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<html> <head>  <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">  <link rel="stylesheet" type="text/css" href="Level9.css"> </head> <body><h1>Graphics</h1>The first games from Level 9 were text only, but later games includedline-drawn graphics, and then bitmap graphics for the last games. Thesegraphics are supported by some versions of the interpreter, includingthe Windows version.<p>On some platforms the line-drawn graphics were placed into separatefiles (For example, in the Amiga release of "Jewels of Darkness" thegame is in "gamedata.dat" and the graphics in "picture.dat".). In orderto show the pictures the graphics file should be given the same name asthe game data file, but with an extension of ".pic", ".cga" or ".hrc"(the latter two being used for graphics files in MS-DOS Level 9releases).<p>If no line-drawn graphics file is specified, Level 9 will search thegiven game data file for graphics data. This is useful when the gamedata is a Spectrum SNA snapshot or a similar memory dump of an emulator.<p>The last Level 9 games use bitmap graphics. The interpreter can displaythe bitmap graphics from C64, Amiga, Atari ST, MS-DOS, Apple Macintosh,BBC B, Amstrad CPC and Spectrum +3 versions of the games (though for thelast three, there is currently no way to extract the A-code game data ina usable form).<p>The graphics files contain a number somewhere in the file name, andthere may also be a title picture with a different file name. Theinterpreter searches for suitably named graphics files using thefollowing rules. In all cases copy the graphics and title files to thesame directory as the game.<p><table border="0" cellpadding="0" cellspacing="0">  <tr>    <td colspan=2><b>Amiga, Macintosh and earlier Atari ST</b></td>  </tr>  <tr>    <td width=40></td><td>The graphics file name is just the number(e.g. "1", "2", etc.). The title file is called "title".</td>  </tr>  <tr><td height=16></td></tr>  <tr>    <td colspan=2><b>Later Atari ST</b></td>  </tr>  <tr>    <td width=40></td><td>The graphics file name is the number with a"squ" file extension (e.g. "1.squ", "2.squ", etc.). The title file isjust one of the normal graphics files.</td>  </tr>  <tr><td height=16></td></tr>  <tr>    <td colspan=2><b>MS-DOS</b></td>  </tr>  <tr>    <td width=40></td><td>The graphics file name is the number with a"pic" file extension (e.g. "1.pic", "2.pic", etc.). The title file isjust one of the normal graphics files.</td>  </tr>  <tr><td height=16></td></tr>  <tr>    <td colspan=2><b>C64</b></td>  </tr>  <tr>    <td width=40></td><td>The graphics file name is "pic" followed bythe number (e.g. "pic1", "pic2", etc.). The title file is called"title mpic".</td>  </tr>  <tr><td height=16></td></tr>  <tr>    <td colspan=2><b>BBC B "Lancelot"</b></td>  </tr>  <tr>    <td width=40></td><td>As for C64, except that the title file iscalled "title".</td>  </tr>  <tr><td height=16></td></tr>  <tr>    <td colspan=2><b>BBC B except "Lancelot"</b></td>  </tr>  <tr>    <td width=40></td><td>The graphics file name is "P.Pic" followedby the number (e.g. "P.Pic1", "P.Pic2", etc.). The title file iscalled "P.Title".</td>  </tr>  <tr><td height=16></td></tr>  <tr>    <td colspan=2><b>Amstrad CPC and Spectrum +3</b></td>  </tr>  <tr>    <td width=40></td><td>All but the first graphic are contained in asingle file called "allpics.pic". The first graphics file is "1.pic"and the title file is "title.pic".</td>  </tr></table>  </body></html>