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/* * Copyright (c) 2005, 2006, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation.  Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package sun.java2d.opengl; import java.awt.Graphics;import java.awt.GraphicsConfiguration;import java.awt.Rectangle;import sun.java2d.SunGraphics2D;import sun.java2d.SurfaceData;import sun.java2d.pipe.Region; /** * This class contains a number of static utility methods that may be * called (via reflection) by a third-party library, such as JOGL, in order * to interoperate with the OGL-based Java 2D pipeline. * * WARNING: These methods are being made available as a temporary measure * until we offer a more complete, public solution.  Like any sun.* class, * this class is not an officially supported public API; it may be modified * at will or removed completely in a future release. */class OGLUtilities {     /**     * These OGL-specific surface type constants are the same as those     * defined in the OGLSurfaceData class and are duplicated here so that     * clients of this API can access them more easily via reflection.     */    public static final int UNDEFINED       = OGLSurfaceData.UNDEFINED;    public static final int WINDOW          = OGLSurfaceData.WINDOW;    public static final int PBUFFER         = OGLSurfaceData.PBUFFER;    public static final int TEXTURE         = OGLSurfaceData.TEXTURE;    public static final int FLIP_BACKBUFFER = OGLSurfaceData.FLIP_BACKBUFFER;    public static final int FBOBJECT        = OGLSurfaceData.FBOBJECT;     private OGLUtilities() {    }     /**     * Returns true if the current thread is the OGL QueueFlusher thread.     */    public static boolean isQueueFlusherThread() {        return OGLRenderQueue.isQueueFlusherThread();    }     /**     * Invokes the given Runnable on the OGL QueueFlusher thread with the     * OpenGL context corresponding to the given Graphics object made     * current.  It is legal for OpenGL code executed in the given     * Runnable to change the current OpenGL context; it will be reset     * once the Runnable completes.  No guarantees are made as to the     * state of the OpenGL context of the Graphics object; for     * example, calling code must set the scissor box using the return     * value from {@link #getOGLScissorBox} to avoid drawing     * over other Swing components, and must typically set the OpenGL     * viewport using the return value from {@link #getOGLViewport} to     * make the client's OpenGL rendering appear in the correct place     * relative to the scissor region.     *     * In order to avoid deadlock, it is important that the given Runnable     * does not attempt to acquire the AWT lock, as that will be handled     * automatically as part of the <code>rq.flushAndInvokeNow()</code> step.     *     * @param g the Graphics object for the corresponding destination surface;     * if null, the step making a context current to the destination surface     * will be skipped     * @param r the action to be performed on the QFT; cannot be null     * @return true if the operation completed successfully, or false if     * there was any problem making a context current to the surface     * associated with the given Graphics object     */    public static boolean invokeWithOGLContextCurrent(Graphics g, Runnable r) {        OGLRenderQueue rq = OGLRenderQueue.getInstance();        rq.lock();        try {            if (g != null) {                if (!(g instanceof SunGraphics2D)) {                    return false;                }                SurfaceData sData = ((SunGraphics2D)g).surfaceData;                if (!(sData instanceof OGLSurfaceData)) {                    return false;                }                 // make a context current to the destination surface                OGLContext.validateContext((OGLSurfaceData)sData);            }             // invoke the given runnable on the QFT            rq.flushAndInvokeNow(r);             // invalidate the current context so that the next time we render            // with Java 2D, the context state will be completely revalidated            OGLContext.invalidateCurrentContext();        } finally {            rq.unlock();        }         return true;    }     /**     * Invokes the given Runnable on the OGL QueueFlusher thread with the     * "shared" OpenGL context (corresponding to the given     * GraphicsConfiguration object) made current.  This method is typically     * used when the Runnable needs a current context to complete its     * operation, but does not require that the context be made current to     * a particular surface.  For example, an application may call this     * method so that the given Runnable can query the OpenGL capabilities     * of the given GraphicsConfiguration, without making a context current     * to a dummy surface (or similar hacky techniques).     *     * In order to avoid deadlock, it is important that the given Runnable     * does not attempt to acquire the AWT lock, as that will be handled     * automatically as part of the <code>rq.flushAndInvokeNow()</code> step.     *     * @param config the GraphicsConfiguration object whose "shared"     * context will be made current during this operation; if this value is     * null or if OpenGL is not enabled for the GraphicsConfiguration, this     * method will return false     * @param r the action to be performed on the QFT; cannot be null     * @return true if the operation completed successfully, or false if     * there was any problem making the shared context current     */    public static boolean        invokeWithOGLSharedContextCurrent(GraphicsConfiguration config,                                          Runnable r)    {        if (!(config instanceof OGLGraphicsConfig)) {            return false;        }         OGLRenderQueue rq = OGLRenderQueue.getInstance();        rq.lock();        try {            // make the "shared" context current for the given GraphicsConfig            OGLContext.setScratchSurface((OGLGraphicsConfig)config);             // invoke the given runnable on the QFT            rq.flushAndInvokeNow(r);             // invalidate the current context so that the next time we render            // with Java 2D, the context state will be completely revalidated            OGLContext.invalidateCurrentContext();        } finally {            rq.unlock();        }         return true;    }     /**     * Returns the Rectangle describing the OpenGL viewport on the     * Java 2D surface associated with the given Graphics object and     * component width and height. When a third-party library is     * performing OpenGL rendering directly into the visible region of     * the associated surface, this viewport helps the application     * position the OpenGL output correctly on that surface.     *     * Note that the x/y values in the returned Rectangle object represent     * the lower-left corner of the viewport region, relative to the     * lower-left corner of the given surface.     *     * @param g the Graphics object for the corresponding destination surface;     * cannot be null     * @param componentWidth width of the component to be painted     * @param componentHeight height of the component to be painted     * @return a Rectangle describing the OpenGL viewport for the given     * destination surface and component dimensions, or null if the given     * Graphics object is invalid     */    public static Rectangle getOGLViewport(Graphics g,                                           int componentWidth,                                           int componentHeight)    {        if (!(g instanceof SunGraphics2D)) {            return null;        }         SunGraphics2D sg2d = (SunGraphics2D)g;        SurfaceData sData = (SurfaceData)sg2d.surfaceData;         // this is the upper-left origin of the region to be painted,        // relative to the upper-left origin of the surface        // (in Java2D coordinates)        int x0 = sg2d.transX;        int y0 = sg2d.transY;         // this is the lower-left origin of the region to be painted,        // relative to the lower-left origin of the surface        // (in OpenGL coordinates)        Rectangle surfaceBounds = sData.getBounds();        int x1 = x0;        int y1 = surfaceBounds.height - (y0 + componentHeight);         return new Rectangle(x1, y1, componentWidth, componentHeight);    }     /**     * Returns the Rectangle describing the OpenGL scissor box on the     * Java 2D surface associated with the given Graphics object.  When a     * third-party library is performing OpenGL rendering directly     * into the visible region of the associated surface, this scissor box     * must be set to avoid drawing over existing rendering results.     *     * Note that the x/y values in the returned Rectangle object represent     * the lower-left corner of the scissor region, relative to the     * lower-left corner of the given surface.     *     * @param g the Graphics object for the corresponding destination surface;     * cannot be null     * @return a Rectangle describing the OpenGL scissor box for the given     * Graphics object and corresponding destination surface, or null if the     * given Graphics object is invalid or the clip region is non-rectangular     */    public static Rectangle getOGLScissorBox(Graphics g) {        if (!(g instanceof SunGraphics2D)) {            return null;        }         SunGraphics2D sg2d = (SunGraphics2D)g;        SurfaceData sData = (SurfaceData)sg2d.surfaceData;        Region r = sg2d.getCompClip();        if (!r.isRectangular()) {            // caller probably doesn't know how to handle shape clip            // appropriately, so just return null (Swing currently never            // sets a shape clip, but that could change in the future)            return null;        }         // this is the upper-left origin of the scissor box relative to the        // upper-left origin of the surface (in Java 2D coordinates)        int x0 = r.getLoX();        int y0 = r.getLoY();         // this is the width and height of the scissor region        int w = r.getWidth();        int h = r.getHeight();         // this is the lower-left origin of the scissor box relative to the        // lower-left origin of the surface (in OpenGL coordinates)        Rectangle surfaceBounds = sData.getBounds();        int x1 = x0;        int y1 = surfaceBounds.height - (y0 + h);         return new Rectangle(x1, y1, w, h);    }     /**     * Returns an Object identifier for the Java 2D surface associated with     * the given Graphics object.  This identifier may be used to determine     * whether the surface has changed since the last invocation of this     * operation, and thereby whether the OpenGL state corresponding to the     * old surface must be destroyed and recreated.     *     * @param g the Graphics object for the corresponding destination surface;     * cannot be null     * @return an identifier for the surface associated with the given     * Graphics object, or null if the given Graphics object is invalid     */    public static Object getOGLSurfaceIdentifier(Graphics g) {        if (!(g instanceof SunGraphics2D)) {            return null;        }        return ((SunGraphics2D)g).surfaceData;    }     /**     * Returns one of the OGL-specific surface type constants (defined in     * this class), which describes the surface associated with the given     * Graphics object.     *     * @param g the Graphics object for the corresponding destination surface;     * cannot be null     * @return a constant that describes the surface associated with the     * given Graphics object; if the given Graphics object is invalid (i.e.     * is not associated with an OpenGL surface) this method will return     * <code>OGLUtilities.UNDEFINED</code>     */    public static int getOGLSurfaceType(Graphics g) {        if (!(g instanceof SunGraphics2D)) {            return UNDEFINED;        }        SurfaceData sData = ((SunGraphics2D)g).surfaceData;        if (!(sData instanceof OGLSurfaceData)) {            return UNDEFINED;        }        return ((OGLSurfaceData)sData).getType();    }     /**     * Returns the OpenGL texture target constant (either GL_TEXTURE_2D     * or GL_TEXTURE_RECTANGLE_ARB) for the surface associated with the     * given Graphics object.  This method is only useful for those surface     * types that are backed by an OpenGL texture, namely {@code TEXTURE},     * {@code FBOBJECT}, and (on Windows only) {@code PBUFFER}.     *     * @param g the Graphics object for the corresponding destination surface;     * cannot be null     * @return the texture target constant for the surface associated with the     * given Graphics object; if the given Graphics object is invalid (i.e.     * is not associated with an OpenGL surface), or the associated surface     * is not backed by an OpenGL texture, this method will return zero.     */    public static int getOGLTextureType(Graphics g) {        if (!(g instanceof SunGraphics2D)) {            return 0;        }        SurfaceData sData = ((SunGraphics2D)g).surfaceData;        if (!(sData instanceof OGLSurfaceData)) {            return 0;        }        return ((OGLSurfaceData)sData).getTextureTarget();    }}