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/* * Copyright (C) 2015 Red Hat, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <drm/drmP.h>#include <drm/drm_fb_helper.h>#include "virtgpu_drv.h" #define VIRTIO_GPU_FBCON_POLL_PERIOD (HZ / 60) struct virtio_gpu_fbdev {	struct drm_fb_helper           helper;	struct virtio_gpu_framebuffer  vgfb;	struct virtio_gpu_device       *vgdev;	struct delayed_work            work;}; static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,				   bool store, int x, int y,				   int width, int height){	struct drm_device *dev = fb->base.dev;	struct virtio_gpu_device *vgdev = dev->dev_private;	bool store_for_later = false;	int bpp = fb->base.format->cpp[0];	int x2, y2;	unsigned long flags;	struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->obj); 	if ((width <= 0) ||	    (x + width > fb->base.width) ||	    (y + height > fb->base.height)) {		DRM_DEBUG("values out of range %dx%d+%d+%d, fb %dx%d\n",			  width, height, x, y,			  fb->base.width, fb->base.height);		return -EINVAL;	} 	/*	 * Can be called with pretty much any context (console output	 * path).  If we are in atomic just store the dirty rect info	 * to send out the update later.	 *	 * Can't test inside spin lock.	 */	if (in_atomic() || store)		store_for_later = true; 	x2 = x + width - 1;	y2 = y + height - 1; 	spin_lock_irqsave(&fb->dirty_lock, flags); 	if (fb->y1 < y)		y = fb->y1;	if (fb->y2 > y2)		y2 = fb->y2;	if (fb->x1 < x)		x = fb->x1;	if (fb->x2 > x2)		x2 = fb->x2; 	if (store_for_later) {		fb->x1 = x;		fb->x2 = x2;		fb->y1 = y;		fb->y2 = y2;		spin_unlock_irqrestore(&fb->dirty_lock, flags);		return 0;	} 	fb->x1 = fb->y1 = INT_MAX;	fb->x2 = fb->y2 = 0; 	spin_unlock_irqrestore(&fb->dirty_lock, flags); 	{		uint32_t offset;		uint32_t w = x2 - x + 1;		uint32_t h = y2 - y + 1; 		offset = (y * fb->base.pitches[0]) + x * bpp; 		virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj->hw_res_handle,						   offset,						   cpu_to_le32(w),						   cpu_to_le32(h),						   cpu_to_le32(x),						   cpu_to_le32(y),						   NULL); 	}	virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,				      x, y, x2 - x + 1, y2 - y + 1);	return 0;} int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *vgfb,			     struct drm_clip_rect *clips,			     unsigned num_clips){	struct virtio_gpu_device *vgdev = vgfb->base.dev->dev_private;	struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vgfb->obj);	struct drm_clip_rect norect;	struct drm_clip_rect *clips_ptr;	int left, right, top, bottom;	int i;	int inc = 1;	if (!num_clips) {		num_clips = 1;		clips = &norect;		norect.x1 = norect.y1 = 0;		norect.x2 = vgfb->base.width;		norect.y2 = vgfb->base.height;	}	left = clips->x1;	right = clips->x2;	top = clips->y1;	bottom = clips->y2; 	/* skip the first clip rect */	for (i = 1, clips_ptr = clips + inc;	     i < num_clips; i++, clips_ptr += inc) {		left = min_t(int, left, (int)clips_ptr->x1);		right = max_t(int, right, (int)clips_ptr->x2);		top = min_t(int, top, (int)clips_ptr->y1);		bottom = max_t(int, bottom, (int)clips_ptr->y2);	} 	if (obj->dumb)		return virtio_gpu_dirty_update(vgfb, false, left, top,					       right - left, bottom - top); 	virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,				      left, top, right - left, bottom - top);	return 0;} static void virtio_gpu_fb_dirty_work(struct work_struct *work){	struct delayed_work *delayed_work = to_delayed_work(work);	struct virtio_gpu_fbdev *vfbdev =		container_of(delayed_work, struct virtio_gpu_fbdev, work);	struct virtio_gpu_framebuffer *vgfb = &vfbdev->vgfb; 	virtio_gpu_dirty_update(&vfbdev->vgfb, false, vgfb->x1, vgfb->y1,				vgfb->x2 - vgfb->x1, vgfb->y2 - vgfb->y1);} static void virtio_gpu_3d_fillrect(struct fb_info *info,				   const struct fb_fillrect *rect){	struct virtio_gpu_fbdev *vfbdev = info->par;	drm_fb_helper_sys_fillrect(info, rect);	virtio_gpu_dirty_update(&vfbdev->vgfb, true, rect->dx, rect->dy,			     rect->width, rect->height);	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);} static void virtio_gpu_3d_copyarea(struct fb_info *info,				   const struct fb_copyarea *area){	struct virtio_gpu_fbdev *vfbdev = info->par;	drm_fb_helper_sys_copyarea(info, area);	virtio_gpu_dirty_update(&vfbdev->vgfb, true, area->dx, area->dy,			   area->width, area->height);	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);} static void virtio_gpu_3d_imageblit(struct fb_info *info,				    const struct fb_image *image){	struct virtio_gpu_fbdev *vfbdev = info->par;	drm_fb_helper_sys_imageblit(info, image);	virtio_gpu_dirty_update(&vfbdev->vgfb, true, image->dx, image->dy,			     image->width, image->height);	schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);} static struct fb_ops virtio_gpufb_ops = {	.owner = THIS_MODULE,	DRM_FB_HELPER_DEFAULT_OPS,	.fb_fillrect = virtio_gpu_3d_fillrect,	.fb_copyarea = virtio_gpu_3d_copyarea,	.fb_imageblit = virtio_gpu_3d_imageblit,}; static int virtio_gpu_vmap_fb(struct virtio_gpu_device *vgdev,			      struct virtio_gpu_object *obj){	return virtio_gpu_object_kmap(obj, NULL);} static int virtio_gpufb_create(struct drm_fb_helper *helper,			       struct drm_fb_helper_surface_size *sizes){	struct virtio_gpu_fbdev *vfbdev =		container_of(helper, struct virtio_gpu_fbdev, helper);	struct drm_device *dev = helper->dev;	struct virtio_gpu_device *vgdev = dev->dev_private;	struct fb_info *info;	struct drm_framebuffer *fb;	struct drm_mode_fb_cmd2 mode_cmd = {};	struct virtio_gpu_object *obj;	uint32_t resid, format, size;	int ret; 	mode_cmd.width = sizes->surface_width;	mode_cmd.height = sizes->surface_height;	mode_cmd.pitches[0] = mode_cmd.width * 4;	mode_cmd.pixel_format = drm_mode_legacy_fb_format(32, 24); 	format = virtio_gpu_translate_format(mode_cmd.pixel_format);	if (format == 0)		return -EINVAL; 	size = mode_cmd.pitches[0] * mode_cmd.height;	obj = virtio_gpu_alloc_object(dev, size, false, true);	if (IS_ERR(obj))		return PTR_ERR(obj); 	virtio_gpu_resource_id_get(vgdev, &resid);	virtio_gpu_cmd_create_resource(vgdev, resid, format,				       mode_cmd.width, mode_cmd.height); 	ret = virtio_gpu_vmap_fb(vgdev, obj);	if (ret) {		DRM_ERROR("failed to vmap fb %d\n", ret);		goto err_obj_vmap;	} 	/* attach the object to the resource */	ret = virtio_gpu_object_attach(vgdev, obj, resid, NULL);	if (ret)		goto err_obj_attach; 	info = drm_fb_helper_alloc_fbi(helper);	if (IS_ERR(info)) {		ret = PTR_ERR(info);		goto err_fb_alloc;	} 	info->par = helper; 	ret = virtio_gpu_framebuffer_init(dev, &vfbdev->vgfb,					  &mode_cmd, &obj->gem_base);	if (ret)		goto err_fb_alloc; 	fb = &vfbdev->vgfb.base; 	vfbdev->helper.fb = fb; 	strcpy(info->fix.id, "virtiodrmfb");	info->flags = FBINFO_DEFAULT;	info->fbops = &virtio_gpufb_ops;	info->pixmap.flags = FB_PIXMAP_SYSTEM; 	info->screen_buffer = obj->vmap;	info->screen_size = obj->gem_base.size;	drm_fb_helper_fill_fix(info, fb->pitches[0], fb->format->depth);	drm_fb_helper_fill_var(info, &vfbdev->helper,			       sizes->fb_width, sizes->fb_height); 	info->fix.mmio_start = 0;	info->fix.mmio_len = 0;	return 0; err_fb_alloc:	virtio_gpu_cmd_resource_inval_backing(vgdev, resid);err_obj_attach:err_obj_vmap:	virtio_gpu_gem_free_object(&obj->gem_base);	return ret;} static int virtio_gpu_fbdev_destroy(struct drm_device *dev,				    struct virtio_gpu_fbdev *vgfbdev){	struct virtio_gpu_framebuffer *vgfb = &vgfbdev->vgfb; 	drm_fb_helper_unregister_fbi(&vgfbdev->helper); 	if (vgfb->obj)		vgfb->obj = NULL;	drm_fb_helper_fini(&vgfbdev->helper);	drm_framebuffer_cleanup(&vgfb->base); 	return 0;}static struct drm_fb_helper_funcs virtio_gpu_fb_helper_funcs = {	.fb_probe = virtio_gpufb_create,}; int virtio_gpu_fbdev_init(struct virtio_gpu_device *vgdev){	struct virtio_gpu_fbdev *vgfbdev;	int bpp_sel = 32; /* TODO: parameter from somewhere? */	int ret; 	vgfbdev = kzalloc(sizeof(struct virtio_gpu_fbdev), GFP_KERNEL);	if (!vgfbdev)		return -ENOMEM; 	vgfbdev->vgdev = vgdev;	vgdev->vgfbdev = vgfbdev;	INIT_DELAYED_WORK(&vgfbdev->work, virtio_gpu_fb_dirty_work); 	drm_fb_helper_prepare(vgdev->ddev, &vgfbdev->helper,			      &virtio_gpu_fb_helper_funcs);	ret = drm_fb_helper_init(vgdev->ddev, &vgfbdev->helper,				 VIRTIO_GPUFB_CONN_LIMIT);	if (ret) {		kfree(vgfbdev);		return ret;	} 	drm_fb_helper_single_add_all_connectors(&vgfbdev->helper);	drm_fb_helper_initial_config(&vgfbdev->helper, bpp_sel);	return 0;} void virtio_gpu_fbdev_fini(struct virtio_gpu_device *vgdev){	if (!vgdev->vgfbdev)		return; 	virtio_gpu_fbdev_destroy(vgdev->ddev, vgdev->vgfbdev);	kfree(vgdev->vgfbdev);	vgdev->vgfbdev = NULL;}