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/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved	by Bram Moolenaar *			Visual Workshop integration by Gordon Prieur * * Do ":help uganda"  in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. */ #if !defined(GUI_BEVAL_H) && (defined(FEAT_BEVAL) || defined(PROTO))#define GUI_BEVAL_H #ifdef FEAT_GUI_GTK# include <gtk/gtkwidget.h>#else# if defined(FEAT_GUI_X11)#  include <X11/Intrinsic.h># endif#endif typedef enum{    ShS_NEUTRAL,			/* nothing showing or pending */    ShS_PENDING,			/* data requested from debugger */    ShS_UPDATE_PENDING,			/* switching information displayed */    ShS_SHOWING				/* the balloon is being displayed */} BeState; typedef struct BalloonEvalStruct{#ifdef FEAT_GUI_GTK    GtkWidget		*target;	/* widget we are monitoring */    GtkWidget		*balloonShell;    GtkWidget		*balloonLabel;    unsigned int	timerID;	/* timer for run */    BeState		showState;	/* tells us whats currently going on */    int			x;    int			y;    unsigned int	state;		/* Button/Modifier key state */#else# if !defined(FEAT_GUI_W32)    Widget		target;		/* widget we are monitoring */    Widget		balloonShell;    Widget		balloonLabel;    XtIntervalId	timerID;	/* timer for run */    BeState		showState;	/* tells us whats currently going on */    XtAppContext	appContext;	/* used in event handler */    Position		x;    Position		y;    Position		x_root;    Position		y_root;    int			state;		/* Button/Modifier key state */# else    HWND		target;    HWND		balloon;    int			x;    int			y;    BeState		showState;	/* tells us whats currently going on */# endif#endif    int			ts;		/* tabstop setting for this buffer */    char_u		*msg;    void		(*msgCB)__ARGS((struct BalloonEvalStruct *, int));    void		*clientData;	/* For callback */#if !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_W32)    Dimension		screen_width;	/* screen width in pixels */    Dimension		screen_height;	/* screen height in pixels */#endif} BalloonEval; #define EVAL_OFFSET_X 15 /* displacement of beval topleft corner from pointer */#define EVAL_OFFSET_Y 10 #include "gui_beval.pro" #endif /* GUI_BEVAL_H and FEAT_BEVAL */