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=========Workqueue========= :Date: September, 2010:Author: Tejun Heo <tj@kernel.org>:Author: Florian Mickler <florian@mickler.org>  Introduction============ There are many cases where an asynchronous process execution contextis needed and the workqueue (wq) API is the most commonly usedmechanism for such cases. When such an asynchronous execution context is needed, a work itemdescribing which function to execute is put on a queue.  Anindependent thread serves as the asynchronous execution context.  Thequeue is called workqueue and the thread is called worker. While there are work items on the workqueue the worker executes thefunctions associated with the work items one after the other.  Whenthere is no work item left on the workqueue the worker becomes idle.When a new work item gets queued, the worker begins executing again.  Why Concurrency Managed Workqueue?================================== In the original wq implementation, a multi threaded (MT) wq had oneworker thread per CPU and a single threaded (ST) wq had one workerthread system-wide.  A single MT wq needed to keep around the samenumber of workers as the number of CPUs.  The kernel grew a lot of MTwq users over the years and with the number of CPU cores continuouslyrising, some systems saturated the default 32k PID space just bootingup. Although MT wq wasted a lot of resource, the level of concurrencyprovided was unsatisfactory.  The limitation was common to both ST andMT wq albeit less severe on MT.  Each wq maintained its own separateworker pool.  An MT wq could provide only one execution context per CPUwhile an ST wq one for the whole system.  Work items had to compete forthose very limited execution contexts leading to various problemsincluding proneness to deadlocks around the single execution context. The tension between the provided level of concurrency and resourceusage also forced its users to make unnecessary tradeoffs like libatachoosing to use ST wq for polling PIOs and accepting an unnecessarylimitation that no two polling PIOs can progress at the same time.  AsMT wq don't provide much better concurrency, users which requirehigher level of concurrency, like async or fscache, had to implementtheir own thread pool. Concurrency Managed Workqueue (cmwq) is a reimplementation of wq withfocus on the following goals. * Maintain compatibility with the original workqueue API. * Use per-CPU unified worker pools shared by all wq to provide  flexible level of concurrency on demand without wasting a lot of  resource. * Automatically regulate worker pool and level of concurrency so that  the API users don't need to worry about such details.  The Design========== In order to ease the asynchronous execution of functions a newabstraction, the work item, is introduced. A work item is a simple struct that holds a pointer to the functionthat is to be executed asynchronously.  Whenever a driver or subsystemwants a function to be executed asynchronously it has to set up a workitem pointing to that function and queue that work item on aworkqueue. A work item can be executed in either a thread or the BH (softirq) context. For threaded workqueues, special purpose threads, called [k]workers, executethe functions off of the queue, one after the other. If no work is queued,the worker threads become idle. These worker threads are managed inworker-pools. The cmwq design differentiates between the user-facing workqueues thatsubsystems and drivers queue work items on and the backend mechanismwhich manages worker-pools and processes the queued work items. There are two worker-pools, one for normal work items and the otherfor high priority ones, for each possible CPU and some extraworker-pools to serve work items queued on unbound workqueues - thenumber of these backing pools is dynamic. BH workqueues use the same framework. However, as there can only be oneconcurrent execution context, there's no need to worry about concurrency.Each per-CPU BH worker pool contains only one pseudo worker which representsthe BH execution context. A BH workqueue can be considered a convenienceinterface to softirq. Subsystems and drivers can create and queue work items through specialworkqueue API functions as they see fit. They can influence someaspects of the way the work items are executed by setting flags on theworkqueue they are putting the work item on. These flags includethings like CPU locality, concurrency limits, priority and more.  Toget a detailed overview refer to the API description of``alloc_workqueue()`` below. When a work item is queued to a workqueue, the target worker-pool isdetermined according to the queue parameters and workqueue attributesand appended on the shared worklist of the worker-pool.  For example,unless specifically overridden, a work item of a bound workqueue willbe queued on the worklist of either normal or highpri worker-pool thatis associated to the CPU the issuer is running on. For any thread pool implementation, managing the concurrency level(how many execution contexts are active) is an important issue.  cmwqtries to keep the concurrency at a minimal but sufficient level.Minimal to save resources and sufficient in that the system is used atits full capacity. Each worker-pool bound to an actual CPU implements concurrencymanagement by hooking into the scheduler.  The worker-pool is notifiedwhenever an active worker wakes up or sleeps and keeps track of thenumber of the currently runnable workers.  Generally, work items arenot expected to hog a CPU and consume many cycles.  That meansmaintaining just enough concurrency to prevent work processing fromstalling should be optimal.  As long as there are one or more runnableworkers on the CPU, the worker-pool doesn't start execution of a newwork, but, when the last running worker goes to sleep, it immediatelyschedules a new worker so that the CPU doesn't sit idle while thereare pending work items.  This allows using a minimal number of workerswithout losing execution bandwidth. Keeping idle workers around doesn't cost other than the memory spacefor kthreads, so cmwq holds onto idle ones for a while before killingthem. For unbound workqueues, the number of backing pools is dynamic.Unbound workqueue can be assigned custom attributes using``apply_workqueue_attrs()`` and workqueue will automatically createbacking worker pools matching the attributes.  The responsibility ofregulating concurrency level is on the users.  There is also a flag tomark a bound wq to ignore the concurrency management.  Please refer tothe API section for details. Forward progress guarantee relies on that workers can be created whenmore execution contexts are necessary, which in turn is guaranteedthrough the use of rescue workers.  All work items which might be usedon code paths that handle memory reclaim are required to be queued onwq's that have a rescue-worker reserved for execution under memorypressure.  Else it is possible that the worker-pool deadlocks waitingfor execution contexts to free up.  Application Programming Interface (API)======================================= ``alloc_workqueue()`` allocates a wq.  The original``create_*workqueue()`` functions are deprecated and scheduled forremoval.  ``alloc_workqueue()`` takes three arguments - ``@name``,``@flags`` and ``@max_active``.  ``@name`` is the name of the wq andalso used as the name of the rescuer thread if there is one. A wq no longer manages execution resources but serves as a domain forforward progress guarantee, flush and work item attributes. ``@flags``and ``@max_active`` control how work items are assigned executionresources, scheduled and executed.  ``flags``--------- ``WQ_BH``  BH workqueues can be considered a convenience interface to softirq. BH  workqueues are always per-CPU and all BH work items are executed in the  queueing CPU's softirq context in the queueing order.   All BH workqueues must have 0 ``max_active`` and ``WQ_HIGHPRI`` is the  only allowed additional flag.   BH work items cannot sleep. All other features such as delayed queueing,  flushing and canceling are supported. ``WQ_PERCPU``  Work items queued to a per-cpu wq are bound to a specific CPU.  This flag is the right choice when cpu locality is important.   This flag is the complement of ``WQ_UNBOUND``. ``WQ_UNBOUND``  Work items queued to an unbound wq are served by the special  worker-pools which host workers which are not bound to any  specific CPU.  This makes the wq behave as a simple execution  context provider without concurrency management.  The unbound  worker-pools try to start execution of work items as soon as  possible.  Unbound wq sacrifices locality but is useful for  the following cases.   * Wide fluctuation in the concurrency level requirement is    expected and using bound wq may end up creating large number    of mostly unused workers across different CPUs as the issuer    hops through different CPUs.   * Long running CPU intensive workloads which can be better    managed by the system scheduler. ``WQ_FREEZABLE``  A freezable wq participates in the freeze phase of the system  suspend operations.  Work items on the wq are drained and no  new work item starts execution until thawed. ``WQ_MEM_RECLAIM``  All wq which might be used in the memory reclaim paths **MUST**  have this flag set.  The wq is guaranteed to have at least one  execution context regardless of memory pressure. ``WQ_HIGHPRI``  Work items of a highpri wq are queued to the highpri  worker-pool of the target cpu.  Highpri worker-pools are  served by worker threads with elevated nice level.   Note that normal and highpri worker-pools don't interact with  each other.  Each maintains its separate pool of workers and  implements concurrency management among its workers. ``WQ_CPU_INTENSIVE``  Work items of a CPU intensive wq do not contribute to the  concurrency level.  In other words, runnable CPU intensive  work items will not prevent other work items in the same  worker-pool from starting execution.  This is useful for bound  work items which are expected to hog CPU cycles so that their  execution is regulated by the system scheduler.   Although CPU intensive work items don't contribute to the  concurrency level, start of their executions is still  regulated by the concurrency management and runnable  non-CPU-intensive work items can delay execution of CPU  intensive work items.   This flag is meaningless for unbound wq.  ``max_active``-------------- ``@max_active`` determines the maximum number of execution contexts perCPU which can be assigned to the work items of a wq. For example, with``@max_active`` of 16, at most 16 work items of the wq can be executingat the same time per CPU. This is always a per-CPU attribute, even forunbound workqueues. The maximum limit for ``@max_active`` is 2048 and the default value usedwhen 0 is specified is 1024. These values are chosen sufficiently highsuch that they are not the limiting factor while providing protection inrunaway cases. The number of active work items of a wq is usually regulated by theusers of the wq, more specifically, by how many work items the usersmay queue at the same time.  Unless there is a specific need forthrottling the number of active work items, specifying '0' isrecommended. Some users depend on strict execution ordering where only one work itemis in flight at any given time and the work items are processed inqueueing order. While the combination of ``@max_active`` of 1 and``WQ_UNBOUND`` used to achieve this behavior, this is no longer thecase. Use alloc_ordered_workqueue() instead.  Example Execution Scenarios=========================== The following example execution scenarios try to illustrate how cmwqbehave under different configurations.  Work items w0, w1, w2 are queued to a bound wq q0 on the same CPU. w0 burns CPU for 5ms then sleeps for 10ms then burns CPU for 5ms again before finishing.  w1 and w2 burn CPU for 5ms then sleep for 10ms. Ignoring all other tasks, works and processing overhead, and assumingsimple FIFO scheduling, the following is one highly simplified versionof possible sequences of events with the original wq. ::  TIME IN MSECS	EVENT 0		w0 starts and burns CPU 5		w0 sleeps 15		w0 wakes up and burns CPU 20		w0 finishes 20		w1 starts and burns CPU 25		w1 sleeps 35		w1 wakes up and finishes 35		w2 starts and burns CPU 40		w2 sleeps 50		w2 wakes up and finishes And with cmwq with ``@max_active`` >= 3, ::  TIME IN MSECS	EVENT 0		w0 starts and burns CPU 5		w0 sleeps 5		w1 starts and burns CPU 10		w1 sleeps 10		w2 starts and burns CPU 15		w2 sleeps 15		w0 wakes up and burns CPU 20		w0 finishes 20		w1 wakes up and finishes 25		w2 wakes up and finishes If ``@max_active`` == 2, ::  TIME IN MSECS	EVENT 0		w0 starts and burns CPU 5		w0 sleeps 5		w1 starts and burns CPU 10		w1 sleeps 15		w0 wakes up and burns CPU 20		w0 finishes 20		w1 wakes up and finishes 20		w2 starts and burns CPU 25		w2 sleeps 35		w2 wakes up and finishes Now, let's assume w1 and w2 are queued to a different wq q1 which has``WQ_CPU_INTENSIVE`` set, ::  TIME IN MSECS	EVENT 0		w0 starts and burns CPU 5		w0 sleeps 5		w1 and w2 start and burn CPU 10		w1 sleeps 15		w2 sleeps 15		w0 wakes up and burns CPU 20		w0 finishes 20		w1 wakes up and finishes 25		w2 wakes up and finishes  Guidelines========== * Do not forget to use ``WQ_MEM_RECLAIM`` if a wq may process work  items which are used during memory reclaim.  Each wq with  ``WQ_MEM_RECLAIM`` set has an execution context reserved for it.  If  there is dependency among multiple work items used during memory  reclaim, they should be queued to separate wq each with  ``WQ_MEM_RECLAIM``. * Unless strict ordering is required, there is no need to use ST wq. * Unless there is a specific need, using 0 for @max_active is  recommended.  In most use cases, concurrency level usually stays  well under the default limit. * A wq serves as a domain for forward progress guarantee  (``WQ_MEM_RECLAIM``, flush and work item attributes.  Work items  which are not involved in memory reclaim and don't need to be  flushed as a part of a group of work items, and don't require any  special attribute, can use one of the system wq.  There is no  difference in execution characteristics between using a dedicated wq  and a system wq.   Note: If something may generate more than @max_active outstanding  work items (do stress test your producers), it may saturate a system  wq and potentially lead to deadlock. It should utilize its own  dedicated workqueue rather than the system wq. * Unless work items are expected to consume a huge amount of CPU  cycles, using a bound wq is usually beneficial due to the increased  level of locality in wq operations and work item execution.  Affinity Scopes=============== An unbound workqueue groups CPUs according to its affinity scope to improvecache locality. For example, if a workqueue is using the default affinityscope of "cache", it will group CPUs according to last level cacheboundaries. A work item queued on the workqueue will be assigned to a workeron one of the CPUs which share the last level cache with the issuing CPU.Once started, the worker may or may not be allowed to move outside the scopedepending on the ``affinity_strict`` setting of the scope. Workqueue currently supports the following affinity scopes. ``default``  Use the scope in module parameter ``workqueue.default_affinity_scope``  which is always set to one of the scopes below. ``cpu``  CPUs are not grouped. A work item issued on one CPU is processed by a  worker on the same CPU. This makes unbound workqueues behave as per-cpu  workqueues without concurrency management. ``smt``  CPUs are grouped according to SMT boundaries. This usually means that the  logical threads of each physical CPU core are grouped together. ``cache``  CPUs are grouped according to cache boundaries. Which specific cache  boundary is used is determined by the arch code. L3 is used in a lot of  cases. This is the default affinity scope. ``numa``  CPUs are grouped according to NUMA boundaries. ``system``  All CPUs are put in the same group. Workqueue makes no effort to process a  work item on a CPU close to the issuing CPU. The default affinity scope can be changed with the module parameter``workqueue.default_affinity_scope`` and a specific workqueue's affinityscope can be changed using ``apply_workqueue_attrs()``. If ``WQ_SYSFS`` is set, the workqueue will have the following affinity scoperelated interface files under its ``/sys/devices/virtual/workqueue/WQ_NAME/``directory. ``affinity_scope``  Read to see the current affinity scope. Write to change.   When default is the current scope, reading this file will also show the  current effective scope in parentheses, for example, ``default (cache)``. ``affinity_strict``  0 by default indicating that affinity scopes are not strict. When a work  item starts execution, workqueue makes a best-effort attempt to ensure  that the worker is inside its affinity scope, which is called  repatriation. Once started, the scheduler is free to move the worker  anywhere in the system as it sees fit. This enables benefiting from scope  locality while still being able to utilize other CPUs if necessary and  available.   If set to 1, all workers of the scope are guaranteed always to be in the  scope. This may be useful when crossing affinity scopes has other  implications, for example, in terms of power consumption or workload  isolation. Strict NUMA scope can also be used to match the workqueue  behavior of older kernels.  Affinity Scopes and Performance=============================== It'd be ideal if an unbound workqueue's behavior is optimal for vastmajority of use cases without further tuning. Unfortunately, in the currentkernel, there exists a pronounced trade-off between locality and utilizationnecessitating explicit configurations when workqueues are heavily used. Higher locality leads to higher efficiency where more work is performed forthe same number of consumed CPU cycles. However, higher locality may alsocause lower overall system utilization if the work items are not spreadenough across the affinity scopes by the issuers. The following performancetesting with dm-crypt clearly illustrates this trade-off. The tests are run on a CPU with 12-cores/24-threads split across four L3caches (AMD Ryzen 9 3900x). CPU clock boost is turned off for consistency.``/dev/dm-0`` is a dm-crypt device created on NVME SSD (Samsung 990 PRO) andopened with ``cryptsetup`` with default settings.  Scenario 1: Enough issuers and work spread across the machine------------------------------------------------------------- The command used: ::   $ fio --filename=/dev/dm-0 --direct=1 --rw=randrw --bs=32k --ioengine=libaio \    --iodepth=64 --runtime=60 --numjobs=24 --time_based --group_reporting \    --name=iops-test-job --verify=sha512 There are 24 issuers, each issuing 64 IOs concurrently. ``--verify=sha512``makes ``fio`` generate and read back the content each time which makesexecution locality matter between the issuer and ``kcryptd``. The followingare the read bandwidths and CPU utilizations depending on different affinityscope settings on ``kcryptd`` measured over five runs. Bandwidths are inMiBps, and CPU util in percents. .. list-table::   :widths: 16 20 20   :header-rows: 1    * - Affinity     - Bandwidth (MiBps)     - CPU util (%)    * - system     - 1159.40 ±1.34     - 99.31 ±0.02    * - cache     - 1166.40 ±0.89     - 99.34 ±0.01    * - cache (strict)     - 1166.00 ±0.71     - 99.35 ±0.01 With enough issuers spread across the system, there is no downside to

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