/* * linux/include/linux/console.h * * Copyright (C) 1993 Hamish Macdonald * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive * for more details. * * Changed: * 10-Mar-94: Arno Griffioen: Conversion for vt100 emulator port from PC LINUX */ #ifndef _LINUX_CONSOLE_H_#define _LINUX_CONSOLE_H_ 1 #include <linux/types.h> struct vc_data;struct console_font_op;struct console_font;struct module;struct tty_struct; /* * this is what the terminal answers to a ESC-Z or csi0c query. */#define VT100ID "\033[?1;2c"#define VT102ID "\033[?6c" struct consw { struct module *owner; const char *(*con_startup)(void); void (*con_init)(struct vc_data *, int); void (*con_deinit)(struct vc_data *); void (*con_clear)(struct vc_data *, int, int, int, int); void (*con_putc)(struct vc_data *, int, int, int); void (*con_putcs)(struct vc_data *, const unsigned short *, int, int, int); void (*con_cursor)(struct vc_data *, int); int (*con_scroll)(struct vc_data *, int, int, int, int); void (*con_bmove)(struct vc_data *, int, int, int, int, int, int); int (*con_switch)(struct vc_data *); int (*con_blank)(struct vc_data *, int, int); int (*con_font_set)(struct vc_data *, struct console_font *, unsigned); int (*con_font_get)(struct vc_data *, struct console_font *); int (*con_font_default)(struct vc_data *, struct console_font *, char *); int (*con_font_copy)(struct vc_data *, int); int (*con_resize)(struct vc_data *, unsigned int, unsigned int, unsigned int); int (*con_set_palette)(struct vc_data *, unsigned char *); int (*con_scrolldelta)(struct vc_data *, int); int (*con_set_origin)(struct vc_data *); void (*con_save_screen)(struct vc_data *); u8 (*con_build_attr)(struct vc_data *, u8, u8, u8, u8, u8, u8); void (*con_invert_region)(struct vc_data *, u16 *, int); u16 *(*con_screen_pos)(struct vc_data *, int); unsigned long (*con_getxy)(struct vc_data *, unsigned long, int *, int *); /* * Prepare the console for the debugger. This includes, but is not * limited to, unblanking the console, loading an appropriate * palette, and allowing debugger generated output. */ int (*con_debug_enter)(struct vc_data *); /* * Restore the console to its pre-debug state as closely as possible. */ int (*con_debug_leave)(struct vc_data *);}; extern const struct consw *conswitchp; extern const struct consw dummy_con; /* dummy console buffer */extern const struct consw vga_con; /* VGA text console */extern const struct consw newport_con; /* SGI Newport console */extern const struct consw prom_con; /* SPARC PROM console */ int con_is_bound(const struct consw *csw);int register_con_driver(const struct consw *csw, int first, int last);int unregister_con_driver(const struct consw *csw);int take_over_console(const struct consw *sw, int first, int last, int deflt);void give_up_console(const struct consw *sw);#ifdef CONFIG_HW_CONSOLEint con_debug_enter(struct vc_data *vc);int con_debug_leave(void);#elsestatic inline int con_debug_enter(struct vc_data *vc){ return 0;}static inline int con_debug_leave(void){ return 0;}#endif /* scroll */#define SM_UP (1)#define SM_DOWN (2) /* cursor */#define CM_DRAW (1)#define CM_ERASE (2)#define CM_MOVE (3) /* * The interface for a console, or any other device that wants to capture * console messages (printer driver?) * * If a console driver is marked CON_BOOT then it will be auto-unregistered * when the first real console is registered. This is for early-printk drivers. */ #define CON_PRINTBUFFER (1)#define CON_CONSDEV (2) /* Last on the command line */#define CON_ENABLED (4)#define CON_BOOT (8)#define CON_ANYTIME (16) /* Safe to call when cpu is offline */#define CON_BRL (32) /* Used for a braille device */ struct console { char name[16]; void (*write)(struct console *, const char *, unsigned); int (*read)(struct console *, char *, unsigned); struct tty_driver *(*device)(struct console *, int *); void (*unblank)(void); int (*setup)(struct console *, char *); int (*early_setup)(void); short flags; short index; int cflag; void *data; struct console *next;}; /* * for_each_console() allows you to iterate on each console */#define for_each_console(con) \ for (con = console_drivers; con != NULL; con = con->next) extern int console_set_on_cmdline; extern int add_preferred_console(char *name, int idx, char *options);extern int update_console_cmdline(char *name, int idx, char *name_new, int idx_new, char *options);extern void register_console(struct console *);extern int unregister_console(struct console *);extern struct console *console_drivers;extern void console_lock(void);extern int console_trylock(void);extern void console_unlock(void);extern void console_conditional_schedule(void);extern void console_unblank(void);extern struct tty_driver *console_device(int *);extern void console_stop(struct console *);extern void console_start(struct console *);extern int is_console_locked(void);extern int braille_register_console(struct console *, int index, char *console_options, char *braille_options);extern int braille_unregister_console(struct console *);extern void console_sysfs_notify(void);extern bool console_suspend_enabled; /* Suspend and resume console messages over PM events */extern void suspend_console(void);extern void resume_console(void); int mda_console_init(void);void prom_con_init(void); void vcs_make_sysfs(int index);void vcs_remove_sysfs(int index); /* Some debug stub to catch some of the obvious races in the VT code */#if 1#define WARN_CONSOLE_UNLOCKED() WARN_ON(!is_console_locked() && !oops_in_progress)#else#define WARN_CONSOLE_UNLOCKED()#endif /* VESA Blanking Levels */#define VESA_NO_BLANKING 0#define VESA_VSYNC_SUSPEND 1#define VESA_HSYNC_SUSPEND 2#define VESA_POWERDOWN 3 #ifdef CONFIG_VGA_CONSOLEextern bool vgacon_text_force(void);#endif #endif /* _LINUX_CONSOLE_H */
/*
* linux/include/linux/console.h
*
* Copyright (C) 1993 Hamish Macdonald
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive
* for more details.
*
* Changed:
* 10-Mar-94: Arno Griffioen: Conversion for vt100 emulator port from PC LINUX
*/
#ifndef _LINUX_CONSOLE_H_
#define _LINUX_CONSOLE_H_ 1
#include <linux/types.h>
struct vc_data;
struct console_font_op;
struct console_font;
struct module;
struct tty_struct;
/*
* this is what the terminal answers to a ESC-Z or csi0c query.
*/
#define VT100ID "\033[?1;2c"
#define VT102ID "\033[?6c"
struct consw {
struct module *owner;
const char *(*con_startup)(void);
void (*con_init)(struct vc_data *, int);
void (*con_deinit)(struct vc_data *);
void (*con_clear)(struct vc_data *, int, int, int, int);
void (*con_putc)(struct vc_data *, int, int, int);
void (*con_putcs)(struct vc_data *, const unsigned short *, int, int, int);
void (*con_cursor)(struct vc_data *, int);
int (*con_scroll)(struct vc_data *, int, int, int, int);
void (*con_bmove)(struct vc_data *, int, int, int, int, int, int);
int (*con_switch)(struct vc_data *);
int (*con_blank)(struct vc_data *, int, int);
int (*con_font_set)(struct vc_data *, struct console_font *, unsigned);
int (*con_font_get)(struct vc_data *, struct console_font *);
int (*con_font_default)(struct vc_data *, struct console_font *, char *);
int (*con_font_copy)(struct vc_data *, int);
int (*con_resize)(struct vc_data *, unsigned int, unsigned int,
unsigned int);
int (*con_set_palette)(struct vc_data *, unsigned char *);
int (*con_scrolldelta)(struct vc_data *, int);
int (*con_set_origin)(struct vc_data *);
void (*con_save_screen)(struct vc_data *);
u8 (*con_build_attr)(struct vc_data *, u8, u8, u8, u8, u8, u8);
void (*con_invert_region)(struct vc_data *, u16 *, int);
u16 *(*con_screen_pos)(struct vc_data *, int);
unsigned long (*con_getxy)(struct vc_data *, unsigned long, int *, int *);
/*
* Prepare the console for the debugger. This includes, but is not
* limited to, unblanking the console, loading an appropriate
* palette, and allowing debugger generated output.
*/
int (*con_debug_enter)(struct vc_data *);
/*
* Restore the console to its pre-debug state as closely as possible.
*/
int (*con_debug_leave)(struct vc_data *);
};
extern const struct consw *conswitchp;
extern const struct consw dummy_con; /* dummy console buffer */
extern const struct consw vga_con; /* VGA text console */
extern const struct consw newport_con; /* SGI Newport console */
extern const struct consw prom_con; /* SPARC PROM console */
int con_is_bound(const struct consw *csw);
int register_con_driver(const struct consw *csw, int first, int last);
int unregister_con_driver(const struct consw *csw);
int take_over_console(const struct consw *sw, int first, int last, int deflt);
void give_up_console(const struct consw *sw);
#ifdef CONFIG_HW_CONSOLE
int con_debug_enter(struct vc_data *vc);
int con_debug_leave(void);
#else
static inline int con_debug_enter(struct vc_data *vc)
{
return 0;
}
static inline int con_debug_leave(void)
{
return 0;
}
#endif
/* scroll */
#define SM_UP (1)
#define SM_DOWN (2)
/* cursor */
#define CM_DRAW (1)
#define CM_ERASE (2)
#define CM_MOVE (3)
/*
* The interface for a console, or any other device that wants to capture
* console messages (printer driver?)
*
* If a console driver is marked CON_BOOT then it will be auto-unregistered
* when the first real console is registered. This is for early-printk drivers.
*/
#define CON_PRINTBUFFER (1)
#define CON_CONSDEV (2) /* Last on the command line */
#define CON_ENABLED (4)
#define CON_BOOT (8)
#define CON_ANYTIME (16) /* Safe to call when cpu is offline */
#define CON_BRL (32) /* Used for a braille device */
struct console {
char name[16];
void (*write)(struct console *, const char *, unsigned);
int (*read)(struct console *, char *, unsigned);
struct tty_driver *(*device)(struct console *, int *);
void (*unblank)(void);
int (*setup)(struct console *, char *);
int (*early_setup)(void);
short flags;
short index;
int cflag;
void *data;
struct console *next;
};
/*
* for_each_console() allows you to iterate on each console
*/
#define for_each_console(con) \
for (con = console_drivers; con != NULL; con = con->next)
extern int console_set_on_cmdline;
extern int add_preferred_console(char *name, int idx, char *options);
extern int update_console_cmdline(char *name, int idx, char *name_new, int idx_new, char *options);
extern void register_console(struct console *);
extern int unregister_console(struct console *);
extern struct console *console_drivers;
extern void console_lock(void);
extern int console_trylock(void);
extern void console_unlock(void);
extern void console_conditional_schedule(void);
extern void console_unblank(void);
extern struct tty_driver *console_device(int *);
extern void console_stop(struct console *);
extern void console_start(struct console *);
extern int is_console_locked(void);
extern int braille_register_console(struct console *, int index,
char *console_options, char *braille_options);
extern int braille_unregister_console(struct console *);
extern void console_sysfs_notify(void);
extern bool console_suspend_enabled;
/* Suspend and resume console messages over PM events */
extern void suspend_console(void);
extern void resume_console(void);
int mda_console_init(void);
void prom_con_init(void);
void vcs_make_sysfs(int index);
void vcs_remove_sysfs(int index);
/* Some debug stub to catch some of the obvious races in the VT code */
#if 1
#define WARN_CONSOLE_UNLOCKED() WARN_ON(!is_console_locked() && !oops_in_progress)
#else
#define WARN_CONSOLE_UNLOCKED()
#endif
/* VESA Blanking Levels */
#define VESA_NO_BLANKING 0
#define VESA_VSYNC_SUSPEND 1
#define VESA_HSYNC_SUSPEND 2
#define VESA_POWERDOWN 3
#ifdef CONFIG_VGA_CONSOLE
extern bool vgacon_text_force(void);
#endif
#endif /* _LINUX_CONSOLE_H */