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/* * Copyright 2009 Jerome Glisse. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * *//* * Authors: *    Jerome Glisse <glisse@freedesktop.org> *    Dave Airlie */#include <linux/seq_file.h>#include <linux/atomic.h>#include <linux/wait.h>#include <linux/kref.h>#include <linux/slab.h>#include <linux/firmware.h>#include <drm/drmP.h>#include "amdgpu.h"#include "amdgpu_trace.h" /* * Fences * Fences mark an event in the GPUs pipeline and are used * for GPU/CPU synchronization.  When the fence is written, * it is expected that all buffers associated with that fence * are no longer in use by the associated ring on the GPU and * that the the relevant GPU caches have been flushed. */ struct amdgpu_fence {	struct dma_fence base; 	/* RB, DMA, etc. */	struct amdgpu_ring		*ring;}; static struct kmem_cache *amdgpu_fence_slab; int amdgpu_fence_slab_init(void){	amdgpu_fence_slab = kmem_cache_create(		"amdgpu_fence", sizeof(struct amdgpu_fence), 0,		SLAB_HWCACHE_ALIGN, NULL);	if (!amdgpu_fence_slab)		return -ENOMEM;	return 0;} void amdgpu_fence_slab_fini(void){	rcu_barrier();	kmem_cache_destroy(amdgpu_fence_slab);}/* * Cast helper */static const struct dma_fence_ops amdgpu_fence_ops;static inline struct amdgpu_fence *to_amdgpu_fence(struct dma_fence *f){	struct amdgpu_fence *__f = container_of(f, struct amdgpu_fence, base); 	if (__f->base.ops == &amdgpu_fence_ops)		return __f; 	return NULL;} /** * amdgpu_fence_write - write a fence value * * @ring: ring the fence is associated with * @seq: sequence number to write * * Writes a fence value to memory (all asics). */static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq){	struct amdgpu_fence_driver *drv = &ring->fence_drv; 	if (drv->cpu_addr)		*drv->cpu_addr = cpu_to_le32(seq);} /** * amdgpu_fence_read - read a fence value * * @ring: ring the fence is associated with * * Reads a fence value from memory (all asics). * Returns the value of the fence read from memory. */static u32 amdgpu_fence_read(struct amdgpu_ring *ring){	struct amdgpu_fence_driver *drv = &ring->fence_drv;	u32 seq = 0; 	if (drv->cpu_addr)		seq = le32_to_cpu(*drv->cpu_addr);	else		seq = atomic_read(&drv->last_seq); 	return seq;} /** * amdgpu_fence_emit - emit a fence on the requested ring * * @ring: ring the fence is associated with * @f: resulting fence object * * Emits a fence command on the requested ring (all asics). * Returns 0 on success, -ENOMEM on failure. */int amdgpu_fence_emit(struct amdgpu_ring *ring, struct dma_fence **f){	struct amdgpu_device *adev = ring->adev;	struct amdgpu_fence *fence;	struct dma_fence *old, **ptr;	uint32_t seq; 	fence = kmem_cache_alloc(amdgpu_fence_slab, GFP_KERNEL);	if (fence == NULL)		return -ENOMEM; 	seq = ++ring->fence_drv.sync_seq;	fence->ring = ring;	dma_fence_init(&fence->base, &amdgpu_fence_ops,		       &ring->fence_drv.lock,		       adev->fence_context + ring->idx,		       seq);	amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,			       seq, AMDGPU_FENCE_FLAG_INT); 	ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask];	/* This function can't be called concurrently anyway, otherwise	 * emitting the fence would mess up the hardware ring buffer.	 */	old = rcu_dereference_protected(*ptr, 1);	if (old && !dma_fence_is_signaled(old)) {		DRM_INFO("rcu slot is busy\n");		dma_fence_wait(old, false);	} 	rcu_assign_pointer(*ptr, dma_fence_get(&fence->base)); 	*f = &fence->base; 	return 0;} /** * amdgpu_fence_schedule_fallback - schedule fallback check * * @ring: pointer to struct amdgpu_ring * * Start a timer as fallback to our interrupts. */static void amdgpu_fence_schedule_fallback(struct amdgpu_ring *ring){	mod_timer(&ring->fence_drv.fallback_timer,		  jiffies + AMDGPU_FENCE_JIFFIES_TIMEOUT);} /** * amdgpu_fence_process - check for fence activity * * @ring: pointer to struct amdgpu_ring * * Checks the current fence value and calculates the last * signalled fence value. Wakes the fence queue if the * sequence number has increased. */void amdgpu_fence_process(struct amdgpu_ring *ring){	struct amdgpu_fence_driver *drv = &ring->fence_drv;	uint32_t seq, last_seq;	int r; 	do {		last_seq = atomic_read(&ring->fence_drv.last_seq);		seq = amdgpu_fence_read(ring); 	} while (atomic_cmpxchg(&drv->last_seq, last_seq, seq) != last_seq); 	if (seq != ring->fence_drv.sync_seq)		amdgpu_fence_schedule_fallback(ring); 	if (unlikely(seq == last_seq))		return; 	last_seq &= drv->num_fences_mask;	seq &= drv->num_fences_mask; 	do {		struct dma_fence *fence, **ptr; 		++last_seq;		last_seq &= drv->num_fences_mask;		ptr = &drv->fences[last_seq]; 		/* There is always exactly one thread signaling this fence slot */		fence = rcu_dereference_protected(*ptr, 1);		RCU_INIT_POINTER(*ptr, NULL); 		if (!fence)			continue; 		r = dma_fence_signal(fence);		if (!r)			DMA_FENCE_TRACE(fence, "signaled from irq context\n");		else			BUG(); 		dma_fence_put(fence);	} while (last_seq != seq);} /** * amdgpu_fence_fallback - fallback for hardware interrupts * * @work: delayed work item * * Checks for fence activity. */static void amdgpu_fence_fallback(unsigned long arg){	struct amdgpu_ring *ring = (void *)arg; 	amdgpu_fence_process(ring);} /** * amdgpu_fence_wait_empty - wait for all fences to signal * * @adev: amdgpu device pointer * @ring: ring index the fence is associated with * * Wait for all fences on the requested ring to signal (all asics). * Returns 0 if the fences have passed, error for all other cases. */int amdgpu_fence_wait_empty(struct amdgpu_ring *ring){	uint64_t seq = ACCESS_ONCE(ring->fence_drv.sync_seq);	struct dma_fence *fence, **ptr;	int r; 	if (!seq)		return 0; 	ptr = &ring->fence_drv.fences[seq & ring->fence_drv.num_fences_mask];	rcu_read_lock();	fence = rcu_dereference(*ptr);	if (!fence || !dma_fence_get_rcu(fence)) {		rcu_read_unlock();		return 0;	}	rcu_read_unlock(); 	r = dma_fence_wait(fence, false);	dma_fence_put(fence);	return r;} /** * amdgpu_fence_count_emitted - get the count of emitted fences * * @ring: ring the fence is associated with * * Get the number of fences emitted on the requested ring (all asics). * Returns the number of emitted fences on the ring.  Used by the * dynpm code to ring track activity. */unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring){	uint64_t emitted; 	/* We are not protected by ring lock when reading the last sequence	 * but it's ok to report slightly wrong fence count here.	 */	amdgpu_fence_process(ring);	emitted = 0x100000000ull;	emitted -= atomic_read(&ring->fence_drv.last_seq);	emitted += ACCESS_ONCE(ring->fence_drv.sync_seq);	return lower_32_bits(emitted);} /** * amdgpu_fence_driver_start_ring - make the fence driver * ready for use on the requested ring. * * @ring: ring to start the fence driver on * @irq_src: interrupt source to use for this ring * @irq_type: interrupt type to use for this ring * * Make the fence driver ready for processing (all asics). * Not all asics have all rings, so each asic will only * start the fence driver on the rings it has. * Returns 0 for success, errors for failure. */int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,				   struct amdgpu_irq_src *irq_src,				   unsigned irq_type){	struct amdgpu_device *adev = ring->adev;	uint64_t index; 	if (ring != &adev->uvd.ring) {		ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];		ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);	} else {		/* put fence directly behind firmware */		index = ALIGN(adev->uvd.fw->size, 8);		ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index;		ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index;	}	amdgpu_fence_write(ring, atomic_read(&ring->fence_drv.last_seq));	amdgpu_irq_get(adev, irq_src, irq_type); 	ring->fence_drv.irq_src = irq_src;	ring->fence_drv.irq_type = irq_type;	ring->fence_drv.initialized = true; 	dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, "		 "cpu addr 0x%p\n", ring->idx,		 ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);	return 0;} /** * amdgpu_fence_driver_init_ring - init the fence driver * for the requested ring. * * @ring: ring to init the fence driver on * @num_hw_submission: number of entries on the hardware queue * * Init the fence driver for the requested ring (all asics). * Helper function for amdgpu_fence_driver_init(). */int amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring,				  unsigned num_hw_submission){	long timeout;	int r; 	/* Check that num_hw_submission is a power of two */	if ((num_hw_submission & (num_hw_submission - 1)) != 0)		return -EINVAL; 	ring->fence_drv.cpu_addr = NULL;	ring->fence_drv.gpu_addr = 0;	ring->fence_drv.sync_seq = 0;	atomic_set(&ring->fence_drv.last_seq, 0);	ring->fence_drv.initialized = false; 	setup_timer(&ring->fence_drv.fallback_timer, amdgpu_fence_fallback,		    (unsigned long)ring); 	ring->fence_drv.num_fences_mask = num_hw_submission * 2 - 1;	spin_lock_init(&ring->fence_drv.lock);	ring->fence_drv.fences = kcalloc(num_hw_submission * 2, sizeof(void *),					 GFP_KERNEL);	if (!ring->fence_drv.fences)		return -ENOMEM; 	/* No need to setup the GPU scheduler for KIQ ring */	if (ring->funcs->type != AMDGPU_RING_TYPE_KIQ) {		timeout = msecs_to_jiffies(amdgpu_lockup_timeout);		if (timeout == 0) {			/*			 * FIXME:			 * Delayed workqueue cannot use it directly,			 * so the scheduler will not use delayed workqueue if			 * MAX_SCHEDULE_TIMEOUT is set.			 * Currently keep it simple and silly.			 */			timeout = MAX_SCHEDULE_TIMEOUT;		}		r = amd_sched_init(&ring->sched, &amdgpu_sched_ops,				   num_hw_submission,				   timeout, ring->name);		if (r) {			DRM_ERROR("Failed to create scheduler on ring %s.\n",				  ring->name);			return r;		}	} 	return 0;} /** * amdgpu_fence_driver_init - init the fence driver * for all possible rings. * * @adev: amdgpu device pointer * * Init the fence driver for all possible rings (all asics). * Not all asics have all rings, so each asic will only * start the fence driver on the rings it has using * amdgpu_fence_driver_start_ring(). * Returns 0 for success. */int amdgpu_fence_driver_init(struct amdgpu_device *adev){	if (amdgpu_debugfs_fence_init(adev))		dev_err(adev->dev, "fence debugfs file creation failed\n"); 	return 0;} /** * amdgpu_fence_driver_fini - tear down the fence driver * for all possible rings. * * @adev: amdgpu device pointer * * Tear down the fence driver for all possible rings (all asics). */void amdgpu_fence_driver_fini(struct amdgpu_device *adev){	unsigned i, j;	int r; 	for (i = 0; i < AMDGPU_MAX_RINGS; i++) {		struct amdgpu_ring *ring = adev->rings[i]; 		if (!ring || !ring->fence_drv.initialized)			continue;		r = amdgpu_fence_wait_empty(ring);		if (r) {			/* no need to trigger GPU reset as we are unloading */			amdgpu_fence_driver_force_completion(adev);		}		amdgpu_irq_put(adev, ring->fence_drv.irq_src,			       ring->fence_drv.irq_type);		amd_sched_fini(&ring->sched);		del_timer_sync(&ring->fence_drv.fallback_timer);		for (j = 0; j <= ring->fence_drv.num_fences_mask; ++j)			dma_fence_put(ring->fence_drv.fences[j]);		kfree(ring->fence_drv.fences);		ring->fence_drv.fences = NULL;		ring->fence_drv.initialized = false;	}} /** * amdgpu_fence_driver_suspend - suspend the fence driver * for all possible rings. * * @adev: amdgpu device pointer * * Suspend the fence driver for all possible rings (all asics). */void amdgpu_fence_driver_suspend(struct amdgpu_device *adev){	int i, r; 	for (i = 0; i < AMDGPU_MAX_RINGS; i++) {		struct amdgpu_ring *ring = adev->rings[i];		if (!ring || !ring->fence_drv.initialized)			continue; 		/* wait for gpu to finish processing current batch */		r = amdgpu_fence_wait_empty(ring);		if (r) {			/* delay GPU reset to resume */			amdgpu_fence_driver_force_completion(adev);		} 		/* disable the interrupt */		amdgpu_irq_put(adev, ring->fence_drv.irq_src,			       ring->fence_drv.irq_type);	}} /** * amdgpu_fence_driver_resume - resume the fence driver * for all possible rings. * * @adev: amdgpu device pointer

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