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// SPDX-License-Identifier: GPL-2.0-or-later/* * Queued spinlock * * (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P. * (C) Copyright 2013-2014,2018 Red Hat, Inc. * (C) Copyright 2015 Intel Corp. * (C) Copyright 2015 Hewlett-Packard Enterprise Development LP * * Authors: Waiman Long <longman@redhat.com> *          Peter Zijlstra <peterz@infradead.org> */ #ifndef _GEN_PV_LOCK_SLOWPATH #include <linux/smp.h>#include <linux/bug.h>#include <linux/cpumask.h>#include <linux/percpu.h>#include <linux/hardirq.h>#include <linux/mutex.h>#include <linux/prefetch.h>#include <asm/byteorder.h>#include <asm/qspinlock.h>#include <trace/events/lock.h> /* * Include queued spinlock definitions and statistics code */#include "qspinlock.h"#include "qspinlock_stat.h" /* * The basic principle of a queue-based spinlock can best be understood * by studying a classic queue-based spinlock implementation called the * MCS lock. A copy of the original MCS lock paper ("Algorithms for Scalable * Synchronization on Shared-Memory Multiprocessors by Mellor-Crummey and * Scott") is available at * * https://bugzilla.kernel.org/show_bug.cgi?id=206115 * * This queued spinlock implementation is based on the MCS lock, however to * make it fit the 4 bytes we assume spinlock_t to be, and preserve its * existing API, we must modify it somehow. * * In particular; where the traditional MCS lock consists of a tail pointer * (8 bytes) and needs the next pointer (another 8 bytes) of its own node to * unlock the next pending (next->locked), we compress both these: {tail, * next->locked} into a single u32 value. * * Since a spinlock disables recursion of its own context and there is a limit * to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there * are at most 4 nesting levels, it can be encoded by a 2-bit number. Now * we can encode the tail by combining the 2-bit nesting level with the cpu * number. With one byte for the lock value and 3 bytes for the tail, only a * 32-bit word is now needed. Even though we only need 1 bit for the lock, * we extend it to a full byte to achieve better performance for architectures * that support atomic byte write. * * We also change the first spinner to spin on the lock bit instead of its * node; whereby avoiding the need to carry a node from lock to unlock, and * preserving existing lock API. This also makes the unlock code simpler and * faster. * * N.B. The current implementation only supports architectures that allow *      atomic operations on smaller 8-bit and 16-bit data types. * */ #include "mcs_spinlock.h" /* * Per-CPU queue node structures; we can never have more than 4 nested * contexts: task, softirq, hardirq, nmi. * * Exactly fits one 64-byte cacheline on a 64-bit architecture. * * PV doubles the storage and uses the second cacheline for PV state. */static DEFINE_PER_CPU_ALIGNED(struct qnode, qnodes[_Q_MAX_NODES]); /* * Generate the native code for queued_spin_unlock_slowpath(); provide NOPs for * all the PV callbacks. */ static __always_inline void __pv_init_node(struct mcs_spinlock *node) { }static __always_inline void __pv_wait_node(struct mcs_spinlock *node,					   struct mcs_spinlock *prev) { }static __always_inline void __pv_kick_node(struct qspinlock *lock,					   struct mcs_spinlock *node) { }static __always_inline u32  __pv_wait_head_or_lock(struct qspinlock *lock,						   struct mcs_spinlock *node)						   { return 0; } #define pv_enabled()		false #define pv_init_node		__pv_init_node#define pv_wait_node		__pv_wait_node#define pv_kick_node		__pv_kick_node#define pv_wait_head_or_lock	__pv_wait_head_or_lock #ifdef CONFIG_PARAVIRT_SPINLOCKS#define queued_spin_lock_slowpath	native_queued_spin_lock_slowpath#endif #endif /* _GEN_PV_LOCK_SLOWPATH */ /** * queued_spin_lock_slowpath - acquire the queued spinlock * @lock: Pointer to queued spinlock structure * @val: Current value of the queued spinlock 32-bit word * * (queue tail, pending bit, lock value) * *              fast     :    slow                                  :    unlock *                       :                                          : * uncontended  (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0) *                       :       | ^--------.------.             /  : *                       :       v           \      \            |  : * pending               :    (0,1,1) +--> (0,1,0)   \           |  : *                       :       | ^--'              |           |  : *                       :       v                   |           |  : * uncontended           :    (n,x,y) +--> (n,0,0) --'           |  : *   queue               :       | ^--'                          |  : *                       :       v                               |  : * contended             :    (*,x,y) +--> (*,0,0) ---> (*,0,1) -'  : *   queue               :         ^--'                             : */void __lockfunc queued_spin_lock_slowpath(struct qspinlock *lock, u32 val){	struct mcs_spinlock *prev, *next, *node;	u32 old, tail;	int idx; 	BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS)); 	if (pv_enabled())		goto pv_queue; 	if (virt_spin_lock(lock))		return; 	/*	 * Wait for in-progress pending->locked hand-overs with a bounded	 * number of spins so that we guarantee forward progress.	 *	 * 0,1,0 -> 0,0,1	 */	if (val == _Q_PENDING_VAL) {		int cnt = _Q_PENDING_LOOPS;		val = atomic_cond_read_relaxed(&lock->val,					       (VAL != _Q_PENDING_VAL) || !cnt--);	} 	/*	 * If we observe any contention; queue.	 */	if (val & ~_Q_LOCKED_MASK)		goto queue; 	/*	 * trylock || pending	 *	 * 0,0,* -> 0,1,* -> 0,0,1 pending, trylock	 */	val = queued_fetch_set_pending_acquire(lock); 	/*	 * If we observe contention, there is a concurrent locker.	 *	 * Undo and queue; our setting of PENDING might have made the	 * n,0,0 -> 0,0,0 transition fail and it will now be waiting	 * on @next to become !NULL.	 */	if (unlikely(val & ~_Q_LOCKED_MASK)) { 		/* Undo PENDING if we set it. */		if (!(val & _Q_PENDING_MASK))			clear_pending(lock); 		goto queue;	} 	/*	 * We're pending, wait for the owner to go away.	 *	 * 0,1,1 -> *,1,0	 *	 * this wait loop must be a load-acquire such that we match the	 * store-release that clears the locked bit and create lock	 * sequentiality; this is because not all	 * clear_pending_set_locked() implementations imply full	 * barriers.	 */	if (val & _Q_LOCKED_MASK)		smp_cond_load_acquire(&lock->locked, !VAL); 	/*	 * take ownership and clear the pending bit.	 *	 * 0,1,0 -> 0,0,1	 */	clear_pending_set_locked(lock);	lockevent_inc(lock_pending);	return; 	/*	 * End of pending bit optimistic spinning and beginning of MCS	 * queuing.	 */queue:	lockevent_inc(lock_slowpath);pv_queue:	node = this_cpu_ptr(&qnodes[0].mcs);	idx = node->count++;	tail = encode_tail(smp_processor_id(), idx); 	trace_contention_begin(lock, LCB_F_SPIN); 	/*	 * 4 nodes are allocated based on the assumption that there will	 * not be nested NMIs taking spinlocks. That may not be true in	 * some architectures even though the chance of needing more than	 * 4 nodes will still be extremely unlikely. When that happens,	 * we fall back to spinning on the lock directly without using	 * any MCS node. This is not the most elegant solution, but is	 * simple enough.	 */	if (unlikely(idx >= _Q_MAX_NODES)) {		lockevent_inc(lock_no_node);		while (!queued_spin_trylock(lock))			cpu_relax();		goto release;	} 	node = grab_mcs_node(node, idx); 	/*	 * Keep counts of non-zero index values:	 */	lockevent_cond_inc(lock_use_node2 + idx - 1, idx); 	/*	 * Ensure that we increment the head node->count before initialising	 * the actual node. If the compiler is kind enough to reorder these	 * stores, then an IRQ could overwrite our assignments.	 */	barrier(); 	node->locked = 0;	node->next = NULL;	pv_init_node(node); 	/*	 * We touched a (possibly) cold cacheline in the per-cpu queue node;	 * attempt the trylock once more in the hope someone let go while we	 * weren't watching.	 */	if (queued_spin_trylock(lock))		goto release; 	/*	 * Ensure that the initialisation of @node is complete before we	 * publish the updated tail via xchg_tail() and potentially link	 * @node into the waitqueue via WRITE_ONCE(prev->next, node) below.	 */	smp_wmb(); 	/*	 * Publish the updated tail.	 * We have already touched the queueing cacheline; don't bother with	 * pending stuff.	 *	 * p,*,* -> n,*,*	 */	old = xchg_tail(lock, tail);	next = NULL; 	/*	 * if there was a previous node; link it and wait until reaching the	 * head of the waitqueue.	 */	if (old & _Q_TAIL_MASK) {		prev = decode_tail(old, qnodes); 		/* Link @node into the waitqueue. */		WRITE_ONCE(prev->next, node); 		pv_wait_node(node, prev);		arch_mcs_spin_lock_contended(&node->locked); 		/*		 * While waiting for the MCS lock, the next pointer may have		 * been set by another lock waiter. We optimistically load		 * the next pointer & prefetch the cacheline for writing		 * to reduce latency in the upcoming MCS unlock operation.		 */		next = READ_ONCE(node->next);		if (next)			prefetchw(next);	} 	/*	 * we're at the head of the waitqueue, wait for the owner & pending to	 * go away.	 *	 * *,x,y -> *,0,0	 *	 * this wait loop must use a load-acquire such that we match the	 * store-release that clears the locked bit and create lock	 * sequentiality; this is because the set_locked() function below	 * does not imply a full barrier.	 *	 * The PV pv_wait_head_or_lock function, if active, will acquire	 * the lock and return a non-zero value. So we have to skip the	 * atomic_cond_read_acquire() call. As the next PV queue head hasn't	 * been designated yet, there is no way for the locked value to become	 * _Q_SLOW_VAL. So both the set_locked() and the	 * atomic_cmpxchg_relaxed() calls will be safe.	 *	 * If PV isn't active, 0 will be returned instead.	 *	 */	if ((val = pv_wait_head_or_lock(lock, node)))		goto locked; 	val = atomic_cond_read_acquire(&lock->val, !(VAL & _Q_LOCKED_PENDING_MASK)); locked:	/*	 * claim the lock:	 *	 * n,0,0 -> 0,0,1 : lock, uncontended	 * *,*,0 -> *,*,1 : lock, contended	 *	 * If the queue head is the only one in the queue (lock value == tail)	 * and nobody is pending, clear the tail code and grab the lock.	 * Otherwise, we only need to grab the lock.	 */ 	/*	 * In the PV case we might already have _Q_LOCKED_VAL set, because	 * of lock stealing; therefore we must also allow:	 *	 * n,0,1 -> 0,0,1	 *	 * Note: at this point: (val & _Q_PENDING_MASK) == 0, because of the	 *       above wait condition, therefore any concurrent setting of	 *       PENDING will make the uncontended transition fail.	 */	if ((val & _Q_TAIL_MASK) == tail) {		if (atomic_try_cmpxchg_relaxed(&lock->val, &val, _Q_LOCKED_VAL))			goto release; /* No contention */	} 	/*	 * Either somebody is queued behind us or _Q_PENDING_VAL got set	 * which will then detect the remaining tail and queue behind us	 * ensuring we'll see a @next.	 */	set_locked(lock); 	/*	 * contended path; wait for next if not observed yet, release.	 */	if (!next)		next = smp_cond_load_relaxed(&node->next, (VAL)); 	arch_mcs_spin_unlock_contended(&next->locked);	pv_kick_node(lock, next); release:	trace_contention_end(lock, 0); 	/*	 * release the node	 */	__this_cpu_dec(qnodes[0].mcs.count);}EXPORT_SYMBOL(queued_spin_lock_slowpath); /* * Generate the paravirt code for queued_spin_unlock_slowpath(). */#if !defined(_GEN_PV_LOCK_SLOWPATH) && defined(CONFIG_PARAVIRT_SPINLOCKS)#define _GEN_PV_LOCK_SLOWPATH #undef  pv_enabled#define pv_enabled()	true #undef pv_init_node#undef pv_wait_node#undef pv_kick_node#undef pv_wait_head_or_lock #undef  queued_spin_lock_slowpath#define queued_spin_lock_slowpath	__pv_queued_spin_lock_slowpath #include "qspinlock_paravirt.h"#include "qspinlock.c" bool nopvspin;static __init int parse_nopvspin(char *arg){	nopvspin = true;	return 0;}early_param("nopvspin", parse_nopvspin);#endif