package draw9type Screen struct { Display *Display ID uint32 Image *Image Fill *Image}func (s *Screen) Free() error { s.Display.mu.Lock() defer s.Display.mu.Unlock() return s.free()}func (s *Screen) free() error { if s == nil { return nil } d := s.Display a := d.bufimage(1 + 4) a[0] = 'F' bplong(a[1:], s.ID) // flush(true) because screen is likely holding the last reference to window, // and we want it to disappear visually. return d.flush(true)}
package draw9
type Screen struct {
Display *Display
ID uint32
Image *Image
Fill *Image
}
func (s *Screen) Free() error {
s.Display.mu.Lock()
defer s.Display.mu.Unlock()
return s.free()
}
func (s *Screen) free() error {
if s == nil {
return nil
}
d := s.Display
a := d.bufimage(1 + 4)
a[0] = 'F'
bplong(a[1:], s.ID)
// flush(true) because screen is likely holding the last reference to window,
// and we want it to disappear visually.
return d.flush(true)
}