#pragma src "/sys/src/libdraw" typedef struct Channel Channel;typedef struct Cursor Cursor;typedef struct Menu Menu;typedef struct Mousectl Mousectl; struct Mouse{ int buttons; /* bit array: LMR=124 */ Point xy; ulong msec;}; struct Mousectl{ Mouse; Channel *c; /* chan(Mouse) */ Channel *resizec; /* chan(int)[2] */ /* buffered in case client is waiting for a mouse action before handling resize */ char *file; int mfd; /* to mouse file */ int cfd; /* to cursor file */ int pid; /* of slave proc */ Image* image; /* of associated window/display */}; struct Menu{ char **item; char *(*gen)(int); int lasthit;}; /* * Mouse */extern Mousectl* initmouse(char*, Image*);extern void moveto(Mousectl*, Point);extern int readmouse(Mousectl*);extern void closemouse(Mousectl*);extern void setcursor(Mousectl*, Cursor*);extern void drawgetrect(Rectangle, int);extern Rectangle getrect(int, Mousectl*);extern int menuhit(int, Mousectl*, Menu*, Screen*);
#pragma src "/sys/src/libdraw"
typedef struct Channel Channel;
typedef struct Cursor Cursor;
typedef struct Menu Menu;
typedef struct Mousectl Mousectl;
struct Mouse
{
int buttons; /* bit array: LMR=124 */
Point xy;
ulong msec;
};
struct Mousectl
{
Mouse;
Channel *c; /* chan(Mouse) */
Channel *resizec; /* chan(int)[2] */
/* buffered in case client is waiting for a mouse action before handling resize */
char *file;
int mfd; /* to mouse file */
int cfd; /* to cursor file */
int pid; /* of slave proc */
Image* image; /* of associated window/display */
};
struct Menu
{
char **item;
char *(*gen)(int);
int lasthit;
};
/*
* Mouse
*/
extern Mousectl* initmouse(char*, Image*);
extern void moveto(Mousectl*, Point);
extern int readmouse(Mousectl*);
extern void closemouse(Mousectl*);
extern void setcursor(Mousectl*, Cursor*);
extern void drawgetrect(Rectangle, int);
extern Rectangle getrect(int, Mousectl*);
extern int menuhit(int, Mousectl*, Menu*, Screen*);