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/* * FSE : Finite State Entropy codec * Public Prototypes declaration * Copyright (C) 2013-2016, Yann Collet. * * BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * *   * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. *   * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License version 2 as published by the * Free Software Foundation. This program is dual-licensed; you may select * either version 2 of the GNU General Public License ("GPL") or BSD license * ("BSD"). * * You can contact the author at : * - Source repository : https://github.com/Cyan4973/FiniteStateEntropy */#ifndef FSE_H#define FSE_H /*-******************************************  Dependencies******************************************/#include <linux/types.h> /* size_t, ptrdiff_t */ /*-******************************************  FSE_PUBLIC_API : control library symbols visibility******************************************/#define FSE_PUBLIC_API /*------   Version   ------*/#define FSE_VERSION_MAJOR 0#define FSE_VERSION_MINOR 9#define FSE_VERSION_RELEASE 0 #define FSE_LIB_VERSION FSE_VERSION_MAJOR.FSE_VERSION_MINOR.FSE_VERSION_RELEASE#define FSE_QUOTE(str) #str#define FSE_EXPAND_AND_QUOTE(str) FSE_QUOTE(str)#define FSE_VERSION_STRING FSE_EXPAND_AND_QUOTE(FSE_LIB_VERSION) #define FSE_VERSION_NUMBER (FSE_VERSION_MAJOR * 100 * 100 + FSE_VERSION_MINOR * 100 + FSE_VERSION_RELEASE)FSE_PUBLIC_API unsigned FSE_versionNumber(void); /**< library version number; to be used when checking dll version */ /*-******************************************  Tool functions******************************************/FSE_PUBLIC_API size_t FSE_compressBound(size_t size); /* maximum compressed size */ /* Error Management */FSE_PUBLIC_API unsigned FSE_isError(size_t code); /* tells if a return value is an error code */ /*-******************************************  FSE detailed API******************************************//*!FSE_compress() does the following:1. count symbol occurrence from source[] into table count[]2. normalize counters so that sum(count[]) == Power_of_2 (2^tableLog)3. save normalized counters to memory buffer using writeNCount()4. build encoding table 'CTable' from normalized counters5. encode the data stream using encoding table 'CTable' FSE_decompress() does the following:1. read normalized counters with readNCount()2. build decoding table 'DTable' from normalized counters3. decode the data stream using decoding table 'DTable' The following API allows targeting specific sub-functions for advanced tasks.For example, it's possible to compress several blocks using the same 'CTable',or to save and provide normalized distribution using external method.*/ /* *** COMPRESSION *** *//*! FSE_optimalTableLog():	dynamically downsize 'tableLog' when conditions are met.	It saves CPU time, by using smaller tables, while preserving or even improving compression ratio.	@return : recommended tableLog (necessarily <= 'maxTableLog') */FSE_PUBLIC_API unsigned FSE_optimalTableLog(unsigned maxTableLog, size_t srcSize, unsigned maxSymbolValue); /*! FSE_normalizeCount():	normalize counts so that sum(count[]) == Power_of_2 (2^tableLog)	'normalizedCounter' is a table of short, of minimum size (maxSymbolValue+1).	@return : tableLog,			  or an errorCode, which can be tested using FSE_isError() */FSE_PUBLIC_API size_t FSE_normalizeCount(short *normalizedCounter, unsigned tableLog, const unsigned *count, size_t srcSize, unsigned maxSymbolValue); /*! FSE_NCountWriteBound():	Provides the maximum possible size of an FSE normalized table, given 'maxSymbolValue' and 'tableLog'.	Typically useful for allocation purpose. */FSE_PUBLIC_API size_t FSE_NCountWriteBound(unsigned maxSymbolValue, unsigned tableLog); /*! FSE_writeNCount():	Compactly save 'normalizedCounter' into 'buffer'.	@return : size of the compressed table,			  or an errorCode, which can be tested using FSE_isError(). */FSE_PUBLIC_API size_t FSE_writeNCount(void *buffer, size_t bufferSize, const short *normalizedCounter, unsigned maxSymbolValue, unsigned tableLog); /*! Constructor and Destructor of FSE_CTable.	Note that FSE_CTable size depends on 'tableLog' and 'maxSymbolValue' */typedef unsigned FSE_CTable; /* don't allocate that. It's only meant to be more restrictive than void* */ /*! FSE_compress_usingCTable():	Compress `src` using `ct` into `dst` which must be already allocated.	@return : size of compressed data (<= `dstCapacity`),			  or 0 if compressed data could not fit into `dst`,			  or an errorCode, which can be tested using FSE_isError() */FSE_PUBLIC_API size_t FSE_compress_usingCTable(void *dst, size_t dstCapacity, const void *src, size_t srcSize, const FSE_CTable *ct); /*!Tutorial :----------The first step is to count all symbols. FSE_count() does this job very fast.Result will be saved into 'count', a table of unsigned int, which must be already allocated, and have 'maxSymbolValuePtr[0]+1' cells.'src' is a table of bytes of size 'srcSize'. All values within 'src' MUST be <= maxSymbolValuePtr[0]maxSymbolValuePtr[0] will be updated, with its real value (necessarily <= original value)FSE_count() will return the number of occurrence of the most frequent symbol.This can be used to know if there is a single symbol within 'src', and to quickly evaluate its compressibility.If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()). The next step is to normalize the frequencies.FSE_normalizeCount() will ensure that sum of frequencies is == 2 ^'tableLog'.It also guarantees a minimum of 1 to any Symbol with frequency >= 1.You can use 'tableLog'==0 to mean "use default tableLog value".If you are unsure of which tableLog value to use, you can ask FSE_optimalTableLog(),which will provide the optimal valid tableLog given sourceSize, maxSymbolValue, and a user-defined maximum (0 means "default"). The result of FSE_normalizeCount() will be saved into a table,called 'normalizedCounter', which is a table of signed short.'normalizedCounter' must be already allocated, and have at least 'maxSymbolValue+1' cells.The return value is tableLog if everything proceeded as expected.It is 0 if there is a single symbol within distribution.If there is an error (ex: invalid tableLog value), the function will return an ErrorCode (which can be tested using FSE_isError()). 'normalizedCounter' can be saved in a compact manner to a memory area using FSE_writeNCount().'buffer' must be already allocated.For guaranteed success, buffer size must be at least FSE_headerBound().The result of the function is the number of bytes written into 'buffer'.If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError(); ex : buffer size too small). 'normalizedCounter' can then be used to create the compression table 'CTable'.The space required by 'CTable' must be already allocated, using FSE_createCTable().You can then use FSE_buildCTable() to fill 'CTable'.If there is an error, both functions will return an ErrorCode (which can be tested using FSE_isError()). 'CTable' can then be used to compress 'src', with FSE_compress_usingCTable().Similar to FSE_count(), the convention is that 'src' is assumed to be a table of char of size 'srcSize'The function returns the size of compressed data (without header), necessarily <= `dstCapacity`.If it returns '0', compressed data could not fit into 'dst'.If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()).*/ /* *** DECOMPRESSION *** */ /*! FSE_readNCount():	Read compactly saved 'normalizedCounter' from 'rBuffer'.	@return : size read from 'rBuffer',			  or an errorCode, which can be tested using FSE_isError().			  maxSymbolValuePtr[0] and tableLogPtr[0] will also be updated with their respective values */FSE_PUBLIC_API size_t FSE_readNCount(short *normalizedCounter, unsigned *maxSymbolValuePtr, unsigned *tableLogPtr, const void *rBuffer, size_t rBuffSize); /*! Constructor and Destructor of FSE_DTable.	Note that its size depends on 'tableLog' */typedef unsigned FSE_DTable; /* don't allocate that. It's just a way to be more restrictive than void* */ /*! FSE_buildDTable():	Builds 'dt', which must be already allocated, using FSE_createDTable().	return : 0, or an errorCode, which can be tested using FSE_isError() */FSE_PUBLIC_API size_t FSE_buildDTable_wksp(FSE_DTable *dt, const short *normalizedCounter, unsigned maxSymbolValue, unsigned tableLog, void *workspace, size_t workspaceSize); /*! FSE_decompress_usingDTable():	Decompress compressed source `cSrc` of size `cSrcSize` using `dt`	into `dst` which must be already allocated.	@return : size of regenerated data (necessarily <= `dstCapacity`),			  or an errorCode, which can be tested using FSE_isError() */FSE_PUBLIC_API size_t FSE_decompress_usingDTable(void *dst, size_t dstCapacity, const void *cSrc, size_t cSrcSize, const FSE_DTable *dt); /*!Tutorial :----------(Note : these functions only decompress FSE-compressed blocks. If block is uncompressed, use memcpy() instead If block is a single repeated byte, use memset() instead ) The first step is to obtain the normalized frequencies of symbols.This can be performed by FSE_readNCount() if it was saved using FSE_writeNCount().'normalizedCounter' must be already allocated, and have at least 'maxSymbolValuePtr[0]+1' cells of signed short.In practice, that means it's necessary to know 'maxSymbolValue' beforehand,or size the table to handle worst case situations (typically 256).FSE_readNCount() will provide 'tableLog' and 'maxSymbolValue'.The result of FSE_readNCount() is the number of bytes read from 'rBuffer'.Note that 'rBufferSize' must be at least 4 bytes, even if useful information is less than that.If there is an error, the function will return an error code, which can be tested using FSE_isError(). The next step is to build the decompression tables 'FSE_DTable' from 'normalizedCounter'.This is performed by the function FSE_buildDTable().The space required by 'FSE_DTable' must be already allocated using FSE_createDTable().If there is an error, the function will return an error code, which can be tested using FSE_isError(). `FSE_DTable` can then be used to decompress `cSrc`, with FSE_decompress_usingDTable().`cSrcSize` must be strictly correct, otherwise decompression will fail.FSE_decompress_usingDTable() result will tell how many bytes were regenerated (<=`dstCapacity`).If there is an error, the function will return an error code, which can be tested using FSE_isError(). (ex: dst buffer too small)*/ /* *** Dependency *** */#include "bitstream.h" /* ******************************************  Static allocation*******************************************//* FSE buffer bounds */#define FSE_NCOUNTBOUND 512#define FSE_BLOCKBOUND(size) (size + (size >> 7))#define FSE_COMPRESSBOUND(size) (FSE_NCOUNTBOUND + FSE_BLOCKBOUND(size)) /* Macro version, useful for static allocation */ /* It is possible to statically allocate FSE CTable/DTable as a table of FSE_CTable/FSE_DTable using below macros */#define FSE_CTABLE_SIZE_U32(maxTableLog, maxSymbolValue) (1 + (1 << (maxTableLog - 1)) + ((maxSymbolValue + 1) * 2))#define FSE_DTABLE_SIZE_U32(maxTableLog) (1 + (1 << maxTableLog)) /* ******************************************  FSE advanced API*******************************************//* FSE_count_wksp() : * Same as FSE_count(), but using an externally provided scratch buffer. * `workSpace` size must be table of >= `1024` unsigned */size_t FSE_count_wksp(unsigned *count, unsigned *maxSymbolValuePtr, const void *source, size_t sourceSize, unsigned *workSpace); /* FSE_countFast_wksp() : * Same as FSE_countFast(), but using an externally provided scratch buffer. * `workSpace` must be a table of minimum `1024` unsigned */size_t FSE_countFast_wksp(unsigned *count, unsigned *maxSymbolValuePtr, const void *src, size_t srcSize, unsigned *workSpace); /*! FSE_count_simple * Same as FSE_countFast(), but does not use any additional memory (not even on stack). * This function is unsafe, and will segfault if any value within `src` is `> *maxSymbolValuePtr` (presuming it's also the size of `count`).*/size_t FSE_count_simple(unsigned *count, unsigned *maxSymbolValuePtr, const void *src, size_t srcSize); unsigned FSE_optimalTableLog_internal(unsigned maxTableLog, size_t srcSize, unsigned maxSymbolValue, unsigned minus);/**< same as FSE_optimalTableLog(), which used `minus==2` */ size_t FSE_buildCTable_raw(FSE_CTable *ct, unsigned nbBits);/**< build a fake FSE_CTable, designed for a flat distribution, where each symbol uses nbBits */ size_t FSE_buildCTable_rle(FSE_CTable *ct, unsigned char symbolValue);/**< build a fake FSE_CTable, designed to compress always the same symbolValue */ /* FSE_buildCTable_wksp() : * Same as FSE_buildCTable(), but using an externally allocated scratch buffer (`workSpace`). * `wkspSize` must be >= `(1<<tableLog)`. */size_t FSE_buildCTable_wksp(FSE_CTable *ct, const short *normalizedCounter, unsigned maxSymbolValue, unsigned tableLog, void *workSpace, size_t wkspSize); size_t FSE_buildDTable_raw(FSE_DTable *dt, unsigned nbBits);/**< build a fake FSE_DTable, designed to read a flat distribution where each symbol uses nbBits */ size_t FSE_buildDTable_rle(FSE_DTable *dt, unsigned char symbolValue);/**< build a fake FSE_DTable, designed to always generate the same symbolValue */ size_t FSE_decompress_wksp(void *dst, size_t dstCapacity, const void *cSrc, size_t cSrcSize, unsigned maxLog, void *workspace, size_t workspaceSize);/**< same as FSE_decompress(), using an externally allocated `workSpace` produced with `FSE_DTABLE_SIZE_U32(maxLog)` */ /* ******************************************  FSE symbol compression API*******************************************//*!   This API consists of small unitary functions, which highly benefit from being inlined.   Hence their body are included in next section.*/typedef struct {	ptrdiff_t value;	const void *stateTable;	const void *symbolTT;	unsigned stateLog;} FSE_CState_t; static void FSE_initCState(FSE_CState_t *CStatePtr, const FSE_CTable *ct); static void FSE_encodeSymbol(BIT_CStream_t *bitC, FSE_CState_t *CStatePtr, unsigned symbol); static void FSE_flushCState(BIT_CStream_t *bitC, const FSE_CState_t *CStatePtr); /**<These functions are inner components of FSE_compress_usingCTable().They allow the creation of custom streams, mixing multiple tables and bit sources. A key property to keep in mind is that encoding and decoding are done **in reverse direction**.So the first symbol you will encode is the last you will decode, like a LIFO stack. You will need a few variables to track your CStream. They are : FSE_CTable    ct;         // Provided by FSE_buildCTable()BIT_CStream_t bitStream;  // bitStream tracking structureFSE_CState_t  state;      // State tracking structure (can have several)  The first thing to do is to init bitStream and state.	size_t errorCode = BIT_initCStream(&bitStream, dstBuffer, maxDstSize);	FSE_initCState(&state, ct); Note that BIT_initCStream() can produce an error code, so its result should be tested, using FSE_isError();You can then encode your input data, byte after byte.FSE_encodeSymbol() outputs a maximum of 'tableLog' bits at a time.Remember decoding will be done in reverse direction.	FSE_encodeByte(&bitStream, &state, symbol); At any time, you can also add any bit sequence.Note : maximum allowed nbBits is 25, for compatibility with 32-bits decoders	BIT_addBits(&bitStream, bitField, nbBits); The above methods don't commit data to memory, they just store it into local register, for speed.Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t).Writing data to memory is a manual operation, performed by the flushBits function.	BIT_flushBits(&bitStream); Your last FSE encoding operation shall be to flush your last state value(s).	FSE_flushState(&bitStream, &state); Finally, you must close the bitStream.The function returns the size of CStream in bytes.If data couldn't fit into dstBuffer, it will return a 0 ( == not compressible)If there is an error, it returns an errorCode (which can be tested using FSE_isError()).	size_t size = BIT_closeCStream(&bitStream);*/ /* ******************************************  FSE symbol decompression API*******************************************/typedef struct {	size_t state;	const void *table; /* precise table may vary, depending on U16 */} FSE_DState_t; static void FSE_initDState(FSE_DState_t *DStatePtr, BIT_DStream_t *bitD, const FSE_DTable *dt); static unsigned char FSE_decodeSymbol(FSE_DState_t *DStatePtr, BIT_DStream_t *bitD); static unsigned FSE_endOfDState(const FSE_DState_t *DStatePtr); /**<Let's now decompose FSE_decompress_usingDTable() into its unitary components.You will decode FSE-encoded symbols from the bitStream,and also any other bitFields you put in, **in reverse order**. You will need a few variables to track your bitStream. They are : BIT_DStream_t DStream;    // Stream contextFSE_DState_t  DState;     // State context. Multiple ones are possibleFSE_DTable*   DTablePtr;  // Decoding table, provided by FSE_buildDTable() The first thing to do is to init the bitStream.	errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize); You should then retrieve your initial state(s)(in reverse flushing order if you have several ones) :	errorCode = FSE_initDState(&DState, &DStream, DTablePtr); You can then decode your data, symbol after symbol.For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'.Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out).	unsigned char symbol = FSE_decodeSymbol(&DState, &DStream); You can retrieve any bitfield you eventually stored into the bitStream (in reverse order)Note : maximum allowed nbBits is 25, for 32-bits compatibility	size_t bitField = BIT_readBits(&DStream, nbBits); All above operations only read from local register (which size depends on size_t).Refueling the register from memory is manually performed by the reload method.	endSignal = FSE_reloadDStream(&DStream); BIT_reloadDStream() result tells if there is still some more data to read from DStream.BIT_DStream_unfinished : there is still some data left into the DStream.BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled.BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed.BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted. When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop,to properly detect the exact end of stream.After each decoded symbol, check if DStream is fully consumed using this simple test :	BIT_reloadDStream(&DStream) >= BIT_DStream_completed When it's done, verify decompression is fully completed, by checking both DStream and the relevant states.Checking if DStream has reached its end is performed by :	BIT_endOfDStream(&DStream);Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible.	FSE_endOfDState(&DState);*/ /* ******************************************  FSE unsafe API*******************************************/static unsigned char FSE_decodeSymbolFast(FSE_DState_t *DStatePtr, BIT_DStream_t *bitD);/* faster, but works only if nbBits is always >= 1 (otherwise, result will be corrupted) */ /* ******************************************  Implementation of inlined functions*******************************************/typedef struct {	int deltaFindState;	U32 deltaNbBits;} FSE_symbolCompressionTransform; /* total 8 bytes */ ZSTD_STATIC void FSE_initCState(FSE_CState_t *statePtr, const FSE_CTable *ct){	const void *ptr = ct;	const U16 *u16ptr = (const U16 *)ptr;	const U32 tableLog = ZSTD_read16(ptr);	statePtr->value = (ptrdiff_t)1 << tableLog;	statePtr->stateTable = u16ptr + 2;	statePtr->symbolTT = ((const U32 *)ct + 1 + (tableLog ? (1 << (tableLog - 1)) : 1));	statePtr->stateLog = tableLog;} /*! FSE_initCState2() :*   Same as FSE_initCState(), but the first symbol to include (which will be the last to be read)*   uses the smallest state value possible, saving the cost of this symbol */ZSTD_STATIC void FSE_initCState2(FSE_CState_t *statePtr, const FSE_CTable *ct, U32 symbol){	FSE_initCState(statePtr, ct);	{		const FSE_symbolCompressionTransform symbolTT = ((const FSE_symbolCompressionTransform *)(statePtr->symbolTT))[symbol];		const U16 *stateTable = (const U16 *)(statePtr->stateTable);		U32 nbBitsOut = (U32)((symbolTT.deltaNbBits + (1 << 15)) >> 16);		statePtr->value = (nbBitsOut << 16) - symbolTT.deltaNbBits;		statePtr->value = stateTable[(statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];	}} ZSTD_STATIC void FSE_encodeSymbol(BIT_CStream_t *bitC, FSE_CState_t *statePtr, U32 symbol){	const FSE_symbolCompressionTransform symbolTT = ((const FSE_symbolCompressionTransform *)(statePtr->symbolTT))[symbol];	const U16 *const stateTable = (const U16 *)(statePtr->stateTable);	U32 nbBitsOut = (U32)((statePtr->value + symbolTT.deltaNbBits) >> 16);	BIT_addBits(bitC, statePtr->value, nbBitsOut);	statePtr->value = stateTable[(statePtr->value >> nbBitsOut) + symbolTT.deltaFindState];} ZSTD_STATIC void FSE_flushCState(BIT_CStream_t *bitC, const FSE_CState_t *statePtr){	BIT_addBits(bitC, statePtr->value, statePtr->stateLog);	BIT_flushBits(bitC);} /* ======    Decompression    ====== */ typedef struct {	U16 tableLog;	U16 fastMode;} FSE_DTableHeader; /* sizeof U32 */ typedef struct {	unsigned short newState;	unsigned char symbol;	unsigned char nbBits;} FSE_decode_t; /* size == U32 */ ZSTD_STATIC void FSE_initDState(FSE_DState_t *DStatePtr, BIT_DStream_t *bitD, const FSE_DTable *dt){	const void *ptr = dt;	const FSE_DTableHeader *const DTableH = (const FSE_DTableHeader *)ptr;	DStatePtr->state = BIT_readBits(bitD, DTableH->tableLog);	BIT_reloadDStream(bitD);	DStatePtr->table = dt + 1;} ZSTD_STATIC BYTE FSE_peekSymbol(const FSE_DState_t *DStatePtr){	FSE_decode_t const DInfo = ((const FSE_decode_t *)(DStatePtr->table))[DStatePtr->state];	return DInfo.symbol;} ZSTD_STATIC void FSE_updateState(FSE_DState_t *DStatePtr, BIT_DStream_t *bitD){	FSE_decode_t const DInfo = ((const FSE_decode_t *)(DStatePtr->table))[DStatePtr->state];	U32 const nbBits = DInfo.nbBits;	size_t const lowBits = BIT_readBits(bitD, nbBits);

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