#if !defined (_FRAMEBUFFER_H_)#define _FRAMEBUFFER_H_int framebuffer_init ();void framebuffer_deinit ();typedef int (*modeCallback) ( int x, int y, int bpp, void* callbackInfo );int framebuffer_enum_modes ( modeCallback callbackFunction, void* callbackInfo );unsigned char* framebuffer_get_buffer ();int framebuffer_get_buffer_size ();void framebuffer_release_buffer ( unsigned char* aBuffer );void framebuffer_flip_buffer (); int framebuffer_cursor_init ();int framebuffer_cursor_set ( int aX, int aY );int framebuffer_cursor_enable ( int anEnable );#endif // _FRAMEBUFFER_H_
#if !defined (_FRAMEBUFFER_H_)
#define _FRAMEBUFFER_H_
int framebuffer_init ();
void framebuffer_deinit ();
typedef int (*modeCallback) ( int x, int y, int bpp, void* callbackInfo );
int framebuffer_enum_modes ( modeCallback callbackFunction,
void* callbackInfo );
unsigned char* framebuffer_get_buffer ();
int framebuffer_get_buffer_size ();
void framebuffer_release_buffer ( unsigned char* aBuffer );
void framebuffer_flip_buffer ();
int framebuffer_cursor_init ();
int framebuffer_cursor_set ( int aX, int aY );
int framebuffer_cursor_enable ( int anEnable );
#endif // _FRAMEBUFFER_H_