#include <u.h>#include <libc.h>#include <mp.h>#include <fcall.h>#include <thread.h>#include <9p.h>#include <libsec.h>#include "sshtun.h" struct CipherState{ RC4state state;}; static CipherState*initrc4(Conn *c, int dir){ CipherState *cs; cs = emalloc9p(sizeof(CipherState)); if(dir) setupRC4state(&cs->state, c->s2cek, 16); else setupRC4state(&cs->state, c->c2sek, 16); return cs;} static voidencryptrc4(CipherState *cs, uchar *buf, int nbuf){ rc4(&cs->state, buf, nbuf);} static voiddecryptrc4(CipherState *cs, uchar *buf, int nbuf){ rc4(&cs->state, buf, nbuf);} Cipher cipherrc4 ={ "arcfour", 8, initrc4, encryptrc4, decryptrc4,};
#include <u.h>
#include <libc.h>
#include <mp.h>
#include <fcall.h>
#include <thread.h>
#include <9p.h>
#include <libsec.h>
#include "sshtun.h"
struct CipherState
{
RC4state state;
};
static CipherState*
initrc4(Conn *c, int dir)
{
CipherState *cs;
cs = emalloc9p(sizeof(CipherState));
if(dir)
setupRC4state(&cs->state, c->s2cek, 16);
else
setupRC4state(&cs->state, c->c2sek, 16);
return cs;
}
static void
encryptrc4(CipherState *cs, uchar *buf, int nbuf)
{
rc4(&cs->state, buf, nbuf);
}
static void
decryptrc4(CipherState *cs, uchar *buf, int nbuf)
{
rc4(&cs->state, buf, nbuf);
}
Cipher cipherrc4 =
{
"arcfour",
8,
initrc4,
encryptrc4,
decryptrc4,
};