#include "lib9.h"#include "draw.h"#include "memdraw.h"#include "memlayer.h"#include "pool.h" /* * Pull i towards top of screen, just behind front*/staticvoid_memltofront(Memimage *i, Memimage *front, int fill){ Memlayer *l; Memscreen *s; Memimage *f, *ff, *rr; Rectangle x; int overlap; l = i->layer; s = l->screen; while(l->front != front){ f = l->front; x = l->screenr; overlap = rectclip(&x, f->layer->screenr); if(overlap){ memlhide(f, x); f->layer->clear = 0; } /* swap l and f in screen's list */ ff = f->layer->front; rr = l->rear; if(ff == nil) s->frontmost = i; else ff->layer->rear = i; if(rr == nil) s->rearmost = f; else rr->layer->front = f; l->front = ff; l->rear = f; f->layer->front = i; f->layer->rear = rr; if(overlap && fill) memlexpose(i, x); }} void_memltofrontfill(Memimage *i, int fill){ _memltofront(i, nil, fill); _memlsetclear(i->layer->screen);} voidmemltofront(Memimage *i){ _memltofront(i, nil, 1); _memlsetclear(i->layer->screen);} voidmemltofrontn(Memimage **ip, int n){ Memimage *i, *front; Memscreen *s; if(n == 0) return; front = nil; while(--n >= 0){ i = *ip++; _memltofront(i, front, 1); front = i; } s = front->layer->screen; _memlsetclear(s);}
#include "lib9.h"
#include "draw.h"
#include "memdraw.h"
#include "memlayer.h"
#include "pool.h"
/*
* Pull i towards top of screen, just behind front
*/
static
void
_memltofront(Memimage *i, Memimage *front, int fill)
{
Memlayer *l;
Memscreen *s;
Memimage *f, *ff, *rr;
Rectangle x;
int overlap;
l = i->layer;
s = l->screen;
while(l->front != front){
f = l->front;
x = l->screenr;
overlap = rectclip(&x, f->layer->screenr);
if(overlap){
memlhide(f, x);
f->layer->clear = 0;
}
/* swap l and f in screen's list */
ff = f->layer->front;
rr = l->rear;
if(ff == nil)
s->frontmost = i;
else
ff->layer->rear = i;
if(rr == nil)
s->rearmost = f;
else
rr->layer->front = f;
l->front = ff;
l->rear = f;
f->layer->front = i;
f->layer->rear = rr;
if(overlap && fill)
memlexpose(i, x);
}
}
void
_memltofrontfill(Memimage *i, int fill)
{
_memltofront(i, nil, fill);
_memlsetclear(i->layer->screen);
}
void
memltofront(Memimage *i)
{
_memltofront(i, nil, 1);
_memlsetclear(i->layer->screen);
}
void
memltofrontn(Memimage **ip, int n)
{
Memimage *i, *front;
Memscreen *s;
if(n == 0)
return;
front = nil;
while(--n >= 0){
i = *ip++;
_memltofront(i, front, 1);
front = i;
}
s = front->layer->screen;
_memlsetclear(s);
}