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/* SPDX-License-Identifier: MIT *//****************************************************************************** * vcpu.h * * VCPU initialisation, query, and hotplug. * * Copyright (c) 2005, Keir Fraser <keir@xensource.com> */ #ifndef __XEN_PUBLIC_VCPU_H__#define __XEN_PUBLIC_VCPU_H__ /* * Prototype for this hypercall is: *	int vcpu_op(int cmd, int vcpuid, void *extra_args) * @cmd		   == VCPUOP_??? (VCPU operation). * @vcpuid	   == VCPU to operate on. * @extra_args == Operation-specific extra arguments (NULL if none). */ /* * Initialise a VCPU. Each VCPU can be initialised only once. A * newly-initialised VCPU will not run until it is brought up by VCPUOP_up. * * @extra_arg == pointer to vcpu_guest_context structure containing initial *				 state for the VCPU. */#define VCPUOP_initialise			 0 /* * Bring up a VCPU. This makes the VCPU runnable. This operation will fail * if the VCPU has not been initialised (VCPUOP_initialise). */#define VCPUOP_up					 1 /* * Bring down a VCPU (i.e., make it non-runnable). * There are a few caveats that callers should observe: *	1. This operation may return, and VCPU_is_up may return false, before the *	   VCPU stops running (i.e., the command is asynchronous). It is a good *	   idea to ensure that the VCPU has entered a non-critical loop before *	   bringing it down. Alternatively, this operation is guaranteed *	   synchronous if invoked by the VCPU itself. *	2. After a VCPU is initialised, there is currently no way to drop all its *	   references to domain memory. Even a VCPU that is down still holds *	   memory references via its pagetable base pointer and GDT. It is good *	   practise to move a VCPU onto an 'idle' or default page table, LDT and *	   GDT before bringing it down. */#define VCPUOP_down					 2 /* Returns 1 if the given VCPU is up. */#define VCPUOP_is_up				 3 /* * Return information about the state and running time of a VCPU. * @extra_arg == pointer to vcpu_runstate_info structure. */#define VCPUOP_get_runstate_info	 4struct vcpu_runstate_info {	/* VCPU's current state (RUNSTATE_*). */	int		 state;	/* When was current state entered (system time, ns)? */	uint64_t state_entry_time;	/*	 * Update indicator set in state_entry_time:	 * When activated via VMASST_TYPE_runstate_update_flag, set during	 * updates in guest memory mapped copy of vcpu_runstate_info.	 */#define XEN_RUNSTATE_UPDATE	(1ULL << 63)	/*	 * Time spent in each RUNSTATE_* (ns). The sum of these times is	 * guaranteed not to drift from system time.	 */	uint64_t time[4];};DEFINE_GUEST_HANDLE_STRUCT(vcpu_runstate_info); /* VCPU is currently running on a physical CPU. */#define RUNSTATE_running  0 /* VCPU is runnable, but not currently scheduled on any physical CPU. */#define RUNSTATE_runnable 1 /* VCPU is blocked (a.k.a. idle). It is therefore not runnable. */#define RUNSTATE_blocked  2 /* * VCPU is not runnable, but it is not blocked. * This is a 'catch all' state for things like hotplug and pauses by the * system administrator (or for critical sections in the hypervisor). * RUNSTATE_blocked dominates this state (it is the preferred state). */#define RUNSTATE_offline  3 /* * Register a shared memory area from which the guest may obtain its own * runstate information without needing to execute a hypercall. * Notes: *	1. The registered address may be virtual or physical, depending on the *	   platform. The virtual address should be registered on x86 systems. *	2. Only one shared area may be registered per VCPU. The shared area is *	   updated by the hypervisor each time the VCPU is scheduled. Thus *	   runstate.state will always be RUNSTATE_running and *	   runstate.state_entry_time will indicate the system time at which the *	   VCPU was last scheduled to run. * @extra_arg == pointer to vcpu_register_runstate_memory_area structure. */#define VCPUOP_register_runstate_memory_area 5struct vcpu_register_runstate_memory_area {		union {				GUEST_HANDLE(vcpu_runstate_info) h;				struct vcpu_runstate_info *v;				uint64_t p;		} addr;}; /* * Set or stop a VCPU's periodic timer. Every VCPU has one periodic timer * which can be set via these commands. Periods smaller than one millisecond * may not be supported. */#define VCPUOP_set_periodic_timer	 6 /* arg == vcpu_set_periodic_timer_t */#define VCPUOP_stop_periodic_timer	 7 /* arg == NULL */struct vcpu_set_periodic_timer {		uint64_t period_ns;};DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_periodic_timer); /* * Set or stop a VCPU's single-shot timer. Every VCPU has one single-shot * timer which can be set via these commands. */#define VCPUOP_set_singleshot_timer	 8 /* arg == vcpu_set_singleshot_timer_t */#define VCPUOP_stop_singleshot_timer 9 /* arg == NULL */struct vcpu_set_singleshot_timer {		uint64_t timeout_abs_ns;		uint32_t flags;			   /* VCPU_SSHOTTMR_??? */};DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_singleshot_timer); /* Flags to VCPUOP_set_singleshot_timer. */ /* Require the timeout to be in the future (return -ETIME if it's passed). */#define _VCPU_SSHOTTMR_future (0)#define VCPU_SSHOTTMR_future  (1U << _VCPU_SSHOTTMR_future) /* * Register a memory location in the guest address space for the * vcpu_info structure.  This allows the guest to place the vcpu_info * structure in a convenient place, such as in a per-cpu data area. * The pointer need not be page aligned, but the structure must not * cross a page boundary. */#define VCPUOP_register_vcpu_info   10  /* arg == struct vcpu_info */struct vcpu_register_vcpu_info {    uint64_t mfn;    /* mfn of page to place vcpu_info */    uint32_t offset; /* offset within page */    uint32_t rsvd;   /* unused */};DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_vcpu_info); /* Send an NMI to the specified VCPU. @extra_arg == NULL. */#define VCPUOP_send_nmi             11 /* * Get the physical ID information for a pinned vcpu's underlying physical * processor.  The physical ID informmation is architecture-specific. * On x86: id[31:0]=apic_id, id[63:32]=acpi_id. * This command returns -EINVAL if it is not a valid operation for this VCPU. */#define VCPUOP_get_physid           12 /* arg == vcpu_get_physid_t */struct vcpu_get_physid {	uint64_t phys_id;};DEFINE_GUEST_HANDLE_STRUCT(vcpu_get_physid);#define xen_vcpu_physid_to_x86_apicid(physid) ((uint32_t)(physid))#define xen_vcpu_physid_to_x86_acpiid(physid) ((uint32_t)((physid) >> 32)) /* * Register a memory location to get a secondary copy of the vcpu time * parameters.  The master copy still exists as part of the vcpu shared * memory area, and this secondary copy is updated whenever the master copy * is updated (and using the same versioning scheme for synchronisation). * * The intent is that this copy may be mapped (RO) into userspace so * that usermode can compute system time using the time info and the * tsc.  Usermode will see an array of vcpu_time_info structures, one * for each vcpu, and choose the right one by an existing mechanism * which allows it to get the current vcpu number (such as via a * segment limit).  It can then apply the normal algorithm to compute * system time from the tsc. * * @extra_arg == pointer to vcpu_register_time_info_memory_area structure. */#define VCPUOP_register_vcpu_time_memory_area   13DEFINE_GUEST_HANDLE_STRUCT(vcpu_time_info);struct vcpu_register_time_memory_area {	union {		GUEST_HANDLE(vcpu_time_info) h;		struct pvclock_vcpu_time_info *v;		uint64_t p;	} addr;};DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_time_memory_area); #endif /* __XEN_PUBLIC_VCPU_H__ */