/* input.c - High level input functions * Copyright (c) 1995-1997 Stefan Jokisch * * This file is part of Frotz. * * Frotz is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Frotz is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "frotz.h" extern int save_undo (void); extern zchar stream_read_key (zword, zword, bool);extern zchar stream_read_input (int, zchar *, zword, zword, bool, bool); extern void tokenise_line (zword, zword, zword, bool); /* * is_terminator * * Check if the given key is an input terminator. * */ bool is_terminator (zchar key){ if (key == ZC_TIME_OUT) return TRUE; if (key == ZC_RETURN) return TRUE; if (key >= ZC_HKEY_MIN && key <= ZC_HKEY_MAX) return TRUE; if (h_terminating_keys != 0) if (key >= ZC_ARROW_MIN && key <= ZC_MENU_CLICK) { zword addr = h_terminating_keys; zbyte c; do { LOW_BYTE (addr, c); if (c == 255 || key == translate_from_zscii (c)) return TRUE; addr++; } while (c != 0); } return FALSE; }/* is_terminator */ /* * z_make_menu, add or remove a menu and branch if successful. * * zargs[0] = number of menu * zargs[1] = table of menu entries or 0 to remove menu * */ void z_make_menu (void){ /* This opcode was only used for the Macintosh version of Journey. It controls menus with numbers greater than 2 (menus 0, 1 and 2 are system menus). Frotz doesn't implement menus yet. */ branch (FALSE); }/* z_make_menu */ /* * read_yes_or_no * * Ask the user a question; return true if the answer is yes. * */ bool read_yes_or_no (const char *s){ zchar key; print_string (s); print_string ("? (y/n) >"); key = stream_read_key (0, 0, FALSE); if (key == 'y' || key == 'Y') { print_string ("y\n"); return TRUE; } else { print_string ("n\n"); return FALSE; } }/* read_yes_or_no */ /* * read_string * * Read a string from the current input stream. * */ void read_string (int max, zchar *buffer){ zchar key; buffer[0] = 0; do { key = stream_read_input (max, buffer, 0, 0, FALSE, FALSE); } while (key != ZC_RETURN); }/* read_string */ /* * read_number * * Ask the user to type in a number and return it. * */ int read_number (void){ zchar buffer[6]; int value = 0; int i; read_string (5, buffer); for (i = 0; buffer[i] != 0; i++) if (buffer[i] >= '0' && buffer[i] <= '9') value = 10 * value + buffer[i] - '0'; return value; }/* read_number */ /* * z_read, read a line of input and (in V5+) store the terminating key. * * zargs[0] = address of text buffer * zargs[1] = address of token buffer * zargs[2] = timeout in tenths of a second (optional) * zargs[3] = packed address of routine to be called on timeout * */ void z_read (void){ zchar buffer[INPUT_BUFFER_SIZE]; zword addr; zchar key; zbyte max, size; zbyte c; int i; /* Supply default arguments */ if (zargc < 3) zargs[2] = 0; /* Get maximum input size */ addr = zargs[0]; LOW_BYTE (addr, max); if (h_version <= V4) max--; if (max >= INPUT_BUFFER_SIZE) max = INPUT_BUFFER_SIZE - 1; /* Get initial input size */ if (h_version >= V5) { addr++; LOW_BYTE (addr, size); } else size = 0; /* Copy initial input to local buffer */ for (i = 0; i < size; i++) { addr++; LOW_BYTE (addr, c); buffer[i] = translate_from_zscii (c); } buffer[i] = 0; /* Draw status line for V1 to V3 games */ if (h_version <= V3) z_show_status (); /* Read input from current input stream */ key = stream_read_input ( max, buffer, /* buffer and size */ zargs[2], /* timeout value */ zargs[3], /* timeout routine */ TRUE, /* enable hot keys */ h_version == V6); /* no script in V6 */ if (key == ZC_BAD) return; /* Perform save_undo for V1 to V4 games */ if (h_version <= V4) save_undo (); /* Copy local buffer back to dynamic memory */ for (i = 0; buffer[i] != 0; i++) { if (key == ZC_RETURN) { if (buffer[i] >= 'A' && buffer[i] <= 'Z') buffer[i] += 'a' - 'A'; if (buffer[i] >= 0xc0 && buffer[i] <= 0xde && buffer[i] != 0xd7) buffer[i] += 0x20; } storeb ((zword) (zargs[0] + ((h_version <= V4) ? 1 : 2) + i), translate_to_zscii (buffer[i])); } /* Add null character (V1-V4) or write input length into 2nd byte */ if (h_version <= V4) storeb ((zword) (zargs[0] + 1 + i), 0); else storeb ((zword) (zargs[0] + 1), i); /* Tokenise line if a token buffer is present */ if (key == ZC_RETURN && zargs[1] != 0) tokenise_line (zargs[0], zargs[1], 0, FALSE); /* Store key */ if (h_version >= V5) store (translate_to_zscii (key)); }/* z_read */ /* * z_read_char, read and store a key. * * zargs[0] = input device (must be 1) * zargs[1] = timeout in tenths of a second (optional) * zargs[2] = packed address of routine to be called on timeout * */ void z_read_char (void){ zchar key; /* Supply default arguments */ if (zargc < 2) zargs[1] = 0; /* Read input from the current input stream */ key = stream_read_key ( zargs[1], /* timeout value */ zargs[2], /* timeout routine */ TRUE); /* enable hot keys */ if (key == ZC_BAD) return; /* Store key */ /* For timeouts, make sure translate_to_zscii() won't try to convert * 0x00. We should instead return 0x00 as is. * Thanks to Peter Seebach. */ if (key == 0) store(key); else store (translate_to_zscii (key));}/* z_read_char */ /* * z_read_mouse, write the current mouse status into a table. * * zargs[0] = address of table * */ void z_read_mouse (void){ zword btn; btn = 1; /** I don't remember what was going on here */ /* Read the mouse position and which buttons are down *//* btn = os_read_mouse (); hx_mouse_y = mouse_y; hx_mouse_x = mouse_x;*/ storew ((zword) (zargs[0] + 0), hx_mouse_y); storew ((zword) (zargs[0] + 2), hx_mouse_x); storew ((zword) (zargs[0] + 4), btn); /* mouse button bits */ storew ((zword) (zargs[0] + 6), 0); /* menu selection */ }/* z_read_mouse */
/* input.c - High level input functions
* Copyright (c) 1995-1997 Stefan Jokisch
*
* This file is part of Frotz.
*
* Frotz is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Frotz is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "frotz.h"
extern int save_undo (void);
extern zchar stream_read_key (zword, zword, bool);
extern zchar stream_read_input (int, zchar *, zword, zword, bool, bool);
extern void tokenise_line (zword, zword, zword, bool);
/*
* is_terminator
*
* Check if the given key is an input terminator.
*
*/
bool is_terminator (zchar key)
{
if (key == ZC_TIME_OUT)
return TRUE;
if (key == ZC_RETURN)
return TRUE;
if (key >= ZC_HKEY_MIN && key <= ZC_HKEY_MAX)
return TRUE;
if (h_terminating_keys != 0)
if (key >= ZC_ARROW_MIN && key <= ZC_MENU_CLICK) {
zword addr = h_terminating_keys;
zbyte c;
do {
LOW_BYTE (addr, c);
if (c == 255 || key == translate_from_zscii (c))
return TRUE;
addr++;
} while (c != 0);
}
return FALSE;
}/* is_terminator */
/*
* z_make_menu, add or remove a menu and branch if successful.
*
* zargs[0] = number of menu
* zargs[1] = table of menu entries or 0 to remove menu
*
*/
void z_make_menu (void)
{
/* This opcode was only used for the Macintosh version of Journey.
It controls menus with numbers greater than 2 (menus 0, 1 and 2
are system menus). Frotz doesn't implement menus yet. */
branch (FALSE);
}/* z_make_menu */
/*
* read_yes_or_no
*
* Ask the user a question; return true if the answer is yes.
*
*/
bool read_yes_or_no (const char *s)
{
zchar key;
print_string (s);
print_string ("? (y/n) >");
key = stream_read_key (0, 0, FALSE);
if (key == 'y' || key == 'Y') {
print_string ("y\n");
return TRUE;
} else {
print_string ("n\n");
return FALSE;
}
}/* read_yes_or_no */
/*
* read_string
*
* Read a string from the current input stream.
*
*/
void read_string (int max, zchar *buffer)
{
zchar key;
buffer[0] = 0;
do {
key = stream_read_input (max, buffer, 0, 0, FALSE, FALSE);
} while (key != ZC_RETURN);
}/* read_string */
/*
* read_number
*
* Ask the user to type in a number and return it.
*
*/
int read_number (void)
{
zchar buffer[6];
int value = 0;
int i;
read_string (5, buffer);
for (i = 0; buffer[i] != 0; i++)
if (buffer[i] >= '0' && buffer[i] <= '9')
value = 10 * value + buffer[i] - '0';
return value;
}/* read_number */
/*
* z_read, read a line of input and (in V5+) store the terminating key.
*
* zargs[0] = address of text buffer
* zargs[1] = address of token buffer
* zargs[2] = timeout in tenths of a second (optional)
* zargs[3] = packed address of routine to be called on timeout
*
*/
void z_read (void)
{
zchar buffer[INPUT_BUFFER_SIZE];
zword addr;
zchar key;
zbyte max, size;
zbyte c;
int i;
/* Supply default arguments */
if (zargc < 3)
zargs[2] = 0;
/* Get maximum input size */
addr = zargs[0];
LOW_BYTE (addr, max);
if (h_version <= V4)
max--;
if (max >= INPUT_BUFFER_SIZE)
max = INPUT_BUFFER_SIZE - 1;
/* Get initial input size */
if (h_version >= V5) {
addr++;
LOW_BYTE (addr, size);
} else size = 0;
/* Copy initial input to local buffer */
for (i = 0; i < size; i++) {
addr++;
LOW_BYTE (addr, c);
buffer[i] = translate_from_zscii (c);
}
buffer[i] = 0;
/* Draw status line for V1 to V3 games */
if (h_version <= V3)
z_show_status ();
/* Read input from current input stream */
key = stream_read_input (
max, buffer, /* buffer and size */
zargs[2], /* timeout value */
zargs[3], /* timeout routine */
TRUE, /* enable hot keys */
h_version == V6); /* no script in V6 */
if (key == ZC_BAD)
return;
/* Perform save_undo for V1 to V4 games */
if (h_version <= V4)
save_undo ();
/* Copy local buffer back to dynamic memory */
for (i = 0; buffer[i] != 0; i++) {
if (key == ZC_RETURN) {
if (buffer[i] >= 'A' && buffer[i] <= 'Z')
buffer[i] += 'a' - 'A';
if (buffer[i] >= 0xc0 && buffer[i] <= 0xde && buffer[i] != 0xd7)
buffer[i] += 0x20;
}
storeb ((zword) (zargs[0] + ((h_version <= V4) ? 1 : 2) + i), translate_to_zscii (buffer[i]));
}
/* Add null character (V1-V4) or write input length into 2nd byte */
if (h_version <= V4)
storeb ((zword) (zargs[0] + 1 + i), 0);
else
storeb ((zword) (zargs[0] + 1), i);
/* Tokenise line if a token buffer is present */
if (key == ZC_RETURN && zargs[1] != 0)
tokenise_line (zargs[0], zargs[1], 0, FALSE);
/* Store key */
if (h_version >= V5)
store (translate_to_zscii (key));
}/* z_read */
/*
* z_read_char, read and store a key.
*
* zargs[0] = input device (must be 1)
* zargs[1] = timeout in tenths of a second (optional)
* zargs[2] = packed address of routine to be called on timeout
*
*/
void z_read_char (void)
{
zchar key;
/* Supply default arguments */
if (zargc < 2)
zargs[1] = 0;
/* Read input from the current input stream */
key = stream_read_key (
zargs[1], /* timeout value */
zargs[2], /* timeout routine */
TRUE); /* enable hot keys */
if (key == ZC_BAD)
return;
/* Store key */
/* For timeouts, make sure translate_to_zscii() won't try to convert
* 0x00. We should instead return 0x00 as is.
* Thanks to Peter Seebach.
*/
if (key == 0)
store(key);
else
store (translate_to_zscii (key));
}/* z_read_char */
/*
* z_read_mouse, write the current mouse status into a table.
*
* zargs[0] = address of table
*
*/
void z_read_mouse (void)
{
zword btn;
btn = 1;
/** I don't remember what was going on here */
/* Read the mouse position and which buttons are down */
/*
btn = os_read_mouse ();
hx_mouse_y = mouse_y;
hx_mouse_x = mouse_x;
*/
storew ((zword) (zargs[0] + 0), hx_mouse_y);
storew ((zword) (zargs[0] + 2), hx_mouse_x);
storew ((zword) (zargs[0] + 4), btn); /* mouse button bits */
storew ((zword) (zargs[0] + 6), 0); /* menu selection */
}/* z_read_mouse */