#ifndef _MOUSE_H_#define _MOUSE_H_ 1#if defined(__cplusplus)extern "C" { #endiftypedef struct Menu Menu;typedef struct Mousectl Mousectl; struct Mouse{ int buttons; /* bit array: LMR=124 */ Point xy; ulong msec;}; struct Mousectl{ Mouse m; struct Channel *c; /* chan(Mouse) */ struct Channel *resizec; /* chan(int)[2] */ /* buffered in case client is waiting for a mouse action before handling resize */ Display *display; /* associated display */}; struct Menu{ char **item; char *(*gen)(int); int lasthit;}; /* * Mouse */extern Mousectl* initmouse(char*, Image*);extern void moveto(Mousectl*, Point);extern int readmouse(Mousectl*);extern void closemouse(Mousectl*);struct Cursor;extern void setcursor(Mousectl*, struct Cursor*);extern void drawgetrect(Rectangle, int);extern Rectangle getrect(int, Mousectl*);extern int menuhit(int, Mousectl*, Menu*, Screen*); extern void bouncemouse(Mouse*);extern int _windowhasfocus; /* XXX do better */extern int _wantfocuschanges; #if defined(__cplusplus)}#endif#endif
#ifndef _MOUSE_H_
#define _MOUSE_H_ 1
#if defined(__cplusplus)
extern "C" {
#endif
typedef struct Menu Menu;
typedef struct Mousectl Mousectl;
struct Mouse
{
int buttons; /* bit array: LMR=124 */
Point xy;
ulong msec;
};
struct Mousectl
{
Mouse m;
struct Channel *c; /* chan(Mouse) */
struct Channel *resizec; /* chan(int)[2] */
/* buffered in case client is waiting for a mouse action before handling resize */
Display *display; /* associated display */
};
struct Menu
{
char **item;
char *(*gen)(int);
int lasthit;
};
/*
* Mouse
*/
extern Mousectl* initmouse(char*, Image*);
extern void moveto(Mousectl*, Point);
extern int readmouse(Mousectl*);
extern void closemouse(Mousectl*);
struct Cursor;
extern void setcursor(Mousectl*, struct Cursor*);
extern void drawgetrect(Rectangle, int);
extern Rectangle getrect(int, Mousectl*);
extern int menuhit(int, Mousectl*, Menu*, Screen*);
extern void bouncemouse(Mouse*);
extern int _windowhasfocus; /* XXX do better */
extern int _wantfocuschanges;
#if defined(__cplusplus)
}
#endif
#endif