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// SPDX-License-Identifier: GPL-2.0 /* * Helper functions for finding the symbol in an ELF which is "nearest" * to a given address. */ #include "modpost.h" struct syminfo {	unsigned int symbol_index;	unsigned int section_index;	Elf_Addr addr;}; /* * Container used to hold an entire binary search table. * Entries in table are ascending, sorted first by section_index, * then by addr, and last by symbol_index.  The sorting by * symbol_index is used to ensure predictable behavior when * multiple symbols are present with the same address; all * symbols past the first are effectively ignored, by eliding * them in symsearch_fixup(). */struct symsearch {	unsigned int table_size;	struct syminfo table[];}; static int syminfo_compare(const void *s1, const void *s2){	const struct syminfo *sym1 = s1;	const struct syminfo *sym2 = s2; 	if (sym1->section_index > sym2->section_index)		return 1;	if (sym1->section_index < sym2->section_index)		return -1;	if (sym1->addr > sym2->addr)		return 1;	if (sym1->addr < sym2->addr)		return -1;	if (sym1->symbol_index > sym2->symbol_index)		return 1;	if (sym1->symbol_index < sym2->symbol_index)		return -1;	return 0;} static unsigned int symbol_count(struct elf_info *elf){	unsigned int result = 0; 	for (Elf_Sym *sym = elf->symtab_start; sym < elf->symtab_stop; sym++) {		if (is_valid_name(elf, sym))			result++;	}	return result;} /* * Populate the search array that we just allocated. * Be slightly paranoid here.  The ELF file is mmap'd and could * conceivably change between symbol_count() and symsearch_populate(). * If we notice any difference, bail out rather than potentially * propagating errors or crashing. */static void symsearch_populate(struct elf_info *elf,			       struct syminfo *table,			       unsigned int table_size){	bool is_arm = (elf->hdr->e_machine == EM_ARM); 	for (Elf_Sym *sym = elf->symtab_start; sym < elf->symtab_stop; sym++) {		if (is_valid_name(elf, sym)) {			if (table_size-- == 0)				fatal("%s: size mismatch\n", __func__);			table->symbol_index = sym - elf->symtab_start;			table->section_index = get_secindex(elf, sym);			table->addr = sym->st_value; 			/*			 * For ARM Thumb instruction, the bit 0 of st_value is			 * set if the symbol is STT_FUNC type. Mask it to get			 * the address.			 */			if (is_arm && ELF_ST_TYPE(sym->st_info) == STT_FUNC)				table->addr &= ~1; 			table++;		}	} 	if (table_size != 0)		fatal("%s: size mismatch\n", __func__);} /* * Do any fixups on the table after sorting. * For now, this just finds adjacent entries which have * the same section_index and addr, and it propagates * the first symbol_index over the subsequent entries, * so that only one symbol_index is seen for any given * section_index and addr.  This ensures that whether * we're looking at an address from "above" or "below" * that we see the same symbol_index. * This does leave some duplicate entries in the table; * in practice, these are a small fraction of the * total number of entries, and they are harmless to * the binary search algorithm other than a few occasional * unnecessary comparisons. */static void symsearch_fixup(struct syminfo *table, unsigned int table_size){	/* Don't look at index 0, it will never change. */	for (unsigned int i = 1; i < table_size; i++) {		if (table[i].addr == table[i - 1].addr &&		    table[i].section_index == table[i - 1].section_index) {			table[i].symbol_index = table[i - 1].symbol_index;		}	}} void symsearch_init(struct elf_info *elf){	unsigned int table_size = symbol_count(elf); 	elf->symsearch = NOFAIL(malloc(sizeof(struct symsearch) +				       sizeof(struct syminfo) * table_size));	elf->symsearch->table_size = table_size; 	symsearch_populate(elf, elf->symsearch->table, table_size);	qsort(elf->symsearch->table, table_size,	      sizeof(struct syminfo), syminfo_compare); 	symsearch_fixup(elf->symsearch->table, table_size);} void symsearch_finish(struct elf_info *elf){	free(elf->symsearch);	elf->symsearch = NULL;} /* * Find the syminfo which is in secndx and "nearest" to addr. * allow_negative: allow returning a symbol whose address is > addr. * min_distance: ignore symbols which are further away than this. * * Returns a pointer into the symbol table for success. * Returns NULL if no legal symbol is found within the requested range. */Elf_Sym *symsearch_find_nearest(struct elf_info *elf, Elf_Addr addr,				unsigned int secndx, bool allow_negative,				Elf_Addr min_distance){	unsigned int hi = elf->symsearch->table_size;	unsigned int lo = 0;	struct syminfo *table = elf->symsearch->table;	struct syminfo target; 	target.addr = addr;	target.section_index = secndx;	target.symbol_index = ~0;  /* compares greater than any actual index */	while (hi > lo) {		unsigned int mid = lo + (hi - lo) / 2;  /* Avoids overflow */ 		if (syminfo_compare(&table[mid], &target) > 0)			hi = mid;		else			lo = mid + 1;	} 	/*	 * table[hi], if it exists, is the first entry in the array which	 * lies beyond target.  table[hi - 1], if it exists, is the last	 * entry in the array which comes before target, including the	 * case where it perfectly matches the section and the address.	 *	 * Note -- if the address we're looking up falls perfectly	 * in the middle of two symbols, this is written to always	 * prefer the symbol with the lower address.	 */	Elf_Sym *result = NULL; 	if (allow_negative &&	    hi < elf->symsearch->table_size &&	    table[hi].section_index == secndx &&	    table[hi].addr - addr <= min_distance) {		min_distance = table[hi].addr - addr;		result = &elf->symtab_start[table[hi].symbol_index];	}	if (hi > 0 &&	    table[hi - 1].section_index == secndx &&	    addr - table[hi - 1].addr <= min_distance) {		result = &elf->symtab_start[table[hi - 1].symbol_index];	}	return result;}