#include "a.h" enum{ Scrollwidth = 12, Padding = 4,}; enum{ Msnarf, Mplumb,};char *menu2str[] = { "snarf", "plumb", nil,};Menu menu2 = { menu2str }; static voidcomputelines(Text *t){ int i, x, w, l, c; Rune r; t->lines[0] = 0; t->nlines = 1; w = Dx(t->textr); x = 0; for(i = 0; i < t->ndata; ){ c = chartorune(&r, &t->data[i]); if(r == '\n'){ if(i + c == t->ndata) break; t->lines[t->nlines++] = i + c; x = 0; }else{ l = 0; if(r == '\t'){ x += stringwidth(font, " "); }else{ l = runestringnwidth(font, &r, 1); x += l; } if(x > w){ t->lines[t->nlines++] = i; x = l; } } i += c; }} static intindexat(Text *t, Point p){ int line, i, s, e, x, c, l; Rune r; Rectangle textr; textr = rectaddpt(t->textr, t->r.min); if(!ptinrect(p, textr)) return -1; line = t->offset + ((p.y - textr.min.y) / font->height); s = t->lines[line]; if(line+1 >= t->nlines) e = t->ndata; else e = t->lines[line+1] - 2; x = textr.min.x; for(i = s; i < e; ){ c = chartorune(&r, &t->data[i]); if(r == '\t') l = stringwidth(font, " "); else l = runestringnwidth(font, &r, 1); if(x <= p.x && p.x <= x+l) break; i += c; x += l; } return i;} Text*mktext(void){ Text *t; t = emalloc(sizeof *t); t->c = chancreate(sizeof(ulong), 1); t->b = nil; t->s0 = -1; t->s1 = -1; t->offset = 0; return t;} voidtextset(Text *t, char *title, char *data, usize ndata){ t->s0 = -1; t->s1 = -1; t->offset = 0; t->title = title; t->data = data; t->ndata = ndata; computelines(t);} voidtextsetrect(Text *t, Rectangle r){ t->r = r; freeimage(t->b); t->b = nil; t->intr = insetrect(boundsrect(r), 2); t->titler = t->intr; t->titler.max.y = t->titler.min.y + 2 + font->height + 2; t->textr = t->intr; t->textr.min.x += 2; t->textr.min.y = t->titler.max.y; t->textr = insetrect(t->textr, 4); t->vlines = Dy(t->textr) / font->height; if(t->nlines > 0) computelines(t);} static intselected(Text *t, int index){ int s0, s1; if(t->s0 < 0 || t->s1 < 0) return 0; s0 = t->s0 < t->s1 ? t->s0 : t->s1; s1 = t->s0 > t->s1 ? t->s0 : t->s1; return s0 <= index && index <= s1;} static voiddrawline(Text *t, int index){ int i, s, e; Point p; Rune r; Image *fg, *bg; s = t->lines[t->offset+index]; if(t->offset+index+1 >= t->nlines) e = t->ndata; else e = t->lines[t->offset+index+1]; p = addpt(t->textr.min, Pt(0, index*font->height)); for(i = s; i < e; ){ fg = cols[Cfg]; bg = selected(t, i) ? cols[Csel] : cols[Cbg]; i += chartorune(&r, &t->data[i]); if(r == '\n') if(s + 1 == e) /* empty line */ r = L' '; else continue; if(r == '\t') p = stringbg(t->b, p, fg, ZP, font, " ", bg, ZP); else p = runestringnbg(t->b, p, fg, ZP, font, &r, 1, bg, ZP); }} voidtextredraw(Text *t){ int i; Rectangle r; r = boundsrect(t->r); if(t->b == nil) t->b = allocimage(display, r, screen->chan, 0, DNofill); draw(t->b, r, cols[Cbg], nil, ZP); border(t->b, t->intr, 2, cols[Ctitle], ZP); string(t->b, addpt(t->intr.min, Pt(4, 2)), cols[Cfg], ZP, font, t->title); line(t->b, Pt(t->intr.min.x, t->titler.max.y + 1), Pt(t->intr.max.x, t->titler.max.y + 1), 0, 0, 0, cols[Ctitle], ZP); for(i = 0; i < t->vlines; i++){ if(t->offset+i >= t->nlines) break; drawline(t, i); }} voidtextscroll(Text *t, int lines){ if(t->nlines <= t->vlines) return; if(lines < 0 && t->offset == 0) return; if(lines > 0 && t->offset + t->vlines >= t->nlines) return; t->offset += lines; if(t->offset < 0) t->offset = 0; if(t->offset + t->nlines%t->vlines >= t->nlines) t->offset = t->nlines - t->nlines%t->vlines; textredraw(t); sendul(t->c, 1);} static voidsnarfsel(Text *t){ int fd, s0, s1; if(t->s0 < 0 || t->s1 < 0) return; fd = open("/dev/snarf", OWRITE); if(fd < 0) return; s0 = t->s0 < t->s1 ? t->s0 : t->s1; s1 = t->s0 > t->s1 ? t->s0 : t->s1; write(fd, &t->data[s0], s1 - s0 + 1); close(fd);} static voidplumbsel(Text *t){ int fd, s0, s1; char *s; if(t->s0 < 0 || t->s1 < 0) return; fd = plumbopen("send", OWRITE); if(fd < 0) return; s0 = t->s0 < t->s1 ? t->s0 : t->s1; s1 = t->s0 > t->s1 ? t->s0 : t->s1; s = smprint("%.*s", s1 - s0 + 1, &t->data[s0]); plumbsendtext(fd, argv0, nil, nil, s); free(s); close(fd);} static voidmenu2hit(Text *t, Mousectl *mc){ int n; n = menuhit(2, mc, &menu2, nil); switch(n){ case Msnarf: snarfsel(t); break; case Mplumb: plumbsel(t); break; }} voidtextemouse(Text *t, Mouse){ static selecting = 0; Point p; int n; Rectangle textr; textr = rectaddpt(t->textr, t->r.min); if(ptinrect(mc->xy, textr)){ if(mc->buttons == 0) selecting = 0; if(mc->buttons == 1){ if(!selecting){ selecting = 1; t->s0 = t->s1 = -1; n = indexat(t, mc->xy); if(n < 0) return; t->s0 = n; t->s1 = -1; textredraw(t); nbsendul(t->c, 1); }else{ n = indexat(t, mc->xy); if(n < 0) return; t->s1 = n; } for(readmouse(mc); mc->buttons == 1; readmouse(mc)){ p = mc->xy; if(p.y <= textr.min.y){ textscroll(t, -1); p.y = textr.min.y + 1; }else if(p.y >= textr.max.y){ textscroll(t, 1); p.y = textr.max.y - 1; } n = indexat(t, p); if(n < 0) break; t->s1 = n; textredraw(t); nbsendul(t->c, 1); } }else if(mc->buttons == 2){ menu2hit(t, mc); }else if(mc->buttons == 8){ n = mousescrollsize(t->vlines); textscroll(t, -n); }else if(mc->buttons == 16){ n = mousescrollsize(t->vlines); textscroll(t, n); } }}
#include "a.h"
enum
{
Scrollwidth = 12,
Padding = 4,
};
enum
{
Msnarf,
Mplumb,
};
char *menu2str[] = {
"snarf",
"plumb",
nil,
};
Menu menu2 = { menu2str };
static void
computelines(Text *t)
{
int i, x, w, l, c;
Rune r;
t->lines[0] = 0;
t->nlines = 1;
w = Dx(t->textr);
x = 0;
for(i = 0; i < t->ndata; ){
c = chartorune(&r, &t->data[i]);
if(r == '\n'){
if(i + c == t->ndata)
break;
t->lines[t->nlines++] = i + c;
x = 0;
}else{
l = 0;
if(r == '\t'){
x += stringwidth(font, " ");
}else{
l = runestringnwidth(font, &r, 1);
x += l;
}
if(x > w){
t->lines[t->nlines++] = i;
x = l;
}
}
i += c;
}
}
static int
indexat(Text *t, Point p)
{
int line, i, s, e, x, c, l;
Rune r;
Rectangle textr;
textr = rectaddpt(t->textr, t->r.min);
if(!ptinrect(p, textr))
return -1;
line = t->offset + ((p.y - textr.min.y) / font->height);
s = t->lines[line];
if(line+1 >= t->nlines)
e = t->ndata;
else
e = t->lines[line+1] - 2;
x = textr.min.x;
for(i = s; i < e; ){
c = chartorune(&r, &t->data[i]);
if(r == '\t')
l = stringwidth(font, " ");
else
l = runestringnwidth(font, &r, 1);
if(x <= p.x && p.x <= x+l)
break;
i += c;
x += l;
}
return i;
}
Text*
mktext(void)
{
Text *t;
t = emalloc(sizeof *t);
t->c = chancreate(sizeof(ulong), 1);
t->b = nil;
t->s0 = -1;
t->s1 = -1;
t->offset = 0;
return t;
}
void
textset(Text *t, char *title, char *data, usize ndata)
{
t->s0 = -1;
t->s1 = -1;
t->offset = 0;
t->title = title;
t->data = data;
t->ndata = ndata;
computelines(t);
}
void
textsetrect(Text *t, Rectangle r)
{
t->r = r;
freeimage(t->b);
t->b = nil;
t->intr = insetrect(boundsrect(r), 2);
t->titler = t->intr;
t->titler.max.y = t->titler.min.y + 2 + font->height + 2;
t->textr = t->intr;
t->textr.min.x += 2;
t->textr.min.y = t->titler.max.y;
t->textr = insetrect(t->textr, 4);
t->vlines = Dy(t->textr) / font->height;
if(t->nlines > 0)
computelines(t);
}
static int
selected(Text *t, int index)
{
int s0, s1;
if(t->s0 < 0 || t->s1 < 0)
return 0;
s0 = t->s0 < t->s1 ? t->s0 : t->s1;
s1 = t->s0 > t->s1 ? t->s0 : t->s1;
return s0 <= index && index <= s1;
}
static void
drawline(Text *t, int index)
{
int i, s, e;
Point p;
Rune r;
Image *fg, *bg;
s = t->lines[t->offset+index];
if(t->offset+index+1 >= t->nlines)
e = t->ndata;
else
e = t->lines[t->offset+index+1];
p = addpt(t->textr.min, Pt(0, index*font->height));
for(i = s; i < e; ){
fg = cols[Cfg];
bg = selected(t, i) ? cols[Csel] : cols[Cbg];
i += chartorune(&r, &t->data[i]);
if(r == '\n')
if(s + 1 == e) /* empty line */
r = L' ';
else
continue;
if(r == '\t')
p = stringbg(t->b, p, fg, ZP, font, " ", bg, ZP);
else
p = runestringnbg(t->b, p, fg, ZP, font, &r, 1, bg, ZP);
}
}
void
textredraw(Text *t)
{
int i;
Rectangle r;
r = boundsrect(t->r);
if(t->b == nil)
t->b = allocimage(display, r, screen->chan, 0, DNofill);
draw(t->b, r, cols[Cbg], nil, ZP);
border(t->b, t->intr, 2, cols[Ctitle], ZP);
string(t->b, addpt(t->intr.min, Pt(4, 2)), cols[Cfg], ZP, font, t->title);
line(t->b, Pt(t->intr.min.x, t->titler.max.y + 1), Pt(t->intr.max.x, t->titler.max.y + 1), 0, 0, 0, cols[Ctitle], ZP);
for(i = 0; i < t->vlines; i++){
if(t->offset+i >= t->nlines)
break;
drawline(t, i);
}
}
void
textscroll(Text *t, int lines)
{
if(t->nlines <= t->vlines)
return;
if(lines < 0 && t->offset == 0)
return;
if(lines > 0 && t->offset + t->vlines >= t->nlines)
return;
t->offset += lines;
if(t->offset < 0)
t->offset = 0;
if(t->offset + t->nlines%t->vlines >= t->nlines)
t->offset = t->nlines - t->nlines%t->vlines;
textredraw(t);
sendul(t->c, 1);
}
static void
snarfsel(Text *t)
{
int fd, s0, s1;
if(t->s0 < 0 || t->s1 < 0)
return;
fd = open("/dev/snarf", OWRITE);
if(fd < 0)
return;
s0 = t->s0 < t->s1 ? t->s0 : t->s1;
s1 = t->s0 > t->s1 ? t->s0 : t->s1;
write(fd, &t->data[s0], s1 - s0 + 1);
close(fd);
}
static void
plumbsel(Text *t)
{
int fd, s0, s1;
char *s;
if(t->s0 < 0 || t->s1 < 0)
return;
fd = plumbopen("send", OWRITE);
if(fd < 0)
return;
s0 = t->s0 < t->s1 ? t->s0 : t->s1;
s1 = t->s0 > t->s1 ? t->s0 : t->s1;
s = smprint("%.*s", s1 - s0 + 1, &t->data[s0]);
plumbsendtext(fd, argv0, nil, nil, s);
free(s);
close(fd);
}
static void
menu2hit(Text *t, Mousectl *mc)
{
int n;
n = menuhit(2, mc, &menu2, nil);
switch(n){
case Msnarf:
snarfsel(t);
break;
case Mplumb:
plumbsel(t);
break;
}
}
void
textemouse(Text *t, Mouse)
{
static selecting = 0;
Point p;
int n;
Rectangle textr;
textr = rectaddpt(t->textr, t->r.min);
if(ptinrect(mc->xy, textr)){
if(mc->buttons == 0)
selecting = 0;
if(mc->buttons == 1){
if(!selecting){
selecting = 1;
t->s0 = t->s1 = -1;
n = indexat(t, mc->xy);
if(n < 0)
return;
t->s0 = n;
t->s1 = -1;
textredraw(t);
nbsendul(t->c, 1);
}else{
n = indexat(t, mc->xy);
if(n < 0)
return;
t->s1 = n;
}
for(readmouse(mc); mc->buttons == 1; readmouse(mc)){
p = mc->xy;
if(p.y <= textr.min.y){
textscroll(t, -1);
p.y = textr.min.y + 1;
}else if(p.y >= textr.max.y){
textscroll(t, 1);
p.y = textr.max.y - 1;
}
n = indexat(t, p);
if(n < 0)
break;
t->s1 = n;
textredraw(t);
nbsendul(t->c, 1);
}
}else if(mc->buttons == 2){
menu2hit(t, mc);
}else if(mc->buttons == 8){
n = mousescrollsize(t->vlines);
textscroll(t, -n);
}else if(mc->buttons == 16){
n = mousescrollsize(t->vlines);
textscroll(t, n);
}
}
}