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/* * Copyright (c) 1999, 2008, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation.  Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package java.util;import java.util.Date;import java.util.concurrent.atomic.AtomicInteger; /** * A facility for threads to schedule tasks for future execution in a * background thread.  Tasks may be scheduled for one-time execution, or for * repeated execution at regular intervals. * * <p>Corresponding to each <tt>Timer</tt> object is a single background * thread that is used to execute all of the timer's tasks, sequentially. * Timer tasks should complete quickly.  If a timer task takes excessive time * to complete, it "hogs" the timer's task execution thread.  This can, in * turn, delay the execution of subsequent tasks, which may "bunch up" and * execute in rapid succession when (and if) the offending task finally * completes. * * <p>After the last live reference to a <tt>Timer</tt> object goes away * <i>and</i> all outstanding tasks have completed execution, the timer's task * execution thread terminates gracefully (and becomes subject to garbage * collection).  However, this can take arbitrarily long to occur.  By * default, the task execution thread does not run as a <i>daemon thread</i>, * so it is capable of keeping an application from terminating.  If a caller * wants to terminate a timer's task execution thread rapidly, the caller * should invoke the timer's <tt>cancel</tt> method. * * <p>If the timer's task execution thread terminates unexpectedly, for * example, because its <tt>stop</tt> method is invoked, any further * attempt to schedule a task on the timer will result in an * <tt>IllegalStateException</tt>, as if the timer's <tt>cancel</tt> * method had been invoked. * * <p>This class is thread-safe: multiple threads can share a single * <tt>Timer</tt> object without the need for external synchronization. * * <p>This class does <i>not</i> offer real-time guarantees: it schedules * tasks using the <tt>Object.wait(long)</tt> method. * * <p>Java 5.0 introduced the {@code java.util.concurrent} package and * one of the concurrency utilities therein is the {@link * java.util.concurrent.ScheduledThreadPoolExecutor * ScheduledThreadPoolExecutor} which is a thread pool for repeatedly * executing tasks at a given rate or delay.  It is effectively a more * versatile replacement for the {@code Timer}/{@code TimerTask} * combination, as it allows multiple service threads, accepts various * time units, and doesn't require subclassing {@code TimerTask} (just * implement {@code Runnable}).  Configuring {@code * ScheduledThreadPoolExecutor} with one thread makes it equivalent to * {@code Timer}. * * <p>Implementation note: This class scales to large numbers of concurrently * scheduled tasks (thousands should present no problem).  Internally, * it uses a binary heap to represent its task queue, so the cost to schedule * a task is O(log n), where n is the number of concurrently scheduled tasks. * * <p>Implementation note: All constructors start a timer thread. * * @author  Josh Bloch * @see     TimerTask * @see     Object#wait(long) * @since   1.3 */ public class Timer {    /**     * The timer task queue.  This data structure is shared with the timer     * thread.  The timer produces tasks, via its various schedule calls,     * and the timer thread consumes, executing timer tasks as appropriate,     * and removing them from the queue when they're obsolete.     */    private final TaskQueue queue = new TaskQueue();     /**     * The timer thread.     */    private final TimerThread thread = new TimerThread(queue);     /**     * This object causes the timer's task execution thread to exit     * gracefully when there are no live references to the Timer object and no     * tasks in the timer queue.  It is used in preference to a finalizer on     * Timer as such a finalizer would be susceptible to a subclass's     * finalizer forgetting to call it.     */    private final Object threadReaper = new Object() {        protected void finalize() throws Throwable {            synchronized(queue) {                thread.newTasksMayBeScheduled = false;                queue.notify(); // In case queue is empty.            }        }    };     /**     * This ID is used to generate thread names.     */    private final static AtomicInteger nextSerialNumber = new AtomicInteger(0);    private static int serialNumber() {        return nextSerialNumber.getAndIncrement();    }     /**     * Creates a new timer.  The associated thread does <i>not</i>     * {@linkplain Thread#setDaemon run as a daemon}.     */    public Timer() {        this("Timer-" + serialNumber());    }     /**     * Creates a new timer whose associated thread may be specified to     * {@linkplain Thread#setDaemon run as a daemon}.     * A daemon thread is called for if the timer will be used to     * schedule repeating "maintenance activities", which must be     * performed as long as the application is running, but should not     * prolong the lifetime of the application.     *     * @param isDaemon true if the associated thread should run as a daemon.     */    public Timer(boolean isDaemon) {        this("Timer-" + serialNumber(), isDaemon);    }     /**     * Creates a new timer whose associated thread has the specified name.     * The associated thread does <i>not</i>     * {@linkplain Thread#setDaemon run as a daemon}.     *     * @param name the name of the associated thread     * @throws NullPointerException if {@code name} is null     * @since 1.5     */    public Timer(String name) {        thread.setName(name);        thread.start();    }     /**     * Creates a new timer whose associated thread has the specified name,     * and may be specified to     * {@linkplain Thread#setDaemon run as a daemon}.     *     * @param name the name of the associated thread     * @param isDaemon true if the associated thread should run as a daemon     * @throws NullPointerException if {@code name} is null     * @since 1.5     */    public Timer(String name, boolean isDaemon) {        thread.setName(name);        thread.setDaemon(isDaemon);        thread.start();    }     /**     * Schedules the specified task for execution after the specified delay.     *     * @param task  task to be scheduled.     * @param delay delay in milliseconds before task is to be executed.     * @throws IllegalArgumentException if <tt>delay</tt> is negative, or     *         <tt>delay + System.currentTimeMillis()</tt> is negative.     * @throws IllegalStateException if task was already scheduled or     *         cancelled, timer was cancelled, or timer thread terminated.     * @throws NullPointerException if {@code task} is null     */    public void schedule(TimerTask task, long delay) {        if (delay < 0)            throw new IllegalArgumentException("Negative delay.");        sched(task, System.currentTimeMillis()+delay, 0);    }     /**     * Schedules the specified task for execution at the specified time.  If     * the time is in the past, the task is scheduled for immediate execution.     *     * @param task task to be scheduled.     * @param time time at which task is to be executed.     * @throws IllegalArgumentException if <tt>time.getTime()</tt> is negative.     * @throws IllegalStateException if task was already scheduled or     *         cancelled, timer was cancelled, or timer thread terminated.     * @throws NullPointerException if {@code task} or {@code time} is null     */    public void schedule(TimerTask task, Date time) {        sched(task, time.getTime(), 0);    }     /**     * Schedules the specified task for repeated <i>fixed-delay execution</i>,     * beginning after the specified delay.  Subsequent executions take place     * at approximately regular intervals separated by the specified period.     *     * <p>In fixed-delay execution, each execution is scheduled relative to     * the actual execution time of the previous execution.  If an execution     * is delayed for any reason (such as garbage collection or other     * background activity), subsequent executions will be delayed as well.     * In the long run, the frequency of execution will generally be slightly     * lower than the reciprocal of the specified period (assuming the system     * clock underlying <tt>Object.wait(long)</tt> is accurate).     *     * <p>Fixed-delay execution is appropriate for recurring activities     * that require "smoothness."  In other words, it is appropriate for     * activities where it is more important to keep the frequency accurate     * in the short run than in the long run.  This includes most animation     * tasks, such as blinking a cursor at regular intervals.  It also includes     * tasks wherein regular activity is performed in response to human     * input, such as automatically repeating a character as long as a key     * is held down.     *     * @param task   task to be scheduled.     * @param delay  delay in milliseconds before task is to be executed.     * @param period time in milliseconds between successive task executions.     * @throws IllegalArgumentException if {@code delay < 0}, or     *         {@code delay + System.currentTimeMillis() < 0}, or     *         {@code period <= 0}     * @throws IllegalStateException if task was already scheduled or     *         cancelled, timer was cancelled, or timer thread terminated.     * @throws NullPointerException if {@code task} is null     */    public void schedule(TimerTask task, long delay, long period) {        if (delay < 0)            throw new IllegalArgumentException("Negative delay.");        if (period <= 0)            throw new IllegalArgumentException("Non-positive period.");        sched(task, System.currentTimeMillis()+delay, -period);    }     /**     * Schedules the specified task for repeated <i>fixed-delay execution</i>,     * beginning at the specified time. Subsequent executions take place at     * approximately regular intervals, separated by the specified period.     *     * <p>In fixed-delay execution, each execution is scheduled relative to     * the actual execution time of the previous execution.  If an execution     * is delayed for any reason (such as garbage collection or other     * background activity), subsequent executions will be delayed as well.     * In the long run, the frequency of execution will generally be slightly     * lower than the reciprocal of the specified period (assuming the system     * clock underlying <tt>Object.wait(long)</tt> is accurate).  As a     * consequence of the above, if the scheduled first time is in the past,     * it is scheduled for immediate execution.     *     * <p>Fixed-delay execution is appropriate for recurring activities     * that require "smoothness."  In other words, it is appropriate for     * activities where it is more important to keep the frequency accurate     * in the short run than in the long run.  This includes most animation     * tasks, such as blinking a cursor at regular intervals.  It also includes     * tasks wherein regular activity is performed in response to human     * input, such as automatically repeating a character as long as a key     * is held down.     *     * @param task   task to be scheduled.     * @param firstTime First time at which task is to be executed.     * @param period time in milliseconds between successive task executions.     * @throws IllegalArgumentException if {@code firstTime.getTime() < 0}, or     *         {@code period <= 0}     * @throws IllegalStateException if task was already scheduled or     *         cancelled, timer was cancelled, or timer thread terminated.     * @throws NullPointerException if {@code task} or {@code firstTime} is null     */    public void schedule(TimerTask task, Date firstTime, long period) {        if (period <= 0)            throw new IllegalArgumentException("Non-positive period.");        sched(task, firstTime.getTime(), -period);    }     /**     * Schedules the specified task for repeated <i>fixed-rate execution</i>,     * beginning after the specified delay.  Subsequent executions take place     * at approximately regular intervals, separated by the specified period.     *     * <p>In fixed-rate execution, each execution is scheduled relative to the     * scheduled execution time of the initial execution.  If an execution is     * delayed for any reason (such as garbage collection or other background     * activity), two or more executions will occur in rapid succession to     * "catch up."  In the long run, the frequency of execution will be     * exactly the reciprocal of the specified period (assuming the system     * clock underlying <tt>Object.wait(long)</tt> is accurate).     *     * <p>Fixed-rate execution is appropriate for recurring activities that     * are sensitive to <i>absolute</i> time, such as ringing a chime every     * hour on the hour, or running scheduled maintenance every day at a     * particular time.  It is also appropriate for recurring activities     * where the total time to perform a fixed number of executions is     * important, such as a countdown timer that ticks once every second for     * ten seconds.  Finally, fixed-rate execution is appropriate for     * scheduling multiple repeating timer tasks that must remain synchronized     * with respect to one another.     *     * @param task   task to be scheduled.     * @param delay  delay in milliseconds before task is to be executed.     * @param period time in milliseconds between successive task executions.     * @throws IllegalArgumentException if {@code delay < 0}, or     *         {@code delay + System.currentTimeMillis() < 0}, or     *         {@code period <= 0}     * @throws IllegalStateException if task was already scheduled or     *         cancelled, timer was cancelled, or timer thread terminated.     * @throws NullPointerException if {@code task} is null     */    public void scheduleAtFixedRate(TimerTask task, long delay, long period) {        if (delay < 0)            throw new IllegalArgumentException("Negative delay.");        if (period <= 0)            throw new IllegalArgumentException("Non-positive period.");        sched(task, System.currentTimeMillis()+delay, period);    }     /**     * Schedules the specified task for repeated <i>fixed-rate execution</i>,     * beginning at the specified time. Subsequent executions take place at     * approximately regular intervals, separated by the specified period.     *     * <p>In fixed-rate execution, each execution is scheduled relative to the     * scheduled execution time of the initial execution.  If an execution is     * delayed for any reason (such as garbage collection or other background     * activity), two or more executions will occur in rapid succession to     * "catch up."  In the long run, the frequency of execution will be     * exactly the reciprocal of the specified period (assuming the system     * clock underlying <tt>Object.wait(long)</tt> is accurate).  As a     * consequence of the above, if the scheduled first time is in the past,     * then any "missed" executions will be scheduled for immediate "catch up"     * execution.     *     * <p>Fixed-rate execution is appropriate for recurring activities that     * are sensitive to <i>absolute</i> time, such as ringing a chime every     * hour on the hour, or running scheduled maintenance every day at a     * particular time.  It is also appropriate for recurring activities     * where the total time to perform a fixed number of executions is     * important, such as a countdown timer that ticks once every second for     * ten seconds.  Finally, fixed-rate execution is appropriate for     * scheduling multiple repeating timer tasks that must remain synchronized     * with respect to one another.     *     * @param task   task to be scheduled.     * @param firstTime First time at which task is to be executed.     * @param period time in milliseconds between successive task executions.     * @throws IllegalArgumentException if {@code firstTime.getTime() < 0} or     *         {@code period <= 0}     * @throws IllegalStateException if task was already scheduled or     *         cancelled, timer was cancelled, or timer thread terminated.     * @throws NullPointerException if {@code task} or {@code firstTime} is null     */    public void scheduleAtFixedRate(TimerTask task, Date firstTime,                                    long period) {        if (period <= 0)            throw new IllegalArgumentException("Non-positive period.");        sched(task, firstTime.getTime(), period);    }     /**     * Schedule the specified timer task for execution at the specified     * time with the specified period, in milliseconds.  If period is     * positive, the task is scheduled for repeated execution; if period is     * zero, the task is scheduled for one-time execution. Time is specified     * in Date.getTime() format.  This method checks timer state, task state,     * and initial execution time, but not period.     *     * @throws IllegalArgumentException if <tt>time</tt> is negative.     * @throws IllegalStateException if task was already scheduled or     *         cancelled, timer was cancelled, or timer thread terminated.     * @throws NullPointerException if {@code task} is null     */    private void sched(TimerTask task, long time, long period) {        if (time < 0)            throw new IllegalArgumentException("Illegal execution time.");         // Constrain value of period sufficiently to prevent numeric        // overflow while still being effectively infinitely large.        if (Math.abs(period) > (Long.MAX_VALUE >> 1))            period >>= 1;         synchronized(queue) {            if (!thread.newTasksMayBeScheduled)                throw new IllegalStateException("Timer already cancelled.");             synchronized(task.lock) {                if (task.state != TimerTask.VIRGIN)                    throw new IllegalStateException(                        "Task already scheduled or cancelled");                task.nextExecutionTime = time;                task.period = period;                task.state = TimerTask.SCHEDULED;            }             queue.add(task);            if (queue.getMin() == task)                queue.notify();        }    }     /**     * Terminates this timer, discarding any currently scheduled tasks.     * Does not interfere with a currently executing task (if it exists).     * Once a timer has been terminated, its execution thread terminates     * gracefully, and no more tasks may be scheduled on it.     *     * <p>Note that calling this method from within the run method of a     * timer task that was invoked by this timer absolutely guarantees that     * the ongoing task execution is the last task execution that will ever     * be performed by this timer.     *     * <p>This method may be called repeatedly; the second and subsequent     * calls have no effect.     */    public void cancel() {        synchronized(queue) {            thread.newTasksMayBeScheduled = false;            queue.clear();            queue.notify();  // In case queue was already empty.        }    }     /**     * Removes all cancelled tasks from this timer's task queue.  <i>Calling     * this method has no effect on the behavior of the timer</i>, but     * eliminates the references to the cancelled tasks from the queue.     * If there are no external references to these tasks, they become     * eligible for garbage collection.     *     * <p>Most programs will have no need to call this method.     * It is designed for use by the rare application that cancels a large     * number of tasks.  Calling this method trades time for space: the     * runtime of the method may be proportional to n + c log n, where n     * is the number of tasks in the queue and c is the number of cancelled     * tasks.     *     * <p>Note that it is permissible to call this method from within a     * a task scheduled on this timer.     *     * @return the number of tasks removed from the queue.     * @since 1.5     */     public int purge() {         int result = 0;          synchronized(queue) {             for (int i = queue.size(); i > 0; i--) {                 if (queue.get(i).state == TimerTask.CANCELLED) {                     queue.quickRemove(i);                     result++;                 }             }              if (result != 0)                 queue.heapify();         }          return result;     }} /** * This "helper class" implements the timer's task execution thread, which * waits for tasks on the timer queue, executions them when they fire, * reschedules repeating tasks, and removes cancelled tasks and spent * non-repeating tasks from the queue. */class TimerThread extends Thread {    /**     * This flag is set to false by the reaper to inform us that there     * are no more live references to our Timer object.  Once this flag     * is true and there are no more tasks in our queue, there is no     * work left for us to do, so we terminate gracefully.  Note that     * this field is protected by queue's monitor!     */    boolean newTasksMayBeScheduled = true;     /**     * Our Timer's queue.  We store this reference in preference to     * a reference to the Timer so the reference graph remains acyclic.     * Otherwise, the Timer would never be garbage-collected and this     * thread would never go away.     */    private TaskQueue queue;     TimerThread(TaskQueue queue) {        this.queue = queue;

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