NameLast commit messageLast commit date
..
assetsfeat(providers): add Google Antigravity via the official ACP agent (#9348)2 months ago
depsT3 Code Mobile [WIP] (#2013)5 months ago
modulesfix(skills): support names beginning with digits (#9244)2 months ago
pluginsAllow Android tablets to rotate (#5613)3 months ago
scriptsfix(orchestration): stabilize Codex turn mapping and settlement2 months ago
srcfix(mobile): use the archive eligibility guard when dispatching (#9930)2 months ago
.editorconfigT3 Code Mobile [WIP] (#2013)5 months ago
.fingerprintignorechore: setup eas ci (#2911)5 months ago
.gitignoreT3 Code Mobile [WIP] (#2013)5 months ago
.swiftlint.ymlAdd adaptive split-view layout for iPad/mobile workspace (#3514)4 months ago
app.config.tsfix: reconcile main's round-10 features after the rebase2 months ago
assets.d.tsT3 Code Mobile [WIP] (#2013)5 months ago
babel.config.jsT3 Code Mobile [WIP] (#2013)5 months ago
BrewfileT3 Code Mobile [WIP] (#2013)5 months ago
clerk-theme.json[codex] Add native mobile composer and markdown (#3101)4 months ago
detekt.ymlT3 Code Mobile [WIP] (#2013)5 months ago
eas.jsonfeat(client): persist offline environment data and mobile preferences (#3795)4 months ago
generated-uniwind-default-theme-variables.jsonrefactor(mobile): compile semantic themes for Uniwind (#7327)2 months ago
generated-uniwind-theme-names.jsonrefactor(mobile): compile semantic themes for Uniwind (#7327)2 months ago
generated-uniwind-themes.cssfix: reconcile main updates with orchestration v22 months ago
global.cssrefactor(mobile): compile semantic themes for Uniwind (#7327)2 months ago
index.ts[codex] Expand real-route app store screenshot harness (#4014)3 months ago
metro.config.jschore: audit lint directives and move plugin allowlists into config (#9300)2 months ago
package.jsonfix(mobile): pin the patched notifications dependency2 months ago
README.mddocs: keep internal guides focused on architecture (#9755)2 months ago
tsconfig.jsonT3 Code Mobile [WIP] (#2013)5 months ago
uniwind-types.d.tsrefactor(mobile): compile semantic themes for Uniwind (#7327)2 months ago
README.md

T3 Code Mobile

[!WARNING] T3 Code Mobile is currently in development and is not distributed yet. If you want to try it out, you can build it from source.

Quickstart

[!NOTE] Uses native modules so using Expo Go is not supported. You need to use the Expo Dev Client.

This app has three variants:

  • development: Expo dev client, installable side-by-side as T3 Code Dev
  • preview: persistent internal preview build, installable side-by-side as T3 Code Preview
  • production: store/release build as T3 Code

Run commands from apps/mobile.

T3 Connect is optional and disabled in a fresh clone. Public configuration belongs in the repository-root .env or .env.local, not an apps/mobile/.env file. See ../../.env.example.

Development

Start Metro for the dev client:

vp run dev:client

Metro keeps its transform cache between ordinary starts. If the cache itself is causing stale or invalid output, clear it for one development-client start:

vp run dev:client:reset

Run that reset once after installing or changing the Uniwind dependency patch. Cached transforms can otherwise reference its previous pnpm package path. Ordinary Metro starts still keep the cache.

Component edits use Fast Refresh. See mobile development lifecycle before changing runtime ownership or refresh behavior.

Build and run the local iOS dev client:

vp run ios:dev

After changing a native dependency patch, rerun CocoaPods before rebuilding an existing iOS project. pnpm gives each patch hash a new package path; Pods can otherwise keep compiling the previous directory.

If your Xcode account only has a Personal Team, use a bundle identifier you control and opt into the reduced-capability local build. Personal Team builds omit the widget and share extensions, push entitlement, and native Sign in with Apple entitlement; builds without this opt-in are unchanged.

T3CODE_IOS_PERSONAL_TEAM=1 \
T3CODE_IOS_PERSONAL_TEAM_BUNDLE_ID=com.example.t3code.dev \
vp run ios:dev

Build and install a self-contained Release app that does not need Metro:

vp run ios:release

The Personal Team equivalent also needs a unique bundle identifier:

T3CODE_IOS_PERSONAL_TEAM=1 \
T3CODE_IOS_PERSONAL_TEAM_BUNDLE_ID=com.example.t3code \
vp run ios:release

Build and run the local iOS preview app:

vp run ios:preview

Force the review diff highlighter engine:

EXPO_PUBLIC_REVIEW_HIGHLIGHTER_ENGINE=javascript vp run ios:dev

javascript is the default and recommended setting for the review diff screen. Set EXPO_PUBLIC_REVIEW_HIGHLIGHTER_ENGINE=native only when you explicitly want to test the native Shiki engine.

Inspect the resolved Expo config for a variant:

vp run config:dev
vp run config:preview

Run static checks for mobile native code:

node ../../scripts/mobile-native-static-check.ts

The native lint task runs SwiftLint for Swift plus ktlint and detekt for Kotlin. Missing native tools are reported as warnings and skipped locally. CI installs the default toolset from apps/mobile/Brewfile before running the native checks.

EAS Builds

Preview and production variants use Expo fingerprinting so OTA updates only reach binaries with matching native dependencies, config plugins, and patches. CI uses the preview:dev profile to reuse a compatible native build when possible.

The development variant uses appVersion to avoid recalculating the native fingerprint for each Metro launch manifest. MOBILE_VERSION_POLICY can override either default. If you distribute a custom Release build with the development identity and publish OTA updates to it, set MOBILE_VERSION_POLICY=fingerprint for both its build and updates. Changing the runtime policy requires a native rebuild for OTA matching; an existing dev client can still load local Metro bundles.

For preview or production EAS environments, set T3CODE_CLERK_PUBLISHABLE_KEY, T3CODE_CLERK_JWT_TEMPLATE, and T3CODE_RELAY_URL as EAS environment variables. Expo config maps the canonical values into the mobile build.

Create a PR preview dev-client build manually:

vp run eas:ios:preview:dev

Create a cloud dev-client build:

vp run eas:ios:dev

Create a persistent preview build:

vp run eas:ios:preview

Android equivalents:

vp run eas:android:dev
vp run eas:android:preview:dev
vp run eas:android:preview