| .. |
| Kconfig | dma-mapping: always provide the dma_map_ops based implementation | 10 years ago |
| Makefile | drm/vc4: Add support for drawing 3D frames. | 10 years ago |
| vc4_bo.c | Merge branch 'drm-next' of git://people.freedesktop.org/~airlied/linux | 10 years ago |
| vc4_crtc.c | Merge tag 'drm-vc4-fixes-2016-03-03' of github.com:anholt/linux into drm-next | 10 years ago |
| vc4_debugfs.c | drm/vc4: Bind and initialize the V3D engine. | 11 years ago |
| vc4_drv.c | drm/vc4: Nuke preclose hook | 10 years ago |
| vc4_drv.h | drm/vc4: improve throughput by pipelining binning and rendering jobs | 10 years ago |
| vc4_gem.c | drm/vc4: improve throughput by pipelining binning and rendering jobs | 10 years ago |
| vc4_hdmi.c | drm/vc4: Respect GPIO_ACTIVE_LOW on HDMI HPD if set in the devicetree. | 10 years ago |
| vc4_hvs.c | drm/vc4: Add support for scaling of display planes. | 11 years ago |
| vc4_irq.c | drm/vc4: improve throughput by pipelining binning and rendering jobs | 10 years ago |
| vc4_kms.c | drm/vc4: Add a proper short-circut path for legacy cursor updates. | 10 years ago |
| vc4_packet.h | drm/vc4: Add support for drawing 3D frames. | 10 years ago |
| vc4_plane.c | drm/vc4: Add support for YUV planes. | 10 years ago |
| vc4_qpu_defines.h | drm/vc4: Add an API for creating GPU shaders in GEM BOs. | 10 years ago |
| vc4_regs.h | Merge tag 'drm-vc4-fixes-2016-03-03' of github.com:anholt/linux into drm-next | 10 years ago |
| vc4_render_cl.c | drm/vc4: Return an ERR_PTR from BO creation instead of NULL. | 10 years ago |
| vc4_trace.h | drm/vc4: Add support for drawing 3D frames. | 10 years ago |
| vc4_trace_points.c | drm/vc4: Add support for drawing 3D frames. | 10 years ago |
| vc4_v3d.c | drm/vc4: Recognize a more specific compatible string for V3D. | 10 years ago |
| vc4_validate.c | drm/vc4: Return an ERR_PTR from BO creation instead of NULL. | 10 years ago |
| vc4_validate_shaders.c | drm/vc4: Add an API for creating GPU shaders in GEM BOs. | 10 years ago |