664 lines · 26.6 KB · Java
RawDownload
/* * Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation.  Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */  package javax.net.ssl; import java.io.IOException;import java.net.*;import java.util.Enumeration;import java.util.Vector;  /** * This class extends <code>Socket</code>s and provides secure * socket using protocols such as the "Secure * Sockets Layer" (SSL) or IETF "Transport Layer Security" (TLS) protocols. * <P> * Such sockets are normal stream sockets, but they * add a layer of security protections over the underlying network transport * protocol, such as TCP.  Those protections include: <UL> * *      <LI> <em>Integrity Protection</em>.  SSL protects against *      modification of messages by an active wiretapper. * *      <LI> <em>Authentication</em>.  In most modes, SSL provides *      peer authentication.  Servers are usually authenticated, *      and clients may be authenticated as requested by servers. * *      <LI> <em>Confidentiality (Privacy Protection)</em>.  In most *      modes, SSL encrypts data being sent between client and server. *      This protects the confidentiality of data, so that passive *      wiretappers won't see sensitive data such as financial *      information or personal information of many kinds. * *      </UL> * * <P>These kinds of protection are specified by a "cipher suite", which * is a combination of cryptographic algorithms used by a given SSL connection. * During the negotiation process, the two endpoints must agree on * a ciphersuite that is available in both environments. * If there is no such suite in common, no SSL connection can * be established, and no data can be exchanged. * * <P> The cipher suite used is established by a negotiation process * called "handshaking".  The goal of this * process is to create or rejoin a "session", which may protect many * connections over time.  After handshaking has completed, you can access * session attributes by using the <em>getSession</em> method. * The initial handshake on this connection can be initiated in * one of three ways: <UL> * *      <LI> calling <code>startHandshake</code> which explicitly *              begins handshakes, or *      <LI> any attempt to read or write application data on *              this socket causes an implicit handshake, or *      <LI> a call to <code>getSession</code> tries to set up a session *              if there is no currently valid session, and *              an implicit handshake is done. * </UL> * * <P>If handshaking fails for any reason, the <code>SSLSocket</code> * is closed, and no futher communications can be done. * * <P>There are two groups of cipher suites which you will need to know * about when managing cipher suites: <UL> * *      <LI> <em>Supported</em> cipher suites:  all the suites which are *      supported by the SSL implementation.  This list is reported *      using <em>getSupportedCipherSuites</em>. * *      <LI> <em>Enabled</em> cipher suites, which may be fewer *      than the full set of supported suites.  This group is *      set using the <em>setEnabledCipherSuites</em> method, and *      queried using the <em>getEnabledCipherSuites</em> method. *      Initially, a default set of cipher suites will be enabled on *      a new socket that represents the minimum suggested configuration. * *      </UL> * * <P> Implementation defaults require that only cipher * suites which authenticate servers and provide confidentiality * be enabled by default. * Only if both sides explicitly agree to unauthenticated and/or * non-private (unencrypted) communications will such a ciphersuite be * selected. * * <P>When <code>SSLSocket</code>s are first created, no handshaking * is done so that applications may first set their communication * preferences:  what cipher suites to use, whether the socket should be * in client or server mode, etc. * However, security is always provided by the time that application data * is sent over the connection. * * <P> You may register to receive event notification of handshake * completion.  This involves * the use of two additional classes.  <em>HandshakeCompletedEvent</em> * objects are passed to <em>HandshakeCompletedListener</em> instances, * which are registered by users of this API. * * <code>SSLSocket</code>s are created by <code>SSLSocketFactory</code>s, * or by <code>accept</code>ing a connection from a * <code>SSLServerSocket</code>. * * <P>A SSL socket must choose to operate in the client or server mode. * This will determine who begins the handshaking process, as well * as which messages should be sent by each party.  Each * connection must have one client and one server, or handshaking * will not progress properly.  Once the initial handshaking has started, a * socket can not switch between client and server modes, even when * performing renegotiations. * * @see java.net.Socket * @see SSLServerSocket * @see SSLSocketFactory * * @since 1.4 * @author David Brownell */public abstract class SSLSocket extends Socket{    /**     * Used only by subclasses.     * Constructs an uninitialized, unconnected TCP socket.     */    protected SSLSocket()        { super(); }      /**     * Used only by subclasses.     * Constructs a TCP connection to a named host at a specified port.     * This acts as the SSL client.     * <p>     * If there is a security manager, its <code>checkConnect</code>     * method is called with the host address and <code>port</code>     * as its arguments. This could result in a SecurityException.     *     * @param host name of the host with which to connect, or     *        <code>null</code> for the loopback address.     * @param port number of the server's port     * @throws IOException if an I/O error occurs when creating the socket     * @throws SecurityException if a security manager exists and its     *         <code>checkConnect</code> method doesn't allow the operation.     * @throws UnknownHostException if the host is not known     * @throws IllegalArgumentException if the port parameter is outside the     *         specified range of valid port values, which is between 0 and     *         65535, inclusive.     * @see SecurityManager#checkConnect     */    protected SSLSocket(String host, int port)    throws IOException, UnknownHostException        { super(host, port); }      /**     * Used only by subclasses.     * Constructs a TCP connection to a server at a specified address     * and port.  This acts as the SSL client.     * <p>     * If there is a security manager, its <code>checkConnect</code>     * method is called with the host address and <code>port</code>     * as its arguments. This could result in a SecurityException.     *     * @param address the server's host     * @param port its port     * @throws IOException if an I/O error occurs when creating the socket     * @throws SecurityException if a security manager exists and its     *         <code>checkConnect</code> method doesn't allow the operation.     * @throws IllegalArgumentException if the port parameter is outside the     *         specified range of valid port values, which is between 0 and     *         65535, inclusive.     * @throws NullPointerException if <code>address</code> is null.     * @see SecurityManager#checkConnect     */    protected SSLSocket(InetAddress address, int port)    throws IOException        { super(address, port); }      /**     * Used only by subclasses.     * Constructs an SSL connection to a named host at a specified port,     * binding the client side of the connection a given address and port.     * This acts as the SSL client.     * <p>     * If there is a security manager, its <code>checkConnect</code>     * method is called with the host address and <code>port</code>     * as its arguments. This could result in a SecurityException.     *     * @param host name of the host with which to connect, or     *        <code>null</code> for the loopback address.     * @param port number of the server's port     * @param clientAddress the client's address the socket is bound to, or     *        <code>null</code> for the <code>anyLocal</code> address.     * @param clientPort the client's port the socket is bound to, or     *        <code>zero</code> for a system selected free port.     * @throws IOException if an I/O error occurs when creating the socket     * @throws SecurityException if a security manager exists and its     *         <code>checkConnect</code> method doesn't allow the operation.     * @throws UnknownHostException if the host is not known     * @throws IllegalArgumentException if the port parameter or clientPort     *         parameter is outside the specified range of valid port values,     *         which is between 0 and 65535, inclusive.     * @see SecurityManager#checkConnect     */    protected SSLSocket(String host, int port,        InetAddress clientAddress, int clientPort)    throws IOException, UnknownHostException        { super(host, port, clientAddress, clientPort); }      /**     * Used only by subclasses.     * Constructs an SSL connection to a server at a specified address     * and TCP port, binding the client side of the connection a given     * address and port.  This acts as the SSL client.     * <p>     * If there is a security manager, its <code>checkConnect</code>     * method is called with the host address and <code>port</code>     * as its arguments. This could result in a SecurityException.     *     * @param address the server's host     * @param port its port     * @param clientAddress the client's address the socket is bound to, or     *        <code>null</code> for the <code>anyLocal</code> address.     * @param clientPort the client's port the socket is bound to, or     *        <code>zero</code> for a system selected free port.     * @throws IOException if an I/O error occurs when creating the socket     * @throws SecurityException if a security manager exists and its     *         <code>checkConnect</code> method doesn't allow the operation.     * @throws IllegalArgumentException if the port parameter or clientPort     *         parameter is outside the specified range of valid port values,     *         which is between 0 and 65535, inclusive.     * @throws NullPointerException if <code>address</code> is null.     * @see SecurityManager#checkConnect     */    protected SSLSocket(InetAddress address, int port,        InetAddress clientAddress, int clientPort)    throws IOException        { super(address, port, clientAddress, clientPort); }      /**     * Returns the names of the cipher suites which could be enabled for use     * on this connection.  Normally, only a subset of these will actually     * be enabled by default, since this list may include cipher suites which     * do not meet quality of service requirements for those defaults.  Such     * cipher suites might be useful in specialized applications.     *     * @return an array of cipher suite names     * @see #getEnabledCipherSuites()     * @see #setEnabledCipherSuites(String [])     */    public abstract String [] getSupportedCipherSuites();      /**     * Returns the names of the SSL cipher suites which are currently     * enabled for use on this connection.  When an SSLSocket is first     * created, all enabled cipher suites support a minimum quality of     * service.  Thus, in some environments this value might be empty.     * <P>     * Even if a suite has been enabled, it might never be used.  (For     * example, the peer does not support it, the requisite certificates     * (and private keys) for the suite are not available, or an     * anonymous suite is enabled but authentication is required.     *     * @return an array of cipher suite names     * @see #getSupportedCipherSuites()     * @see #setEnabledCipherSuites(String [])     */    public abstract String [] getEnabledCipherSuites();      /**     * Sets the cipher suites enabled for use on this connection.     * <P>     * Each cipher suite in the <code>suites</code> parameter must have     * been listed by getSupportedCipherSuites(), or the method will     * fail.  Following a successful call to this method, only suites     * listed in the <code>suites</code> parameter are enabled for use.     * <P>     * See {@link #getEnabledCipherSuites()} for more information     * on why a specific ciphersuite may never be used on a connection.     *     * @param suites Names of all the cipher suites to enable     * @throws IllegalArgumentException when one or more of the ciphers     *          named by the parameter is not supported, or when the     *          parameter is null.     * @see #getSupportedCipherSuites()     * @see #getEnabledCipherSuites()     */    public abstract void setEnabledCipherSuites(String suites []);      /**     * Returns the names of the protocols which could be enabled for use     * on an SSL connection.     *     * @return an array of protocols supported     */    public abstract String [] getSupportedProtocols();      /**     * Returns the names of the protocol versions which are currently     * enabled for use on this connection.     * @see #setEnabledProtocols(String [])     * @return an array of protocols     */    public abstract String [] getEnabledProtocols();      /**     * Sets the protocol versions enabled for use on this connection.     * <P>     * The protocols must have been listed by     * <code>getSupportedProtocols()</code> as being supported.     * Following a successful call to this method, only protocols listed     * in the <code>protocols</code> parameter are enabled for use.     *     * @param protocols Names of all the protocols to enable.     * @throws IllegalArgumentException when one or more of     *            the protocols named by the parameter is not supported or     *            when the protocols parameter is null.     * @see #getEnabledProtocols()     */    public abstract void setEnabledProtocols(String protocols[]);      /**     * Returns the SSL Session in use by this connection.  These can     * be long lived, and frequently correspond to an entire login session     * for some user.  The session specifies a particular cipher suite     * which is being actively used by all connections in that session,     * as well as the identities of the session's client and server.     * <P>     * This method will initiate the initial handshake if     * necessary and then block until the handshake has been     * established.     * <P>     * If an error occurs during the initial handshake, this method     * returns an invalid session object which reports an invalid     * cipher suite of "SSL_NULL_WITH_NULL_NULL".     *     * @return the <code>SSLSession</code>     */    public abstract SSLSession getSession();      /**     * Returns the {@code SSLSession} being constructed during a SSL/TLS     * handshake.     * <p>     * TLS protocols may negotiate parameters that are needed when using     * an instance of this class, but before the {@code SSLSession} has     * been completely initialized and made available via {@code getSession}.     * For example, the list of valid signature algorithms may restrict     * the type of certificates that can used during TrustManager     * decisions, or the maximum TLS fragment packet sizes can be     * resized to better support the network environment.     * <p>     * This method provides early access to the {@code SSLSession} being     * constructed.  Depending on how far the handshake has progressed,     * some data may not yet be available for use.  For example, if a     * remote server will be sending a Certificate chain, but that chain     * has yet not been processed, the {@code getPeerCertificates}     * method of {@code SSLSession} will throw a     * SSLPeerUnverifiedException.  Once that chain has been processed,     * {@code getPeerCertificates} will return the proper value.     * <p>     * Unlike {@link #getSession()}, this method does not initiate the     * initial handshake and does not block until handshaking is     * complete.     *     * @see SSLEngine     * @see SSLSession     * @see ExtendedSSLSession     * @see X509ExtendedKeyManager     * @see X509ExtendedTrustManager     *     * @return null if this instance is not currently handshaking, or     *         if the current handshake has not progressed far enough to     *         create a basic SSLSession.  Otherwise, this method returns the     *         {@code SSLSession} currently being negotiated.     * @throws UnsupportedOperationException if the underlying provider     *         does not implement the operation.     *     * @since 1.7     */    public SSLSession getHandshakeSession() {        throw new UnsupportedOperationException();    }      /**     * Registers an event listener to receive notifications that an     * SSL handshake has completed on this connection.     *     * @param listener the HandShake Completed event listener     * @see #startHandshake()     * @see #removeHandshakeCompletedListener(HandshakeCompletedListener)     * @throws IllegalArgumentException if the argument is null.     */    public abstract void addHandshakeCompletedListener(        HandshakeCompletedListener listener);      /**     * Removes a previously registered handshake completion listener.     *     * @param listener the HandShake Completed event listener     * @throws IllegalArgumentException if the listener is not registered,     * or the argument is null.     * @see #addHandshakeCompletedListener(HandshakeCompletedListener)     */    public abstract void removeHandshakeCompletedListener(        HandshakeCompletedListener listener);      /**     * Starts an SSL handshake on this connection.  Common reasons include     * a need to use new encryption keys, to change cipher suites, or to     * initiate a new session.  To force complete reauthentication, the     * current session could be invalidated before starting this handshake.     *     * <P> If data has already been sent on the connection, it continues     * to flow during this handshake.  When the handshake completes, this     * will be signaled with an event.     *     * This method is synchronous for the initial handshake on a connection     * and returns when the negotiated handshake is complete. Some     * protocols may not support multiple handshakes on an existing socket     * and may throw an IOException.     *     * @throws IOException on a network level error     * @see #addHandshakeCompletedListener(HandshakeCompletedListener)     */    public abstract void startHandshake() throws IOException;      /**     * Configures the socket to use client (or server) mode when     * handshaking.     * <P>     * This method must be called before any handshaking occurs.     * Once handshaking has begun, the mode can not be reset for the     * life of this socket.     * <P>     * Servers normally authenticate themselves, and clients     * are not required to do so.     *     * @param mode true if the socket should start its handshaking     *          in "client" mode     * @throws IllegalArgumentException if a mode change is attempted     *          after the initial handshake has begun.     * @see #getUseClientMode()     */    public abstract void setUseClientMode(boolean mode);      /**     * Returns true if the socket is set to use client mode when     * handshaking.     *     * @return true if the socket should do handshaking     *          in "client" mode     * @see #setUseClientMode(boolean)     */    public abstract boolean getUseClientMode();      /**     * Configures the socket to <i>require</i> client authentication.  This     * option is only useful for sockets in the server mode.     * <P>     * A socket's client authentication setting is one of the following:     * <ul>

Lines 1–500 of 664.