1 = current peer ID, 2 = current/former peer ID * * Returns 0 on success, errno otherwise * * NOTE: This routine doesn't need to take the socket lock since it only * accesses socket information that is unchanging (or which changes in * a completely predictable manner). */ static int get_name(struct socket *sock, struct sockaddr *uaddr, int *uaddr_len, int peer) { struct sockaddr_tipc *addr = (struct sockaddr_tipc *)uaddr; struct tipc_sock *tsock = tipc_sk(sock->sk); memset(addr, 0, sizeof(*addr)); if (peer) { if ((sock->state != SS_CONNECTED) && ((peer != 2) || (sock->state != SS_DISCONNECTING))) return -ENOTCONN; addr->addr.id.ref = tsock->peer_name.ref; addr->addr.id.node = tsock->peer_name.node; } else { addr->addr.id.ref = tsock->p->ref; addr->addr.id.node = tipc_own_addr; } *uaddr_len = sizeof(*addr); addr->addrtype = TIPC_ADDR_ID; addr->family = AF_TIPC; addr->scope = 0; addr->addr.name.domain = 0; return 0; } /** * poll - read and possibly block on pollmask * @file: file structure associated with the socket * @sock: socket for which to calculate the poll bits * @wait: ??? * * Returns pollmask value * * COMMENTARY: * It appears that the usual socket locking mechanisms are not useful here * since the pollmask info is potentially out-of-date the moment this routine * exits. TCP and other protocols seem to rely on higher level poll routines * to handle any preventable race conditions, so TIPC will do the same ... * * TIPC sets the returned events as follows: * * socket state flags set * ------------ --------- * unconnected no read flags * POLLOUT if port is not congested * * connecting POLLIN/POLLRDNORM if ACK/NACK in rx queue * no write flags * * connected POLLIN/POLLRDNORM if data in rx queue * POLLOUT if port is not congested * * disconnecting POLLIN/POLLRDNORM/POLLHUP * no write flags *