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// Copyright 2011 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file. package strconv // An extFloat represents an extended floating-point number, with more// precision than a float64. It does not try to save bits: the// number represented by the structure is mant*(2^exp), with a negative// sign if neg is true.type extFloat struct {	mant uint64	exp  int	neg  bool} // Powers of ten taken from double-conversion library.// http://code.google.com/p/double-conversion/const (	firstPowerOfTen = -348	stepPowerOfTen  = 8) var smallPowersOfTen = [...]extFloat{	{1 << 63, -63, false},        // 1	{0xa << 60, -60, false},      // 1e1	{0x64 << 57, -57, false},     // 1e2	{0x3e8 << 54, -54, false},    // 1e3	{0x2710 << 50, -50, false},   // 1e4	{0x186a0 << 47, -47, false},  // 1e5	{0xf4240 << 44, -44, false},  // 1e6	{0x989680 << 40, -40, false}, // 1e7} var powersOfTen = [...]extFloat{	{0xfa8fd5a0081c0288, -1220, false}, // 10^-348	{0xbaaee17fa23ebf76, -1193, false}, // 10^-340	{0x8b16fb203055ac76, -1166, false}, // 10^-332	{0xcf42894a5dce35ea, -1140, false}, // 10^-324	{0x9a6bb0aa55653b2d, -1113, false}, // 10^-316	{0xe61acf033d1a45df, -1087, false}, // 10^-308	{0xab70fe17c79ac6ca, -1060, false}, // 10^-300	{0xff77b1fcbebcdc4f, -1034, false}, // 10^-292	{0xbe5691ef416bd60c, -1007, false}, // 10^-284	{0x8dd01fad907ffc3c, -980, false},  // 10^-276	{0xd3515c2831559a83, -954, false},  // 10^-268	{0x9d71ac8fada6c9b5, -927, false},  // 10^-260	{0xea9c227723ee8bcb, -901, false},  // 10^-252	{0xaecc49914078536d, -874, false},  // 10^-244	{0x823c12795db6ce57, -847, false},  // 10^-236	{0xc21094364dfb5637, -821, false},  // 10^-228	{0x9096ea6f3848984f, -794, false},  // 10^-220	{0xd77485cb25823ac7, -768, false},  // 10^-212	{0xa086cfcd97bf97f4, -741, false},  // 10^-204	{0xef340a98172aace5, -715, false},  // 10^-196	{0xb23867fb2a35b28e, -688, false},  // 10^-188	{0x84c8d4dfd2c63f3b, -661, false},  // 10^-180	{0xc5dd44271ad3cdba, -635, false},  // 10^-172	{0x936b9fcebb25c996, -608, false},  // 10^-164	{0xdbac6c247d62a584, -582, false},  // 10^-156	{0xa3ab66580d5fdaf6, -555, false},  // 10^-148	{0xf3e2f893dec3f126, -529, false},  // 10^-140	{0xb5b5ada8aaff80b8, -502, false},  // 10^-132	{0x87625f056c7c4a8b, -475, false},  // 10^-124	{0xc9bcff6034c13053, -449, false},  // 10^-116	{0x964e858c91ba2655, -422, false},  // 10^-108	{0xdff9772470297ebd, -396, false},  // 10^-100	{0xa6dfbd9fb8e5b88f, -369, false},  // 10^-92	{0xf8a95fcf88747d94, -343, false},  // 10^-84	{0xb94470938fa89bcf, -316, false},  // 10^-76	{0x8a08f0f8bf0f156b, -289, false},  // 10^-68	{0xcdb02555653131b6, -263, false},  // 10^-60	{0x993fe2c6d07b7fac, -236, false},  // 10^-52	{0xe45c10c42a2b3b06, -210, false},  // 10^-44	{0xaa242499697392d3, -183, false},  // 10^-36	{0xfd87b5f28300ca0e, -157, false},  // 10^-28	{0xbce5086492111aeb, -130, false},  // 10^-20	{0x8cbccc096f5088cc, -103, false},  // 10^-12	{0xd1b71758e219652c, -77, false},   // 10^-4	{0x9c40000000000000, -50, false},   // 10^4	{0xe8d4a51000000000, -24, false},   // 10^12	{0xad78ebc5ac620000, 3, false},     // 10^20	{0x813f3978f8940984, 30, false},    // 10^28	{0xc097ce7bc90715b3, 56, false},    // 10^36	{0x8f7e32ce7bea5c70, 83, false},    // 10^44	{0xd5d238a4abe98068, 109, false},   // 10^52	{0x9f4f2726179a2245, 136, false},   // 10^60	{0xed63a231d4c4fb27, 162, false},   // 10^68	{0xb0de65388cc8ada8, 189, false},   // 10^76	{0x83c7088e1aab65db, 216, false},   // 10^84	{0xc45d1df942711d9a, 242, false},   // 10^92	{0x924d692ca61be758, 269, false},   // 10^100	{0xda01ee641a708dea, 295, false},   // 10^108	{0xa26da3999aef774a, 322, false},   // 10^116	{0xf209787bb47d6b85, 348, false},   // 10^124	{0xb454e4a179dd1877, 375, false},   // 10^132	{0x865b86925b9bc5c2, 402, false},   // 10^140	{0xc83553c5c8965d3d, 428, false},   // 10^148	{0x952ab45cfa97a0b3, 455, false},   // 10^156	{0xde469fbd99a05fe3, 481, false},   // 10^164	{0xa59bc234db398c25, 508, false},   // 10^172	{0xf6c69a72a3989f5c, 534, false},   // 10^180	{0xb7dcbf5354e9bece, 561, false},   // 10^188	{0x88fcf317f22241e2, 588, false},   // 10^196	{0xcc20ce9bd35c78a5, 614, false},   // 10^204	{0x98165af37b2153df, 641, false},   // 10^212	{0xe2a0b5dc971f303a, 667, false},   // 10^220	{0xa8d9d1535ce3b396, 694, false},   // 10^228	{0xfb9b7cd9a4a7443c, 720, false},   // 10^236	{0xbb764c4ca7a44410, 747, false},   // 10^244	{0x8bab8eefb6409c1a, 774, false},   // 10^252	{0xd01fef10a657842c, 800, false},   // 10^260	{0x9b10a4e5e9913129, 827, false},   // 10^268	{0xe7109bfba19c0c9d, 853, false},   // 10^276	{0xac2820d9623bf429, 880, false},   // 10^284	{0x80444b5e7aa7cf85, 907, false},   // 10^292	{0xbf21e44003acdd2d, 933, false},   // 10^300	{0x8e679c2f5e44ff8f, 960, false},   // 10^308	{0xd433179d9c8cb841, 986, false},   // 10^316	{0x9e19db92b4e31ba9, 1013, false},  // 10^324	{0xeb96bf6ebadf77d9, 1039, false},  // 10^332	{0xaf87023b9bf0ee6b, 1066, false},  // 10^340} // floatBits returns the bits of the float64 that best approximates// the extFloat passed as receiver. Overflow is set to true if// the resulting float64 is ±Inf.func (f *extFloat) floatBits(flt *floatInfo) (bits uint64, overflow bool) {	f.Normalize() 	exp := f.exp + 63 	// Exponent too small.	if exp < flt.bias+1 {		n := flt.bias + 1 - exp		f.mant >>= uint(n)		exp += n	} 	// Extract 1+flt.mantbits bits from the 64-bit mantissa.	mant := f.mant >> (63 - flt.mantbits)	if f.mant&(1<<(62-flt.mantbits)) != 0 {		// Round up.		mant += 1	} 	// Rounding might have added a bit; shift down.	if mant == 2<<flt.mantbits {		mant >>= 1		exp++	} 	// Infinities.	if exp-flt.bias >= 1<<flt.expbits-1 {		// ±Inf		mant = 0		exp = 1<<flt.expbits - 1 + flt.bias		overflow = true	} else if mant&(1<<flt.mantbits) == 0 {		// Denormalized?		exp = flt.bias	}	// Assemble bits.	bits = mant & (uint64(1)<<flt.mantbits - 1)	bits |= uint64((exp-flt.bias)&(1<<flt.expbits-1)) << flt.mantbits	if f.neg {		bits |= 1 << (flt.mantbits + flt.expbits)	}	return} // AssignComputeBounds sets f to the floating point value// defined by mant, exp and precision given by flt. It returns// lower, upper such that any number in the closed interval// [lower, upper] is converted back to the same floating point number.func (f *extFloat) AssignComputeBounds(mant uint64, exp int, neg bool, flt *floatInfo) (lower, upper extFloat) {	f.mant = mant	f.exp = exp - int(flt.mantbits)	f.neg = neg	if f.exp <= 0 && mant == (mant>>uint(-f.exp))<<uint(-f.exp) {		// An exact integer		f.mant >>= uint(-f.exp)		f.exp = 0		return *f, *f	}	expBiased := exp - flt.bias 	upper = extFloat{mant: 2*f.mant + 1, exp: f.exp - 1, neg: f.neg}	if mant != 1<<flt.mantbits || expBiased == 1 {		lower = extFloat{mant: 2*f.mant - 1, exp: f.exp - 1, neg: f.neg}	} else {		lower = extFloat{mant: 4*f.mant - 1, exp: f.exp - 2, neg: f.neg}	}	return} // Normalize normalizes f so that the highest bit of the mantissa is// set, and returns the number by which the mantissa was left-shifted.func (f *extFloat) Normalize() (shift uint) {	mant, exp := f.mant, f.exp	if mant == 0 {		return 0	}	if mant>>(64-32) == 0 {		mant <<= 32		exp -= 32	}	if mant>>(64-16) == 0 {		mant <<= 16		exp -= 16	}	if mant>>(64-8) == 0 {		mant <<= 8		exp -= 8	}	if mant>>(64-4) == 0 {		mant <<= 4		exp -= 4	}	if mant>>(64-2) == 0 {		mant <<= 2		exp -= 2	}	if mant>>(64-1) == 0 {		mant <<= 1		exp -= 1	}	shift = uint(f.exp - exp)	f.mant, f.exp = mant, exp	return} // Multiply sets f to the product f*g: the result is correctly rounded,// but not normalized.func (f *extFloat) Multiply(g extFloat) {	fhi, flo := f.mant>>32, uint64(uint32(f.mant))	ghi, glo := g.mant>>32, uint64(uint32(g.mant)) 	// Cross products.	cross1 := fhi * glo	cross2 := flo * ghi 	// f.mant*g.mant is fhi*ghi << 64 + (cross1+cross2) << 32 + flo*glo	f.mant = fhi*ghi + (cross1 >> 32) + (cross2 >> 32)	rem := uint64(uint32(cross1)) + uint64(uint32(cross2)) + ((flo * glo) >> 32)	// Round up.	rem += (1 << 31) 	f.mant += (rem >> 32)	f.exp = f.exp + g.exp + 64} var uint64pow10 = [...]uint64{	1, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9,	1e10, 1e11, 1e12, 1e13, 1e14, 1e15, 1e16, 1e17, 1e18, 1e19,} // AssignDecimal sets f to an approximate value mantissa*10^exp. It// reports whether the value represented by f is guaranteed to be the// best approximation of d after being rounded to a float64 or// float32 depending on flt.func (f *extFloat) AssignDecimal(mantissa uint64, exp10 int, neg bool, trunc bool, flt *floatInfo) (ok bool) {	const uint64digits = 19	const errorscale = 8	errors := 0 // An upper bound for error, computed in errorscale*ulp.	if trunc {		// the decimal number was truncated.		errors += errorscale / 2	} 	f.mant = mantissa	f.exp = 0	f.neg = neg 	// Multiply by powers of ten.	i := (exp10 - firstPowerOfTen) / stepPowerOfTen	if exp10 < firstPowerOfTen || i >= len(powersOfTen) {		return false	}	adjExp := (exp10 - firstPowerOfTen) % stepPowerOfTen 	// We multiply by exp%step	if adjExp < uint64digits && mantissa < uint64pow10[uint64digits-adjExp] {		// We can multiply the mantissa exactly.		f.mant *= uint64pow10[adjExp]		f.Normalize()	} else {		f.Normalize()		f.Multiply(smallPowersOfTen[adjExp])		errors += errorscale / 2	} 	// We multiply by 10 to the exp - exp%step.	f.Multiply(powersOfTen[i])	if errors > 0 {		errors += 1	}	errors += errorscale / 2 	// Normalize	shift := f.Normalize()	errors <<= shift 	// Now f is a good approximation of the decimal.	// Check whether the error is too large: that is, if the mantissa	// is perturbated by the error, the resulting float64 will change.	// The 64 bits mantissa is 1 + 52 bits for float64 + 11 extra bits.	//	// In many cases the approximation will be good enough.	denormalExp := flt.bias - 63	var extrabits uint	if f.exp <= denormalExp {		// f.mant * 2^f.exp is smaller than 2^(flt.bias+1).		extrabits = uint(63 - flt.mantbits + 1 + uint(denormalExp-f.exp))	} else {		extrabits = uint(63 - flt.mantbits)	} 	halfway := uint64(1) << (extrabits - 1)	mant_extra := f.mant & (1<<extrabits - 1) 	// Do a signed comparison here! If the error estimate could make	// the mantissa round differently for the conversion to double,	// then we can't give a definite answer.	if int64(halfway)-int64(errors) < int64(mant_extra) &&		int64(mant_extra) < int64(halfway)+int64(errors) {		return false	}	return true} // Frexp10 is an analogue of math.Frexp for decimal powers. It scales// f by an approximate power of ten 10^-exp, and returns exp10, so// that f*10^exp10 has the same value as the old f, up to an ulp,// as well as the index of 10^-exp in the powersOfTen table.func (f *extFloat) frexp10() (exp10, index int) {	// The constants expMin and expMax constrain the final value of the	// binary exponent of f. We want a small integral part in the result	// because finding digits of an integer requires divisions, whereas	// digits of the fractional part can be found by repeatedly multiplying	// by 10.	const expMin = -60	const expMax = -32	// Find power of ten such that x * 10^n has a binary exponent	// between expMin and expMax.	approxExp10 := ((expMin+expMax)/2 - f.exp) * 28 / 93 // log(10)/log(2) is close to 93/28.	i := (approxExp10 - firstPowerOfTen) / stepPowerOfTenLoop:	for {		exp := f.exp + powersOfTen[i].exp + 64		switch {		case exp < expMin:			i++		case exp > expMax:			i--		default:			break Loop		}	}	// Apply the desired decimal shift on f. It will have exponent	// in the desired range. This is multiplication by 10^-exp10.	f.Multiply(powersOfTen[i]) 	return -(firstPowerOfTen + i*stepPowerOfTen), i} // frexp10Many applies a common shift by a power of ten to a, b, c.func frexp10Many(a, b, c *extFloat) (exp10 int) {	exp10, i := c.frexp10()	a.Multiply(powersOfTen[i])	b.Multiply(powersOfTen[i])	return} // FixedDecimal stores in d the first n significant digits// of the decimal representation of f. It returns false// if it cannot be sure of the answer.func (f *extFloat) FixedDecimal(d *decimalSlice, n int) bool {	if f.mant == 0 {		d.nd = 0		d.dp = 0		d.neg = f.neg		return true	}	if n == 0 {		panic("strconv: internal error: extFloat.FixedDecimal called with n == 0")	}	// Multiply by an appropriate power of ten to have a reasonable	// number to process.	f.Normalize()	exp10, _ := f.frexp10() 	shift := uint(-f.exp)	integer := uint32(f.mant >> shift)	fraction := f.mant - (uint64(integer) << shift)	ε := uint64(1) // ε is the uncertainty we have on the mantissa of f. 	// Write exactly n digits to d.	needed := n        // how many digits are left to write.	integerDigits := 0 // the number of decimal digits of integer.	pow10 := uint64(1) // the power of ten by which f was scaled.	for i, pow := 0, uint64(1); i < 20; i++ {		if pow > uint64(integer) {			integerDigits = i			break		}		pow *= 10	}	rest := integer	if integerDigits > needed {		// the integral part is already large, trim the last digits.		pow10 = uint64pow10[integerDigits-needed]		integer /= uint32(pow10)		rest -= integer * uint32(pow10)	} else {		rest = 0	} 	// Write the digits of integer: the digits of rest are omitted.	var buf [32]byte	pos := len(buf)	for v := integer; v > 0; {		v1 := v / 10		v -= 10 * v1		pos--		buf[pos] = byte(v + '0')		v = v1	}	for i := pos; i < len(buf); i++ {		d.d[i-pos] = buf[i]	}	nd := len(buf) - pos	d.nd = nd	d.dp = integerDigits + exp10	needed -= nd 	if needed > 0 {		if rest != 0 || pow10 != 1 {			panic("strconv: internal error, rest != 0 but needed > 0")		}		// Emit digits for the fractional part. Each time, 10*fraction		// fits in a uint64 without overflow.		for needed > 0 {			fraction *= 10			ε *= 10 // the uncertainty scales as we multiply by ten.			if 2*ε > 1<<shift {				// the error is so large it could modify which digit to write, abort.				return false			}			digit := fraction >> shift			d.d[nd] = byte(digit + '0')			fraction -= digit << shift			nd++			needed--		}		d.nd = nd	} 	// We have written a truncation of f (a numerator / 10^d.dp). The remaining part	// can be interpreted as a small number (< 1) to be added to the last digit of the	// numerator.	//	// If rest > 0, the amount is:	//    (rest<<shift | fraction) / (pow10 << shift)	//    fraction being known with a ±ε uncertainty.	//    The fact that n > 0 guarantees that pow10 << shift does not overflow a uint64.	//	// If rest = 0, pow10 == 1 and the amount is	//    fraction / (1 << shift)	//    fraction being known with a ±ε uncertainty.	//	// We pass this information to the rounding routine for adjustment. 	ok := adjustLastDigitFixed(d, uint64(rest)<<shift|fraction, pow10, shift, ε)	if !ok {		return false	}	// Trim trailing zeros.	for i := d.nd - 1; i >= 0; i-- {		if d.d[i] != '0' {			d.nd = i + 1			break		}	}	return true} // adjustLastDigitFixed assumes d contains the representation of the integral part// of some number, whose fractional part is num / (den << shift). The numerator// num is only known up to an uncertainty of size ε, assumed to be less than// (den << shift)/2.//// It will increase the last digit by one to account for correct rounding, typically// when the fractional part is greater than 1/2, and will return false if ε is such// that no correct answer can be given.func adjustLastDigitFixed(d *decimalSlice, num, den uint64, shift uint, ε uint64) bool {	if num > den<<shift {		panic("strconv: num > den<<shift in adjustLastDigitFixed")	}	if 2*ε > den<<shift {

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