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/* * Copyright (c) 1996, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation.  Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */  package sun.security.ssl; import java.io.*;import java.nio.*; import javax.net.ssl.SSLException;import sun.misc.HexDumpEncoder;  /** * SSL 3.0 records, as written to a TCP stream. * * Each record has a message area that starts out with data supplied by the * application.  It may grow/shrink due to compression and will be modified * in place for mac-ing and encryption. * * Handshake records have additional needs, notably accumulation of a set * of hashes which are used to establish that handshaking was done right. * Handshake records usually have several handshake messages each, and we * need message-level control over what's hashed. * * @author David Brownell */class OutputRecord extends ByteArrayOutputStream implements Record {     private HandshakeHash       handshakeHash;    private int                 lastHashed;    private boolean             firstMessage;    final private byte          contentType;     // current protocol version, sent as record version    ProtocolVersion     protocolVersion;     // version for the ClientHello message. Only relevant if this is a    // client handshake record. If set to ProtocolVersion.SSL20Hello,    // the V3 client hello is converted to V2 format.    private ProtocolVersion     helloVersion;     /* Class and subclass dynamic debugging support */    static final Debug debug = Debug.getInstance("ssl");     /*     * Default constructor makes a record supporting the maximum     * SSL record size.  It allocates the header bytes directly.     *     * @param type the content type for the record     */    OutputRecord(byte type, int size) {        super(size);        this.protocolVersion = ProtocolVersion.DEFAULT;        this.helloVersion = ProtocolVersion.DEFAULT_HELLO;        firstMessage = true;        count = headerSize;        contentType = type;        lastHashed = count;    }     OutputRecord(byte type) {        this(type, recordSize(type));    }     /**     * Get the size of the buffer we need for records of the specified     * type.     */    private static int recordSize(byte type) {        if ((type == ct_change_cipher_spec) || (type == ct_alert)) {            return maxAlertRecordSize;        } else {            return maxRecordSize;        }    }     /*     * Updates the SSL version of this record.     */    synchronized void setVersion(ProtocolVersion protocolVersion) {        this.protocolVersion = protocolVersion;    }     /*     * Updates helloVersion of this record.     */    synchronized void setHelloVersion(ProtocolVersion helloVersion) {        this.helloVersion = helloVersion;    }     /*     * Reset the record so that it can be refilled, starting     * immediately after the header.     */    public synchronized void reset() {        super.reset();        count = headerSize;        lastHashed = count;    }     /*     * For handshaking, we need to be able to hash every byte above the     * record marking layer.  This is where we're guaranteed to see those     * bytes, so this is where we can hash them.     */    void setHandshakeHash(HandshakeHash handshakeHash) {        assert(contentType == ct_handshake);        this.handshakeHash = handshakeHash;    }     /*     * We hash (the plaintext) on demand.  There is one place where     * we want to access the hash in the middle of a record:  client     * cert message gets hashed, and part of the same record is the     * client cert verify message which uses that hash.  So we track     * how much of each record we've hashed so far.     */    void doHashes() {        int len = count - lastHashed;         if (len > 0) {            hashInternal(buf, lastHashed, len);            lastHashed = count;        }    }     /*     * Need a helper function so we can hash the V2 hello correctly     */    private void hashInternal(byte buf [], int offset, int len) {        if (debug != null && Debug.isOn("data")) {            try {                HexDumpEncoder hd = new HexDumpEncoder();                 System.out.println("[write] MD5 and SHA1 hashes:  len = "                    + len);                hd.encodeBuffer(new ByteArrayInputStream(buf,                    lastHashed, len), System.out);            } catch (IOException e) { }        }         handshakeHash.update(buf, lastHashed, len);        lastHashed = count;    }     /*     * Return true iff the record is empty -- to avoid doing the work     * of sending empty records over the network.     */    boolean isEmpty() {        return count == headerSize;    }     /*     * Return true if the record is of a given alert.     */    boolean isAlert(byte description) {        // An alert is defined with a two bytes struct,        // {byte level, byte description}, following after the header bytes.        if (count > (headerSize + 1) && contentType == ct_alert) {            return buf[headerSize + 1] == description;        }         return false;    }     /*     * Compute the MAC and append it to this record.  In case we     * are automatically flushing a handshake stream, make sure we     * have hashed the message first.     */    void addMAC(MAC signer) throws IOException {        //        // when we support compression, hashing can't go here        // since it'll need to be done on the uncompressed data,        // and the MAC applies to the compressed data.        //        if (contentType == ct_handshake) {            doHashes();        }        if (signer.MAClen() != 0) {            byte[] hash = signer.compute(contentType, buf,                    headerSize, count - headerSize);            write(hash);        }    }     /*     * Encrypt ... length may grow due to block cipher padding     */    void encrypt(CipherBox box) {        int len = count - headerSize;        count = headerSize + box.encrypt(buf, headerSize, len);    }      /*     * Tell how full the buffer is ... for filling it with application or     * handshake data.     */    final int availableDataBytes() {        int dataSize = count - headerSize;        return maxDataSize - dataSize;    }     /*     * Return the type of SSL record that's buffered here.     */    final byte contentType() {        return contentType;    }     /*     * Write the record out on the stream.  Note that you must have (in     * order) compressed the data, appended the MAC, and encrypted it in     * order for the record to be understood by the other end.  (Some of     * those steps will be null early in handshaking.)     *     * Note that this does no locking for the connection, it's required     * that synchronization be done elsewhere.  Also, this does its work     * in a single low level write, for efficiency.     */    void write(OutputStream s) throws IOException {        /*         * Don't emit content-free records.  (Even change cipher spec         * messages have a byte of data!)         */        if (count == headerSize) {            return;        }         int length = count - headerSize;        // "should" really never write more than about 14 Kb...        if (length < 0) {            throw new SSLException("output record size too small: "                + length);        }         if (debug != null                && (Debug.isOn("record") || Debug.isOn("handshake"))) {            if ((debug != null && Debug.isOn("record"))                    || contentType() == ct_change_cipher_spec)                System.out.println(Thread.currentThread().getName()                    // v3.0/v3.1 ...                    + ", WRITE: " + protocolVersion                    + " " + InputRecord.contentName(contentType())                    + ", length = " + length);        }         /*         * If this is the initial ClientHello on this connection and         * we're not trying to resume a (V3) session then send a V2         * ClientHello instead so we can detect V2 servers cleanly.         */         if (firstMessage && useV2Hello()) {            byte[] v3Msg = new byte[length - 4];            System.arraycopy(buf, headerSize + 4, v3Msg, 0, v3Msg.length);            V3toV2ClientHello(v3Msg);            handshakeHash.reset();            lastHashed = 2;            doHashes();            if (debug != null && Debug.isOn("record"))  {                System.out.println(                    Thread.currentThread().getName()                    + ", WRITE: SSLv2 client hello message"                    + ", length = " + (count - 2)); // 2 byte SSLv2 header            }        } else {            /*             * Fill out the header, write it and the message.             */            buf[0] = contentType;            buf[1] = protocolVersion.major;            buf[2] = protocolVersion.minor;            buf[3] = (byte)(length >> 8);            buf[4] = (byte)(length);        }        firstMessage = false;         writeBuffer(s, buf, 0, count);        reset();    }     /*     * Actually do the write here.  For SSLEngine's HS data,     * we'll override this method and let it take the appropriate     * action.     */    void writeBuffer(OutputStream s, byte [] buf, int off, int len)            throws IOException {        s.write(buf, off, len);        s.flush();         if (debug != null && Debug.isOn("packet")) {            try {                HexDumpEncoder hd = new HexDumpEncoder();                ByteBuffer bb = ByteBuffer.wrap(buf, off, len);                 System.out.println("[Raw write]: length = " +                    bb.remaining());                hd.encodeBuffer(bb, System.out);            } catch (IOException e) { }        }    }     /*     * Return whether the buffer contains a ClientHello message that should     * be converted to V2 format.     */    private boolean useV2Hello() {        return firstMessage            && (helloVersion == ProtocolVersion.SSL20Hello)            && (contentType == ct_handshake)            && (buf[5] == HandshakeMessage.ht_client_hello)            && (buf[headerSize + 4+2+32] == 0); // V3 session ID is empty    }     /*     * Detect "old" servers which are capable of SSL V2.0 protocol ... for     * example, Netscape Commerce 1.0 servers.  The V3 message is in the     * header and the bytes passed as parameter.  This routine translates     * the V3 message into an equivalent V2 one.     *     * Note that the translation will strip off all hello extensions as     * SSL V2.0 does not support hello extension.     */    private void V3toV2ClientHello(byte v3Msg []) throws SSLException {        int v3SessionIdLenOffset = 2 + 32; // version + nonce        int v3SessionIdLen = v3Msg[v3SessionIdLenOffset];        int v3CipherSpecLenOffset = v3SessionIdLenOffset + 1 + v3SessionIdLen;        int v3CipherSpecLen = ((v3Msg[v3CipherSpecLenOffset] & 0xff) << 8) +          (v3Msg[v3CipherSpecLenOffset + 1] & 0xff);        int cipherSpecs = v3CipherSpecLen / 2; // 2 bytes each in V3         /*         * Copy over the cipher specs. We don't care about actually translating         * them for use with an actual V2 server since we only talk V3.         * Therefore, just copy over the V3 cipher spec values with a leading         * 0.         */        int v3CipherSpecOffset = v3CipherSpecLenOffset + 2; // skip length        int v2CipherSpecLen = 0;        count = 11;        boolean containsRenegoInfoSCSV = false;        for (int i = 0; i < cipherSpecs; i++) {            byte byte1, byte2;             byte1 = v3Msg[v3CipherSpecOffset++];            byte2 = v3Msg[v3CipherSpecOffset++];            v2CipherSpecLen += V3toV2CipherSuite(byte1, byte2);            if (!containsRenegoInfoSCSV &&                        byte1 == (byte)0x00 && byte2 == (byte)0xFF) {                containsRenegoInfoSCSV = true;            }        }         if (!containsRenegoInfoSCSV) {            v2CipherSpecLen += V3toV2CipherSuite((byte)0x00, (byte)0xFF);        }         /*         * Build the first part of the V3 record header from the V2 one         * that's now buffered up.  (Lengths are fixed up later).         */        buf[2] = HandshakeMessage.ht_client_hello;        buf[3] = v3Msg[0];      // major version        buf[4] = v3Msg[1];      // minor version        buf[5] = (byte)(v2CipherSpecLen >>> 8);        buf[6] = (byte)v2CipherSpecLen;        buf[7] = 0;        buf[8] = 0;             // always no session        buf[9] = 0;        buf[10] = 32;           // nonce length (always 32 in V3)         /*         * Copy in the nonce.         */        System.arraycopy(v3Msg, 2, buf, count, 32);        count += 32;         /*         * Set the length of the message.         */        count -= 2; // don't include length field itself        buf[0] = (byte)(count >>> 8);        buf[0] |= 0x80;        buf[1] = (byte)(count);        count += 2;    }     /*     * Mappings from V3 cipher suite encodings to their pure V2 equivalents.     * This is taken from the SSL V3 specification, Appendix E.     */    private static int[] V3toV2CipherMap1 =        {-1, -1, -1, 0x02, 0x01, -1, 0x04, 0x05, -1, 0x06, 0x07};    private static int[] V3toV2CipherMap3 =        {-1, -1, -1, 0x80, 0x80, -1, 0x80, 0x80, -1, 0x40, 0xC0};     /*     * See which matching pure-V2 cipher specs we need to include.     * We are including these not because we are actually prepared     * to talk V2 but because the Oracle Web Server insists on receiving     * at least 1 "pure V2" cipher suite that it supports and returns an     * illegal_parameter alert unless one is present. Rather than mindlessly     * claiming to implement all documented pure V2 cipher suites the code below     * just claims to implement the V2 cipher suite that is "equivalent"     * in terms of cipher algorithm & exportability with the actual V3 cipher     * suite that we do support.     */    private int V3toV2CipherSuite(byte byte1, byte byte2) {        buf[count++] = 0;        buf[count++] = byte1;        buf[count++] = byte2;         if (((byte2 & 0xff) > 0xA) ||                (V3toV2CipherMap1[byte2] == -1)) {            return 3;        }         buf[count++] = (byte)V3toV2CipherMap1[byte2];        buf[count++] = 0;        buf[count++] = (byte)V3toV2CipherMap3[byte2];         return 6;    }}