/* * Generic helpers for smp ipi calls * * (C) Jens Axboe <jens.axboe@oracle.com> 2008 */ #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt #include <linux/irq_work.h>#include <linux/rcupdate.h>#include <linux/rculist.h>#include <linux/kernel.h>#include <linux/export.h>#include <linux/percpu.h>#include <linux/init.h>#include <linux/gfp.h>#include <linux/smp.h>#include <linux/cpu.h>#include <linux/sched.h>#include <linux/hypervisor.h> #include "smpboot.h" enum { CSD_FLAG_LOCK = 0x01, CSD_FLAG_SYNCHRONOUS = 0x02,}; struct call_function_data { struct call_single_data __percpu *csd; cpumask_var_t cpumask;}; static DEFINE_PER_CPU_SHARED_ALIGNED(struct call_function_data, cfd_data); static DEFINE_PER_CPU_SHARED_ALIGNED(struct llist_head, call_single_queue); static void flush_smp_call_function_queue(bool warn_cpu_offline); int smpcfd_prepare_cpu(unsigned int cpu){ struct call_function_data *cfd = &per_cpu(cfd_data, cpu); if (!zalloc_cpumask_var_node(&cfd->cpumask, GFP_KERNEL, cpu_to_node(cpu))) return -ENOMEM; cfd->csd = alloc_percpu(struct call_single_data); if (!cfd->csd) { free_cpumask_var(cfd->cpumask); return -ENOMEM; } return 0;} int smpcfd_dead_cpu(unsigned int cpu){ struct call_function_data *cfd = &per_cpu(cfd_data, cpu); free_cpumask_var(cfd->cpumask); free_percpu(cfd->csd); return 0;} int smpcfd_dying_cpu(unsigned int cpu){ /* * The IPIs for the smp-call-function callbacks queued by other * CPUs might arrive late, either due to hardware latencies or * because this CPU disabled interrupts (inside stop-machine) * before the IPIs were sent. So flush out any pending callbacks * explicitly (without waiting for the IPIs to arrive), to * ensure that the outgoing CPU doesn't go offline with work * still pending. */ flush_smp_call_function_queue(false); return 0;} void __init call_function_init(void){ int i; for_each_possible_cpu(i) init_llist_head(&per_cpu(call_single_queue, i)); smpcfd_prepare_cpu(smp_processor_id());} /* * csd_lock/csd_unlock used to serialize access to per-cpu csd resources * * For non-synchronous ipi calls the csd can still be in use by the * previous function call. For multi-cpu calls its even more interesting * as we'll have to ensure no other cpu is observing our csd. */static __always_inline void csd_lock_wait(struct call_single_data *csd){ smp_cond_load_acquire(&csd->flags, !(VAL & CSD_FLAG_LOCK));} static __always_inline void csd_lock(struct call_single_data *csd){ csd_lock_wait(csd); csd->flags |= CSD_FLAG_LOCK; /* * prevent CPU from reordering the above assignment * to ->flags with any subsequent assignments to other * fields of the specified call_single_data structure: */ smp_wmb();} static __always_inline void csd_unlock(struct call_single_data *csd){ WARN_ON(!(csd->flags & CSD_FLAG_LOCK)); /* * ensure we're all done before releasing data: */ smp_store_release(&csd->flags, 0);} static DEFINE_PER_CPU_SHARED_ALIGNED(struct call_single_data, csd_data); /* * Insert a previously allocated call_single_data element * for execution on the given CPU. data must already have * ->func, ->info, and ->flags set. */static int generic_exec_single(int cpu, struct call_single_data *csd, smp_call_func_t func, void *info){ if (cpu == smp_processor_id()) { unsigned long flags; /* * We can unlock early even for the synchronous on-stack case, * since we're doing this from the same CPU.. */ csd_unlock(csd); local_irq_save(flags); func(info); local_irq_restore(flags); return 0; } if ((unsigned)cpu >= nr_cpu_ids || !cpu_online(cpu)) { csd_unlock(csd); return -ENXIO; } csd->func = func; csd->info = info; /* * The list addition should be visible before sending the IPI * handler locks the list to pull the entry off it because of * normal cache coherency rules implied by spinlocks. * * If IPIs can go out of order to the cache coherency protocol * in an architecture, sufficient synchronisation should be added * to arch code to make it appear to obey cache coherency WRT * locking and barrier primitives. Generic code isn't really * equipped to do the right thing... */ if (llist_add(&csd->llist, &per_cpu(call_single_queue, cpu))) arch_send_call_function_single_ipi(cpu); return 0;} /** * generic_smp_call_function_single_interrupt - Execute SMP IPI callbacks * * Invoked by arch to handle an IPI for call function single. * Must be called with interrupts disabled. */void generic_smp_call_function_single_interrupt(void){ flush_smp_call_function_queue(true);} /** * flush_smp_call_function_queue - Flush pending smp-call-function callbacks * * @warn_cpu_offline: If set to 'true', warn if callbacks were queued on an * offline CPU. Skip this check if set to 'false'. * * Flush any pending smp-call-function callbacks queued on this CPU. This is * invoked by the generic IPI handler, as well as by a CPU about to go offline, * to ensure that all pending IPI callbacks are run before it goes completely * offline. * * Loop through the call_single_queue and run all the queued callbacks. * Must be called with interrupts disabled. */static void flush_smp_call_function_queue(bool warn_cpu_offline){ struct llist_head *head; struct llist_node *entry; struct call_single_data *csd, *csd_next; static bool warned; WARN_ON(!irqs_disabled()); head = this_cpu_ptr(&call_single_queue); entry = llist_del_all(head); entry = llist_reverse_order(entry); /* There shouldn't be any pending callbacks on an offline CPU. */ if (unlikely(warn_cpu_offline && !cpu_online(smp_processor_id()) && !warned && !llist_empty(head))) { warned = true; WARN(1, "IPI on offline CPU %d\n", smp_processor_id()); /* * We don't have to use the _safe() variant here * because we are not invoking the IPI handlers yet. */ llist_for_each_entry(csd, entry, llist) pr_warn("IPI callback %pS sent to offline CPU\n", csd->func); } llist_for_each_entry_safe(csd, csd_next, entry, llist) { smp_call_func_t func = csd->func; void *info = csd->info; /* Do we wait until *after* callback? */ if (csd->flags & CSD_FLAG_SYNCHRONOUS) { func(info); csd_unlock(csd); } else { csd_unlock(csd); func(info); } } /* * Handle irq works queued remotely by irq_work_queue_on(). * Smp functions above are typically synchronous so they * better run first since some other CPUs may be busy waiting * for them. */ irq_work_run();} /* * smp_call_function_single - Run a function on a specific CPU * @func: The function to run. This must be fast and non-blocking. * @info: An arbitrary pointer to pass to the function. * @wait: If true, wait until function has completed on other CPUs. * * Returns 0 on success, else a negative status code. */int smp_call_function_single(int cpu, smp_call_func_t func, void *info, int wait){ struct call_single_data *csd; struct call_single_data csd_stack = { .flags = CSD_FLAG_LOCK | CSD_FLAG_SYNCHRONOUS }; int this_cpu; int err; /* * prevent preemption and reschedule on another processor, * as well as CPU removal */ this_cpu = get_cpu(); /* * Can deadlock when called with interrupts disabled. * We allow cpu's that are not yet online though, as no one else can * send smp call function interrupt to this cpu and as such deadlocks * can't happen. */ WARN_ON_ONCE(cpu_online(this_cpu) && irqs_disabled() && !oops_in_progress); csd = &csd_stack; if (!wait) { csd = this_cpu_ptr(&csd_data); csd_lock(csd); } err = generic_exec_single(cpu, csd, func, info); if (wait) csd_lock_wait(csd); put_cpu(); return err;}EXPORT_SYMBOL(smp_call_function_single); /** * smp_call_function_single_async(): Run an asynchronous function on a * specific CPU. * @cpu: The CPU to run on. * @csd: Pre-allocated and setup data structure * * Like smp_call_function_single(), but the call is asynchonous and * can thus be done from contexts with disabled interrupts. * * The caller passes his own pre-allocated data structure * (ie: embedded in an object) and is responsible for synchronizing it * such that the IPIs performed on the @csd are strictly serialized. * * NOTE: Be careful, there is unfortunately no current debugging facility to * validate the correctness of this serialization. */int smp_call_function_single_async(int cpu, struct call_single_data *csd){ int err = 0; preempt_disable(); /* We could deadlock if we have to wait here with interrupts disabled! */ if (WARN_ON_ONCE(csd->flags & CSD_FLAG_LOCK)) csd_lock_wait(csd); csd->flags = CSD_FLAG_LOCK; smp_wmb(); err = generic_exec_single(cpu, csd, csd->func, csd->info); preempt_enable(); return err;}EXPORT_SYMBOL_GPL(smp_call_function_single_async); /* * smp_call_function_any - Run a function on any of the given cpus * @mask: The mask of cpus it can run on. * @func: The function to run. This must be fast and non-blocking. * @info: An arbitrary pointer to pass to the function. * @wait: If true, wait until function has completed. * * Returns 0 on success, else a negative status code (if no cpus were online). * * Selection preference: * 1) current cpu if in @mask * 2) any cpu of current node if in @mask * 3) any other online cpu in @mask */int smp_call_function_any(const struct cpumask *mask, smp_call_func_t func, void *info, int wait){ unsigned int cpu; const struct cpumask *nodemask; int ret; /* Try for same CPU (cheapest) */ cpu = get_cpu(); if (cpumask_test_cpu(cpu, mask)) goto call; /* Try for same node. */ nodemask = cpumask_of_node(cpu_to_node(cpu)); for (cpu = cpumask_first_and(nodemask, mask); cpu < nr_cpu_ids; cpu = cpumask_next_and(cpu, nodemask, mask)) { if (cpu_online(cpu)) goto call; } /* Any online will do: smp_call_function_single handles nr_cpu_ids. */ cpu = cpumask_any_and(mask, cpu_online_mask);call: ret = smp_call_function_single(cpu, func, info, wait); put_cpu(); return ret;}EXPORT_SYMBOL_GPL(smp_call_function_any); /** * smp_call_function_many(): Run a function on a set of other CPUs. * @mask: The set of cpus to run on (only runs on online subset). * @func: The function to run. This must be fast and non-blocking. * @info: An arbitrary pointer to pass to the function. * @wait: If true, wait (atomically) until function has completed * on other CPUs. * * If @wait is true, then returns once @func has returned. * * You must not call this function with disabled interrupts or from a * hardware interrupt handler or from a bottom half handler. Preemption * must be disabled when calling this function. */void smp_call_function_many(const struct cpumask *mask, smp_call_func_t func, void *info, bool wait){ struct call_function_data *cfd; int cpu, next_cpu, this_cpu = smp_processor_id(); /* * Can deadlock when called with interrupts disabled. * We allow cpu's that are not yet online though, as no one else can * send smp call function interrupt to this cpu and as such deadlocks * can't happen. */ WARN_ON_ONCE(cpu_online(this_cpu) && irqs_disabled() && !oops_in_progress && !early_boot_irqs_disabled); /* Try to fastpath. So, what's a CPU they want? Ignoring this one. */ cpu = cpumask_first_and(mask, cpu_online_mask); if (cpu == this_cpu) cpu = cpumask_next_and(cpu, mask, cpu_online_mask); /* No online cpus? We're done. */ if (cpu >= nr_cpu_ids) return; /* Do we have another CPU which isn't us? */ next_cpu = cpumask_next_and(cpu, mask, cpu_online_mask); if (next_cpu == this_cpu) next_cpu = cpumask_next_and(next_cpu, mask, cpu_online_mask); /* Fastpath: do that cpu by itself. */ if (next_cpu >= nr_cpu_ids) { smp_call_function_single(cpu, func, info, wait); return; } cfd = this_cpu_ptr(&cfd_data); cpumask_and(cfd->cpumask, mask, cpu_online_mask); cpumask_clear_cpu(this_cpu, cfd->cpumask); /* Some callers race with other cpus changing the passed mask */ if (unlikely(!cpumask_weight(cfd->cpumask))) return; for_each_cpu(cpu, cfd->cpumask) { struct call_single_data *csd = per_cpu_ptr(cfd->csd, cpu); csd_lock(csd); if (wait) csd->flags |= CSD_FLAG_SYNCHRONOUS; csd->func = func; csd->info = info; llist_add(&csd->llist, &per_cpu(call_single_queue, cpu)); } /* Send a message to all CPUs in the map */ arch_send_call_function_ipi_mask(cfd->cpumask); if (wait) { for_each_cpu(cpu, cfd->cpumask) { struct call_single_data *csd; csd = per_cpu_ptr(cfd->csd, cpu); csd_lock_wait(csd); } }}EXPORT_SYMBOL(smp_call_function_many); /** * smp_call_function(): Run a function on all other CPUs. * @func: The function to run. This must be fast and non-blocking. * @info: An arbitrary pointer to pass to the function. * @wait: If true, wait (atomically) until function has completed * on other CPUs. * * Returns 0. * * If @wait is true, then returns once @func has returned; otherwise * it returns just before the target cpu calls @func. * * You must not call this function with disabled interrupts or from a * hardware interrupt handler or from a bottom half handler. */int smp_call_function(smp_call_func_t func, void *info, int wait){ preempt_disable(); smp_call_function_many(cpu_online_mask, func, info, wait); preempt_enable(); return 0;}EXPORT_SYMBOL(smp_call_function); /* Setup configured maximum number of CPUs to activate */unsigned int setup_max_cpus = NR_CPUS;EXPORT_SYMBOL(setup_max_cpus); /* * Setup routine for controlling SMP activation * * Command-line option of "nosmp" or "maxcpus=0" will disable SMP * activation entirely (the MPS table probe still happens, though). * * Command-line option of "maxcpus=<NUM>", where <NUM> is an integer * greater than 0, limits the maximum number of CPUs activated in * SMP mode to <NUM>. */Lines 1–500 of 784. 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/* * Generic helpers for smp ipi calls * * (C) Jens Axboe <jens.axboe@oracle.com> 2008 */ #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt #include <linux/irq_work.h> #include <linux/rcupdate.h> #include <linux/rculist.h> #include <linux/kernel.h> #include <linux/export.h> #include <linux/percpu.h> #include <linux/init.h> #include <linux/gfp.h> #include <linux/smp.h> #include <linux/cpu.h> #include <linux/sched.h> #include <linux/hypervisor.h> #include "smpboot.h" enum { CSD_FLAG_LOCK = 0x01, CSD_FLAG_SYNCHRONOUS = 0x02, }; struct call_function_data { struct call_single_data __percpu *csd; cpumask_var_t cpumask; }; static DEFINE_PER_CPU_SHARED_ALIGNED(struct call_function_data, cfd_data); static DEFINE_PER_CPU_SHARED_ALIGNED(struct llist_head, call_single_queue); static void flush_smp_call_function_queue(bool warn_cpu_offline); int smpcfd_prepare_cpu(unsigned int cpu) { struct call_function_data *cfd = &per_cpu(cfd_data, cpu); if (!zalloc_cpumask_var_node(&cfd->cpumask, GFP_KERNEL, cpu_to_node(cpu))) return -ENOMEM; cfd->csd = alloc_percpu(struct call_single_data); if (!cfd->csd) { free_cpumask_var(cfd->cpumask); return -ENOMEM; } return 0; } int smpcfd_dead_cpu(unsigned int cpu) { struct call_function_data *cfd = &per_cpu(cfd_data, cpu); free_cpumask_var(cfd->cpumask); free_percpu(cfd->csd); return 0; } int smpcfd_dying_cpu(unsigned int cpu) { /* * The IPIs for the smp-call-function callbacks queued by other * CPUs might arrive late, either due to hardware latencies or * because this CPU disabled interrupts (inside stop-machine) * before the IPIs were sent. So flush out any pending callbacks * explicitly (without waiting for the IPIs to arrive), to * ensure that the outgoing CPU doesn't go offline with work * still pending. */ flush_smp_call_function_queue(false); return 0; } void __init call_function_init(void) { int i; for_each_possible_cpu(i) init_llist_head(&per_cpu(call_single_queue, i)); smpcfd_prepare_cpu(smp_processor_id()); } /* * csd_lock/csd_unlock used to serialize access to per-cpu csd resources * * For non-synchronous ipi calls the csd can still be in use by the * previous function call. For multi-cpu calls its even more interesting * as we'll have to ensure no other cpu is observing our csd. */ static __always_inline void csd_lock_wait(struct call_single_data *csd) { smp_cond_load_acquire(&csd->flags, !(VAL & CSD_FLAG_LOCK)); } static __always_inline void csd_lock(struct call_single_data *csd) { csd_lock_wait(csd); csd->flags |= CSD_FLAG_LOCK; /* * prevent CPU from reordering the above assignment * to ->flags with any subsequent assignments to other * fields of the specified call_single_data structure: */ smp_wmb(); } static __always_inline void csd_unlock(struct call_single_data *csd) { WARN_ON(!(csd->flags & CSD_FLAG_LOCK)); /* * ensure we're all done before releasing data: */ smp_store_release(&csd->flags, 0); } static DEFINE_PER_CPU_SHARED_ALIGNED(struct call_single_data, csd_data); /* * Insert a previously allocated call_single_data element * for execution on the given CPU. data must already have * ->func, ->info, and ->flags set. */ static int generic_exec_single(int cpu, struct call_single_data *csd, smp_call_func_t func, void *info) { if (cpu == smp_processor_id()) { unsigned long flags; /* * We can unlock early even for the synchronous on-stack case, * since we're doing this from the same CPU.. */ csd_unlock(csd); local_irq_save(flags); func(info); local_irq_restore(flags); return 0; } if ((unsigned)cpu >= nr_cpu_ids || !cpu_online(cpu)) { csd_unlock(csd); return -ENXIO; } csd->func = func; csd->info = info; /* * The list addition should be visible before sending the IPI * handler locks the list to pull the entry off it because of * normal cache coherency rules implied by spinlocks. * * If IPIs can go out of order to the cache coherency protocol * in an architecture, sufficient synchronisation should be added * to arch code to make it appear to obey cache coherency WRT * locking and barrier primitives. Generic code isn't really * equipped to do the right thing... */ if (llist_add(&csd->llist, &per_cpu(call_single_queue, cpu))) arch_send_call_function_single_ipi(cpu); return 0; } /** * generic_smp_call_function_single_interrupt - Execute SMP IPI callbacks * * Invoked by arch to handle an IPI for call function single. * Must be called with interrupts disabled. */ void generic_smp_call_function_single_interrupt(void) { flush_smp_call_function_queue(true); } /** * flush_smp_call_function_queue - Flush pending smp-call-function callbacks * * @warn_cpu_offline: If set to 'true', warn if callbacks were queued on an * offline CPU. Skip this check if set to 'false'. * * Flush any pending smp-call-function callbacks queued on this CPU. This is * invoked by the generic IPI handler, as well as by a CPU about to go offline, * to ensure that all pending IPI callbacks are run before it goes completely * offline. * * Loop through the call_single_queue and run all the queued callbacks. * Must be called with interrupts disabled. */ static void flush_smp_call_function_queue(bool warn_cpu_offline) { struct llist_head *head; struct llist_node *entry; struct call_single_data *csd, *csd_next; static bool warned; WARN_ON(!irqs_disabled()); head = this_cpu_ptr(&call_single_queue); entry = llist_del_all(head); entry = llist_reverse_order(entry); /* There shouldn't be any pending callbacks on an offline CPU. */ if (unlikely(warn_cpu_offline && !cpu_online(smp_processor_id()) && !warned && !llist_empty(head))) { warned = true; WARN(1, "IPI on offline CPU %d\n", smp_processor_id()); /* * We don't have to use the _safe() variant here * because we are not invoking the IPI handlers yet. */ llist_for_each_entry(csd, entry, llist) pr_warn("IPI callback %pS sent to offline CPU\n", csd->func); } llist_for_each_entry_safe(csd, csd_next, entry, llist) { smp_call_func_t func = csd->func; void *info = csd->info; /* Do we wait until *after* callback? */ if (csd->flags & CSD_FLAG_SYNCHRONOUS) { func(info); csd_unlock(csd); } else { csd_unlock(csd); func(info); } } /* * Handle irq works queued remotely by irq_work_queue_on(). * Smp functions above are typically synchronous so they * better run first since some other CPUs may be busy waiting * for them. */ irq_work_run(); } /* * smp_call_function_single - Run a function on a specific CPU * @func: The function to run. This must be fast and non-blocking. * @info: An arbitrary pointer to pass to the function. * @wait: If true, wait until function has completed on other CPUs. * * Returns 0 on success, else a negative status code. */ int smp_call_function_single(int cpu, smp_call_func_t func, void *info, int wait) { struct call_single_data *csd; struct call_single_data csd_stack = { .flags = CSD_FLAG_LOCK | CSD_FLAG_SYNCHRONOUS }; int this_cpu; int err; /* * prevent preemption and reschedule on another processor, * as well as CPU removal */ this_cpu = get_cpu(); /* * Can deadlock when called with interrupts disabled. * We allow cpu's that are not yet online though, as no one else can * send smp call function interrupt to this cpu and as such deadlocks * can't happen. */ WARN_ON_ONCE(cpu_online(this_cpu) && irqs_disabled() && !oops_in_progress); csd = &csd_stack; if (!wait) { csd = this_cpu_ptr(&csd_data); csd_lock(csd); } err = generic_exec_single(cpu, csd, func, info); if (wait) csd_lock_wait(csd); put_cpu(); return err; } EXPORT_SYMBOL(smp_call_function_single); /** * smp_call_function_single_async(): Run an asynchronous function on a * specific CPU. * @cpu: The CPU to run on. * @csd: Pre-allocated and setup data structure * * Like smp_call_function_single(), but the call is asynchonous and * can thus be done from contexts with disabled interrupts. * * The caller passes his own pre-allocated data structure * (ie: embedded in an object) and is responsible for synchronizing it * such that the IPIs performed on the @csd are strictly serialized. * * NOTE: Be careful, there is unfortunately no current debugging facility to * validate the correctness of this serialization. */ int smp_call_function_single_async(int cpu, struct call_single_data *csd) { int err = 0; preempt_disable(); /* We could deadlock if we have to wait here with interrupts disabled! */ if (WARN_ON_ONCE(csd->flags & CSD_FLAG_LOCK)) csd_lock_wait(csd); csd->flags = CSD_FLAG_LOCK; smp_wmb(); err = generic_exec_single(cpu, csd, csd->func, csd->info); preempt_enable(); return err; } EXPORT_SYMBOL_GPL(smp_call_function_single_async); /* * smp_call_function_any - Run a function on any of the given cpus * @mask: The mask of cpus it can run on. * @func: The function to run. This must be fast and non-blocking. * @info: An arbitrary pointer to pass to the function. * @wait: If true, wait until function has completed. * * Returns 0 on success, else a negative status code (if no cpus were online). * * Selection preference: * 1) current cpu if in @mask * 2) any cpu of current node if in @mask * 3) any other online cpu in @mask */ int smp_call_function_any(const struct cpumask *mask, smp_call_func_t func, void *info, int wait) { unsigned int cpu; const struct cpumask *nodemask; int ret; /* Try for same CPU (cheapest) */ cpu = get_cpu(); if (cpumask_test_cpu(cpu, mask)) goto call; /* Try for same node. */ nodemask = cpumask_of_node(cpu_to_node(cpu)); for (cpu = cpumask_first_and(nodemask, mask); cpu < nr_cpu_ids; cpu = cpumask_next_and(cpu, nodemask, mask)) { if (cpu_online(cpu)) goto call; } /* Any online will do: smp_call_function_single handles nr_cpu_ids. */ cpu = cpumask_any_and(mask, cpu_online_mask); call: ret = smp_call_function_single(cpu, func, info, wait); put_cpu(); return ret; } EXPORT_SYMBOL_GPL(smp_call_function_any); /** * smp_call_function_many(): Run a function on a set of other CPUs. * @mask: The set of cpus to run on (only runs on online subset). * @func: The function to run. This must be fast and non-blocking. * @info: An arbitrary pointer to pass to the function. * @wait: If true, wait (atomically) until function has completed * on other CPUs. * * If @wait is true, then returns once @func has returned. * * You must not call this function with disabled interrupts or from a * hardware interrupt handler or from a bottom half handler. Preemption * must be disabled when calling this function. */ void smp_call_function_many(const struct cpumask *mask, smp_call_func_t func, void *info, bool wait) { struct call_function_data *cfd; int cpu, next_cpu, this_cpu = smp_processor_id(); /* * Can deadlock when called with interrupts disabled. * We allow cpu's that are not yet online though, as no one else can * send smp call function interrupt to this cpu and as such deadlocks * can't happen. */ WARN_ON_ONCE(cpu_online(this_cpu) && irqs_disabled() && !oops_in_progress && !early_boot_irqs_disabled); /* Try to fastpath. So, what's a CPU they want? Ignoring this one. */ cpu = cpumask_first_and(mask, cpu_online_mask); if (cpu == this_cpu) cpu = cpumask_next_and(cpu, mask, cpu_online_mask); /* No online cpus? We're done. */ if (cpu >= nr_cpu_ids) return; /* Do we have another CPU which isn't us? */ next_cpu = cpumask_next_and(cpu, mask, cpu_online_mask); if (next_cpu == this_cpu) next_cpu = cpumask_next_and(next_cpu, mask, cpu_online_mask); /* Fastpath: do that cpu by itself. */ if (next_cpu >= nr_cpu_ids) { smp_call_function_single(cpu, func, info, wait); return; } cfd = this_cpu_ptr(&cfd_data); cpumask_and(cfd->cpumask, mask, cpu_online_mask); cpumask_clear_cpu(this_cpu, cfd->cpumask); /* Some callers race with other cpus changing the passed mask */ if (unlikely(!cpumask_weight(cfd->cpumask))) return; for_each_cpu(cpu, cfd->cpumask) { struct call_single_data *csd = per_cpu_ptr(cfd->csd, cpu); csd_lock(csd); if (wait) csd->flags |= CSD_FLAG_SYNCHRONOUS; csd->func = func; csd->info = info; llist_add(&csd->llist, &per_cpu(call_single_queue, cpu)); } /* Send a message to all CPUs in the map */ arch_send_call_function_ipi_mask(cfd->cpumask); if (wait) { for_each_cpu(cpu, cfd->cpumask) { struct call_single_data *csd; csd = per_cpu_ptr(cfd->csd, cpu); csd_lock_wait(csd); } } } EXPORT_SYMBOL(smp_call_function_many); /** * smp_call_function(): Run a function on all other CPUs. * @func: The function to run. This must be fast and non-blocking. * @info: An arbitrary pointer to pass to the function. * @wait: If true, wait (atomically) until function has completed * on other CPUs. * * Returns 0. * * If @wait is true, then returns once @func has returned; otherwise * it returns just before the target cpu calls @func. * * You must not call this function with disabled interrupts or from a * hardware interrupt handler or from a bottom half handler. */ int smp_call_function(smp_call_func_t func, void *info, int wait) { preempt_disable(); smp_call_function_many(cpu_online_mask, func, info, wait); preempt_enable(); return 0; } EXPORT_SYMBOL(smp_call_function); /* Setup configured maximum number of CPUs to activate */ unsigned int setup_max_cpus = NR_CPUS; EXPORT_SYMBOL(setup_max_cpus); /* * Setup routine for controlling SMP activation * * Command-line option of "nosmp" or "maxcpus=0" will disable SMP * activation entirely (the MPS table probe still happens, though). * * Command-line option of "maxcpus=<NUM>", where <NUM> is an integer * greater than 0, limits the maximum number of CPUs activated in * SMP mode to <NUM>. */