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/* * Copyright 2013 Red Hat * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */#ifndef VIRTGPU_DRM_H#define VIRTGPU_DRM_H #include "drm.h" #if defined(__cplusplus)extern "C" {#endif /* Please note that modifications to all structs defined here are * subject to backwards-compatibility constraints. * * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel * compatibility Keep fields aligned to their size */ #define DRM_VIRTGPU_MAP         0x01#define DRM_VIRTGPU_EXECBUFFER  0x02#define DRM_VIRTGPU_GETPARAM    0x03#define DRM_VIRTGPU_RESOURCE_CREATE 0x04#define DRM_VIRTGPU_RESOURCE_INFO     0x05#define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06#define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07#define DRM_VIRTGPU_WAIT     0x08#define DRM_VIRTGPU_GET_CAPS  0x09 #define VIRTGPU_EXECBUF_FENCE_FD_IN	0x01#define VIRTGPU_EXECBUF_FENCE_FD_OUT	0x02#define VIRTGPU_EXECBUF_FLAGS  (\		VIRTGPU_EXECBUF_FENCE_FD_IN |\		VIRTGPU_EXECBUF_FENCE_FD_OUT |\		0) struct drm_virtgpu_map {	__u64 offset; /* use for mmap system call */	__u32 handle;	__u32 pad;}; struct drm_virtgpu_execbuffer {	__u32 flags;	__u32 size;	__u64 command; /* void* */	__u64 bo_handles;	__u32 num_bo_handles;	__s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */}; #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */#define VIRTGPU_PARAM_CAPSET_QUERY_FIX 2 /* do we have the capset fix */ struct drm_virtgpu_getparam {	__u64 param;	__u64 value;}; /* NO_BO flags? NO resource flag? *//* resource flag for y_0_top */struct drm_virtgpu_resource_create {	__u32 target;	__u32 format;	__u32 bind;	__u32 width;	__u32 height;	__u32 depth;	__u32 array_size;	__u32 last_level;	__u32 nr_samples;	__u32 flags;	__u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */	__u32 res_handle;  /* returned by kernel */	__u32 size;        /* validate transfer in the host */	__u32 stride;      /* validate transfer in the host */}; struct drm_virtgpu_resource_info {	__u32 bo_handle;	__u32 res_handle;	__u32 size;	__u32 stride;}; struct drm_virtgpu_3d_box {	__u32 x;	__u32 y;	__u32 z;	__u32 w;	__u32 h;	__u32 d;}; struct drm_virtgpu_3d_transfer_to_host {	__u32 bo_handle;	struct drm_virtgpu_3d_box box;	__u32 level;	__u32 offset;}; struct drm_virtgpu_3d_transfer_from_host {	__u32 bo_handle;	struct drm_virtgpu_3d_box box;	__u32 level;	__u32 offset;}; #define VIRTGPU_WAIT_NOWAIT 1 /* like it */struct drm_virtgpu_3d_wait {	__u32 handle; /* 0 is an invalid handle */	__u32 flags;}; struct drm_virtgpu_get_caps {	__u32 cap_set_id;	__u32 cap_set_ver;	__u64 addr;	__u32 size;	__u32 pad;}; #define DRM_IOCTL_VIRTGPU_MAP \	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map) #define DRM_IOCTL_VIRTGPU_EXECBUFFER \	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\		struct drm_virtgpu_execbuffer) #define DRM_IOCTL_VIRTGPU_GETPARAM \	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM,\		struct drm_virtgpu_getparam) #define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE			\	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE,	\		struct drm_virtgpu_resource_create) #define DRM_IOCTL_VIRTGPU_RESOURCE_INFO \	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, \		 struct drm_virtgpu_resource_info) #define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST \	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST,	\		struct drm_virtgpu_3d_transfer_from_host) #define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST \	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST,	\		struct drm_virtgpu_3d_transfer_to_host) #define DRM_IOCTL_VIRTGPU_WAIT				\	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT,	\		struct drm_virtgpu_3d_wait) #define DRM_IOCTL_VIRTGPU_GET_CAPS \	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \	struct drm_virtgpu_get_caps) #if defined(__cplusplus)}#endif #endif