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# Copyright (C) 2018 David Boddie <david@boddie.org.uk>## Permission is hereby granted, free of charge, to any person obtaining a copy# of this software and associated documentation files (the "Software"), to# deal in the Software without restriction, including without limitation the# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or# sell copies of the Software, and to permit persons to whom the Software is# furnished to do so, subject to the following conditions:## The above copyright notice and this permission notice shall be included in# all copies or substantial portions of the Software.## THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER# DEALINGS IN THE SOFTWARE. implement Boot; include "sys.m";    sys: Sys; include "bufio.m"; include "draw.m";    draw: Draw; include "env.m";    env: Env; include "string.m";    str: String; include "sh.m";    sh: Sh; Boot: module{    init: fn(ctxt: ref Draw->Context, argv: list of string);}; init(ctxt: ref Draw->Context, argv: list of string){    env := load Env Env->PATH;    str := load String String->PATH;    sys := load Sys Sys->PATH;    sh := load Sh Sh->PATH;     # Care must be taken to keep these definitions together and not define some    # above and redefine others here.    bufio := load Bufio Bufio->PATH;    Iobuf: import bufio;    iobuf: ref Iobuf;     iobuf = bufio->open("/dis/standalone/appname", Sys->OREAD);    if (iobuf == nil) {        sys->print("Failed to find the /dis/standalone/appname file. Exiting...\n");        return;    }     appname: string = iobuf.gets('\n');    if (appname[len(appname) - 1:] == "\n")        appname = appname[:len(appname) - 1];     (n, dir) := sys->stat(appname);     if (n != 0) {        sys->print("Failed to find the %s file. Exiting...\n", appname);        return;    }     # We could either bind all the things we need into a new directory and    # bind / to that directory, hiding the non-bound files and directories,    # or just unmount / to leave the root directory.    sys->unmount(nil, "/");     # Bind the environment device to a directory in the root so that the    # command line arguments given to the emu can be passed on to the    # application itself.    sys->bind("#e", "/env", Sys->MAFTER);     # Read the emuwdir environment variable and bind the working directory to    # the temporary directory. The MCREATE flag is needed in order to allow the    # directory to be written to.    emuwdir := env->getenv("emuwdir");    sys->bind("#U*" + emuwdir, "/tmp/wdir", Sys->MAFTER|Sys->MCREATE);     # Read the emuargs environment variable.    emuargs := env->getenv("emuargs");    (emu, app_args) := str->splitl(emuargs, " ");     # Run the shell with the file name of the application obtained from the    # appname file.    args := list of {"sh", "-c", appname + " " + app_args};     # Enter the working directory.    sys->chdir("/tmp/wdir");    # We do not need to spawn a new process here. The shell replaces this one.    sh->init(ctxt, args);}