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/* * Copyright (c) 1999, 2003, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation.  Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ package sun.audio; import java.util.Vector;import java.util.Enumeration;import java.io.IOException;import java.io.InputStream;import java.io.OutputStream;import java.io.FileOutputStream; import java.security.AccessController;import java.security.PrivilegedAction;  /** * This class provides an interface to play audio streams. * * To play an audio stream use: * <pre> *      AudioPlayer.player.start(audiostream); * </pre> * To stop playing an audio stream use: * <pre> *      AudioPlayer.player.stop(audiostream); * </pre> * To play an audio stream from a URL use: * <pre> *      AudioStream audiostream = new AudioStream(url.openStream()); *      AudioPlayer.player.start(audiostream); * </pre> * To play a continuous sound you first have to * create an AudioData instance and use it to construct a * ContinuousAudioDataStream. * For example: * <pre> *      AudioData data = new AudioStream(url.openStream()).getData(); *      ContinuousAudioDataStream audiostream = new ContinuousAudioDataStream(data); *      AudioPlayer.player.start(audiostream); * </pre> * * @see AudioData * @see AudioDataStream * @see AudioDevice * @see AudioStream * @author Arthur van Hoff, Thomas Ball */ public    class AudioPlayer extends Thread {         private AudioDevice devAudio;        private static boolean DEBUG = false /*true*/;         /**         * The default audio player. This audio player is initialized         * automatically.         */        public static final AudioPlayer player = getAudioPlayer();         private static ThreadGroup getAudioThreadGroup() {             if(DEBUG) { System.out.println("AudioPlayer.getAudioThreadGroup()"); }            ThreadGroup g = currentThread().getThreadGroup();            while ((g.getParent() != null) &&                   (g.getParent().getParent() != null)) {                g = g.getParent();            }            return g;        }         /**         * Create an AudioPlayer thread in a privileged block.         */         private static AudioPlayer getAudioPlayer() {             if(DEBUG) { System.out.println("> AudioPlayer.getAudioPlayer()"); }            AudioPlayer audioPlayer;            PrivilegedAction action = new PrivilegedAction() {                    public Object run() {                        Thread t = new AudioPlayer();                        t.setPriority(MAX_PRIORITY);                        t.setDaemon(true);                        t.start();                        return t;                    }                };            audioPlayer = (AudioPlayer) AccessController.doPrivileged(action);            return audioPlayer;        }         /**         * Construct an AudioPlayer.         */        private AudioPlayer() {             super(getAudioThreadGroup(), "Audio Player");            if(DEBUG) { System.out.println("> AudioPlayer private constructor"); }            devAudio = AudioDevice.device;            devAudio.open();            if(DEBUG) { System.out.println("< AudioPlayer private constructor completed"); }        }          /**         * Start playing a stream. The stream will continue to play         * until the stream runs out of data, or it is stopped.         * @see AudioPlayer#stop         */        public synchronized void start(InputStream in) {             if(DEBUG) {                System.out.println("> AudioPlayer.start");                System.out.println("  InputStream = " + in);            }            devAudio.openChannel(in);            notify();            if(DEBUG) {                System.out.println("< AudioPlayer.start completed");            }        }         /**         * Stop playing a stream. The stream will stop playing,         * nothing happens if the stream wasn't playing in the         * first place.         * @see AudioPlayer#start         */        public synchronized void stop(InputStream in) {             if(DEBUG) {                System.out.println("> AudioPlayer.stop");            }             devAudio.closeChannel(in);            if(DEBUG) {                System.out.println("< AudioPlayer.stop completed");            }        }         /**         * Main mixing loop. This is called automatically when the AudioPlayer         * is created.         */        public void run() {             // $$jb: 06.24.99: With the JS API, mixing is no longer done by AudioPlayer            // or AudioDevice ... it's done by the API itself, so this bit of legacy            // code does nothing.            // $$jb: 10.21.99: But it appears that some legacy applications            // check to see if this thread is alive or not, so we need to spin here.             devAudio.play();            if(DEBUG) {                System.out.println("AudioPlayer mixing loop.");            }            while(true) {                try{                    Thread.sleep(5000);                    //wait();                } catch(Exception e) {                    break;                    // interrupted                }            }            if(DEBUG) {                System.out.println("AudioPlayer exited.");            }         }    }