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/* SPDX-License-Identifier: GPL-2.0-or-later *//* *   ALSA sequencer Queue handling *   Copyright (c) 1998-1999 by Frank van de Pol <fvdpol@coil.demon.nl> */#ifndef __SND_SEQ_QUEUE_H#define __SND_SEQ_QUEUE_H #include "seq_memory.h"#include "seq_prioq.h"#include "seq_timer.h"#include "seq_lock.h"#include <linux/interrupt.h>#include <linux/list.h>#include <linux/bitops.h> #define SEQ_QUEUE_NO_OWNER (-1) struct snd_seq_queue {	int queue;		/* queue number */ 	char name[64];		/* name of this queue */ 	struct snd_seq_prioq	*tickq;		/* midi tick event queue */	struct snd_seq_prioq	*timeq;		/* real-time event queue */			struct snd_seq_timer *timer;	/* time keeper for this queue */	int	owner;		/* client that 'owns' the timer */	unsigned int	locked:1,	/* timer is only accesibble by owner if set */		klocked:1,	/* kernel lock (after START) */			check_again:1,		check_blocked:1; 	unsigned int flags;		/* status flags */	unsigned int info_flags;	/* info for sync */ 	spinlock_t owner_lock;	spinlock_t check_lock; 	/* clients which uses this queue (bitmap) */	DECLARE_BITMAP(clients_bitmap, SNDRV_SEQ_MAX_CLIENTS);	unsigned int clients;	/* users of this queue */	struct mutex timer_mutex; 	snd_use_lock_t use_lock;};  /* get the number of current queues */int snd_seq_queue_get_cur_queues(void); /* delete queues */ void snd_seq_queues_delete(void);  /* create new queue (constructor) */struct snd_seq_queue *snd_seq_queue_alloc(int client, int locked, unsigned int flags); /* delete queue (destructor) */int snd_seq_queue_delete(int client, int queueid); /* notification that client has left the system */void snd_seq_queue_client_termination(int client); /* final stage */void snd_seq_queue_client_leave(int client); /* enqueue a event received from one the clients */int snd_seq_enqueue_event(struct snd_seq_event_cell *cell, int atomic, int hop); /* Remove events */void snd_seq_queue_client_leave_cells(int client);void snd_seq_queue_remove_cells(int client, struct snd_seq_remove_events *info); /* return pointer to queue structure for specified id */struct snd_seq_queue *queueptr(int queueid);/* unlock */#define queuefree(q) snd_use_lock_free(&(q)->use_lock) /* return the (first) queue matching with the specified name */struct snd_seq_queue *snd_seq_queue_find_name(char *name); /* check single queue and dispatch events */void snd_seq_check_queue(struct snd_seq_queue *q, int atomic, int hop); /* access to queue's parameters */int snd_seq_queue_check_access(int queueid, int client);int snd_seq_queue_timer_set_tempo(int queueid, int client, struct snd_seq_queue_tempo *info);int snd_seq_queue_set_owner(int queueid, int client, int locked);int snd_seq_queue_set_locked(int queueid, int client, int locked);int snd_seq_queue_timer_open(int queueid);int snd_seq_queue_timer_close(int queueid);int snd_seq_queue_use(int queueid, int client, int use);int snd_seq_queue_is_used(int queueid, int client); int snd_seq_control_queue(struct snd_seq_event *ev, int atomic, int hop); #endif