//// Dis VM// File: utils.h// Author: arr// #ifndef _DISVM_SRC_INCLUDE_UTILS_H_#define _DISVM_SRC_INCLUDE_UTILS_H_ #include <cstdint>#include <type_traits> namespace disvm{ namespace util { template<typename Flags> inline bool has_flag(const Flags flags, const Flags flag) { return (static_cast<std::underlying_type_t<Flags>>(flags) & static_cast<std::underlying_type_t<Flags>>(flag)) != 0; } template <typename T1, typename T2> inline bool are_equal(const T1 &l, const T2 &r) { return (l == r); } template <typename T1, typename T2, typename... Others> inline bool are_equal(const T1 &l, const T2 &r, const Others &... args) { return (l == r) && are_equal(r, args...); } }} // Adopted from 'winnt.h' in the Windows SDK#define DEFINE_ENUM_FLAG_OPERATORS(TYPE) \inline TYPE operator | (TYPE a, TYPE b) { return static_cast<TYPE>(static_cast<std::underlying_type_t<TYPE>>(a) | static_cast<std::underlying_type_t<TYPE>>(b)); } \inline TYPE &operator |= (TYPE &a, TYPE b) { a = a | b; return a; } \inline TYPE operator & (TYPE a, TYPE b) { return static_cast<TYPE>(static_cast<std::underlying_type_t<TYPE>>(a) & static_cast<std::underlying_type_t<TYPE>>(b)); } \inline TYPE &operator &= (TYPE &a, TYPE b) { a = a & b; return a; } \inline TYPE operator ^ (TYPE a, TYPE b) { return static_cast<TYPE>(static_cast<std::underlying_type_t<TYPE>>(a) ^ static_cast<std::underlying_type_t<TYPE>>(b)); } \inline TYPE &operator ^= (TYPE &a, TYPE b) { a = a ^ b; return a; } \inline TYPE operator ~ (TYPE a) { return static_cast<TYPE>(~static_cast<std::underlying_type_t<TYPE>>(a)); } #endif // _DISVM_SRC_INCLUDE_UTILS_H_
//
// Dis VM
// File: utils.h
// Author: arr
//
#ifndef _DISVM_SRC_INCLUDE_UTILS_H_
#define _DISVM_SRC_INCLUDE_UTILS_H_
#include <cstdint>
#include <type_traits>
namespace disvm
{
namespace util
{
template<typename Flags>
inline bool has_flag(const Flags flags, const Flags flag)
{
return (static_cast<std::underlying_type_t<Flags>>(flags) & static_cast<std::underlying_type_t<Flags>>(flag)) != 0;
}
template <typename T1, typename T2>
inline bool are_equal(const T1 &l, const T2 &r)
{
return (l == r);
}
template <typename T1, typename T2, typename... Others>
inline bool are_equal(const T1 &l, const T2 &r, const Others &... args)
{
return (l == r) && are_equal(r, args...);
}
}
}
// Adopted from 'winnt.h' in the Windows SDK
#define DEFINE_ENUM_FLAG_OPERATORS(TYPE) \
inline TYPE operator | (TYPE a, TYPE b) { return static_cast<TYPE>(static_cast<std::underlying_type_t<TYPE>>(a) | static_cast<std::underlying_type_t<TYPE>>(b)); } \
inline TYPE &operator |= (TYPE &a, TYPE b) { a = a | b; return a; } \
inline TYPE operator & (TYPE a, TYPE b) { return static_cast<TYPE>(static_cast<std::underlying_type_t<TYPE>>(a) & static_cast<std::underlying_type_t<TYPE>>(b)); } \
inline TYPE &operator &= (TYPE &a, TYPE b) { a = a & b; return a; } \
inline TYPE operator ^ (TYPE a, TYPE b) { return static_cast<TYPE>(static_cast<std::underlying_type_t<TYPE>>(a) ^ static_cast<std::underlying_type_t<TYPE>>(b)); } \
inline TYPE &operator ^= (TYPE &a, TYPE b) { a = a ^ b; return a; } \
inline TYPE operator ~ (TYPE a) { return static_cast<TYPE>(~static_cast<std::underlying_type_t<TYPE>>(a)); }
#endif // _DISVM_SRC_INCLUDE_UTILS_H_