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Where to start?---For documentation, reference, and examples, see:    https://chuck.stanford.edu/doc/ (We recommend Clint Hoagland's excellent video tutorial series    "Making Electronic Music with ChucK" -- see link on the    documentation page) ChucK API Reference    https://chuck.stanford.edu/doc/reference/ ChucK Examples    https://chuck.stanford.edu/doc/examples/ Join the ChucK Community:    https://chuck.stanford.edu/community/ For the ideas and design behind ChucK, read the papers at:    https://chuck.stanford.edu/doc/publish/ ---ChucK: a Strongly-timed Audio Programming Language ChucK home page:    http://chuck.stanford.edu/    http://chuck.cs.princeton.edu/ ChucK on Github    https://github.com/ccrma/chuck/ ---what is it: ChucK is a general-purpose programming language, intended for real-time audio synthesis and graphics/multimedia programming. It introduces a truly concurrent programming model that embeds timing directly in the program flow.  Other potentially useful featuresinclude the ability to write/change programs on-the-fly. who it's for: audio/multimedia researchers, developers, composers, and performers what this distribution includes:  - source for ChucK (compiler, virtual machine, synthesis engine)  - examples  - license + release notes supported platforms:  - macOS (CoreAudio)  - Linux (ALSA/Pulse/JACK)  - Windows (DirectSound/WASAPI/ASIO)

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