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/*  * This file is part of the UCB release of Plan 9. It is subject to the license * terms in the LICENSE file found in the top-level directory of this * distribution and at http://akaros.cs.berkeley.edu/files/Plan9License. No * part of the UCB release of Plan 9, including this file, may be copied, * modified, propagated, or distributed except according to the terms contained * in the LICENSE file. */ #include	"u.h"#include	"../port/lib.h"#include	"mem.h"#include	"pool.h"#include	"dat.h"#include	"fns.h"#include	"error.h" #define left	u.s.bhl#define right	u.s.bhr#define fwd	u.s.bhf#define prev	u.s.bhv#define parent	u.s.bhp typedef struct Bhdr	Bhdr; struct Bhdr {	ulong	magic;	ulong	size;};enum {	NOT_MAGIC = 0xdeadfa11,}; struct Pool{	char*	name;	ulong	maxsize;	int	quanta;	int	chunk;	ulong	cursize;	ulong	arenasize;	ulong	hw;	Lock	l;	Bhdr*	root;	Bhdr*	chain;	int	nalloc;	int	nfree;	int	nbrk;	int	lastfree;	void	(*move)(void*, void*);}; struct{	int	n;	Pool	pool[MAXPOOL];	Lock	l;} table = {	2,	{		{ "Main",	 4*1024*1024, 31,  128*1024 },		{ "Image",	 16*1024*1024, 31, 2*1024*1024 },	}}; Pool*	mainmem = &table.pool[0];Pool*	imagmem = &table.pool[1]; int	poolcompact(Pool*); Bhdr*poolchain(Pool *p){	return p->chain;} voidpooldel(Pool *p, Bhdr *t){	Bhdr *s, *f, *rp, *q; 	if(t->parent == nil && p->root != t) {		t->prev->fwd = t->fwd;		t->fwd->prev = t->prev;		return;	} 	if(t->fwd != t) {		f = t->fwd;		s = t->parent;		f->parent = s;		if(s == nil)			p->root = f;		else {			if(s->left == t)				s->left = f;			else				s->right = f;		} 		rp = t->left;		f->left = rp;		if(rp != nil)			rp->parent = f;		rp = t->right;		f->right = rp;		if(rp != nil)			rp->parent = f; 		t->prev->fwd = t->fwd;		t->fwd->prev = t->prev;		return;	} 	if(t->left == nil)		rp = t->right;	else {		if(t->right == nil)			rp = t->left;		else {			f = t;			rp = t->right;			s = rp->left;			while(s != nil) {				f = rp;				rp = s;				s = rp->left;			}			if(f != t) {				s = rp->right;				f->left = s;				if(s != nil)					s->parent = f;				s = t->right;				rp->right = s;				if(s != nil)					s->parent = rp;			}			s = t->left;			rp->left = s;			s->parent = rp;		}	}	q = t->parent;	if(q == nil)		p->root = rp;	else {		if(t == q->left)			q->left = rp;		else			q->right = rp;	}	if(rp != nil)		rp->parent = q;} voidpooladd(Pool *p, Bhdr *q){	int size;	Bhdr *tp, *t; 	q->magic = MAGIC_F; 	q->left = nil;	q->right = nil;	q->parent = nil;	q->fwd = q;	q->prev = q; 	t = p->root;	if(t == nil) {		p->root = q;		return;	} 	size = q->size; 	tp = nil;	while(t != nil) {		if(size == t->size) {			q->fwd = t->fwd;			q->fwd->prev = q;			q->prev = t;			t->fwd = q;			return;		}		tp = t;		if(size < t->size)			t = t->left;		else			t = t->right;	} 	q->parent = tp;	if(size < tp->size)		tp->left = q;	else		tp->right = q;} void*poolalloc(Pool *p, int size){	Bhdr *q, *t;	int alloc, ldr, ns, frag; 	if(size < 0 || size >= 1024*1024*1024)	/* for sanity and to avoid overflow */		return nil;	size = (size + BHDRSIZE + p->quanta) & ~(p->quanta); 	ilock(&p->l);	p->nalloc++; 	t = p->root;	q = nil;	while(t) {		if(t->size == size) {			pooldel(p, t);			t->magic = MAGIC_A;			p->cursize += t->size;			if(p->cursize > p->hw)				p->hw = p->cursize;			iunlock(&p->l);			return B2D(t);		}		if(size < t->size) {			q = t;			t = t->left;		}		else			t = t->right;	}	if(q != nil) {		pooldel(p, q);		q->magic = MAGIC_A;		frag = q->size - size;		if(frag < (size>>2)) {			p->cursize += q->size;			if(p->cursize > p->hw)				p->hw = p->cursize;			iunlock(&p->l);			return B2D(q);		}		/* Split */		ns = q->size - size;		q->size = size;		B2T(q)->hdr = q;		t = B2NB(q);		t->size = ns;		B2T(t)->hdr = t;		pooladd(p, t);		p->cursize += q->size;		if(p->cursize > p->hw)			p->hw = p->cursize;		iunlock(&p->l);		return B2D(q);	} 	ns = p->chunk;	if(size > ns)		ns = size;	ldr = p->quanta+1; 	alloc = ns+ldr+sizeof(t->magic);	p->arenasize += alloc;	if(p->arenasize > p->maxsize) {		p->arenasize -= alloc; 		if(poolcompact(p)) {			iunlock(&p->l);			return poolalloc(p, size);		} 		iunlock(&p->l);		print("%s arena too large: size %d cursize %lud arenasize %lud maxsize %lud\n",			 p->name, size, p->cursize, p->arenasize, p->maxsize);		return nil;	} 	p->nbrk++;	t = xalloc(alloc);	if(t == nil) {		iunlock(&p->l);		return nil;	} 	t->magic = MAGIC_E;		/* Make a leader */	t->size = ldr;	t->csize = ns+ldr;	t->clink = p->chain;	p->chain = t;	B2T(t)->hdr = t;	t = B2NB(t); 	t->magic = MAGIC_A;		/* Make the block we are going to return */	t->size = size;	B2T(t)->hdr = t;	q = t; 	ns -= size;			/* Free the rest */	if(ns > 0) {		q = B2NB(t);		q->size = ns;		B2T(q)->hdr = q;		pooladd(p, q);	}	B2NB(q)->magic = MAGIC_E;	/* Mark the end of the chunk */ 	p->cursize += t->size;	if(p->cursize > p->hw)		p->hw = p->cursize;	iunlock(&p->l);	return B2D(t);} voidpoolfree(Pool *p, void *v){	Bhdr *b, *c; 	D2B(b, v); 	ilock(&p->l);	p->nfree++;	p->cursize -= b->size; 	c = B2NB(b);	if(c->magic == MAGIC_F) {	/* Join forward */		pooldel(p, c);		c->magic = 0;		b->size += c->size;		B2T(b)->hdr = b;	} 	c = B2PT(b)->hdr;	if(c->magic == MAGIC_F) {	/* Join backward */		pooldel(p, c);		b->magic = 0;		c->size += b->size;		b = c;		B2T(b)->hdr = b;	} 	pooladd(p, b);	iunlock(&p->l);} intpoolread(char *va, int count, ulong offset){	Pool *p;	int n, i, signed_off; 	n = 0;	signed_off = offset;	for(i = 0; i < table.n; i++) {		p = &table.pool[i];		n += snprint(va+n, count-n, "%11lud %11lud %11lud %11d %11d %11d %s\n",			p->cursize,			p->maxsize,			p->hw,			p->nalloc,			p->nfree,			p->nbrk,			p->name); 		if(signed_off > 0) {			signed_off -= n;			if(signed_off < 0) {				memmove(va, va+n+signed_off, -signed_off);				n = -signed_off;			}			else				n = 0;		} 	}	return n;} Lock pcxlock;struct {	ulong	n;	ulong	pc;} pcx[1024]; static voidremember(ulong pc, void *v){	Bhdr *b;	int i; 	if(v == nil)		return; 	D2B(b, v);	if((b->size>>5) != 2)		return; 	ilock(&pcxlock);	B2T(b)->pad = 0;	for(i = 0; i < 1024; i++)		if(pcx[i].pc == pc || pcx[i].pc == 0){			pcx[i].pc = pc;			pcx[i].n++;			B2T(b)->pad = i;			break;		}	iunlock(&pcxlock);} static voidforget(void *v){	Bhdr *b; 	if(v == nil)		return; 	D2B(b, v);	if((b->size>>5) != 2)		return; 	ilock(&pcxlock);	pcx[B2T(b)->pad].n--;	iunlock(&pcxlock);} void*malloc(ulong size){	void *v; 	v = poolalloc(mainmem, size);remember(getcallerpc(&size), v);	if(v != nil)		memset(v, 0, size);	return v;} void*smalloc(ulong size){	void *v; 	for(;;) {		v = poolalloc(mainmem, size);remember(getcallerpc(&size), v);		if(v != nil)			break;		tsleep(&up->sleep, return0, 0, 100);	}	memset(v, 0, size);	return v;} void*mallocz(ulong size, int clr){	void *v; 	v = poolalloc(mainmem, size);remember(getcallerpc(&size), v);	if(clr && v != nil)		memset(v, 0, size);	return v;} voidfree(void *v){	Bhdr *b; 	if(v != nil) {forget(v);		D2B(b, v);		poolfree(mainmem, v);	}} void*realloc(void *v, ulong size){	Bhdr *b;	void *nv;	int osize; 	if(v == nil)		return malloc(size); 	D2B(b, v); 	osize = b->size - BHDRSIZE;	if(osize >= size)		return v; 	nv = poolalloc(mainmem, size);remember(getcallerpc(&v), nv);	if(nv != nil) {

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