#include <u.h>#include <libc.h>#include <draw.h> /* * check for zero, negative size or insanely huge rectangle. */intbadrect(Rectangle r){ int x, y; uint z; x = Dx(r); y = Dy(r); if(x > 0 && y > 0){ z = x*y; if(z/x == y && z < 0x10000000) return 0; } return 1;}
#include <u.h>
#include <libc.h>
#include <draw.h>
/*
* check for zero, negative size or insanely huge rectangle.
*/
int
badrect(Rectangle r)
{
int x, y;
uint z;
x = Dx(r);
y = Dy(r);
if(x > 0 && y > 0){
z = x*y;
if(z/x == y && z < 0x10000000)
return 0;
}
return 1;
}