332 lines · 9.7 KB · C
RawDownload
/* * Copyright (C) 2002 Roman Zippel <zippel@linux-m68k.org> * Released under the terms of the GNU GPL v2.0. */ #ifndef EXPR_H#define EXPR_H #ifdef __cplusplusextern "C" {#endif #include <assert.h>#include <stdio.h>#include "list.h"#ifndef __cplusplus#include <stdbool.h>#endif struct file {	struct file *next;	struct file *parent;	const char *name;	int lineno;}; typedef enum tristate {	no, mod, yes} tristate; enum expr_type {	E_NONE, E_OR, E_AND, E_NOT,	E_EQUAL, E_UNEQUAL, E_LTH, E_LEQ, E_GTH, E_GEQ,	E_LIST, E_SYMBOL, E_RANGE}; union expr_data {	struct expr *expr;	struct symbol *sym;}; struct expr {	enum expr_type type;	union expr_data left, right;}; #define EXPR_OR(dep1, dep2)	(((dep1)>(dep2))?(dep1):(dep2))#define EXPR_AND(dep1, dep2)	(((dep1)<(dep2))?(dep1):(dep2))#define EXPR_NOT(dep)		(2-(dep)) #define expr_list_for_each_sym(l, e, s) \	for (e = (l); e && (s = e->right.sym); e = e->left.expr) struct expr_value {	struct expr *expr;	tristate tri;}; struct symbol_value {	void *val;	tristate tri;}; enum symbol_type {	S_UNKNOWN, S_BOOLEAN, S_TRISTATE, S_INT, S_HEX, S_STRING, S_OTHER}; /* enum values are used as index to symbol.def[] */enum {	S_DEF_USER,		/* main user value */	S_DEF_AUTO,		/* values read from auto.conf */	S_DEF_DEF3,		/* Reserved for UI usage */	S_DEF_DEF4,		/* Reserved for UI usage */	S_DEF_COUNT}; /* * Represents a configuration symbol. * * Choices are represented as a special kind of symbol and have the * SYMBOL_CHOICE bit set in 'flags'. */struct symbol {	/* The next symbol in the same bucket in the symbol hash table */	struct symbol *next; 	/* The name of the symbol, e.g. "FOO" for 'config FOO' */	char *name; 	/* S_BOOLEAN, S_TRISTATE, ... */	enum symbol_type type; 	/*	 * The calculated value of the symbol. The SYMBOL_VALID bit is set in	 * 'flags' when this is up to date. Note that this value might differ	 * from the user value set in e.g. a .config file, due to visibility.	 */	struct symbol_value curr; 	/*	 * Values for the symbol provided from outside. def[S_DEF_USER] holds	 * the .config value.	 */	struct symbol_value def[S_DEF_COUNT]; 	/*	 * An upper bound on the tristate value the user can set for the symbol	 * if it is a boolean or tristate. Calculated from prompt dependencies,	 * which also inherit dependencies from enclosing menus, choices, and	 * ifs. If 'n', the user value will be ignored.	 *	 * Symbols lacking prompts always have visibility 'n'.	 */	tristate visible; 	/* SYMBOL_* flags */	int flags; 	/* List of properties. See prop_type. */	struct property *prop; 	/* Dependencies from enclosing menus, choices, and ifs */	struct expr_value dir_dep; 	/* Reverse dependencies through being selected by other symbols */	struct expr_value rev_dep; 	/*	 * "Weak" reverse dependencies through being implied by other symbols	 */	struct expr_value implied;}; #define for_all_symbols(i, sym) for (i = 0; i < SYMBOL_HASHSIZE; i++) for (sym = symbol_hash[i]; sym; sym = sym->next) if (sym->type != S_OTHER) #define SYMBOL_CONST      0x0001  /* symbol is const */#define SYMBOL_CHECK      0x0008  /* used during dependency checking */#define SYMBOL_CHOICE     0x0010  /* start of a choice block (null name) */#define SYMBOL_CHOICEVAL  0x0020  /* used as a value in a choice block */#define SYMBOL_VALID      0x0080  /* set when symbol.curr is calculated */#define SYMBOL_OPTIONAL   0x0100  /* choice is optional - values can be 'n' */#define SYMBOL_WRITE      0x0200  /* write symbol to file (KCONFIG_CONFIG) */#define SYMBOL_CHANGED    0x0400  /* ? */#define SYMBOL_AUTO       0x1000  /* value from environment variable */#define SYMBOL_CHECKED    0x2000  /* used during dependency checking */#define SYMBOL_WARNED     0x8000  /* warning has been issued */ /* Set when symbol.def[] is used */#define SYMBOL_DEF        0x10000  /* First bit of SYMBOL_DEF */#define SYMBOL_DEF_USER   0x10000  /* symbol.def[S_DEF_USER] is valid */#define SYMBOL_DEF_AUTO   0x20000  /* symbol.def[S_DEF_AUTO] is valid */#define SYMBOL_DEF3       0x40000  /* symbol.def[S_DEF_3] is valid */#define SYMBOL_DEF4       0x80000  /* symbol.def[S_DEF_4] is valid */ /* choice values need to be set before calculating this symbol value */#define SYMBOL_NEED_SET_CHOICE_VALUES  0x100000 /* Set symbol to y if allnoconfig; used for symbols that hide others */#define SYMBOL_ALLNOCONFIG_Y 0x200000 #define SYMBOL_MAXLENGTH	256#define SYMBOL_HASHSIZE		9973 /* A property represent the config options that can be associated * with a config "symbol". * Sample: * config FOO *         default y *         prompt "foo prompt" *         select BAR * config BAZ *         int "BAZ Value" *         range 1..255 * * Please, also check zconf.y:print_symbol() when modifying the * list of property types! */enum prop_type {	P_UNKNOWN,	P_PROMPT,   /* prompt "foo prompt" or "BAZ Value" */	P_COMMENT,  /* text associated with a comment */	P_MENU,     /* prompt associated with a menu or menuconfig symbol */	P_DEFAULT,  /* default y */	P_CHOICE,   /* choice value */	P_SELECT,   /* select BAR */	P_IMPLY,    /* imply BAR */	P_RANGE,    /* range 7..100 (for a symbol) */	P_ENV,      /* value from environment variable */	P_SYMBOL,   /* where a symbol is defined */}; struct property {	struct property *next;     /* next property - null if last */	struct symbol *sym;        /* the symbol for which the property is associated */	enum prop_type type;       /* type of property */	const char *text;          /* the prompt value - P_PROMPT, P_MENU, P_COMMENT */	struct expr_value visible;	struct expr *expr;         /* the optional conditional part of the property */	struct menu *menu;         /* the menu the property are associated with	                            * valid for: P_SELECT, P_RANGE, P_CHOICE,	                            * P_PROMPT, P_DEFAULT, P_MENU, P_COMMENT */	struct file *file;         /* what file was this property defined */	int lineno;                /* what lineno was this property defined */}; #define for_all_properties(sym, st, tok) \	for (st = sym->prop; st; st = st->next) \		if (st->type == (tok))#define for_all_defaults(sym, st) for_all_properties(sym, st, P_DEFAULT)#define for_all_choices(sym, st) for_all_properties(sym, st, P_CHOICE)#define for_all_prompts(sym, st) \	for (st = sym->prop; st; st = st->next) \		if (st->text) /* * Represents a node in the menu tree, as seen in e.g. menuconfig (though used * for all front ends). Each symbol, menu, etc. defined in the Kconfig files * gets a node. A symbol defined in multiple locations gets one node at each * location. */struct menu {	/* The next menu node at the same level */	struct menu *next; 	/* The parent menu node, corresponding to e.g. a menu or choice */	struct menu *parent; 	/* The first child menu node, for e.g. menus and choices */	struct menu *list; 	/*	 * The symbol associated with the menu node. Choices are implemented as	 * a special kind of symbol. NULL for menus, comments, and ifs.	 */	struct symbol *sym; 	/*	 * The prompt associated with the node. This holds the prompt for a	 * symbol as well as the text for a menu or comment, along with the	 * type (P_PROMPT, P_MENU, etc.)	 */	struct property *prompt; 	/*	 * 'visible if' dependencies. If more than one is given, they will be	 * ANDed together.	 */	struct expr *visibility; 	/*	 * Ordinary dependencies from e.g. 'depends on' and 'if', ANDed	 * together	 */	struct expr *dep; 	/* MENU_* flags */	unsigned int flags; 	/* Any help text associated with the node */	char *help; 	/* The location where the menu node appears in the Kconfig files */	struct file *file;	int lineno; 	/* For use by front ends that need to store auxiliary data */	void *data;}; /* * Set on a menu node when the corresponding symbol changes state in some way. * Can be checked by front ends. */#define MENU_CHANGED		0x0001 #define MENU_ROOT		0x0002 struct jump_key {	struct list_head entries;	size_t offset;	struct menu *target;	int index;}; #define JUMP_NB			9 extern struct file *file_list;extern struct file *current_file;struct file *lookup_file(const char *name); extern struct symbol symbol_yes, symbol_no, symbol_mod;extern struct symbol *modules_sym;extern struct symbol *sym_defconfig_list;extern int cdebug;struct expr *expr_alloc_symbol(struct symbol *sym);struct expr *expr_alloc_one(enum expr_type type, struct expr *ce);struct expr *expr_alloc_two(enum expr_type type, struct expr *e1, struct expr *e2);struct expr *expr_alloc_comp(enum expr_type type, struct symbol *s1, struct symbol *s2);struct expr *expr_alloc_and(struct expr *e1, struct expr *e2);struct expr *expr_alloc_or(struct expr *e1, struct expr *e2);struct expr *expr_copy(const struct expr *org);void expr_free(struct expr *e);void expr_eliminate_eq(struct expr **ep1, struct expr **ep2);tristate expr_calc_value(struct expr *e);struct expr *expr_trans_bool(struct expr *e);struct expr *expr_eliminate_dups(struct expr *e);struct expr *expr_transform(struct expr *e);int expr_contains_symbol(struct expr *dep, struct symbol *sym);bool expr_depends_symbol(struct expr *dep, struct symbol *sym);struct expr *expr_trans_compare(struct expr *e, enum expr_type type, struct symbol *sym); void expr_fprint(struct expr *e, FILE *out);struct gstr; /* forward */void expr_gstr_print(struct expr *e, struct gstr *gs);void expr_gstr_print_revdep(struct expr *e, struct gstr *gs,			    tristate pr_type, const char *title); static inline int expr_is_yes(struct expr *e){	return !e || (e->type == E_SYMBOL && e->left.sym == &symbol_yes);} static inline int expr_is_no(struct expr *e){	return e && (e->type == E_SYMBOL && e->left.sym == &symbol_no);} #ifdef __cplusplus}#endif #endif /* EXPR_H */