// SPDX-License-Identifier: GPL-2.0-only/* * lib/bitmap.c * Helper functions for bitmap.h. */#include <linux/export.h>#include <linux/thread_info.h>#include <linux/ctype.h>#include <linux/errno.h>#include <linux/bitmap.h>#include <linux/bitops.h>#include <linux/bug.h>#include <linux/kernel.h>#include <linux/mm.h>#include <linux/slab.h>#include <linux/string.h>#include <linux/uaccess.h> #include <asm/page.h> #include "kstrtox.h" /** * DOC: bitmap introduction * * bitmaps provide an array of bits, implemented using an * array of unsigned longs. The number of valid bits in a * given bitmap does _not_ need to be an exact multiple of * BITS_PER_LONG. * * The possible unused bits in the last, partially used word * of a bitmap are 'don't care'. The implementation makes * no particular effort to keep them zero. It ensures that * their value will not affect the results of any operation. * The bitmap operations that return Boolean (bitmap_empty, * for example) or scalar (bitmap_weight, for example) results * carefully filter out these unused bits from impacting their * results. * * The byte ordering of bitmaps is more natural on little * endian architectures. See the big-endian headers * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h * for the best explanations of this ordering. */ int __bitmap_equal(const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits){ unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] != bitmap2[k]) return 0; if (bits % BITS_PER_LONG) if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) return 0; return 1;}EXPORT_SYMBOL(__bitmap_equal); bool __bitmap_or_equal(const unsigned long *bitmap1, const unsigned long *bitmap2, const unsigned long *bitmap3, unsigned int bits){ unsigned int k, lim = bits / BITS_PER_LONG; unsigned long tmp; for (k = 0; k < lim; ++k) { if ((bitmap1[k] | bitmap2[k]) != bitmap3[k]) return false; } if (!(bits % BITS_PER_LONG)) return true; tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k]; return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0;} void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits){ unsigned int k, lim = BITS_TO_LONGS(bits); for (k = 0; k < lim; ++k) dst[k] = ~src[k];}EXPORT_SYMBOL(__bitmap_complement); /** * __bitmap_shift_right - logical right shift of the bits in a bitmap * @dst : destination bitmap * @src : source bitmap * @shift : shift by this many bits * @nbits : bitmap size, in bits * * Shifting right (dividing) means moving bits in the MS -> LS bit * direction. Zeros are fed into the vacated MS positions and the * LS bits shifted off the bottom are lost. */void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, unsigned shift, unsigned nbits){ unsigned k, lim = BITS_TO_LONGS(nbits); unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; unsigned long mask = BITMAP_LAST_WORD_MASK(nbits); for (k = 0; off + k < lim; ++k) { unsigned long upper, lower; /* * If shift is not word aligned, take lower rem bits of * word above and make them the top rem bits of result. */ if (!rem || off + k + 1 >= lim) upper = 0; else { upper = src[off + k + 1]; if (off + k + 1 == lim - 1) upper &= mask; upper <<= (BITS_PER_LONG - rem); } lower = src[off + k]; if (off + k == lim - 1) lower &= mask; lower >>= rem; dst[k] = lower | upper; } if (off) memset(&dst[lim - off], 0, off*sizeof(unsigned long));}EXPORT_SYMBOL(__bitmap_shift_right); /** * __bitmap_shift_left - logical left shift of the bits in a bitmap * @dst : destination bitmap * @src : source bitmap * @shift : shift by this many bits * @nbits : bitmap size, in bits * * Shifting left (multiplying) means moving bits in the LS -> MS * direction. Zeros are fed into the vacated LS bit positions * and those MS bits shifted off the top are lost. */ void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, unsigned int shift, unsigned int nbits){ int k; unsigned int lim = BITS_TO_LONGS(nbits); unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; for (k = lim - off - 1; k >= 0; --k) { unsigned long upper, lower; /* * If shift is not word aligned, take upper rem bits of * word below and make them the bottom rem bits of result. */ if (rem && k > 0) lower = src[k - 1] >> (BITS_PER_LONG - rem); else lower = 0; upper = src[k] << rem; dst[k + off] = lower | upper; } if (off) memset(dst, 0, off*sizeof(unsigned long));}EXPORT_SYMBOL(__bitmap_shift_left); /** * bitmap_cut() - remove bit region from bitmap and right shift remaining bits * @dst: destination bitmap, might overlap with src * @src: source bitmap * @first: start bit of region to be removed * @cut: number of bits to remove * @nbits: bitmap size, in bits * * Set the n-th bit of @dst iff the n-th bit of @src is set and * n is less than @first, or the m-th bit of @src is set for any * m such that @first <= n < nbits, and m = n + @cut. * * In pictures, example for a big-endian 32-bit architecture: * * The @src bitmap is:: * * 31 63 * | | * 10000000 11000001 11110010 00010101 10000000 11000001 01110010 00010101 * | | | | * 16 14 0 32 * * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is:: * * 31 63 * | | * 10110000 00011000 00110010 00010101 00010000 00011000 00101110 01000010 * | | | * 14 (bit 17 0 32 * from @src) * * Note that @dst and @src might overlap partially or entirely. * * This is implemented in the obvious way, with a shift and carry * step for each moved bit. Optimisation is left as an exercise * for the compiler. */void bitmap_cut(unsigned long *dst, const unsigned long *src, unsigned int first, unsigned int cut, unsigned int nbits){ unsigned int len = BITS_TO_LONGS(nbits); unsigned long keep = 0, carry; int i; if (first % BITS_PER_LONG) { keep = src[first / BITS_PER_LONG] & (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG)); } memmove(dst, src, len * sizeof(*dst)); while (cut--) { for (i = first / BITS_PER_LONG; i < len; i++) { if (i < len - 1) carry = dst[i + 1] & 1UL; else carry = 0; dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1)); } } dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG); dst[first / BITS_PER_LONG] |= keep;}EXPORT_SYMBOL(bitmap_cut); int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits){ unsigned int k; unsigned int lim = bits/BITS_PER_LONG; unsigned long result = 0; for (k = 0; k < lim; k++) result |= (dst[k] = bitmap1[k] & bitmap2[k]); if (bits % BITS_PER_LONG) result |= (dst[k] = bitmap1[k] & bitmap2[k] & BITMAP_LAST_WORD_MASK(bits)); return result != 0;}EXPORT_SYMBOL(__bitmap_and); void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits){ unsigned int k; unsigned int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] | bitmap2[k];}EXPORT_SYMBOL(__bitmap_or); void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits){ unsigned int k; unsigned int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] ^ bitmap2[k];}EXPORT_SYMBOL(__bitmap_xor); int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits){ unsigned int k; unsigned int lim = bits/BITS_PER_LONG; unsigned long result = 0; for (k = 0; k < lim; k++) result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); if (bits % BITS_PER_LONG) result |= (dst[k] = bitmap1[k] & ~bitmap2[k] & BITMAP_LAST_WORD_MASK(bits)); return result != 0;}EXPORT_SYMBOL(__bitmap_andnot); void __bitmap_replace(unsigned long *dst, const unsigned long *old, const unsigned long *new, const unsigned long *mask, unsigned int nbits){ unsigned int k; unsigned int nr = BITS_TO_LONGS(nbits); for (k = 0; k < nr; k++) dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]);}EXPORT_SYMBOL(__bitmap_replace); int __bitmap_intersects(const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits){ unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] & bitmap2[k]) return 1; if (bits % BITS_PER_LONG) if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) return 1; return 0;}EXPORT_SYMBOL(__bitmap_intersects); int __bitmap_subset(const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits){ unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] & ~bitmap2[k]) return 0; if (bits % BITS_PER_LONG) if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) return 0; return 1;}EXPORT_SYMBOL(__bitmap_subset); int __bitmap_weight(const unsigned long *bitmap, unsigned int bits){ unsigned int k, lim = bits/BITS_PER_LONG; int w = 0; for (k = 0; k < lim; k++) w += hweight_long(bitmap[k]); if (bits % BITS_PER_LONG) w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); return w;}EXPORT_SYMBOL(__bitmap_weight); void __bitmap_set(unsigned long *map, unsigned int start, int len){ unsigned long *p = map + BIT_WORD(start); const unsigned int size = start + len; int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); while (len - bits_to_set >= 0) { *p |= mask_to_set; len -= bits_to_set; bits_to_set = BITS_PER_LONG; mask_to_set = ~0UL; p++; } if (len) { mask_to_set &= BITMAP_LAST_WORD_MASK(size); *p |= mask_to_set; }}EXPORT_SYMBOL(__bitmap_set); void __bitmap_clear(unsigned long *map, unsigned int start, int len){ unsigned long *p = map + BIT_WORD(start); const unsigned int size = start + len; int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); while (len - bits_to_clear >= 0) { *p &= ~mask_to_clear; len -= bits_to_clear; bits_to_clear = BITS_PER_LONG; mask_to_clear = ~0UL; p++; } if (len) { mask_to_clear &= BITMAP_LAST_WORD_MASK(size); *p &= ~mask_to_clear; }}EXPORT_SYMBOL(__bitmap_clear); /** * bitmap_find_next_zero_area_off - find a contiguous aligned zero area * @map: The address to base the search on * @size: The bitmap size in bits * @start: The bitnumber to start searching at * @nr: The number of zeroed bits we're looking for * @align_mask: Alignment mask for zero area * @align_offset: Alignment offset for zero area. * * The @align_mask should be one less than a power of 2; the effect is that * the bit offset of all zero areas this function finds plus @align_offset * is multiple of that power of 2. */unsigned long bitmap_find_next_zero_area_off(unsigned long *map, unsigned long size, unsigned long start, unsigned int nr, unsigned long align_mask, unsigned long align_offset){ unsigned long index, end, i;again: index = find_next_zero_bit(map, size, start); /* Align allocation */ index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset; end = index + nr; if (end > size) return end; i = find_next_bit(map, end, index); if (i < end) { start = i + 1; goto again; } return index;}EXPORT_SYMBOL(bitmap_find_next_zero_area_off); /* * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers, * second version by Paul Jackson, third by Joe Korty. */ /** * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap * * @ubuf: pointer to user buffer containing string. * @ulen: buffer size in bytes. If string is smaller than this * then it must be terminated with a \0. * @maskp: pointer to bitmap array that will contain result. * @nmaskbits: size of bitmap, in bits. */int bitmap_parse_user(const char __user *ubuf, unsigned int ulen, unsigned long *maskp, int nmaskbits){ char *buf; int ret; buf = memdup_user_nul(ubuf, ulen); if (IS_ERR(buf)) return PTR_ERR(buf); ret = bitmap_parse(buf, UINT_MAX, maskp, nmaskbits); kfree(buf); return ret;}EXPORT_SYMBOL(bitmap_parse_user); /** * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string * @list: indicates whether the bitmap must be list * @buf: page aligned buffer into which string is placed * @maskp: pointer to bitmap to convert * @nmaskbits: size of bitmap, in bits * * Output format is a comma-separated list of decimal numbers and * ranges if list is specified or hex digits grouped into comma-separated * sets of 8 digits/set. Returns the number of characters written to buf. * * It is assumed that @buf is a pointer into a PAGE_SIZE, page-aligned * area and that sufficient storage remains at @buf to accommodate the * bitmap_print_to_pagebuf() output. Returns the number of characters * actually printed to @buf, excluding terminating '\0'. */int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp, int nmaskbits){ ptrdiff_t len = PAGE_SIZE - offset_in_page(buf); return list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) : scnprintf(buf, len, "%*pb\n", nmaskbits, maskp);}EXPORT_SYMBOL(bitmap_print_to_pagebuf); /* * Region 9-38:4/10 describes the following bitmap structure: * 0 9 12 18 38 * .........****......****......****...... * ^ ^ ^ ^ * start off group_len end */struct region { unsigned int start; unsigned int off; unsigned int group_len; unsigned int end;};Lines 1–500 of 1312. Load more
// SPDX-License-Identifier: GPL-2.0-only /* * lib/bitmap.c * Helper functions for bitmap.h. */ #include <linux/export.h> #include <linux/thread_info.h> #include <linux/ctype.h> #include <linux/errno.h> #include <linux/bitmap.h> #include <linux/bitops.h> #include <linux/bug.h> #include <linux/kernel.h> #include <linux/mm.h> #include <linux/slab.h> #include <linux/string.h> #include <linux/uaccess.h> #include <asm/page.h> #include "kstrtox.h" /** * DOC: bitmap introduction * * bitmaps provide an array of bits, implemented using an * array of unsigned longs. The number of valid bits in a * given bitmap does _not_ need to be an exact multiple of * BITS_PER_LONG. * * The possible unused bits in the last, partially used word * of a bitmap are 'don't care'. The implementation makes * no particular effort to keep them zero. It ensures that * their value will not affect the results of any operation. * The bitmap operations that return Boolean (bitmap_empty, * for example) or scalar (bitmap_weight, for example) results * carefully filter out these unused bits from impacting their * results. * * The byte ordering of bitmaps is more natural on little * endian architectures. See the big-endian headers * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h * for the best explanations of this ordering. */ int __bitmap_equal(const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits) { unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] != bitmap2[k]) return 0; if (bits % BITS_PER_LONG) if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) return 0; return 1; } EXPORT_SYMBOL(__bitmap_equal); bool __bitmap_or_equal(const unsigned long *bitmap1, const unsigned long *bitmap2, const unsigned long *bitmap3, unsigned int bits) { unsigned int k, lim = bits / BITS_PER_LONG; unsigned long tmp; for (k = 0; k < lim; ++k) { if ((bitmap1[k] | bitmap2[k]) != bitmap3[k]) return false; } if (!(bits % BITS_PER_LONG)) return true; tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k]; return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0; } void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits) { unsigned int k, lim = BITS_TO_LONGS(bits); for (k = 0; k < lim; ++k) dst[k] = ~src[k]; } EXPORT_SYMBOL(__bitmap_complement); /** * __bitmap_shift_right - logical right shift of the bits in a bitmap * @dst : destination bitmap * @src : source bitmap * @shift : shift by this many bits * @nbits : bitmap size, in bits * * Shifting right (dividing) means moving bits in the MS -> LS bit * direction. Zeros are fed into the vacated MS positions and the * LS bits shifted off the bottom are lost. */ void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, unsigned shift, unsigned nbits) { unsigned k, lim = BITS_TO_LONGS(nbits); unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; unsigned long mask = BITMAP_LAST_WORD_MASK(nbits); for (k = 0; off + k < lim; ++k) { unsigned long upper, lower; /* * If shift is not word aligned, take lower rem bits of * word above and make them the top rem bits of result. */ if (!rem || off + k + 1 >= lim) upper = 0; else { upper = src[off + k + 1]; if (off + k + 1 == lim - 1) upper &= mask; upper <<= (BITS_PER_LONG - rem); } lower = src[off + k]; if (off + k == lim - 1) lower &= mask; lower >>= rem; dst[k] = lower | upper; } if (off) memset(&dst[lim - off], 0, off*sizeof(unsigned long)); } EXPORT_SYMBOL(__bitmap_shift_right); /** * __bitmap_shift_left - logical left shift of the bits in a bitmap * @dst : destination bitmap * @src : source bitmap * @shift : shift by this many bits * @nbits : bitmap size, in bits * * Shifting left (multiplying) means moving bits in the LS -> MS * direction. Zeros are fed into the vacated LS bit positions * and those MS bits shifted off the top are lost. */ void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, unsigned int shift, unsigned int nbits) { int k; unsigned int lim = BITS_TO_LONGS(nbits); unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; for (k = lim - off - 1; k >= 0; --k) { unsigned long upper, lower; /* * If shift is not word aligned, take upper rem bits of * word below and make them the bottom rem bits of result. */ if (rem && k > 0) lower = src[k - 1] >> (BITS_PER_LONG - rem); else lower = 0; upper = src[k] << rem; dst[k + off] = lower | upper; } if (off) memset(dst, 0, off*sizeof(unsigned long)); } EXPORT_SYMBOL(__bitmap_shift_left); /** * bitmap_cut() - remove bit region from bitmap and right shift remaining bits * @dst: destination bitmap, might overlap with src * @src: source bitmap * @first: start bit of region to be removed * @cut: number of bits to remove * @nbits: bitmap size, in bits * * Set the n-th bit of @dst iff the n-th bit of @src is set and * n is less than @first, or the m-th bit of @src is set for any * m such that @first <= n < nbits, and m = n + @cut. * * In pictures, example for a big-endian 32-bit architecture: * * The @src bitmap is:: * * 31 63 * | | * 10000000 11000001 11110010 00010101 10000000 11000001 01110010 00010101 * | | | | * 16 14 0 32 * * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is:: * * 31 63 * | | * 10110000 00011000 00110010 00010101 00010000 00011000 00101110 01000010 * | | | * 14 (bit 17 0 32 * from @src) * * Note that @dst and @src might overlap partially or entirely. * * This is implemented in the obvious way, with a shift and carry * step for each moved bit. Optimisation is left as an exercise * for the compiler. */ void bitmap_cut(unsigned long *dst, const unsigned long *src, unsigned int first, unsigned int cut, unsigned int nbits) { unsigned int len = BITS_TO_LONGS(nbits); unsigned long keep = 0, carry; int i; if (first % BITS_PER_LONG) { keep = src[first / BITS_PER_LONG] & (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG)); } memmove(dst, src, len * sizeof(*dst)); while (cut--) { for (i = first / BITS_PER_LONG; i < len; i++) { if (i < len - 1) carry = dst[i + 1] & 1UL; else carry = 0; dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1)); } } dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG); dst[first / BITS_PER_LONG] |= keep; } EXPORT_SYMBOL(bitmap_cut); int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits) { unsigned int k; unsigned int lim = bits/BITS_PER_LONG; unsigned long result = 0; for (k = 0; k < lim; k++) result |= (dst[k] = bitmap1[k] & bitmap2[k]); if (bits % BITS_PER_LONG) result |= (dst[k] = bitmap1[k] & bitmap2[k] & BITMAP_LAST_WORD_MASK(bits)); return result != 0; } EXPORT_SYMBOL(__bitmap_and); void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits) { unsigned int k; unsigned int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] | bitmap2[k]; } EXPORT_SYMBOL(__bitmap_or); void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits) { unsigned int k; unsigned int nr = BITS_TO_LONGS(bits); for (k = 0; k < nr; k++) dst[k] = bitmap1[k] ^ bitmap2[k]; } EXPORT_SYMBOL(__bitmap_xor); int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits) { unsigned int k; unsigned int lim = bits/BITS_PER_LONG; unsigned long result = 0; for (k = 0; k < lim; k++) result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); if (bits % BITS_PER_LONG) result |= (dst[k] = bitmap1[k] & ~bitmap2[k] & BITMAP_LAST_WORD_MASK(bits)); return result != 0; } EXPORT_SYMBOL(__bitmap_andnot); void __bitmap_replace(unsigned long *dst, const unsigned long *old, const unsigned long *new, const unsigned long *mask, unsigned int nbits) { unsigned int k; unsigned int nr = BITS_TO_LONGS(nbits); for (k = 0; k < nr; k++) dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]); } EXPORT_SYMBOL(__bitmap_replace); int __bitmap_intersects(const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits) { unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] & bitmap2[k]) return 1; if (bits % BITS_PER_LONG) if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) return 1; return 0; } EXPORT_SYMBOL(__bitmap_intersects); int __bitmap_subset(const unsigned long *bitmap1, const unsigned long *bitmap2, unsigned int bits) { unsigned int k, lim = bits/BITS_PER_LONG; for (k = 0; k < lim; ++k) if (bitmap1[k] & ~bitmap2[k]) return 0; if (bits % BITS_PER_LONG) if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) return 0; return 1; } EXPORT_SYMBOL(__bitmap_subset); int __bitmap_weight(const unsigned long *bitmap, unsigned int bits) { unsigned int k, lim = bits/BITS_PER_LONG; int w = 0; for (k = 0; k < lim; k++) w += hweight_long(bitmap[k]); if (bits % BITS_PER_LONG) w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); return w; } EXPORT_SYMBOL(__bitmap_weight); void __bitmap_set(unsigned long *map, unsigned int start, int len) { unsigned long *p = map + BIT_WORD(start); const unsigned int size = start + len; int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); while (len - bits_to_set >= 0) { *p |= mask_to_set; len -= bits_to_set; bits_to_set = BITS_PER_LONG; mask_to_set = ~0UL; p++; } if (len) { mask_to_set &= BITMAP_LAST_WORD_MASK(size); *p |= mask_to_set; } } EXPORT_SYMBOL(__bitmap_set); void __bitmap_clear(unsigned long *map, unsigned int start, int len) { unsigned long *p = map + BIT_WORD(start); const unsigned int size = start + len; int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); while (len - bits_to_clear >= 0) { *p &= ~mask_to_clear; len -= bits_to_clear; bits_to_clear = BITS_PER_LONG; mask_to_clear = ~0UL; p++; } if (len) { mask_to_clear &= BITMAP_LAST_WORD_MASK(size); *p &= ~mask_to_clear; } } EXPORT_SYMBOL(__bitmap_clear); /** * bitmap_find_next_zero_area_off - find a contiguous aligned zero area * @map: The address to base the search on * @size: The bitmap size in bits * @start: The bitnumber to start searching at * @nr: The number of zeroed bits we're looking for * @align_mask: Alignment mask for zero area * @align_offset: Alignment offset for zero area. * * The @align_mask should be one less than a power of 2; the effect is that * the bit offset of all zero areas this function finds plus @align_offset * is multiple of that power of 2. */ unsigned long bitmap_find_next_zero_area_off(unsigned long *map, unsigned long size, unsigned long start, unsigned int nr, unsigned long align_mask, unsigned long align_offset) { unsigned long index, end, i; again: index = find_next_zero_bit(map, size, start); /* Align allocation */ index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset; end = index + nr; if (end > size) return end; i = find_next_bit(map, end, index); if (i < end) { start = i + 1; goto again; } return index; } EXPORT_SYMBOL(bitmap_find_next_zero_area_off); /* * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers, * second version by Paul Jackson, third by Joe Korty. */ /** * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap * * @ubuf: pointer to user buffer containing string. * @ulen: buffer size in bytes. If string is smaller than this * then it must be terminated with a \0. * @maskp: pointer to bitmap array that will contain result. * @nmaskbits: size of bitmap, in bits. */ int bitmap_parse_user(const char __user *ubuf, unsigned int ulen, unsigned long *maskp, int nmaskbits) { char *buf; int ret; buf = memdup_user_nul(ubuf, ulen); if (IS_ERR(buf)) return PTR_ERR(buf); ret = bitmap_parse(buf, UINT_MAX, maskp, nmaskbits); kfree(buf); return ret; } EXPORT_SYMBOL(bitmap_parse_user); /** * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string * @list: indicates whether the bitmap must be list * @buf: page aligned buffer into which string is placed * @maskp: pointer to bitmap to convert * @nmaskbits: size of bitmap, in bits * * Output format is a comma-separated list of decimal numbers and * ranges if list is specified or hex digits grouped into comma-separated * sets of 8 digits/set. Returns the number of characters written to buf. * * It is assumed that @buf is a pointer into a PAGE_SIZE, page-aligned * area and that sufficient storage remains at @buf to accommodate the * bitmap_print_to_pagebuf() output. Returns the number of characters * actually printed to @buf, excluding terminating '\0'. */ int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp, int nmaskbits) { ptrdiff_t len = PAGE_SIZE - offset_in_page(buf); return list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) : scnprintf(buf, len, "%*pb\n", nmaskbits, maskp); } EXPORT_SYMBOL(bitmap_print_to_pagebuf); /* * Region 9-38:4/10 describes the following bitmap structure: * 0 9 12 18 38 * .........****......****......****...... * ^ ^ ^ ^ * start off group_len end */ struct region { unsigned int start; unsigned int off; unsigned int group_len; unsigned int end; };