1. aoe tries to sleep with il lock held.static voidstrategy(Aoedev *d, Srb *s){ send(d->work, s); sleep(s, srbready, s); /* recv? */}called from ilhangup()likely problem is that fileinit() causes i/o.f->open & FREMOV ?this is a pretty subtile problem. any i/o problemcan hangup all of il. 2. time gets reset.
1. aoe tries to sleep with il lock held.
static void
strategy(Aoedev *d, Srb *s)
{
send(d->work, s);
sleep(s, srbready, s); /* recv? */
}
called from ilhangup()
likely problem is that fileinit() causes i/o.
f->open & FREMOV ?
this is a pretty subtile problem. any i/o problem
can hangup all of il.
2. time gets reset.