// SPDX-License-Identifier: GPL-2.0-or-later/* * (C) Copyright David Gibson <dwg@au1.ibm.com>, IBM Corporation. 2005. */ #include "dtc.h"#include "srcpos.h" /* * Tree building functions */ void add_label(struct label **labels, char *label){ struct label *new; /* Make sure the label isn't already there */ for_each_label_withdel(*labels, new) if (streq(new->label, label)) { new->deleted = 0; return; } new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->label = label; new->next = *labels; *labels = new;} void delete_labels(struct label **labels){ struct label *label; for_each_label(*labels, label) label->deleted = 1;} struct property *build_property(char *name, struct data val, struct srcpos *srcpos){ struct property *new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->name = name; new->val = val; new->srcpos = srcpos_copy(srcpos); return new;} struct property *build_property_delete(char *name){ struct property *new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->name = name; new->deleted = 1; return new;} struct property *chain_property(struct property *first, struct property *list){ assert(first->next == NULL); first->next = list; return first;} struct property *reverse_properties(struct property *first){ struct property *p = first; struct property *head = NULL; struct property *next; while (p) { next = p->next; p->next = head; head = p; p = next; } return head;} struct node *build_node(struct property *proplist, struct node *children, struct srcpos *srcpos){ struct node *new = xmalloc(sizeof(*new)); struct node *child; memset(new, 0, sizeof(*new)); new->proplist = reverse_properties(proplist); new->children = children; new->srcpos = srcpos_copy(srcpos); for_each_child(new, child) { child->parent = new; } return new;} struct node *build_node_delete(struct srcpos *srcpos){ struct node *new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->deleted = 1; new->srcpos = srcpos_copy(srcpos); return new;} struct node *name_node(struct node *node, char *name){ assert(node->name == NULL); node->name = name; return node;} struct node *omit_node_if_unused(struct node *node){ node->omit_if_unused = 1; return node;} struct node *reference_node(struct node *node){ node->is_referenced = 1; return node;} struct node *merge_nodes(struct node *old_node, struct node *new_node){ struct property *new_prop, *old_prop; struct node *new_child, *old_child; struct label *l; old_node->deleted = 0; /* Add new node labels to old node */ for_each_label_withdel(new_node->labels, l) add_label(&old_node->labels, l->label); /* Move properties from the new node to the old node. If there * is a collision, replace the old value with the new */ while (new_node->proplist) { /* Pop the property off the list */ new_prop = new_node->proplist; new_node->proplist = new_prop->next; new_prop->next = NULL; if (new_prop->deleted) { delete_property_by_name(old_node, new_prop->name); free(new_prop); continue; } /* Look for a collision, set new value if there is */ for_each_property_withdel(old_node, old_prop) { if (streq(old_prop->name, new_prop->name)) { /* Add new labels to old property */ for_each_label_withdel(new_prop->labels, l) add_label(&old_prop->labels, l->label); old_prop->val = new_prop->val; old_prop->deleted = 0; free(old_prop->srcpos); old_prop->srcpos = new_prop->srcpos; free(new_prop); new_prop = NULL; break; } } /* if no collision occurred, add property to the old node. */ if (new_prop) add_property(old_node, new_prop); } /* Move the override child nodes into the primary node. If * there is a collision, then merge the nodes. */ while (new_node->children) { /* Pop the child node off the list */ new_child = new_node->children; new_node->children = new_child->next_sibling; new_child->parent = NULL; new_child->next_sibling = NULL; if (new_child->deleted) { delete_node_by_name(old_node, new_child->name); free(new_child); continue; } /* Search for a collision. Merge if there is */ for_each_child_withdel(old_node, old_child) { if (streq(old_child->name, new_child->name)) { merge_nodes(old_child, new_child); new_child = NULL; break; } } /* if no collision occurred, add child to the old node. */ if (new_child) add_child(old_node, new_child); } old_node->srcpos = srcpos_extend(old_node->srcpos, new_node->srcpos); /* The new node contents are now merged into the old node. Free * the new node. */ free(new_node); return old_node;} struct node * add_orphan_node(struct node *dt, struct node *new_node, char *ref){ static unsigned int next_orphan_fragment = 0; struct node *node; struct property *p; struct data d = empty_data; char *name; if (ref[0] == '/') { d = data_add_marker(d, TYPE_STRING, ref); d = data_append_data(d, ref, strlen(ref) + 1); p = build_property("target-path", d, NULL); } else { d = data_add_marker(d, REF_PHANDLE, ref); d = data_append_integer(d, 0xffffffff, 32); p = build_property("target", d, NULL); } xasprintf(&name, "fragment@%u", next_orphan_fragment++); name_node(new_node, "__overlay__"); node = build_node(p, new_node, NULL); name_node(node, name); add_child(dt, node); return dt;} struct node *chain_node(struct node *first, struct node *list){ assert(first->next_sibling == NULL); first->next_sibling = list; return first;} void add_property(struct node *node, struct property *prop){ struct property **p; prop->next = NULL; p = &node->proplist; while (*p) p = &((*p)->next); *p = prop;} void delete_property_by_name(struct node *node, char *name){ struct property *prop = node->proplist; while (prop) { if (streq(prop->name, name)) { delete_property(prop); return; } prop = prop->next; }} void delete_property(struct property *prop){ prop->deleted = 1; delete_labels(&prop->labels);} void add_child(struct node *parent, struct node *child){ struct node **p; child->next_sibling = NULL; child->parent = parent; p = &parent->children; while (*p) p = &((*p)->next_sibling); *p = child;} void delete_node_by_name(struct node *parent, char *name){ struct node *node = parent->children; while (node) { if (streq(node->name, name)) { delete_node(node); return; } node = node->next_sibling; }} void delete_node(struct node *node){ struct property *prop; struct node *child; node->deleted = 1; for_each_child(node, child) delete_node(child); for_each_property(node, prop) delete_property(prop); delete_labels(&node->labels);} void append_to_property(struct node *node, char *name, const void *data, int len, enum markertype type){ struct data d; struct property *p; p = get_property(node, name); if (p) { d = data_add_marker(p->val, type, name); d = data_append_data(d, data, len); p->val = d; } else { d = data_add_marker(empty_data, type, name); d = data_append_data(d, data, len); p = build_property(name, d, NULL); add_property(node, p); }} struct reserve_info *build_reserve_entry(uint64_t address, uint64_t size){ struct reserve_info *new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->address = address; new->size = size; return new;} struct reserve_info *chain_reserve_entry(struct reserve_info *first, struct reserve_info *list){ assert(first->next == NULL); first->next = list; return first;} struct reserve_info *add_reserve_entry(struct reserve_info *list, struct reserve_info *new){ struct reserve_info *last; new->next = NULL; if (! list) return new; for (last = list; last->next; last = last->next) ; last->next = new; return list;} struct dt_info *build_dt_info(unsigned int dtsflags, struct reserve_info *reservelist, struct node *tree, uint32_t boot_cpuid_phys){ struct dt_info *dti; dti = xmalloc(sizeof(*dti)); dti->dtsflags = dtsflags; dti->reservelist = reservelist; dti->dt = tree; dti->boot_cpuid_phys = boot_cpuid_phys; return dti;} /* * Tree accessor functions */ const char *get_unitname(struct node *node){ if (node->name[node->basenamelen] == '\0') return ""; else return node->name + node->basenamelen + 1;} struct property *get_property(struct node *node, const char *propname){ struct property *prop; for_each_property(node, prop) if (streq(prop->name, propname)) return prop; return NULL;} cell_t propval_cell(struct property *prop){ assert(prop->val.len == sizeof(cell_t)); return fdt32_to_cpu(*((fdt32_t *)prop->val.val));} cell_t propval_cell_n(struct property *prop, unsigned int n){ assert(prop->val.len / sizeof(cell_t) >= n); return fdt32_to_cpu(*((fdt32_t *)prop->val.val + n));} struct property *get_property_by_label(struct node *tree, const char *label, struct node **node){ struct property *prop; struct node *c; *node = tree; for_each_property(tree, prop) { struct label *l; for_each_label(prop->labels, l) if (streq(l->label, label)) return prop; } for_each_child(tree, c) { prop = get_property_by_label(c, label, node); if (prop) return prop; } *node = NULL; return NULL;} struct marker *get_marker_label(struct node *tree, const char *label, struct node **node, struct property **prop){ struct marker *m; struct property *p; struct node *c; *node = tree; for_each_property(tree, p) { *prop = p; m = p->val.markers; for_each_marker_of_type(m, LABEL) if (streq(m->ref, label)) return m; } for_each_child(tree, c) { m = get_marker_label(c, label, node, prop); if (m) return m; } *prop = NULL; *node = NULL; return NULL;} Lines 1–500 of 1032. 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// SPDX-License-Identifier: GPL-2.0-or-later /* * (C) Copyright David Gibson <dwg@au1.ibm.com>, IBM Corporation. 2005. */ #include "dtc.h" #include "srcpos.h" /* * Tree building functions */ void add_label(struct label **labels, char *label) { struct label *new; /* Make sure the label isn't already there */ for_each_label_withdel(*labels, new) if (streq(new->label, label)) { new->deleted = 0; return; } new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->label = label; new->next = *labels; *labels = new; } void delete_labels(struct label **labels) { struct label *label; for_each_label(*labels, label) label->deleted = 1; } struct property *build_property(char *name, struct data val, struct srcpos *srcpos) { struct property *new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->name = name; new->val = val; new->srcpos = srcpos_copy(srcpos); return new; } struct property *build_property_delete(char *name) { struct property *new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->name = name; new->deleted = 1; return new; } struct property *chain_property(struct property *first, struct property *list) { assert(first->next == NULL); first->next = list; return first; } struct property *reverse_properties(struct property *first) { struct property *p = first; struct property *head = NULL; struct property *next; while (p) { next = p->next; p->next = head; head = p; p = next; } return head; } struct node *build_node(struct property *proplist, struct node *children, struct srcpos *srcpos) { struct node *new = xmalloc(sizeof(*new)); struct node *child; memset(new, 0, sizeof(*new)); new->proplist = reverse_properties(proplist); new->children = children; new->srcpos = srcpos_copy(srcpos); for_each_child(new, child) { child->parent = new; } return new; } struct node *build_node_delete(struct srcpos *srcpos) { struct node *new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->deleted = 1; new->srcpos = srcpos_copy(srcpos); return new; } struct node *name_node(struct node *node, char *name) { assert(node->name == NULL); node->name = name; return node; } struct node *omit_node_if_unused(struct node *node) { node->omit_if_unused = 1; return node; } struct node *reference_node(struct node *node) { node->is_referenced = 1; return node; } struct node *merge_nodes(struct node *old_node, struct node *new_node) { struct property *new_prop, *old_prop; struct node *new_child, *old_child; struct label *l; old_node->deleted = 0; /* Add new node labels to old node */ for_each_label_withdel(new_node->labels, l) add_label(&old_node->labels, l->label); /* Move properties from the new node to the old node. If there * is a collision, replace the old value with the new */ while (new_node->proplist) { /* Pop the property off the list */ new_prop = new_node->proplist; new_node->proplist = new_prop->next; new_prop->next = NULL; if (new_prop->deleted) { delete_property_by_name(old_node, new_prop->name); free(new_prop); continue; } /* Look for a collision, set new value if there is */ for_each_property_withdel(old_node, old_prop) { if (streq(old_prop->name, new_prop->name)) { /* Add new labels to old property */ for_each_label_withdel(new_prop->labels, l) add_label(&old_prop->labels, l->label); old_prop->val = new_prop->val; old_prop->deleted = 0; free(old_prop->srcpos); old_prop->srcpos = new_prop->srcpos; free(new_prop); new_prop = NULL; break; } } /* if no collision occurred, add property to the old node. */ if (new_prop) add_property(old_node, new_prop); } /* Move the override child nodes into the primary node. If * there is a collision, then merge the nodes. */ while (new_node->children) { /* Pop the child node off the list */ new_child = new_node->children; new_node->children = new_child->next_sibling; new_child->parent = NULL; new_child->next_sibling = NULL; if (new_child->deleted) { delete_node_by_name(old_node, new_child->name); free(new_child); continue; } /* Search for a collision. Merge if there is */ for_each_child_withdel(old_node, old_child) { if (streq(old_child->name, new_child->name)) { merge_nodes(old_child, new_child); new_child = NULL; break; } } /* if no collision occurred, add child to the old node. */ if (new_child) add_child(old_node, new_child); } old_node->srcpos = srcpos_extend(old_node->srcpos, new_node->srcpos); /* The new node contents are now merged into the old node. Free * the new node. */ free(new_node); return old_node; } struct node * add_orphan_node(struct node *dt, struct node *new_node, char *ref) { static unsigned int next_orphan_fragment = 0; struct node *node; struct property *p; struct data d = empty_data; char *name; if (ref[0] == '/') { d = data_add_marker(d, TYPE_STRING, ref); d = data_append_data(d, ref, strlen(ref) + 1); p = build_property("target-path", d, NULL); } else { d = data_add_marker(d, REF_PHANDLE, ref); d = data_append_integer(d, 0xffffffff, 32); p = build_property("target", d, NULL); } xasprintf(&name, "fragment@%u", next_orphan_fragment++); name_node(new_node, "__overlay__"); node = build_node(p, new_node, NULL); name_node(node, name); add_child(dt, node); return dt; } struct node *chain_node(struct node *first, struct node *list) { assert(first->next_sibling == NULL); first->next_sibling = list; return first; } void add_property(struct node *node, struct property *prop) { struct property **p; prop->next = NULL; p = &node->proplist; while (*p) p = &((*p)->next); *p = prop; } void delete_property_by_name(struct node *node, char *name) { struct property *prop = node->proplist; while (prop) { if (streq(prop->name, name)) { delete_property(prop); return; } prop = prop->next; } } void delete_property(struct property *prop) { prop->deleted = 1; delete_labels(&prop->labels); } void add_child(struct node *parent, struct node *child) { struct node **p; child->next_sibling = NULL; child->parent = parent; p = &parent->children; while (*p) p = &((*p)->next_sibling); *p = child; } void delete_node_by_name(struct node *parent, char *name) { struct node *node = parent->children; while (node) { if (streq(node->name, name)) { delete_node(node); return; } node = node->next_sibling; } } void delete_node(struct node *node) { struct property *prop; struct node *child; node->deleted = 1; for_each_child(node, child) delete_node(child); for_each_property(node, prop) delete_property(prop); delete_labels(&node->labels); } void append_to_property(struct node *node, char *name, const void *data, int len, enum markertype type) { struct data d; struct property *p; p = get_property(node, name); if (p) { d = data_add_marker(p->val, type, name); d = data_append_data(d, data, len); p->val = d; } else { d = data_add_marker(empty_data, type, name); d = data_append_data(d, data, len); p = build_property(name, d, NULL); add_property(node, p); } } struct reserve_info *build_reserve_entry(uint64_t address, uint64_t size) { struct reserve_info *new = xmalloc(sizeof(*new)); memset(new, 0, sizeof(*new)); new->address = address; new->size = size; return new; } struct reserve_info *chain_reserve_entry(struct reserve_info *first, struct reserve_info *list) { assert(first->next == NULL); first->next = list; return first; } struct reserve_info *add_reserve_entry(struct reserve_info *list, struct reserve_info *new) { struct reserve_info *last; new->next = NULL; if (! list) return new; for (last = list; last->next; last = last->next) ; last->next = new; return list; } struct dt_info *build_dt_info(unsigned int dtsflags, struct reserve_info *reservelist, struct node *tree, uint32_t boot_cpuid_phys) { struct dt_info *dti; dti = xmalloc(sizeof(*dti)); dti->dtsflags = dtsflags; dti->reservelist = reservelist; dti->dt = tree; dti->boot_cpuid_phys = boot_cpuid_phys; return dti; } /* * Tree accessor functions */ const char *get_unitname(struct node *node) { if (node->name[node->basenamelen] == '\0') return ""; else return node->name + node->basenamelen + 1; } struct property *get_property(struct node *node, const char *propname) { struct property *prop; for_each_property(node, prop) if (streq(prop->name, propname)) return prop; return NULL; } cell_t propval_cell(struct property *prop) { assert(prop->val.len == sizeof(cell_t)); return fdt32_to_cpu(*((fdt32_t *)prop->val.val)); } cell_t propval_cell_n(struct property *prop, unsigned int n) { assert(prop->val.len / sizeof(cell_t) >= n); return fdt32_to_cpu(*((fdt32_t *)prop->val.val + n)); } struct property *get_property_by_label(struct node *tree, const char *label, struct node **node) { struct property *prop; struct node *c; *node = tree; for_each_property(tree, prop) { struct label *l; for_each_label(prop->labels, l) if (streq(l->label, label)) return prop; } for_each_child(tree, c) { prop = get_property_by_label(c, label, node); if (prop) return prop; } *node = NULL; return NULL; } struct marker *get_marker_label(struct node *tree, const char *label, struct node **node, struct property **prop) { struct marker *m; struct property *p; struct node *c; *node = tree; for_each_property(tree, p) { *prop = p; m = p->val.markers; for_each_marker_of_type(m, LABEL) if (streq(m->ref, label)) return m; } for_each_child(tree, c) { m = get_marker_label(c, label, node, prop); if (m) return m; } *prop = NULL; *node = NULL; return NULL; }