/* * Generic Timer-queue * * Manages a simple queue of timers, ordered by expiration time. * Uses rbtrees for quick list adds and expiration. * * NOTE: All of the following functions need to be serialized * to avoid races. No locking is done by this library code. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */#include <linux/bug.h>#include <linux/timerqueue.h>#include <linux/rbtree.h>#include <linux/export.h>/** * timerqueue_add - Adds timer to timerqueue. * * @head: head of timerqueue * @node: timer node to be added * * Adds the timer node to the timerqueue, sorted by the * node's expires value. */bool timerqueue_add(struct timerqueue_head *head, struct timerqueue_node *node){ struct rb_node **p = &head->head.rb_node; struct rb_node *parent = NULL; struct timerqueue_node *ptr; /* Make sure we don't add nodes that are already added */ WARN_ON_ONCE(!RB_EMPTY_NODE(&node->node)); while (*p) { parent = *p; ptr = rb_entry(parent, struct timerqueue_node, node); if (node->expires < ptr->expires) p = &(*p)->rb_left; else p = &(*p)->rb_right; } rb_link_node(&node->node, parent, p); rb_insert_color(&node->node, &head->head); if (!head->next || node->expires < head->next->expires) { head->next = node; return true; } return false;}EXPORT_SYMBOL_GPL(timerqueue_add);/** * timerqueue_del - Removes a timer from the timerqueue. * * @head: head of timerqueue * @node: timer node to be removed * * Removes the timer node from the timerqueue. */bool timerqueue_del(struct timerqueue_head *head, struct timerqueue_node *node){ WARN_ON_ONCE(RB_EMPTY_NODE(&node->node)); /* update next pointer */ if (head->next == node) { struct rb_node *rbn = rb_next(&node->node); head->next = rbn ? rb_entry(rbn, struct timerqueue_node, node) : NULL; } rb_erase(&node->node, &head->head); RB_CLEAR_NODE(&node->node); return head->next != NULL;}EXPORT_SYMBOL_GPL(timerqueue_del);/** * timerqueue_iterate_next - Returns the timer after the provided timer * * @node: Pointer to a timer. * * Provides the timer that is after the given node. This is used, when * necessary, to iterate through the list of timers in a timer list * without modifying the list. */struct timerqueue_node *timerqueue_iterate_next(struct timerqueue_node *node){ struct rb_node *next; if (!node) return NULL; next = rb_next(&node->node); if (!next) return NULL; return container_of(next, struct timerqueue_node, node);}EXPORT_SYMBOL_GPL(timerqueue_iterate_next);
/*
* Generic Timer-queue
*
* Manages a simple queue of timers, ordered by expiration time.
* Uses rbtrees for quick list adds and expiration.
*
* NOTE: All of the following functions need to be serialized
* to avoid races. No locking is done by this library code.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <linux/bug.h>
#include <linux/timerqueue.h>
#include <linux/rbtree.h>
#include <linux/export.h>
/**
* timerqueue_add - Adds timer to timerqueue.
*
* @head: head of timerqueue
* @node: timer node to be added
*
* Adds the timer node to the timerqueue, sorted by the
* node's expires value.
*/
bool timerqueue_add(struct timerqueue_head *head, struct timerqueue_node *node)
{
struct rb_node **p = &head->head.rb_node;
struct rb_node *parent = NULL;
struct timerqueue_node *ptr;
/* Make sure we don't add nodes that are already added */
WARN_ON_ONCE(!RB_EMPTY_NODE(&node->node));
while (*p) {
parent = *p;
ptr = rb_entry(parent, struct timerqueue_node, node);
if (node->expires < ptr->expires)
p = &(*p)->rb_left;
else
p = &(*p)->rb_right;
}
rb_link_node(&node->node, parent, p);
rb_insert_color(&node->node, &head->head);
if (!head->next || node->expires < head->next->expires) {
head->next = node;
return true;
}
return false;
}
EXPORT_SYMBOL_GPL(timerqueue_add);
/**
* timerqueue_del - Removes a timer from the timerqueue.
*
* @head: head of timerqueue
* @node: timer node to be removed
*
* Removes the timer node from the timerqueue.
*/
bool timerqueue_del(struct timerqueue_head *head, struct timerqueue_node *node)
{
WARN_ON_ONCE(RB_EMPTY_NODE(&node->node));
/* update next pointer */
if (head->next == node) {
struct rb_node *rbn = rb_next(&node->node);
head->next = rbn ?
rb_entry(rbn, struct timerqueue_node, node) : NULL;
}
rb_erase(&node->node, &head->head);
RB_CLEAR_NODE(&node->node);
return head->next != NULL;
}
EXPORT_SYMBOL_GPL(timerqueue_del);
/**
* timerqueue_iterate_next - Returns the timer after the provided timer
*
* @node: Pointer to a timer.
*
* Provides the timer that is after the given node. This is used, when
* necessary, to iterate through the list of timers in a timer list
* without modifying the list.
*/
struct timerqueue_node *timerqueue_iterate_next(struct timerqueue_node *node)
{
struct rb_node *next;
if (!node)
return NULL;
next = rb_next(&node->node);
if (!next)
return NULL;
return container_of(next, struct timerqueue_node, node);
}
EXPORT_SYMBOL_GPL(timerqueue_iterate_next);