Sigrid Haflínudóttirremove useless traces8863dab6 years agoHistory
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/* * Copyright © 2018, VideoLAN and dav1d authors * Copyright © 2018, Two Orioles, LLC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this *    list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, *    this list of conditions and the following disclaimer in the documentation *    and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef DAV1D_SRC_ENV_H#define DAV1D_SRC_ENV_H #include <stddef.h>#include <stdint.h>#include <stdlib.h> #include "src/levels.h"#include "src/refmvs.h"#include "src/tables.h" typedef struct BlockContext {    uint8_t ALIGN(mode[32], 8);    uint8_t ALIGN(lcoef[32], 8);    uint8_t ALIGN(ccoef[2][32], 8);    uint8_t ALIGN(seg_pred[32], 8);    uint8_t ALIGN(skip[32], 8);    uint8_t ALIGN(skip_mode[32], 8);    uint8_t ALIGN(intra[32], 8);    uint8_t ALIGN(comp_type[32], 8);    int8_t ALIGN(ref[2][32], 8); // -1 means intra    uint8_t ALIGN(filter[2][32], 8); // 3 means unset    int8_t ALIGN(tx_intra[32], 8);    int8_t ALIGN(tx[32], 8);    uint8_t ALIGN(tx_lpf_y[32], 8);    uint8_t ALIGN(tx_lpf_uv[32], 8);    uint8_t ALIGN(partition[16], 8);    uint8_t ALIGN(uvmode[32], 8);    uint8_t ALIGN(pal_sz[32], 8);} BlockContext; static inline int get_intra_ctx(const BlockContext *const a,                                const BlockContext *const l,                                const int yb4, const int xb4,                                const int have_top, const int have_left){    if (have_left) {        if (have_top) {            const int ctx = l->intra[yb4] + a->intra[xb4];            return ctx + (ctx == 2);        } else            return l->intra[yb4] * 2;    } else {        return have_top ? a->intra[xb4] * 2 : 0;    }} static inline int get_tx_ctx(const BlockContext *const a,                             const BlockContext *const l,                             const TxfmInfo *const max_tx,                             const int yb4, const int xb4){    return ((int)l->tx_intra[yb4] >= (int)max_tx->lh) + ((int)a->tx_intra[xb4] >= (int)max_tx->lw);} static inline int get_partition_ctx(const BlockContext *const a,                                    const BlockContext *const l,                                    const enum BlockLevel bl,                                    const int yb8, const int xb8){    return ((a->partition[xb8] >> (4 - bl)) & 1) +          (((l->partition[yb8] >> (4 - bl)) & 1) << 1);} static inline unsigned gather_left_partition_prob(const uint16_t *const in,                                                  const enum BlockLevel bl){    unsigned out = in[PARTITION_H - 1] - in[PARTITION_H];    // Exploit the fact that cdfs for PARTITION_SPLIT, PARTITION_T_TOP_SPLIT,    // PARTITION_T_BOTTOM_SPLIT and PARTITION_T_LEFT_SPLIT are neighbors.    out += in[PARTITION_SPLIT - 1] - in[PARTITION_T_LEFT_SPLIT];    if (bl != BL_128X128)        out += in[PARTITION_H4 - 1] - in[PARTITION_H4];    return out;} static inline unsigned gather_top_partition_prob(const uint16_t *const in,                                                 const enum BlockLevel bl){    // Exploit the fact that cdfs for PARTITION_V, PARTITION_SPLIT and    // PARTITION_T_TOP_SPLIT are neighbors.    unsigned out = in[PARTITION_V - 1] - in[PARTITION_T_TOP_SPLIT];    // Exploit the facts that cdfs for PARTITION_T_LEFT_SPLIT and    // PARTITION_T_RIGHT_SPLIT are neighbors, the probability for    // PARTITION_V4 is always zero, and the probability for    // PARTITION_T_RIGHT_SPLIT is zero in 128x128 blocks.    out += in[PARTITION_T_LEFT_SPLIT - 1];    if (bl != BL_128X128)        out += in[PARTITION_V4 - 1] - in[PARTITION_T_RIGHT_SPLIT];    return out;} static inline enum TxfmType get_uv_inter_txtp(const TxfmInfo *const uvt_dim,                                              const enum TxfmType ytxtp){    if (uvt_dim->max == TX_32X32)        return ytxtp == IDTX ? IDTX : DCT_DCT;    if (uvt_dim->min == TX_16X16 &&        ((1 << ytxtp) & ((1 << H_FLIPADST) | (1 << V_FLIPADST) |                         (1 << H_ADST) | (1 << V_ADST))))    {        return DCT_DCT;    }     return ytxtp;} static inline int get_filter_ctx(const BlockContext *const a,                                 const BlockContext *const l,                                 const int comp, const int dir, const int ref,                                 const int yb4, const int xb4){    const int a_filter = (a->ref[0][xb4] == ref || a->ref[1][xb4] == ref) ?                         a->filter[dir][xb4] : DAV1D_N_SWITCHABLE_FILTERS;    const int l_filter = (l->ref[0][yb4] == ref || l->ref[1][yb4] == ref) ?                         l->filter[dir][yb4] : DAV1D_N_SWITCHABLE_FILTERS;     if (a_filter == l_filter) {        return comp * 4 + a_filter;    } else if (a_filter == DAV1D_N_SWITCHABLE_FILTERS) {        return comp * 4 + l_filter;    } else if (l_filter == DAV1D_N_SWITCHABLE_FILTERS) {        return comp * 4 + a_filter;    } else {        return comp * 4 + DAV1D_N_SWITCHABLE_FILTERS;    }} static inline int get_comp_ctx(const BlockContext *const a,                               const BlockContext *const l,                               const int yb4, const int xb4,                               const int have_top, const int have_left){    if (have_top) {        if (have_left) {            if (a->comp_type[xb4]) {                if (l->comp_type[yb4]) {                    return 4;                } else {                    // 4U means intra (-1) or bwd (>= 4)                    return 2 + ((unsigned)l->ref[0][yb4] >= 4U);                }            } else if (l->comp_type[yb4]) {                // 4U means intra (-1) or bwd (>= 4)                return 2 + ((unsigned)a->ref[0][xb4] >= 4U);            } else {                return (l->ref[0][yb4] >= 4) ^ (a->ref[0][xb4] >= 4);            }        } else {            return a->comp_type[xb4] ? 3 : a->ref[0][xb4] >= 4;        }    } else if (have_left) {        return l->comp_type[yb4] ? 3 : l->ref[0][yb4] >= 4;    } else {        return 1;    }} static inline int get_comp_dir_ctx(const BlockContext *const a,                                   const BlockContext *const l,                                   const int yb4, const int xb4,                                   const int have_top, const int have_left){#define has_uni_comp(edge, off) \    ((edge->ref[0][off] < 4) == (edge->ref[1][off] < 4))     if (have_top && have_left) {        const int a_intra = a->intra[xb4], l_intra = l->intra[yb4];         if (a_intra && l_intra) return 2;        if (a_intra || l_intra) {            const BlockContext *const edge = a_intra ? l : a;            const int off = a_intra ? yb4 : xb4;             if (edge->comp_type[off] == COMP_INTER_NONE) return 2;            return 1 + 2 * has_uni_comp(edge, off);        }         const int a_comp = a->comp_type[xb4] != COMP_INTER_NONE;        const int l_comp = l->comp_type[yb4] != COMP_INTER_NONE;        const int a_ref0 = a->ref[0][xb4], l_ref0 = l->ref[0][yb4];         if (!a_comp && !l_comp) {            return 1 + 2 * ((a_ref0 >= 4) == (l_ref0 >= 4));        } else if (!a_comp || !l_comp) {            const BlockContext *const edge = a_comp ? a : l;            const int off = a_comp ? xb4 : yb4;             if (!has_uni_comp(edge, off)) return 1;            return 3 + ((a_ref0 >= 4) == (l_ref0 >= 4));        } else {            const int a_uni = has_uni_comp(a, xb4), l_uni = has_uni_comp(l, yb4);             if (!a_uni && !l_uni) return 0;            if (!a_uni || !l_uni) return 2;            return 3 + ((a_ref0 == 4) == (l_ref0 == 4));        }    } else if (have_top || have_left) {        const BlockContext *const edge = have_left ? l : a;        const int off = have_left ? yb4 : xb4;         if (edge->intra[off]) return 2;        if (edge->comp_type[off] == COMP_INTER_NONE) return 2;        return 4 * has_uni_comp(edge, off);    } else {        return 2;    }} static inline int get_poc_diff(const int order_hint_n_bits,                               const int poc0, const int poc1){    if (!order_hint_n_bits) return 0;    const int mask = 1 << (order_hint_n_bits - 1);    const int diff = poc0 - poc1;    return (diff & (mask - 1)) - (diff & mask);} static inline int get_jnt_comp_ctx(const int order_hint_n_bits,                                   const unsigned poc, const unsigned ref0poc,                                   const unsigned ref1poc,                                   const BlockContext *const a,                                   const BlockContext *const l,                                   const int yb4, const int xb4){    const unsigned d0 = abs(get_poc_diff(order_hint_n_bits, ref0poc, poc));    const unsigned d1 = abs(get_poc_diff(order_hint_n_bits, poc, ref1poc));    const int offset = d0 == d1;    const int a_ctx = a->comp_type[xb4] >= COMP_INTER_AVG ||                      a->ref[0][xb4] == 6;    const int l_ctx = l->comp_type[yb4] >= COMP_INTER_AVG ||                      l->ref[0][yb4] == 6;     return 3 * offset + a_ctx + l_ctx;} static inline int get_mask_comp_ctx(const BlockContext *const a,                                    const BlockContext *const l,                                    const int yb4, const int xb4){    const int a_ctx = a->comp_type[xb4] >= COMP_INTER_SEG ? 1 :                      a->ref[0][xb4] == 6 ? 3 : 0;    const int l_ctx = l->comp_type[yb4] >= COMP_INTER_SEG ? 1 :                      l->ref[0][yb4] == 6 ? 3 : 0;     return imin(a_ctx + l_ctx, 5);} #define av1_get_ref_2_ctx av1_get_bwd_ref_ctx#define av1_get_ref_3_ctx av1_get_fwd_ref_ctx#define av1_get_ref_4_ctx av1_get_fwd_ref_1_ctx#define av1_get_ref_5_ctx av1_get_fwd_ref_2_ctx#define av1_get_ref_6_ctx av1_get_bwd_ref_1_ctx#define av1_get_uni_p_ctx av1_get_ref_ctx#define av1_get_uni_p2_ctx av1_get_fwd_ref_2_ctx static inline int av1_get_ref_ctx(const BlockContext *const a,                                  const BlockContext *const l,                                  const int yb4, const int xb4,                                  int have_top, int have_left){    int cnt[2] = { 0 };     if (have_top && !a->intra[xb4]) {        cnt[a->ref[0][xb4] >= 4]++;        if (a->comp_type[xb4]) cnt[a->ref[1][xb4] >= 4]++;    }     if (have_left && !l->intra[yb4]) {        cnt[l->ref[0][yb4] >= 4]++;        if (l->comp_type[yb4]) cnt[l->ref[1][yb4] >= 4]++;    }     return cnt[0] == cnt[1] ? 1 : cnt[0] < cnt[1] ? 0 : 2;} static inline int av1_get_fwd_ref_ctx(const BlockContext *const a,                                      const BlockContext *const l,                                      const int yb4, const int xb4,                                      const int have_top, const int have_left){    int cnt[4] = { 0 };     if (have_top && !a->intra[xb4]) {        if (a->ref[0][xb4] < 4) cnt[a->ref[0][xb4]]++;        if (a->comp_type[xb4] && a->ref[1][xb4] < 4) cnt[a->ref[1][xb4]]++;    }     if (have_left && !l->intra[yb4]) {        if (l->ref[0][yb4] < 4) cnt[l->ref[0][yb4]]++;        if (l->comp_type[yb4] && l->ref[1][yb4] < 4) cnt[l->ref[1][yb4]]++;    }     cnt[0] += cnt[1];    cnt[2] += cnt[3];     return cnt[0] == cnt[2] ? 1 : cnt[0] < cnt[2] ? 0 : 2;} static inline int av1_get_fwd_ref_1_ctx(const BlockContext *const a,                                        const BlockContext *const l,                                        const int yb4, const int xb4,                                        const int have_top, const int have_left){    int cnt[2] = { 0 };     if (have_top && !a->intra[xb4]) {        if (a->ref[0][xb4] < 2) cnt[a->ref[0][xb4]]++;        if (a->comp_type[xb4] && a->ref[1][xb4] < 2) cnt[a->ref[1][xb4]]++;    }     if (have_left && !l->intra[yb4]) {        if (l->ref[0][yb4] < 2) cnt[l->ref[0][yb4]]++;        if (l->comp_type[yb4] && l->ref[1][yb4] < 2) cnt[l->ref[1][yb4]]++;    }     return cnt[0] == cnt[1] ? 1 : cnt[0] < cnt[1] ? 0 : 2;} static inline int av1_get_fwd_ref_2_ctx(const BlockContext *const a,                                        const BlockContext *const l,                                        const int yb4, const int xb4,                                        const int have_top, const int have_left){    int cnt[2] = { 0 };     if (have_top && !a->intra[xb4]) {        if ((a->ref[0][xb4] ^ 2U) < 2) cnt[a->ref[0][xb4] - 2]++;        if (a->comp_type[xb4] && (a->ref[1][xb4] ^ 2U) < 2) cnt[a->ref[1][xb4] - 2]++;    }     if (have_left && !l->intra[yb4]) {        if ((l->ref[0][yb4] ^ 2U) < 2) cnt[l->ref[0][yb4] - 2]++;        if (l->comp_type[yb4] && (l->ref[1][yb4] ^ 2U) < 2) cnt[l->ref[1][yb4] - 2]++;    }     return cnt[0] == cnt[1] ? 1 : cnt[0] < cnt[1] ? 0 : 2;} static inline int av1_get_bwd_ref_ctx(const BlockContext *const a,                                      const BlockContext *const l,                                      const int yb4, const int xb4,                                      const int have_top, const int have_left){    int cnt[3] = { 0 };     if (have_top && !a->intra[xb4]) {        if (a->ref[0][xb4] >= 4) cnt[a->ref[0][xb4] - 4]++;        if (a->comp_type[xb4] && a->ref[1][xb4] >= 4) cnt[a->ref[1][xb4] - 4]++;    }     if (have_left && !l->intra[yb4]) {        if (l->ref[0][yb4] >= 4) cnt[l->ref[0][yb4] - 4]++;        if (l->comp_type[yb4] && l->ref[1][yb4] >= 4) cnt[l->ref[1][yb4] - 4]++;    }     cnt[1] += cnt[0];     return cnt[2] == cnt[1] ? 1 : cnt[1] < cnt[2] ? 0 : 2;} static inline int av1_get_bwd_ref_1_ctx(const BlockContext *const a,                                        const BlockContext *const l,                                        const int yb4, const int xb4,                                        const int have_top, const int have_left){    int cnt[3] = { 0 };     if (have_top && !a->intra[xb4]) {        if (a->ref[0][xb4] >= 4) cnt[a->ref[0][xb4] - 4]++;        if (a->comp_type[xb4] && a->ref[1][xb4] >= 4) cnt[a->ref[1][xb4] - 4]++;    }     if (have_left && !l->intra[yb4]) {        if (l->ref[0][yb4] >= 4) cnt[l->ref[0][yb4] - 4]++;        if (l->comp_type[yb4] && l->ref[1][yb4] >= 4) cnt[l->ref[1][yb4] - 4]++;    }     return cnt[0] == cnt[1] ? 1 : cnt[0] < cnt[1] ? 0 : 2;} static inline int av1_get_uni_p1_ctx(const BlockContext *const a,                                     const BlockContext *const l,                                     const int yb4, const int xb4,                                     const int have_top, const int have_left){    int cnt[3] = { 0 };     if (have_top && !a->intra[xb4]) {        if (a->ref[0][xb4] - 1U < 3) cnt[a->ref[0][xb4] - 1]++;        if (a->comp_type[xb4] && a->ref[1][xb4] - 1U < 3) cnt[a->ref[1][xb4] - 1]++;    }     if (have_left && !l->intra[yb4]) {        if (l->ref[0][yb4] - 1U < 3) cnt[l->ref[0][yb4] - 1]++;        if (l->comp_type[yb4] && l->ref[1][yb4] - 1U < 3) cnt[l->ref[1][yb4] - 1]++;    }     cnt[1] += cnt[2];     return cnt[0] == cnt[1] ? 1 : cnt[0] < cnt[1] ? 0 : 2;} static inline int get_drl_context(const refmvs_candidate *const ref_mv_stack,                                  const int ref_idx){    if (ref_mv_stack[ref_idx].weight >= 640)        return ref_mv_stack[ref_idx + 1].weight < 640;     return ref_mv_stack[ref_idx + 1].weight < 640 ? 2 : 0;} static inline unsigned get_cur_frame_segid(const int by, const int bx,                                           const int have_top,                                           const int have_left,                                           int *const seg_ctx,                                           const uint8_t *cur_seg_map,                                           const ptrdiff_t stride){    cur_seg_map += bx + by * stride;    if (have_left && have_top) {        const int l = cur_seg_map[-1];        const int a = cur_seg_map[-stride];        const int al = cur_seg_map[-(stride + 1)];         if (l == a && al == l) *seg_ctx = 2;        else if (l == a || al == l || a == al) *seg_ctx = 1;        else *seg_ctx = 0;        return a == al ? a : l;    } else {        *seg_ctx = 0;        return have_left ? cur_seg_map[-1] : have_top ? cur_seg_map[-stride] : 0;    }} static inline void fix_int_mv_precision(mv *const mv) {    mv->x = (mv->x - (mv->x >> 15) + 3) & ~7U;    mv->y = (mv->y - (mv->y >> 15) + 3) & ~7U;} static inline void fix_mv_precision(const Dav1dFrameHeader *const hdr,                                    mv *const mv){    if (hdr->force_integer_mv) {        fix_int_mv_precision(mv);    } else if (!hdr->hp) {        mv->x = (mv->x - (mv->x >> 15)) & ~1U;        mv->y = (mv->y - (mv->y >> 15)) & ~1U;    }} static inline mv get_gmv_2d(const Dav1dWarpedMotionParams *const gmv,                            const int bx4, const int by4,                            const int bw4, const int bh4,                            const Dav1dFrameHeader *const hdr){    switch (gmv->type) {    case DAV1D_WM_TYPE_ROT_ZOOM:        assert(gmv->matrix[5] ==  gmv->matrix[2]);        assert(gmv->matrix[4] == -gmv->matrix[3]);        // fall-through    default:    case DAV1D_WM_TYPE_AFFINE: {        const int x = bx4 * 4 + bw4 * 2 - 1;        const int y = by4 * 4 + bh4 * 2 - 1;        const int xc = (gmv->matrix[2] - (1 << 16)) * x +                       gmv->matrix[3] * y + gmv->matrix[0];        const int yc = (gmv->matrix[5] - (1 << 16)) * y +                       gmv->matrix[4] * x + gmv->matrix[1];        const int shift = 16 - (3 - !hdr->hp);        const int round = (1 << shift) >> 1;        mv res = {0};        res.y = apply_sign(((abs(yc) + round) >> shift) << !hdr->hp, yc);

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