#include <lib9.h>#include <draw.h>#include <interp.h>#include <isa.h>#include "../libinterp/runt.h"#include <drawif.h>#include <prefab.h> staticPElement*iconelement1(Prefab_Environ *e, Draw_Rect r, Draw_Image *icon, Draw_Image *mask, enum Elementtype kind){ PElement *pelem; Prefab_Element *elem; if(badenviron(e, 0) || icon==H || mask==H) return H; pelem = mkelement(e, kind); if(pelem == H) return H; elem = &pelem->e; if(Dx(r)) elem->r = r; else{ elem->r.min = r.min; elem->r.max.x = r.min.x + Dx(icon->r); elem->r.max.y = r.min.y + Dy(icon->r); } elem->mask = mask; D2H(mask)->ref++; elem->image = icon; D2H(icon)->ref++; pelem->drawpt = IPOINT(r.min); pelem->nkids = 1; pelem->pkind = kind; return pelem;} PElement*iconelement(Prefab_Environ *e, Draw_Rect r, Draw_Image *icon, Draw_Image *mask){ return iconelement1(e, r, icon, mask, EIcon);} PElement*separatorelement(Prefab_Environ *e, Draw_Rect r, Draw_Image *icon, Draw_Image *mask){ return iconelement1(e, r, icon, mask, ESeparator);}
#include <lib9.h>
#include <draw.h>
#include <interp.h>
#include <isa.h>
#include "../libinterp/runt.h"
#include <drawif.h>
#include <prefab.h>
static
PElement*
iconelement1(Prefab_Environ *e, Draw_Rect r, Draw_Image *icon, Draw_Image *mask, enum Elementtype kind)
{
PElement *pelem;
Prefab_Element *elem;
if(badenviron(e, 0) || icon==H || mask==H)
return H;
pelem = mkelement(e, kind);
if(pelem == H)
return H;
elem = &pelem->e;
if(Dx(r))
elem->r = r;
else{
elem->r.min = r.min;
elem->r.max.x = r.min.x + Dx(icon->r);
elem->r.max.y = r.min.y + Dy(icon->r);
}
elem->mask = mask;
D2H(mask)->ref++;
elem->image = icon;
D2H(icon)->ref++;
pelem->drawpt = IPOINT(r.min);
pelem->nkids = 1;
pelem->pkind = kind;
return pelem;
}
PElement*
iconelement(Prefab_Environ *e, Draw_Rect r, Draw_Image *icon, Draw_Image *mask)
{
return iconelement1(e, r, icon, mask, EIcon);
}
PElement*
separatorelement(Prefab_Environ *e, Draw_Rect r, Draw_Image *icon, Draw_Image *mask)
{
return iconelement1(e, r, icon, mask, ESeparator);
}