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// SPDX-License-Identifier: GPL-2.0 #include <linux/objpool.h>#include <linux/slab.h>#include <linux/vmalloc.h>#include <linux/atomic.h>#include <linux/irqflags.h>#include <linux/cpumask.h>#include <linux/log2.h> /* * objpool: ring-array based lockless MPMC/FIFO queues * * Copyright: wuqiang.matt@bytedance.com,mhiramat@kernel.org */ /* initialize percpu objpool_slot */static intobjpool_init_percpu_slot(struct objpool_head *pool,			 struct objpool_slot *slot,			 int nodes, void *context,			 objpool_init_obj_cb objinit){	void *obj = (void *)&slot->entries[pool->capacity];	int i; 	/* initialize elements of percpu objpool_slot */	slot->mask = pool->capacity - 1; 	for (i = 0; i < nodes; i++) {		if (objinit) {			int rc = objinit(obj, context);			if (rc)				return rc;		}		slot->entries[slot->tail & slot->mask] = obj;		obj = obj + pool->obj_size;		slot->tail++;		slot->last = slot->tail;		pool->nr_objs++;	} 	return 0;} /* allocate and initialize percpu slots */static intobjpool_init_percpu_slots(struct objpool_head *pool, int nr_objs,			  void *context, objpool_init_obj_cb objinit){	int i, cpu_count = 0; 	for (i = 0; i < pool->nr_cpus; i++) { 		struct objpool_slot *slot;		int nodes, size, rc; 		/* skip the cpu node which could never be present */		if (!cpu_possible(i))			continue; 		/* compute how many objects to be allocated with this slot */		nodes = nr_objs / num_possible_cpus();		if (cpu_count < (nr_objs % num_possible_cpus()))			nodes++;		cpu_count++; 		size = struct_size(slot, entries, pool->capacity) +			pool->obj_size * nodes; 		/*		 * here we allocate percpu-slot & objs together in a single		 * allocation to make it more compact, taking advantage of		 * warm caches and TLB hits. in default vmalloc is used to		 * reduce the pressure of kernel slab system. as we know,		 * mimimal size of vmalloc is one page since vmalloc would		 * always align the requested size to page size		 */		if (pool->gfp & GFP_ATOMIC)			slot = kmalloc_node(size, pool->gfp, cpu_to_node(i));		else			slot = __vmalloc_node(size, sizeof(void *), pool->gfp,				cpu_to_node(i), __builtin_return_address(0));		if (!slot)			return -ENOMEM;		memset(slot, 0, size);		pool->cpu_slots[i] = slot; 		/* initialize the objpool_slot of cpu node i */		rc = objpool_init_percpu_slot(pool, slot, nodes, context, objinit);		if (rc)			return rc;	} 	return 0;} /* cleanup all percpu slots of the object pool */static void objpool_fini_percpu_slots(struct objpool_head *pool){	int i; 	if (!pool->cpu_slots)		return; 	for (i = 0; i < pool->nr_cpus; i++)		kvfree(pool->cpu_slots[i]);	kfree(pool->cpu_slots);} /* initialize object pool and pre-allocate objects */int objpool_init(struct objpool_head *pool, int nr_objs, int object_size,		gfp_t gfp, void *context, objpool_init_obj_cb objinit,		objpool_fini_cb release){	int rc, capacity, slot_size; 	/* check input parameters */	if (nr_objs <= 0 || nr_objs > OBJPOOL_NR_OBJECT_MAX ||	    object_size <= 0 || object_size > OBJPOOL_OBJECT_SIZE_MAX)		return -EINVAL; 	/* align up to unsigned long size */	object_size = ALIGN(object_size, sizeof(long)); 	/* calculate capacity of percpu objpool_slot */	capacity = roundup_pow_of_two(nr_objs);	if (!capacity)		return -EINVAL; 	/* initialize objpool pool */	memset(pool, 0, sizeof(struct objpool_head));	pool->nr_cpus = nr_cpu_ids;	pool->obj_size = object_size;	pool->capacity = capacity;	pool->gfp = gfp & ~__GFP_ZERO;	pool->context = context;	pool->release = release;	slot_size = pool->nr_cpus * sizeof(struct objpool_slot);	pool->cpu_slots = kzalloc(slot_size, pool->gfp);	if (!pool->cpu_slots)		return -ENOMEM; 	/* initialize per-cpu slots */	rc = objpool_init_percpu_slots(pool, nr_objs, context, objinit);	if (rc)		objpool_fini_percpu_slots(pool);	else		refcount_set(&pool->ref, pool->nr_objs + 1); 	return rc;}EXPORT_SYMBOL_GPL(objpool_init); /* adding object to slot, abort if the slot was already full */static inline intobjpool_try_add_slot(void *obj, struct objpool_head *pool, int cpu){	struct objpool_slot *slot = pool->cpu_slots[cpu];	uint32_t head, tail; 	/* loading tail and head as a local snapshot, tail first */	tail = READ_ONCE(slot->tail); 	do {		head = READ_ONCE(slot->head);		/* fault caught: something must be wrong */		WARN_ON_ONCE(tail - head > pool->nr_objs);	} while (!try_cmpxchg_acquire(&slot->tail, &tail, tail + 1)); 	/* now the tail position is reserved for the given obj */	WRITE_ONCE(slot->entries[tail & slot->mask], obj);	/* update sequence to make this obj available for pop() */	smp_store_release(&slot->last, tail + 1); 	return 0;} /* reclaim an object to object pool */int objpool_push(void *obj, struct objpool_head *pool){	unsigned long flags;	int rc; 	/* disable local irq to avoid preemption & interruption */	raw_local_irq_save(flags);	rc = objpool_try_add_slot(obj, pool, raw_smp_processor_id());	raw_local_irq_restore(flags); 	return rc;}EXPORT_SYMBOL_GPL(objpool_push); /* try to retrieve object from slot */static inline void *objpool_try_get_slot(struct objpool_head *pool, int cpu){	struct objpool_slot *slot = pool->cpu_slots[cpu];	/* load head snapshot, other cpus may change it */	uint32_t head = smp_load_acquire(&slot->head); 	while (head != READ_ONCE(slot->last)) {		void *obj; 		/* obj must be retrieved before moving forward head */		obj = READ_ONCE(slot->entries[head & slot->mask]); 		/* move head forward to mark it's consumption */		if (try_cmpxchg_release(&slot->head, &head, head + 1))			return obj;	} 	return NULL;} /* allocate an object from object pool */void *objpool_pop(struct objpool_head *pool){	void *obj = NULL;	unsigned long flags;	int i, cpu; 	/* disable local irq to avoid preemption & interruption */	raw_local_irq_save(flags); 	cpu = raw_smp_processor_id();	for (i = 0; i < num_possible_cpus(); i++) {		obj = objpool_try_get_slot(pool, cpu);		if (obj)			break;		cpu = cpumask_next_wrap(cpu, cpu_possible_mask, -1, 1);	}	raw_local_irq_restore(flags); 	return obj;}EXPORT_SYMBOL_GPL(objpool_pop); /* release whole objpool forcely */void objpool_free(struct objpool_head *pool){	if (!pool->cpu_slots)		return; 	/* release percpu slots */	objpool_fini_percpu_slots(pool); 	/* call user's cleanup callback if provided */	if (pool->release)		pool->release(pool, pool->context);}EXPORT_SYMBOL_GPL(objpool_free); /* drop the allocated object, rather reclaim it to objpool */int objpool_drop(void *obj, struct objpool_head *pool){	if (!obj || !pool)		return -EINVAL; 	if (refcount_dec_and_test(&pool->ref)) {		objpool_free(pool);		return 0;	} 	return -EAGAIN;}EXPORT_SYMBOL_GPL(objpool_drop); /* drop unused objects and defref objpool for releasing */void objpool_fini(struct objpool_head *pool){	int count = 1; /* extra ref for objpool itself */ 	/* drop all remained objects from objpool */	while (objpool_pop(pool))		count++; 	if (refcount_sub_and_test(count, &pool->ref))		objpool_free(pool);}EXPORT_SYMBOL_GPL(objpool_fini);