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/* SPDX-License-Identifier: GPL-2.0 */#ifndef _LINUX_BITOPS_H#define _LINUX_BITOPS_H#include <asm/types.h>#include <linux/bits.h> /* Set bits in the first 'n' bytes when loaded from memory */#ifdef __LITTLE_ENDIAN#  define aligned_byte_mask(n) ((1UL << 8*(n))-1)#else#  define aligned_byte_mask(n) (~0xffUL << (BITS_PER_LONG - 8 - 8*(n)))#endif #define BITS_PER_TYPE(type)	(sizeof(type) * BITS_PER_BYTE)#define BITS_TO_LONGS(nr)	DIV_ROUND_UP(nr, BITS_PER_TYPE(long))#define BITS_TO_U64(nr)		DIV_ROUND_UP(nr, BITS_PER_TYPE(u64))#define BITS_TO_U32(nr)		DIV_ROUND_UP(nr, BITS_PER_TYPE(u32))#define BITS_TO_BYTES(nr)	DIV_ROUND_UP(nr, BITS_PER_TYPE(char)) extern unsigned int __sw_hweight8(unsigned int w);extern unsigned int __sw_hweight16(unsigned int w);extern unsigned int __sw_hweight32(unsigned int w);extern unsigned long __sw_hweight64(__u64 w); /* * Include this here because some architectures need generic_ffs/fls in * scope */#include <asm/bitops.h> #define for_each_set_bit(bit, addr, size) \	for ((bit) = find_first_bit((addr), (size));		\	     (bit) < (size);					\	     (bit) = find_next_bit((addr), (size), (bit) + 1)) /* same as for_each_set_bit() but use bit as value to start with */#define for_each_set_bit_from(bit, addr, size) \	for ((bit) = find_next_bit((addr), (size), (bit));	\	     (bit) < (size);					\	     (bit) = find_next_bit((addr), (size), (bit) + 1)) #define for_each_clear_bit(bit, addr, size) \	for ((bit) = find_first_zero_bit((addr), (size));	\	     (bit) < (size);					\	     (bit) = find_next_zero_bit((addr), (size), (bit) + 1)) /* same as for_each_clear_bit() but use bit as value to start with */#define for_each_clear_bit_from(bit, addr, size) \	for ((bit) = find_next_zero_bit((addr), (size), (bit));	\	     (bit) < (size);					\	     (bit) = find_next_zero_bit((addr), (size), (bit) + 1)) /** * for_each_set_clump8 - iterate over bitmap for each 8-bit clump with set bits * @start: bit offset to start search and to store the current iteration offset * @clump: location to store copy of current 8-bit clump * @bits: bitmap address to base the search on * @size: bitmap size in number of bits */#define for_each_set_clump8(start, clump, bits, size) \	for ((start) = find_first_clump8(&(clump), (bits), (size)); \	     (start) < (size); \	     (start) = find_next_clump8(&(clump), (bits), (size), (start) + 8)) static inline int get_bitmask_order(unsigned int count){	int order; 	order = fls(count);	return order;	/* We could be slightly more clever with -1 here... */} static __always_inline unsigned long hweight_long(unsigned long w){	return sizeof(w) == 4 ? hweight32(w) : hweight64((__u64)w);} /** * rol64 - rotate a 64-bit value left * @word: value to rotate * @shift: bits to roll */static inline __u64 rol64(__u64 word, unsigned int shift){	return (word << (shift & 63)) | (word >> ((-shift) & 63));} /** * ror64 - rotate a 64-bit value right * @word: value to rotate * @shift: bits to roll */static inline __u64 ror64(__u64 word, unsigned int shift){	return (word >> (shift & 63)) | (word << ((-shift) & 63));} /** * rol32 - rotate a 32-bit value left * @word: value to rotate * @shift: bits to roll */static inline __u32 rol32(__u32 word, unsigned int shift){	return (word << (shift & 31)) | (word >> ((-shift) & 31));} /** * ror32 - rotate a 32-bit value right * @word: value to rotate * @shift: bits to roll */static inline __u32 ror32(__u32 word, unsigned int shift){	return (word >> (shift & 31)) | (word << ((-shift) & 31));} /** * rol16 - rotate a 16-bit value left * @word: value to rotate * @shift: bits to roll */static inline __u16 rol16(__u16 word, unsigned int shift){	return (word << (shift & 15)) | (word >> ((-shift) & 15));} /** * ror16 - rotate a 16-bit value right * @word: value to rotate * @shift: bits to roll */static inline __u16 ror16(__u16 word, unsigned int shift){	return (word >> (shift & 15)) | (word << ((-shift) & 15));} /** * rol8 - rotate an 8-bit value left * @word: value to rotate * @shift: bits to roll */static inline __u8 rol8(__u8 word, unsigned int shift){	return (word << (shift & 7)) | (word >> ((-shift) & 7));} /** * ror8 - rotate an 8-bit value right * @word: value to rotate * @shift: bits to roll */static inline __u8 ror8(__u8 word, unsigned int shift){	return (word >> (shift & 7)) | (word << ((-shift) & 7));} /** * sign_extend32 - sign extend a 32-bit value using specified bit as sign-bit * @value: value to sign extend * @index: 0 based bit index (0<=index<32) to sign bit * * This is safe to use for 16- and 8-bit types as well. */static __always_inline __s32 sign_extend32(__u32 value, int index){	__u8 shift = 31 - index;	return (__s32)(value << shift) >> shift;} /** * sign_extend64 - sign extend a 64-bit value using specified bit as sign-bit * @value: value to sign extend * @index: 0 based bit index (0<=index<64) to sign bit */static __always_inline __s64 sign_extend64(__u64 value, int index){	__u8 shift = 63 - index;	return (__s64)(value << shift) >> shift;} static inline unsigned fls_long(unsigned long l){	if (sizeof(l) == 4)		return fls(l);	return fls64(l);} static inline int get_count_order(unsigned int count){	int order; 	order = fls(count) - 1;	if (count & (count - 1))		order++;	return order;} /** * get_count_order_long - get order after rounding @l up to power of 2 * @l: parameter * * it is same as get_count_order() but with long type parameter */static inline int get_count_order_long(unsigned long l){	if (l == 0UL)		return -1;	else if (l & (l - 1UL))		return (int)fls_long(l);	else		return (int)fls_long(l) - 1;} /** * __ffs64 - find first set bit in a 64 bit word * @word: The 64 bit word * * On 64 bit arches this is a synomyn for __ffs * The result is not defined if no bits are set, so check that @word * is non-zero before calling this. */static inline unsigned long __ffs64(u64 word){#if BITS_PER_LONG == 32	if (((u32)word) == 0UL)		return __ffs((u32)(word >> 32)) + 32;#elif BITS_PER_LONG != 64#error BITS_PER_LONG not 32 or 64#endif	return __ffs((unsigned long)word);} /** * assign_bit - Assign value to a bit in memory * @nr: the bit to set * @addr: the address to start counting from * @value: the value to assign */static __always_inline void assign_bit(long nr, volatile unsigned long *addr,				       bool value){	if (value)		set_bit(nr, addr);	else		clear_bit(nr, addr);} static __always_inline void __assign_bit(long nr, volatile unsigned long *addr,					 bool value){	if (value)		__set_bit(nr, addr);	else		__clear_bit(nr, addr);} #ifdef __KERNEL__ #ifndef set_mask_bits#define set_mask_bits(ptr, mask, bits)	\({								\	const typeof(*(ptr)) mask__ = (mask), bits__ = (bits);	\	typeof(*(ptr)) old__, new__;				\								\	do {							\		old__ = READ_ONCE(*(ptr));			\		new__ = (old__ & ~mask__) | bits__;		\	} while (cmpxchg(ptr, old__, new__) != old__);		\								\	old__;							\})#endif #ifndef bit_clear_unless#define bit_clear_unless(ptr, clear, test)	\({								\	const typeof(*(ptr)) clear__ = (clear), test__ = (test);\	typeof(*(ptr)) old__, new__;				\								\	do {							\		old__ = READ_ONCE(*(ptr));			\		new__ = old__ & ~clear__;			\	} while (!(old__ & test__) &&				\		 cmpxchg(ptr, old__, new__) != old__);		\								\	!(old__ & test__);					\})#endif #ifndef find_last_bit/** * find_last_bit - find the last set bit in a memory region * @addr: The address to start the search at * @size: The number of bits to search * * Returns the bit number of the last set bit, or size. */extern unsigned long find_last_bit(const unsigned long *addr,				   unsigned long size);#endif #endif /* __KERNEL__ */#endif