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/* * Queued spinlock * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P. * (C) Copyright 2013-2014,2018 Red Hat, Inc. * (C) Copyright 2015 Intel Corp. * (C) Copyright 2015 Hewlett-Packard Enterprise Development LP * * Authors: Waiman Long <longman@redhat.com> *          Peter Zijlstra <peterz@infradead.org> */ #ifndef _GEN_PV_LOCK_SLOWPATH #include <linux/smp.h>#include <linux/bug.h>#include <linux/cpumask.h>#include <linux/percpu.h>#include <linux/hardirq.h>#include <linux/mutex.h>#include <linux/prefetch.h>#include <asm/byteorder.h>#include <asm/qspinlock.h> /* * Include queued spinlock statistics code */#include "qspinlock_stat.h" /* * The basic principle of a queue-based spinlock can best be understood * by studying a classic queue-based spinlock implementation called the * MCS lock. The paper below provides a good description for this kind * of lock. * * http://www.cise.ufl.edu/tr/DOC/REP-1992-71.pdf * * This queued spinlock implementation is based on the MCS lock, however to make * it fit the 4 bytes we assume spinlock_t to be, and preserve its existing * API, we must modify it somehow. * * In particular; where the traditional MCS lock consists of a tail pointer * (8 bytes) and needs the next pointer (another 8 bytes) of its own node to * unlock the next pending (next->locked), we compress both these: {tail, * next->locked} into a single u32 value. * * Since a spinlock disables recursion of its own context and there is a limit * to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there * are at most 4 nesting levels, it can be encoded by a 2-bit number. Now * we can encode the tail by combining the 2-bit nesting level with the cpu * number. With one byte for the lock value and 3 bytes for the tail, only a * 32-bit word is now needed. Even though we only need 1 bit for the lock, * we extend it to a full byte to achieve better performance for architectures * that support atomic byte write. * * We also change the first spinner to spin on the lock bit instead of its * node; whereby avoiding the need to carry a node from lock to unlock, and * preserving existing lock API. This also makes the unlock code simpler and * faster. * * N.B. The current implementation only supports architectures that allow *      atomic operations on smaller 8-bit and 16-bit data types. * */ #include "mcs_spinlock.h"#define MAX_NODES	4 /* * On 64-bit architectures, the mcs_spinlock structure will be 16 bytes in * size and four of them will fit nicely in one 64-byte cacheline. For * pvqspinlock, however, we need more space for extra data. To accommodate * that, we insert two more long words to pad it up to 32 bytes. IOW, only * two of them can fit in a cacheline in this case. That is OK as it is rare * to have more than 2 levels of slowpath nesting in actual use. We don't * want to penalize pvqspinlocks to optimize for a rare case in native * qspinlocks. */struct qnode {	struct mcs_spinlock mcs;#ifdef CONFIG_PARAVIRT_SPINLOCKS	long reserved[2];#endif}; /* * The pending bit spinning loop count. * This heuristic is used to limit the number of lockword accesses * made by atomic_cond_read_relaxed when waiting for the lock to * transition out of the "== _Q_PENDING_VAL" state. We don't spin * indefinitely because there's no guarantee that we'll make forward * progress. */#ifndef _Q_PENDING_LOOPS#define _Q_PENDING_LOOPS	1#endif /* * Per-CPU queue node structures; we can never have more than 4 nested * contexts: task, softirq, hardirq, nmi. * * Exactly fits one 64-byte cacheline on a 64-bit architecture. * * PV doubles the storage and uses the second cacheline for PV state. */static DEFINE_PER_CPU_ALIGNED(struct qnode, qnodes[MAX_NODES]); /* * We must be able to distinguish between no-tail and the tail at 0:0, * therefore increment the cpu number by one. */ static inline __pure u32 encode_tail(int cpu, int idx){	u32 tail; #ifdef CONFIG_DEBUG_SPINLOCK	BUG_ON(idx > 3);#endif	tail  = (cpu + 1) << _Q_TAIL_CPU_OFFSET;	tail |= idx << _Q_TAIL_IDX_OFFSET; /* assume < 4 */ 	return tail;} static inline __pure struct mcs_spinlock *decode_tail(u32 tail){	int cpu = (tail >> _Q_TAIL_CPU_OFFSET) - 1;	int idx = (tail &  _Q_TAIL_IDX_MASK) >> _Q_TAIL_IDX_OFFSET; 	return per_cpu_ptr(&qnodes[idx].mcs, cpu);} static inline __purestruct mcs_spinlock *grab_mcs_node(struct mcs_spinlock *base, int idx){	return &((struct qnode *)base + idx)->mcs;} #define _Q_LOCKED_PENDING_MASK (_Q_LOCKED_MASK | _Q_PENDING_MASK) #if _Q_PENDING_BITS == 8/** * clear_pending - clear the pending bit. * @lock: Pointer to queued spinlock structure * * *,1,* -> *,0,* */static __always_inline void clear_pending(struct qspinlock *lock){	WRITE_ONCE(lock->pending, 0);} /** * clear_pending_set_locked - take ownership and clear the pending bit. * @lock: Pointer to queued spinlock structure * * *,1,0 -> *,0,1 * * Lock stealing is not allowed if this function is used. */static __always_inline void clear_pending_set_locked(struct qspinlock *lock){	WRITE_ONCE(lock->locked_pending, _Q_LOCKED_VAL);} /* * xchg_tail - Put in the new queue tail code word & retrieve previous one * @lock : Pointer to queued spinlock structure * @tail : The new queue tail code word * Return: The previous queue tail code word * * xchg(lock, tail), which heads an address dependency * * p,*,* -> n,*,* ; prev = xchg(lock, node) */static __always_inline u32 xchg_tail(struct qspinlock *lock, u32 tail){	/*	 * We can use relaxed semantics since the caller ensures that the	 * MCS node is properly initialized before updating the tail.	 */	return (u32)xchg_relaxed(&lock->tail,				 tail >> _Q_TAIL_OFFSET) << _Q_TAIL_OFFSET;} #else /* _Q_PENDING_BITS == 8 */ /** * clear_pending - clear the pending bit. * @lock: Pointer to queued spinlock structure * * *,1,* -> *,0,* */static __always_inline void clear_pending(struct qspinlock *lock){	atomic_andnot(_Q_PENDING_VAL, &lock->val);} /** * clear_pending_set_locked - take ownership and clear the pending bit. * @lock: Pointer to queued spinlock structure * * *,1,0 -> *,0,1 */static __always_inline void clear_pending_set_locked(struct qspinlock *lock){	atomic_add(-_Q_PENDING_VAL + _Q_LOCKED_VAL, &lock->val);} /** * xchg_tail - Put in the new queue tail code word & retrieve previous one * @lock : Pointer to queued spinlock structure * @tail : The new queue tail code word * Return: The previous queue tail code word * * xchg(lock, tail) * * p,*,* -> n,*,* ; prev = xchg(lock, node) */static __always_inline u32 xchg_tail(struct qspinlock *lock, u32 tail){	u32 old, new, val = atomic_read(&lock->val); 	for (;;) {		new = (val & _Q_LOCKED_PENDING_MASK) | tail;		/*		 * We can use relaxed semantics since the caller ensures that		 * the MCS node is properly initialized before updating the		 * tail.		 */		old = atomic_cmpxchg_relaxed(&lock->val, val, new);		if (old == val)			break; 		val = old;	}	return old;}#endif /* _Q_PENDING_BITS == 8 */ /** * queued_fetch_set_pending_acquire - fetch the whole lock value and set pending * @lock : Pointer to queued spinlock structure * Return: The previous lock value * * *,*,* -> *,1,* */#ifndef queued_fetch_set_pending_acquirestatic __always_inline u32 queued_fetch_set_pending_acquire(struct qspinlock *lock){	return atomic_fetch_or_acquire(_Q_PENDING_VAL, &lock->val);}#endif /** * set_locked - Set the lock bit and own the lock * @lock: Pointer to queued spinlock structure * * *,*,0 -> *,0,1 */static __always_inline void set_locked(struct qspinlock *lock){	WRITE_ONCE(lock->locked, _Q_LOCKED_VAL);}  /* * Generate the native code for queued_spin_unlock_slowpath(); provide NOPs for * all the PV callbacks. */ static __always_inline void __pv_init_node(struct mcs_spinlock *node) { }static __always_inline void __pv_wait_node(struct mcs_spinlock *node,					   struct mcs_spinlock *prev) { }static __always_inline void __pv_kick_node(struct qspinlock *lock,					   struct mcs_spinlock *node) { }static __always_inline u32  __pv_wait_head_or_lock(struct qspinlock *lock,						   struct mcs_spinlock *node)						   { return 0; } #define pv_enabled()		false #define pv_init_node		__pv_init_node#define pv_wait_node		__pv_wait_node#define pv_kick_node		__pv_kick_node#define pv_wait_head_or_lock	__pv_wait_head_or_lock #ifdef CONFIG_PARAVIRT_SPINLOCKS#define queued_spin_lock_slowpath	native_queued_spin_lock_slowpath#endif #endif /* _GEN_PV_LOCK_SLOWPATH */ /** * queued_spin_lock_slowpath - acquire the queued spinlock * @lock: Pointer to queued spinlock structure * @val: Current value of the queued spinlock 32-bit word * * (queue tail, pending bit, lock value) * *              fast     :    slow                                  :    unlock *                       :                                          : * uncontended  (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0) *                       :       | ^--------.------.             /  : *                       :       v           \      \            |  : * pending               :    (0,1,1) +--> (0,1,0)   \           |  : *                       :       | ^--'              |           |  : *                       :       v                   |           |  : * uncontended           :    (n,x,y) +--> (n,0,0) --'           |  : *   queue               :       | ^--'                          |  : *                       :       v                               |  : * contended             :    (*,x,y) +--> (*,0,0) ---> (*,0,1) -'  : *   queue               :         ^--'                             : */void queued_spin_lock_slowpath(struct qspinlock *lock, u32 val){	struct mcs_spinlock *prev, *next, *node;	u32 old, tail;	int idx; 	BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS)); 	if (pv_enabled())		goto pv_queue; 	if (virt_spin_lock(lock))		return; 	/*	 * Wait for in-progress pending->locked hand-overs with a bounded	 * number of spins so that we guarantee forward progress.	 *	 * 0,1,0 -> 0,0,1	 */	if (val == _Q_PENDING_VAL) {		int cnt = _Q_PENDING_LOOPS;		val = atomic_cond_read_relaxed(&lock->val,					       (VAL != _Q_PENDING_VAL) || !cnt--);	} 	/*	 * If we observe any contention; queue.	 */	if (val & ~_Q_LOCKED_MASK)		goto queue; 	/*	 * trylock || pending	 *	 * 0,0,* -> 0,1,* -> 0,0,1 pending, trylock	 */	val = queued_fetch_set_pending_acquire(lock); 	/*	 * If we observe contention, there is a concurrent locker.	 *	 * Undo and queue; our setting of PENDING might have made the	 * n,0,0 -> 0,0,0 transition fail and it will now be waiting	 * on @next to become !NULL.	 */	if (unlikely(val & ~_Q_LOCKED_MASK)) { 		/* Undo PENDING if we set it. */		if (!(val & _Q_PENDING_MASK))			clear_pending(lock); 		goto queue;	} 	/*	 * We're pending, wait for the owner to go away.	 *	 * 0,1,1 -> 0,1,0	 *	 * this wait loop must be a load-acquire such that we match the	 * store-release that clears the locked bit and create lock	 * sequentiality; this is because not all	 * clear_pending_set_locked() implementations imply full	 * barriers.	 */	if (val & _Q_LOCKED_MASK)		atomic_cond_read_acquire(&lock->val, !(VAL & _Q_LOCKED_MASK)); 	/*	 * take ownership and clear the pending bit.	 *	 * 0,1,0 -> 0,0,1	 */	clear_pending_set_locked(lock);	qstat_inc(qstat_lock_pending, true);	return; 	/*	 * End of pending bit optimistic spinning and beginning of MCS	 * queuing.	 */queue:	qstat_inc(qstat_lock_slowpath, true);pv_queue:	node = this_cpu_ptr(&qnodes[0].mcs);	idx = node->count++;	tail = encode_tail(smp_processor_id(), idx); 	node = grab_mcs_node(node, idx); 	/*	 * Keep counts of non-zero index values:	 */	qstat_inc(qstat_lock_idx1 + idx - 1, idx); 	/*	 * Ensure that we increment the head node->count before initialising	 * the actual node. If the compiler is kind enough to reorder these	 * stores, then an IRQ could overwrite our assignments.	 */	barrier(); 	node->locked = 0;	node->next = NULL;	pv_init_node(node); 	/*	 * We touched a (possibly) cold cacheline in the per-cpu queue node;	 * attempt the trylock once more in the hope someone let go while we	 * weren't watching.	 */	if (queued_spin_trylock(lock))		goto release; 	/*	 * Ensure that the initialisation of @node is complete before we	 * publish the updated tail via xchg_tail() and potentially link	 * @node into the waitqueue via WRITE_ONCE(prev->next, node) below.	 */	smp_wmb(); 	/*	 * Publish the updated tail.	 * We have already touched the queueing cacheline; don't bother with	 * pending stuff.	 *	 * p,*,* -> n,*,*	 */	old = xchg_tail(lock, tail);	next = NULL; 	/*	 * if there was a previous node; link it and wait until reaching the	 * head of the waitqueue.	 */	if (old & _Q_TAIL_MASK) {		prev = decode_tail(old); 		/* Link @node into the waitqueue. */		WRITE_ONCE(prev->next, node); 		pv_wait_node(node, prev);		arch_mcs_spin_lock_contended(&node->locked); 		/*		 * While waiting for the MCS lock, the next pointer may have		 * been set by another lock waiter. We optimistically load		 * the next pointer & prefetch the cacheline for writing		 * to reduce latency in the upcoming MCS unlock operation.		 */		next = READ_ONCE(node->next);		if (next)			prefetchw(next);	} 	/*	 * we're at the head of the waitqueue, wait for the owner & pending to	 * go away.	 *	 * *,x,y -> *,0,0	 *	 * this wait loop must use a load-acquire such that we match the	 * store-release that clears the locked bit and create lock	 * sequentiality; this is because the set_locked() function below	 * does not imply a full barrier.	 *	 * The PV pv_wait_head_or_lock function, if active, will acquire	 * the lock and return a non-zero value. So we have to skip the	 * atomic_cond_read_acquire() call. As the next PV queue head hasn't	 * been designated yet, there is no way for the locked value to become	 * _Q_SLOW_VAL. So both the set_locked() and the	 * atomic_cmpxchg_relaxed() calls will be safe.	 *	 * If PV isn't active, 0 will be returned instead.

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