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import type { PreviewMiniPlayerPosition, PreviewMiniPlayerSize } from "~/previewMiniPlayerStore"; export const PREVIEW_MINI_PLAYER_EDGE_GAP = 12;// The mini-player shell straddles this webview at 47 and 49; dialogs begin at 50.export const PREVIEW_MINI_PLAYER_WEBVIEW_Z_INDEX = 48;export const PREVIEW_MINI_PLAYER_DEFAULT_SIZE = { width: 320, height: 200 } as const;export const PREVIEW_MINI_PLAYER_MIN_SIZE = { width: 240, height: 150 } as const; export function clampPreviewMiniPlayerSize(  size: PreviewMiniPlayerSize,  container: PreviewMiniPlayerSize,  bottomInset = 0,): PreviewMiniPlayerSize {  const availableWidth = Math.max(1, container.width - PREVIEW_MINI_PLAYER_EDGE_GAP * 2);  const availableHeight = Math.max(    1,    container.height - Math.max(0, bottomInset) - PREVIEW_MINI_PLAYER_EDGE_GAP * 2,  );  return {    width: Math.round(      Math.min(Math.max(PREVIEW_MINI_PLAYER_MIN_SIZE.width, size.width), availableWidth),    ),    height: Math.round(      Math.min(Math.max(PREVIEW_MINI_PLAYER_MIN_SIZE.height, size.height), availableHeight),    ),  };} /** * Default spot for a freshly opened mini player. Normally the top-right CSS * placement stands (`fallback`), but when the inline thread-details panel is * open its card occupies that corner — slide the player underneath the card, * right edges aligned, so neither surface covers the other. The result still * goes through `clampPreviewMiniPlayerPosition`, which pulls the player back * up when a tall card would push it into the composer. */export function defaultPreviewMiniPlayerPosition(input: {  readonly fallback: PreviewMiniPlayerPosition;  readonly parentRect: { readonly left: number; readonly top: number };  readonly playerWidth: number;  readonly detailsCardRect: { readonly right: number; readonly bottom: number } | null;}): PreviewMiniPlayerPosition {  if (input.detailsCardRect === null) return input.fallback;  return {    x: input.detailsCardRect.right - input.parentRect.left - input.playerWidth,    y: input.detailsCardRect.bottom - input.parentRect.top + PREVIEW_MINI_PLAYER_EDGE_GAP,  };} export function clampPreviewMiniPlayerPosition(  position: PreviewMiniPlayerPosition,  container: PreviewMiniPlayerSize,  player: PreviewMiniPlayerSize,  bottomInset = 0,): PreviewMiniPlayerPosition {  const reservedBottomSpace = Math.max(0, bottomInset);  const maxX = Math.max(    PREVIEW_MINI_PLAYER_EDGE_GAP,    container.width - player.width - PREVIEW_MINI_PLAYER_EDGE_GAP,  );  const maxY = Math.max(    PREVIEW_MINI_PLAYER_EDGE_GAP,    container.height - reservedBottomSpace - player.height - PREVIEW_MINI_PLAYER_EDGE_GAP,  );  return {    x: Math.min(Math.max(position.x, PREVIEW_MINI_PLAYER_EDGE_GAP), maxX),    y: Math.min(Math.max(position.y, PREVIEW_MINI_PLAYER_EDGE_GAP), maxY),  };}