867 lines · 30.0 KB · Rust
RawDownload
// SPDX-License-Identifier: Apache-2.0 OR MIT //! Utilities for the slice primitive type.//!//! *[See also the slice primitive type](slice).*//!//! Most of the structs in this module are iterator types which can only be created//! using a certain function. For example, `slice.iter()` yields an [`Iter`].//!//! A few functions are provided to create a slice from a value reference//! or from a raw pointer.#![stable(feature = "rust1", since = "1.0.0")]// Many of the usings in this module are only used in the test configuration.// It's cleaner to just turn off the unused_imports warning than to fix them.#![cfg_attr(test, allow(unused_imports, dead_code))] use core::borrow::{Borrow, BorrowMut};#[cfg(not(no_global_oom_handling))]use core::cmp::Ordering::{self, Less};#[cfg(not(no_global_oom_handling))]use core::mem::{self, SizedTypeProperties};#[cfg(not(no_global_oom_handling))]use core::ptr;#[cfg(not(no_global_oom_handling))]use core::slice::sort; use crate::alloc::Allocator;#[cfg(not(no_global_oom_handling))]use crate::alloc::{self, Global};#[cfg(not(no_global_oom_handling))]use crate::borrow::ToOwned;use crate::boxed::Box;use crate::vec::Vec; #[cfg(test)]mod tests; #[unstable(feature = "slice_range", issue = "76393")]pub use core::slice::range;#[unstable(feature = "array_chunks", issue = "74985")]pub use core::slice::ArrayChunks;#[unstable(feature = "array_chunks", issue = "74985")]pub use core::slice::ArrayChunksMut;#[unstable(feature = "array_windows", issue = "75027")]pub use core::slice::ArrayWindows;#[stable(feature = "inherent_ascii_escape", since = "1.60.0")]pub use core::slice::EscapeAscii;#[stable(feature = "slice_get_slice", since = "1.28.0")]pub use core::slice::SliceIndex;#[stable(feature = "from_ref", since = "1.28.0")]pub use core::slice::{from_mut, from_ref};#[unstable(feature = "slice_from_ptr_range", issue = "89792")]pub use core::slice::{from_mut_ptr_range, from_ptr_range};#[stable(feature = "rust1", since = "1.0.0")]pub use core::slice::{from_raw_parts, from_raw_parts_mut};#[stable(feature = "rust1", since = "1.0.0")]pub use core::slice::{Chunks, Windows};#[stable(feature = "chunks_exact", since = "1.31.0")]pub use core::slice::{ChunksExact, ChunksExactMut};#[stable(feature = "rust1", since = "1.0.0")]pub use core::slice::{ChunksMut, Split, SplitMut};#[unstable(feature = "slice_group_by", issue = "80552")]pub use core::slice::{GroupBy, GroupByMut};#[stable(feature = "rust1", since = "1.0.0")]pub use core::slice::{Iter, IterMut};#[stable(feature = "rchunks", since = "1.31.0")]pub use core::slice::{RChunks, RChunksExact, RChunksExactMut, RChunksMut};#[stable(feature = "slice_rsplit", since = "1.27.0")]pub use core::slice::{RSplit, RSplitMut};#[stable(feature = "rust1", since = "1.0.0")]pub use core::slice::{RSplitN, RSplitNMut, SplitN, SplitNMut};#[stable(feature = "split_inclusive", since = "1.51.0")]pub use core::slice::{SplitInclusive, SplitInclusiveMut}; ////////////////////////////////////////////////////////////////////////////////// Basic slice extension methods//////////////////////////////////////////////////////////////////////////////// // HACK(japaric) needed for the implementation of `vec!` macro during testing// N.B., see the `hack` module in this file for more details.#[cfg(test)]pub use hack::into_vec; // HACK(japaric) needed for the implementation of `Vec::clone` during testing// N.B., see the `hack` module in this file for more details.#[cfg(test)]pub use hack::to_vec; // HACK(japaric): With cfg(test) `impl [T]` is not available, these three// functions are actually methods that are in `impl [T]` but not in// `core::slice::SliceExt` - we need to supply these functions for the// `test_permutations` testpub(crate) mod hack {    use core::alloc::Allocator;     use crate::boxed::Box;    use crate::vec::Vec;     // We shouldn't add inline attribute to this since this is used in    // `vec!` macro mostly and causes perf regression. See #71204 for    // discussion and perf results.    pub fn into_vec<T, A: Allocator>(b: Box<[T], A>) -> Vec<T, A> {        unsafe {            let len = b.len();            let (b, alloc) = Box::into_raw_with_allocator(b);            Vec::from_raw_parts_in(b as *mut T, len, len, alloc)        }    }     #[cfg(not(no_global_oom_handling))]    #[inline]    pub fn to_vec<T: ConvertVec, A: Allocator>(s: &[T], alloc: A) -> Vec<T, A> {        T::to_vec(s, alloc)    }     #[cfg(not(no_global_oom_handling))]    pub trait ConvertVec {        fn to_vec<A: Allocator>(s: &[Self], alloc: A) -> Vec<Self, A>        where            Self: Sized;    }     #[cfg(not(no_global_oom_handling))]    impl<T: Clone> ConvertVec for T {        #[inline]        default fn to_vec<A: Allocator>(s: &[Self], alloc: A) -> Vec<Self, A> {            struct DropGuard<'a, T, A: Allocator> {                vec: &'a mut Vec<T, A>,                num_init: usize,            }            impl<'a, T, A: Allocator> Drop for DropGuard<'a, T, A> {                #[inline]                fn drop(&mut self) {                    // SAFETY:                    // items were marked initialized in the loop below                    unsafe {                        self.vec.set_len(self.num_init);                    }                }            }            let mut vec = Vec::with_capacity_in(s.len(), alloc);            let mut guard = DropGuard { vec: &mut vec, num_init: 0 };            let slots = guard.vec.spare_capacity_mut();            // .take(slots.len()) is necessary for LLVM to remove bounds checks            // and has better codegen than zip.            for (i, b) in s.iter().enumerate().take(slots.len()) {                guard.num_init = i;                slots[i].write(b.clone());            }            core::mem::forget(guard);            // SAFETY:            // the vec was allocated and initialized above to at least this length.            unsafe {                vec.set_len(s.len());            }            vec        }    }     #[cfg(not(no_global_oom_handling))]    impl<T: Copy> ConvertVec for T {        #[inline]        fn to_vec<A: Allocator>(s: &[Self], alloc: A) -> Vec<Self, A> {            let mut v = Vec::with_capacity_in(s.len(), alloc);            // SAFETY:            // allocated above with the capacity of `s`, and initialize to `s.len()` in            // ptr::copy_to_non_overlapping below.            unsafe {                s.as_ptr().copy_to_nonoverlapping(v.as_mut_ptr(), s.len());                v.set_len(s.len());            }            v        }    }} #[cfg(not(test))]impl<T> [T] {    /// Sorts the slice.    ///    /// This sort is stable (i.e., does not reorder equal elements) and *O*(*n* \* log(*n*)) worst-case.    ///    /// When applicable, unstable sorting is preferred because it is generally faster than stable    /// sorting and it doesn't allocate auxiliary memory.    /// See [`sort_unstable`](slice::sort_unstable).    ///    /// # Current implementation    ///    /// The current algorithm is an adaptive, iterative merge sort inspired by    /// [timsort](https://en.wikipedia.org/wiki/Timsort).    /// It is designed to be very fast in cases where the slice is nearly sorted, or consists of    /// two or more sorted sequences concatenated one after another.    ///    /// Also, it allocates temporary storage half the size of `self`, but for short slices a    /// non-allocating insertion sort is used instead.    ///    /// # Examples    ///    /// ```    /// let mut v = [-5, 4, 1, -3, 2];    ///    /// v.sort();    /// assert!(v == [-5, -3, 1, 2, 4]);    /// ```    #[cfg(not(no_global_oom_handling))]    #[rustc_allow_incoherent_impl]    #[stable(feature = "rust1", since = "1.0.0")]    #[inline]    pub fn sort(&mut self)    where        T: Ord,    {        stable_sort(self, T::lt);    }     /// Sorts the slice with a comparator function.    ///    /// This sort is stable (i.e., does not reorder equal elements) and *O*(*n* \* log(*n*)) worst-case.    ///    /// The comparator function must define a total ordering for the elements in the slice. If    /// the ordering is not total, the order of the elements is unspecified. An order is a    /// total order if it is (for all `a`, `b` and `c`):    ///    /// * total and antisymmetric: exactly one of `a < b`, `a == b` or `a > b` is true, and    /// * transitive, `a < b` and `b < c` implies `a < c`. The same must hold for both `==` and `>`.    ///    /// For example, while [`f64`] doesn't implement [`Ord`] because `NaN != NaN`, we can use    /// `partial_cmp` as our sort function when we know the slice doesn't contain a `NaN`.    ///    /// ```    /// let mut floats = [5f64, 4.0, 1.0, 3.0, 2.0];    /// floats.sort_by(|a, b| a.partial_cmp(b).unwrap());    /// assert_eq!(floats, [1.0, 2.0, 3.0, 4.0, 5.0]);    /// ```    ///    /// When applicable, unstable sorting is preferred because it is generally faster than stable    /// sorting and it doesn't allocate auxiliary memory.    /// See [`sort_unstable_by`](slice::sort_unstable_by).    ///    /// # Current implementation    ///    /// The current algorithm is an adaptive, iterative merge sort inspired by    /// [timsort](https://en.wikipedia.org/wiki/Timsort).    /// It is designed to be very fast in cases where the slice is nearly sorted, or consists of    /// two or more sorted sequences concatenated one after another.    ///    /// Also, it allocates temporary storage half the size of `self`, but for short slices a    /// non-allocating insertion sort is used instead.    ///    /// # Examples    ///    /// ```    /// let mut v = [5, 4, 1, 3, 2];    /// v.sort_by(|a, b| a.cmp(b));    /// assert!(v == [1, 2, 3, 4, 5]);    ///    /// // reverse sorting    /// v.sort_by(|a, b| b.cmp(a));    /// assert!(v == [5, 4, 3, 2, 1]);    /// ```    #[cfg(not(no_global_oom_handling))]    #[rustc_allow_incoherent_impl]    #[stable(feature = "rust1", since = "1.0.0")]    #[inline]    pub fn sort_by<F>(&mut self, mut compare: F)    where        F: FnMut(&T, &T) -> Ordering,    {        stable_sort(self, |a, b| compare(a, b) == Less);    }     /// Sorts the slice with a key extraction function.    ///    /// This sort is stable (i.e., does not reorder equal elements) and *O*(*m* \* *n* \* log(*n*))    /// worst-case, where the key function is *O*(*m*).    ///    /// For expensive key functions (e.g. functions that are not simple property accesses or    /// basic operations), [`sort_by_cached_key`](slice::sort_by_cached_key) is likely to be    /// significantly faster, as it does not recompute element keys.    ///    /// When applicable, unstable sorting is preferred because it is generally faster than stable    /// sorting and it doesn't allocate auxiliary memory.    /// See [`sort_unstable_by_key`](slice::sort_unstable_by_key).    ///    /// # Current implementation    ///    /// The current algorithm is an adaptive, iterative merge sort inspired by    /// [timsort](https://en.wikipedia.org/wiki/Timsort).    /// It is designed to be very fast in cases where the slice is nearly sorted, or consists of    /// two or more sorted sequences concatenated one after another.    ///    /// Also, it allocates temporary storage half the size of `self`, but for short slices a    /// non-allocating insertion sort is used instead.    ///    /// # Examples    ///    /// ```    /// let mut v = [-5i32, 4, 1, -3, 2];    ///    /// v.sort_by_key(|k| k.abs());    /// assert!(v == [1, 2, -3, 4, -5]);    /// ```    #[cfg(not(no_global_oom_handling))]    #[rustc_allow_incoherent_impl]    #[stable(feature = "slice_sort_by_key", since = "1.7.0")]    #[inline]    pub fn sort_by_key<K, F>(&mut self, mut f: F)    where        F: FnMut(&T) -> K,        K: Ord,    {        stable_sort(self, |a, b| f(a).lt(&f(b)));    }     /// Sorts the slice with a key extraction function.    ///    /// During sorting, the key function is called at most once per element, by using    /// temporary storage to remember the results of key evaluation.    /// The order of calls to the key function is unspecified and may change in future versions    /// of the standard library.    ///    /// This sort is stable (i.e., does not reorder equal elements) and *O*(*m* \* *n* + *n* \* log(*n*))    /// worst-case, where the key function is *O*(*m*).    ///    /// For simple key functions (e.g., functions that are property accesses or    /// basic operations), [`sort_by_key`](slice::sort_by_key) is likely to be    /// faster.    ///    /// # Current implementation    ///    /// The current algorithm is based on [pattern-defeating quicksort][pdqsort] by Orson Peters,    /// which combines the fast average case of randomized quicksort with the fast worst case of    /// heapsort, while achieving linear time on slices with certain patterns. It uses some    /// randomization to avoid degenerate cases, but with a fixed seed to always provide    /// deterministic behavior.    ///    /// In the worst case, the algorithm allocates temporary storage in a `Vec<(K, usize)>` the    /// length of the slice.    ///    /// # Examples    ///    /// ```    /// let mut v = [-5i32, 4, 32, -3, 2];    ///    /// v.sort_by_cached_key(|k| k.to_string());    /// assert!(v == [-3, -5, 2, 32, 4]);    /// ```    ///    /// [pdqsort]: https://github.com/orlp/pdqsort    #[cfg(not(no_global_oom_handling))]    #[rustc_allow_incoherent_impl]    #[stable(feature = "slice_sort_by_cached_key", since = "1.34.0")]    #[inline]    pub fn sort_by_cached_key<K, F>(&mut self, f: F)    where        F: FnMut(&T) -> K,        K: Ord,    {        // Helper macro for indexing our vector by the smallest possible type, to reduce allocation.        macro_rules! sort_by_key {            ($t:ty, $slice:ident, $f:ident) => {{                let mut indices: Vec<_> =                    $slice.iter().map($f).enumerate().map(|(i, k)| (k, i as $t)).collect();                // The elements of `indices` are unique, as they are indexed, so any sort will be                // stable with respect to the original slice. We use `sort_unstable` here because                // it requires less memory allocation.                indices.sort_unstable();                for i in 0..$slice.len() {                    let mut index = indices[i].1;                    while (index as usize) < i {                        index = indices[index as usize].1;                    }                    indices[i].1 = index;                    $slice.swap(i, index as usize);                }            }};        }         let sz_u8 = mem::size_of::<(K, u8)>();        let sz_u16 = mem::size_of::<(K, u16)>();        let sz_u32 = mem::size_of::<(K, u32)>();        let sz_usize = mem::size_of::<(K, usize)>();         let len = self.len();        if len < 2 {            return;        }        if sz_u8 < sz_u16 && len <= (u8::MAX as usize) {            return sort_by_key!(u8, self, f);        }        if sz_u16 < sz_u32 && len <= (u16::MAX as usize) {            return sort_by_key!(u16, self, f);        }        if sz_u32 < sz_usize && len <= (u32::MAX as usize) {            return sort_by_key!(u32, self, f);        }        sort_by_key!(usize, self, f)    }     /// Copies `self` into a new `Vec`.    ///    /// # Examples    ///    /// ```    /// let s = [10, 40, 30];    /// let x = s.to_vec();    /// // Here, `s` and `x` can be modified independently.    /// ```    #[cfg(not(no_global_oom_handling))]    #[rustc_allow_incoherent_impl]    #[rustc_conversion_suggestion]    #[stable(feature = "rust1", since = "1.0.0")]    #[inline]    pub fn to_vec(&self) -> Vec<T>    where        T: Clone,    {        self.to_vec_in(Global)    }     /// Copies `self` into a new `Vec` with an allocator.    ///    /// # Examples    ///    /// ```    /// #![feature(allocator_api)]    ///    /// use std::alloc::System;    ///    /// let s = [10, 40, 30];    /// let x = s.to_vec_in(System);    /// // Here, `s` and `x` can be modified independently.    /// ```    #[cfg(not(no_global_oom_handling))]    #[rustc_allow_incoherent_impl]    #[inline]    #[unstable(feature = "allocator_api", issue = "32838")]    pub fn to_vec_in<A: Allocator>(&self, alloc: A) -> Vec<T, A>    where        T: Clone,    {        // N.B., see the `hack` module in this file for more details.        hack::to_vec(self, alloc)    }     /// Converts `self` into a vector without clones or allocation.    ///    /// The resulting vector can be converted back into a box via    /// `Vec<T>`'s `into_boxed_slice` method.    ///    /// # Examples    ///    /// ```    /// let s: Box<[i32]> = Box::new([10, 40, 30]);    /// let x = s.into_vec();    /// // `s` cannot be used anymore because it has been converted into `x`.    ///    /// assert_eq!(x, vec![10, 40, 30]);    /// ```    #[rustc_allow_incoherent_impl]    #[stable(feature = "rust1", since = "1.0.0")]    #[inline]    pub fn into_vec<A: Allocator>(self: Box<Self, A>) -> Vec<T, A> {        // N.B., see the `hack` module in this file for more details.        hack::into_vec(self)    }     /// Creates a vector by copying a slice `n` times.    ///    /// # Panics    ///    /// This function will panic if the capacity would overflow.    ///    /// # Examples    ///    /// Basic usage:    ///    /// ```    /// assert_eq!([1, 2].repeat(3), vec![1, 2, 1, 2, 1, 2]);    /// ```    ///    /// A panic upon overflow:    ///    /// ```should_panic    /// // this will panic at runtime    /// b"0123456789abcdef".repeat(usize::MAX);    /// ```    #[rustc_allow_incoherent_impl]    #[cfg(not(no_global_oom_handling))]    #[stable(feature = "repeat_generic_slice", since = "1.40.0")]    pub fn repeat(&self, n: usize) -> Vec<T>    where        T: Copy,    {        if n == 0 {            return Vec::new();        }         // If `n` is larger than zero, it can be split as        // `n = 2^expn + rem (2^expn > rem, expn >= 0, rem >= 0)`.

Lines 1–500 of 867.