/* * console_struct.h * * Data structure describing single virtual console except for data * used by vt.c. * * Fields marked with [#] must be set by the low-level driver. * Fields marked with [!] can be changed by the low-level driver * to achieve effects such as fast scrolling by changing the origin. */#ifndef _LINUX_CONSOLE_STRUCT_H#define _LINUX_CONSOLE_STRUCT_H#include <linux/wait.h>#include <linux/vt.h>#include <linux/workqueue.h>struct vt_struct;struct uni_pagedir;#define NPAR 16/* * Example: vc_data of a console that was scrolled 3 lines down. * * Console buffer * vc_screenbuf ---------> +----------------------+-. * | initializing W | \ * | initializing X | | * | initializing Y | > scroll-back area * | initializing Z | | * | | / * vc_visible_origin ---> ^+----------------------+-: * (changes by scroll) || Welcome to linux | \ * || | | * vc_rows --->< | login: root | | visible on console * || password: | > (vc_screenbuf_size is * vc_origin -----------> || | | vc_size_row * vc_rows) * (start when no scroll) || Last login: 12:28 | / * v+----------------------+-: * | Have a lot of fun... | \ * vc_pos -----------------|--------v | > scroll-front area * | ~ # cat_ | / * vc_scr_end -----------> +----------------------+-: * (vc_origin + | | \ EMPTY, to be filled by * vc_screenbuf_size) | | / vc_video_erase_char * +----------------------+-' * <---- 2 * vc_cols -----> * <---- vc_size_row -----> * * Note that every character in the console buffer is accompanied with an * attribute in the buffer right after the character. This is not depicted * in the figure. */struct vc_data { struct tty_port port; /* Upper level data */ unsigned short vc_num; /* Console number */ unsigned int vc_cols; /* [#] Console size */ unsigned int vc_rows; unsigned int vc_size_row; /* Bytes per row */ unsigned int vc_scan_lines; /* # of scan lines */ unsigned long vc_origin; /* [!] Start of real screen */ unsigned long vc_scr_end; /* [!] End of real screen */ unsigned long vc_visible_origin; /* [!] Top of visible window */ unsigned int vc_top, vc_bottom; /* Scrolling region */ const struct consw *vc_sw; unsigned short *vc_screenbuf; /* In-memory character/attribute buffer */ unsigned int vc_screenbuf_size; unsigned char vc_mode; /* KD_TEXT, ... */ /* attributes for all characters on screen */ unsigned char vc_attr; /* Current attributes */ unsigned char vc_def_color; /* Default colors */ unsigned char vc_color; /* Foreground & background */ unsigned char vc_s_color; /* Saved foreground & background */ unsigned char vc_ulcolor; /* Color for underline mode */ unsigned char vc_itcolor; unsigned char vc_halfcolor; /* Color for half intensity mode */ /* cursor */ unsigned int vc_cursor_type; unsigned short vc_complement_mask; /* [#] Xor mask for mouse pointer */ unsigned short vc_s_complement_mask; /* Saved mouse pointer mask */ unsigned int vc_x, vc_y; /* Cursor position */ unsigned int vc_saved_x, vc_saved_y; unsigned long vc_pos; /* Cursor address */ /* fonts */ unsigned short vc_hi_font_mask; /* [#] Attribute set for upper 256 chars of font or 0 if not supported */ struct console_font vc_font; /* Current VC font set */ unsigned short vc_video_erase_char; /* Background erase character */ /* VT terminal data */ unsigned int vc_state; /* Escape sequence parser state */ unsigned int vc_npar,vc_par[NPAR]; /* Parameters of current escape sequence */ /* data for manual vt switching */ struct vt_mode vt_mode; struct pid *vt_pid; int vt_newvt; wait_queue_head_t paste_wait; /* mode flags */ unsigned int vc_charset : 1; /* Character set G0 / G1 */ unsigned int vc_s_charset : 1; /* Saved character set */ unsigned int vc_disp_ctrl : 1; /* Display chars < 32? */ unsigned int vc_toggle_meta : 1; /* Toggle high bit? */ unsigned int vc_decscnm : 1; /* Screen Mode */ unsigned int vc_decom : 1; /* Origin Mode */ unsigned int vc_decawm : 1; /* Autowrap Mode */ unsigned int vc_deccm : 1; /* Cursor Visible */ unsigned int vc_decim : 1; /* Insert Mode */ /* attribute flags */ unsigned int vc_intensity : 2; /* 0=half-bright, 1=normal, 2=bold */ unsigned int vc_italic:1; unsigned int vc_underline : 1; unsigned int vc_blink : 1; unsigned int vc_reverse : 1; unsigned int vc_s_intensity : 2; /* saved rendition */ unsigned int vc_s_italic:1; unsigned int vc_s_underline : 1; unsigned int vc_s_blink : 1; unsigned int vc_s_reverse : 1; /* misc */ unsigned int vc_ques : 1; unsigned int vc_need_wrap : 1; unsigned int vc_can_do_color : 1; unsigned int vc_report_mouse : 2; unsigned char vc_utf : 1; /* Unicode UTF-8 encoding */ unsigned char vc_utf_count; int vc_utf_char; unsigned int vc_tab_stop[8]; /* Tab stops. 256 columns. */ unsigned char vc_palette[16*3]; /* Colour palette for VGA+ */ unsigned short * vc_translate; unsigned char vc_G0_charset; unsigned char vc_G1_charset; unsigned char vc_saved_G0; unsigned char vc_saved_G1; unsigned int vc_resize_user; /* resize request from user */ unsigned int vc_bell_pitch; /* Console bell pitch */ unsigned int vc_bell_duration; /* Console bell duration */ unsigned short vc_cur_blink_ms; /* Cursor blink duration */ struct vc_data **vc_display_fg; /* [!] Ptr to var holding fg console for this display */ struct uni_pagedir *vc_uni_pagedir; struct uni_pagedir **vc_uni_pagedir_loc; /* [!] Location of uni_pagedir variable for this console */ bool vc_panic_force_write; /* when oops/panic this VC can accept forced output/blanking */ /* additional information is in vt_kern.h */};struct vc { struct vc_data *d; struct work_struct SAK_work; /* might add scrmem, vt_struct, kbd at some time, to have everything in one place - the disadvantage would be that vc_cons etc can no longer be static */};extern struct vc vc_cons [MAX_NR_CONSOLES];extern void vc_SAK(struct work_struct *work);#define CUR_DEF 0#define CUR_NONE 1#define CUR_UNDERLINE 2#define CUR_LOWER_THIRD 3#define CUR_LOWER_HALF 4#define CUR_TWO_THIRDS 5#define CUR_BLOCK 6#define CUR_HWMASK 0x0f#define CUR_SWMASK 0xfff0#define CUR_DEFAULT CUR_UNDERLINEstatic inline bool con_is_visible(const struct vc_data *vc){ return *vc->vc_display_fg == vc;}#endif /* _LINUX_CONSOLE_STRUCT_H */
/*
* console_struct.h
*
* Data structure describing single virtual console except for data
* used by vt.c.
*
* Fields marked with [#] must be set by the low-level driver.
* Fields marked with [!] can be changed by the low-level driver
* to achieve effects such as fast scrolling by changing the origin.
*/
#ifndef _LINUX_CONSOLE_STRUCT_H
#define _LINUX_CONSOLE_STRUCT_H
#include <linux/wait.h>
#include <linux/vt.h>
#include <linux/workqueue.h>
struct vt_struct;
struct uni_pagedir;
#define NPAR 16
/*
* Example: vc_data of a console that was scrolled 3 lines down.
*
* Console buffer
* vc_screenbuf ---------> +----------------------+-.
* | initializing W | \
* | initializing X | |
* | initializing Y | > scroll-back area
* | initializing Z | |
* | | /
* vc_visible_origin ---> ^+----------------------+-:
* (changes by scroll) || Welcome to linux | \
* || | |
* vc_rows --->< | login: root | | visible on console
* || password: | > (vc_screenbuf_size is
* vc_origin -----------> || | | vc_size_row * vc_rows)
* (start when no scroll) || Last login: 12:28 | /
* v+----------------------+-:
* | Have a lot of fun... | \
* vc_pos -----------------|--------v | > scroll-front area
* | ~ # cat_ | /
* vc_scr_end -----------> +----------------------+-:
* (vc_origin + | | \ EMPTY, to be filled by
* vc_screenbuf_size) | | / vc_video_erase_char
* +----------------------+-'
* <---- 2 * vc_cols ----->
* <---- vc_size_row ----->
*
* Note that every character in the console buffer is accompanied with an
* attribute in the buffer right after the character. This is not depicted
* in the figure.
*/
struct vc_data {
struct tty_port port; /* Upper level data */
unsigned short vc_num; /* Console number */
unsigned int vc_cols; /* [#] Console size */
unsigned int vc_rows;
unsigned int vc_size_row; /* Bytes per row */
unsigned int vc_scan_lines; /* # of scan lines */
unsigned long vc_origin; /* [!] Start of real screen */
unsigned long vc_scr_end; /* [!] End of real screen */
unsigned long vc_visible_origin; /* [!] Top of visible window */
unsigned int vc_top, vc_bottom; /* Scrolling region */
const struct consw *vc_sw;
unsigned short *vc_screenbuf; /* In-memory character/attribute buffer */
unsigned int vc_screenbuf_size;
unsigned char vc_mode; /* KD_TEXT, ... */
/* attributes for all characters on screen */
unsigned char vc_attr; /* Current attributes */
unsigned char vc_def_color; /* Default colors */
unsigned char vc_color; /* Foreground & background */
unsigned char vc_s_color; /* Saved foreground & background */
unsigned char vc_ulcolor; /* Color for underline mode */
unsigned char vc_itcolor;
unsigned char vc_halfcolor; /* Color for half intensity mode */
/* cursor */
unsigned int vc_cursor_type;
unsigned short vc_complement_mask; /* [#] Xor mask for mouse pointer */
unsigned short vc_s_complement_mask; /* Saved mouse pointer mask */
unsigned int vc_x, vc_y; /* Cursor position */
unsigned int vc_saved_x, vc_saved_y;
unsigned long vc_pos; /* Cursor address */
/* fonts */
unsigned short vc_hi_font_mask; /* [#] Attribute set for upper 256 chars of font or 0 if not supported */
struct console_font vc_font; /* Current VC font set */
unsigned short vc_video_erase_char; /* Background erase character */
/* VT terminal data */
unsigned int vc_state; /* Escape sequence parser state */
unsigned int vc_npar,vc_par[NPAR]; /* Parameters of current escape sequence */
/* data for manual vt switching */
struct vt_mode vt_mode;
struct pid *vt_pid;
int vt_newvt;
wait_queue_head_t paste_wait;
/* mode flags */
unsigned int vc_charset : 1; /* Character set G0 / G1 */
unsigned int vc_s_charset : 1; /* Saved character set */
unsigned int vc_disp_ctrl : 1; /* Display chars < 32? */
unsigned int vc_toggle_meta : 1; /* Toggle high bit? */
unsigned int vc_decscnm : 1; /* Screen Mode */
unsigned int vc_decom : 1; /* Origin Mode */
unsigned int vc_decawm : 1; /* Autowrap Mode */
unsigned int vc_deccm : 1; /* Cursor Visible */
unsigned int vc_decim : 1; /* Insert Mode */
/* attribute flags */
unsigned int vc_intensity : 2; /* 0=half-bright, 1=normal, 2=bold */
unsigned int vc_italic:1;
unsigned int vc_underline : 1;
unsigned int vc_blink : 1;
unsigned int vc_reverse : 1;
unsigned int vc_s_intensity : 2; /* saved rendition */
unsigned int vc_s_italic:1;
unsigned int vc_s_underline : 1;
unsigned int vc_s_blink : 1;
unsigned int vc_s_reverse : 1;
/* misc */
unsigned int vc_ques : 1;
unsigned int vc_need_wrap : 1;
unsigned int vc_can_do_color : 1;
unsigned int vc_report_mouse : 2;
unsigned char vc_utf : 1; /* Unicode UTF-8 encoding */
unsigned char vc_utf_count;
int vc_utf_char;
unsigned int vc_tab_stop[8]; /* Tab stops. 256 columns. */
unsigned char vc_palette[16*3]; /* Colour palette for VGA+ */
unsigned short * vc_translate;
unsigned char vc_G0_charset;
unsigned char vc_G1_charset;
unsigned char vc_saved_G0;
unsigned char vc_saved_G1;
unsigned int vc_resize_user; /* resize request from user */
unsigned int vc_bell_pitch; /* Console bell pitch */
unsigned int vc_bell_duration; /* Console bell duration */
unsigned short vc_cur_blink_ms; /* Cursor blink duration */
struct vc_data **vc_display_fg; /* [!] Ptr to var holding fg console for this display */
struct uni_pagedir *vc_uni_pagedir;
struct uni_pagedir **vc_uni_pagedir_loc; /* [!] Location of uni_pagedir variable for this console */
bool vc_panic_force_write; /* when oops/panic this VC can accept forced output/blanking */
/* additional information is in vt_kern.h */
};
struct vc {
struct vc_data *d;
struct work_struct SAK_work;
/* might add scrmem, vt_struct, kbd at some time,
to have everything in one place - the disadvantage
would be that vc_cons etc can no longer be static */
};
extern struct vc vc_cons [MAX_NR_CONSOLES];
extern void vc_SAK(struct work_struct *work);
#define CUR_DEF 0
#define CUR_NONE 1
#define CUR_UNDERLINE 2
#define CUR_LOWER_THIRD 3
#define CUR_LOWER_HALF 4
#define CUR_TWO_THIRDS 5
#define CUR_BLOCK 6
#define CUR_HWMASK 0x0f
#define CUR_SWMASK 0xfff0
#define CUR_DEFAULT CUR_UNDERLINE
static inline bool con_is_visible(const struct vc_data *vc)
{
return *vc->vc_display_fg == vc;
}
#endif /* _LINUX_CONSOLE_STRUCT_H */