/* * copyright (c) 2001 Fabrice Bellard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_AVCODEC_H#define AVCODEC_AVCODEC_H /** * @file * @ingroup libavc * Libavcodec external API header */ #include <errno.h>#include "libavutil/samplefmt.h"#include "libavutil/attributes.h"#include "libavutil/avutil.h"#include "libavutil/buffer.h"#include "libavutil/cpu.h"#include "libavutil/channel_layout.h"#include "libavutil/dict.h"#include "libavutil/frame.h"#include "libavutil/hwcontext.h"#include "libavutil/log.h"#include "libavutil/pixfmt.h"#include "libavutil/rational.h" #include "bsf.h"#include "codec.h"#include "codec_desc.h"#include "codec_par.h"#include "codec_id.h"#include "packet.h"#include "version.h" /** * @defgroup libavc libavcodec * Encoding/Decoding Library * * @{ * * @defgroup lavc_decoding Decoding * @{ * @} * * @defgroup lavc_encoding Encoding * @{ * @} * * @defgroup lavc_codec Codecs * @{ * @defgroup lavc_codec_native Native Codecs * @{ * @} * @defgroup lavc_codec_wrappers External library wrappers * @{ * @} * @defgroup lavc_codec_hwaccel Hardware Accelerators bridge * @{ * @} * @} * @defgroup lavc_internal Internal * @{ * @} * @} */ /** * @ingroup libavc * @defgroup lavc_encdec send/receive encoding and decoding API overview * @{ * * The avcodec_send_packet()/avcodec_receive_frame()/avcodec_send_frame()/ * avcodec_receive_packet() functions provide an encode/decode API, which * decouples input and output. * * The API is very similar for encoding/decoding and audio/video, and works as * follows: * - Set up and open the AVCodecContext as usual. * - Send valid input: * - For decoding, call avcodec_send_packet() to give the decoder raw * compressed data in an AVPacket. * - For encoding, call avcodec_send_frame() to give the encoder an AVFrame * containing uncompressed audio or video. * * In both cases, it is recommended that AVPackets and AVFrames are * refcounted, or libavcodec might have to copy the input data. (libavformat * always returns refcounted AVPackets, and av_frame_get_buffer() allocates * refcounted AVFrames.) * - Receive output in a loop. Periodically call one of the avcodec_receive_*() * functions and process their output: * - For decoding, call avcodec_receive_frame(). On success, it will return * an AVFrame containing uncompressed audio or video data. * - For encoding, call avcodec_receive_packet(). On success, it will return * an AVPacket with a compressed frame. * * Repeat this call until it returns AVERROR(EAGAIN) or an error. The * AVERROR(EAGAIN) return value means that new input data is required to * return new output. In this case, continue with sending input. For each * input frame/packet, the codec will typically return 1 output frame/packet, * but it can also be 0 or more than 1. * * At the beginning of decoding or encoding, the codec might accept multiple * input frames/packets without returning a frame, until its internal buffers * are filled. This situation is handled transparently if you follow the steps * outlined above. * * In theory, sending input can result in EAGAIN - this should happen only if * not all output was received. You can use this to structure alternative decode * or encode loops other than the one suggested above. For example, you could * try sending new input on each iteration, and try to receive output if that * returns EAGAIN. * * End of stream situations. These require "flushing" (aka draining) the codec, * as the codec might buffer multiple frames or packets internally for * performance or out of necessity (consider B-frames). * This is handled as follows: * - Instead of valid input, send NULL to the avcodec_send_packet() (decoding) * or avcodec_send_frame() (encoding) functions. This will enter draining * mode. * - Call avcodec_receive_frame() (decoding) or avcodec_receive_packet() * (encoding) in a loop until AVERROR_EOF is returned. The functions will * not return AVERROR(EAGAIN), unless you forgot to enter draining mode. * - Before decoding can be resumed again, the codec has to be reset with * avcodec_flush_buffers(). * * Using the API as outlined above is highly recommended. But it is also * possible to call functions outside of this rigid schema. For example, you can * call avcodec_send_packet() repeatedly without calling * avcodec_receive_frame(). In this case, avcodec_send_packet() will succeed * until the codec's internal buffer has been filled up (which is typically of * size 1 per output frame, after initial input), and then reject input with * AVERROR(EAGAIN). Once it starts rejecting input, you have no choice but to * read at least some output. * * Not all codecs will follow a rigid and predictable dataflow; the only * guarantee is that an AVERROR(EAGAIN) return value on a send/receive call on * one end implies that a receive/send call on the other end will succeed, or * at least will not fail with AVERROR(EAGAIN). In general, no codec will * permit unlimited buffering of input or output. * * This API replaces the following legacy functions: * - avcodec_decode_video2() and avcodec_decode_audio4(): * Use avcodec_send_packet() to feed input to the decoder, then use * avcodec_receive_frame() to receive decoded frames after each packet. * Unlike with the old video decoding API, multiple frames might result from * a packet. For audio, splitting the input packet into frames by partially * decoding packets becomes transparent to the API user. You never need to * feed an AVPacket to the API twice (unless it is rejected with AVERROR(EAGAIN) - then * no data was read from the packet). * Additionally, sending a flush/draining packet is required only once. * - avcodec_encode_video2()/avcodec_encode_audio2(): * Use avcodec_send_frame() to feed input to the encoder, then use * avcodec_receive_packet() to receive encoded packets. * Providing user-allocated buffers for avcodec_receive_packet() is not * possible. * - The new API does not handle subtitles yet. * * Mixing new and old function calls on the same AVCodecContext is not allowed, * and will result in undefined behavior. * * Some codecs might require using the new API; using the old API will return * an error when calling it. All codecs support the new API. * * A codec is not allowed to return AVERROR(EAGAIN) for both sending and receiving. This * would be an invalid state, which could put the codec user into an endless * loop. The API has no concept of time either: it cannot happen that trying to * do avcodec_send_packet() results in AVERROR(EAGAIN), but a repeated call 1 second * later accepts the packet (with no other receive/flush API calls involved). * The API is a strict state machine, and the passage of time is not supposed * to influence it. Some timing-dependent behavior might still be deemed * acceptable in certain cases. But it must never result in both send/receive * returning EAGAIN at the same time at any point. It must also absolutely be * avoided that the current state is "unstable" and can "flip-flop" between * the send/receive APIs allowing progress. For example, it's not allowed that * the codec randomly decides that it actually wants to consume a packet now * instead of returning a frame, after it just returned AVERROR(EAGAIN) on an * avcodec_send_packet() call. * @} */ /** * @defgroup lavc_core Core functions/structures. * @ingroup libavc * * Basic definitions, functions for querying libavcodec capabilities, * allocating core structures, etc. * @{ */ /** * @ingroup lavc_decoding * Required number of additionally allocated bytes at the end of the input bitstream for decoding. * This is mainly needed because some optimized bitstream readers read * 32 or 64 bit at once and could read over the end.<br> * Note: If the first 23 bits of the additional bytes are not 0, then damaged * MPEG bitstreams could cause overread and segfault. */#define AV_INPUT_BUFFER_PADDING_SIZE 64 /** * @ingroup lavc_encoding * minimum encoding buffer size * Used to avoid some checks during header writing. */#define AV_INPUT_BUFFER_MIN_SIZE 16384 /** * @ingroup lavc_decoding */enum AVDiscard{ /* We leave some space between them for extensions (drop some * keyframes for intra-only or drop just some bidir frames). */ AVDISCARD_NONE =-16, ///< discard nothing AVDISCARD_DEFAULT = 0, ///< discard useless packets like 0 size packets in avi AVDISCARD_NONREF = 8, ///< discard all non reference AVDISCARD_BIDIR = 16, ///< discard all bidirectional frames AVDISCARD_NONINTRA= 24, ///< discard all non intra frames AVDISCARD_NONKEY = 32, ///< discard all frames except keyframes AVDISCARD_ALL = 48, ///< discard all}; enum AVAudioServiceType { AV_AUDIO_SERVICE_TYPE_MAIN = 0, AV_AUDIO_SERVICE_TYPE_EFFECTS = 1, AV_AUDIO_SERVICE_TYPE_VISUALLY_IMPAIRED = 2, AV_AUDIO_SERVICE_TYPE_HEARING_IMPAIRED = 3, AV_AUDIO_SERVICE_TYPE_DIALOGUE = 4, AV_AUDIO_SERVICE_TYPE_COMMENTARY = 5, AV_AUDIO_SERVICE_TYPE_EMERGENCY = 6, AV_AUDIO_SERVICE_TYPE_VOICE_OVER = 7, AV_AUDIO_SERVICE_TYPE_KARAOKE = 8, AV_AUDIO_SERVICE_TYPE_NB , ///< Not part of ABI}; /** * @ingroup lavc_encoding */typedef struct RcOverride{ int start_frame; int end_frame; int qscale; // If this is 0 then quality_factor will be used instead. float quality_factor;} RcOverride; /* encoding support These flags can be passed in AVCodecContext.flags before initialization. Note: Not everything is supported yet.*/ /** * Allow decoders to produce frames with data planes that are not aligned * to CPU requirements (e.g. due to cropping). */#define AV_CODEC_FLAG_UNALIGNED (1 << 0)/** * Use fixed qscale. */#define AV_CODEC_FLAG_QSCALE (1 << 1)/** * 4 MV per MB allowed / advanced prediction for H.263. */#define AV_CODEC_FLAG_4MV (1 << 2)/** * Output even those frames that might be corrupted. */#define AV_CODEC_FLAG_OUTPUT_CORRUPT (1 << 3)/** * Use qpel MC. */#define AV_CODEC_FLAG_QPEL (1 << 4)/** * Don't output frames whose parameters differ from first * decoded frame in stream. */#define AV_CODEC_FLAG_DROPCHANGED (1 << 5)/** * Use internal 2pass ratecontrol in first pass mode. */#define AV_CODEC_FLAG_PASS1 (1 << 9)/** * Use internal 2pass ratecontrol in second pass mode. */#define AV_CODEC_FLAG_PASS2 (1 << 10)/** * loop filter. */#define AV_CODEC_FLAG_LOOP_FILTER (1 << 11)/** * Only decode/encode grayscale. */#define AV_CODEC_FLAG_GRAY (1 << 13)/** * error[?] variables will be set during encoding. */#define AV_CODEC_FLAG_PSNR (1 << 15)/** * Input bitstream might be truncated at a random location * instead of only at frame boundaries. */#define AV_CODEC_FLAG_TRUNCATED (1 << 16)/** * Use interlaced DCT. */#define AV_CODEC_FLAG_INTERLACED_DCT (1 << 18)/** * Force low delay. */#define AV_CODEC_FLAG_LOW_DELAY (1 << 19)/** * Place global headers in extradata instead of every keyframe. */#define AV_CODEC_FLAG_GLOBAL_HEADER (1 << 22)/** * Use only bitexact stuff (except (I)DCT). */#define AV_CODEC_FLAG_BITEXACT (1 << 23)/* Fx : Flag for H.263+ extra options *//** * H.263 advanced intra coding / MPEG-4 AC prediction */#define AV_CODEC_FLAG_AC_PRED (1 << 24)/** * interlaced motion estimation */#define AV_CODEC_FLAG_INTERLACED_ME (1 << 29)#define AV_CODEC_FLAG_CLOSED_GOP (1U << 31) /** * Allow non spec compliant speedup tricks. */#define AV_CODEC_FLAG2_FAST (1 << 0)/** * Skip bitstream encoding. */#define AV_CODEC_FLAG2_NO_OUTPUT (1 << 2)/** * Place global headers at every keyframe instead of in extradata. */#define AV_CODEC_FLAG2_LOCAL_HEADER (1 << 3) /** * timecode is in drop frame format. DEPRECATED!!!! */#define AV_CODEC_FLAG2_DROP_FRAME_TIMECODE (1 << 13) /** * Input bitstream might be truncated at a packet boundaries * instead of only at frame boundaries. */#define AV_CODEC_FLAG2_CHUNKS (1 << 15)/** * Discard cropping information from SPS. */#define AV_CODEC_FLAG2_IGNORE_CROP (1 << 16) /** * Show all frames before the first keyframe */#define AV_CODEC_FLAG2_SHOW_ALL (1 << 22)/** * Export motion vectors through frame side data */#define AV_CODEC_FLAG2_EXPORT_MVS (1 << 28)/** * Do not skip samples and export skip information as frame side data */#define AV_CODEC_FLAG2_SKIP_MANUAL (1 << 29)/** * Do not reset ASS ReadOrder field on flush (subtitles decoding) */#define AV_CODEC_FLAG2_RO_FLUSH_NOOP (1 << 30) /* Unsupported options : * Syntax Arithmetic coding (SAC) * Reference Picture Selection * Independent Segment Decoding *//* /Fx *//* codec capabilities */ /* Exported side data. These flags can be passed in AVCodecContext.export_side_data before initialization.*//** * Export motion vectors through frame side data */#define AV_CODEC_EXPORT_DATA_MVS (1 << 0)/** * Export encoder Producer Reference Time through packet side data */#define AV_CODEC_EXPORT_DATA_PRFT (1 << 1)/** * Decoding only. * Export the AVVideoEncParams structure through frame side data. */#define AV_CODEC_EXPORT_DATA_VIDEO_ENC_PARAMS (1 << 2)/** * Decoding only. * Do not apply film grain, export it instead. */#define AV_CODEC_EXPORT_DATA_FILM_GRAIN (1 << 3) /** * Pan Scan area. * This specifies the area which should be displayed. * Note there may be multiple such areas for one frame. */typedef struct AVPanScan { /** * id * - encoding: Set by user. * - decoding: Set by libavcodec. */ int id; /** * width and height in 1/16 pel * - encoding: Set by user. * - decoding: Set by libavcodec. */ int width; int height; /** * position of the top left corner in 1/16 pel for up to 3 fields/frames * - encoding: Set by user. * - decoding: Set by libavcodec. */ int16_t position[3][2];} AVPanScan; /** * This structure describes the bitrate properties of an encoded bitstream. It * roughly corresponds to a subset the VBV parameters for MPEG-2 or HRD * parameters for H.264/HEVC. */typedef struct AVCPBProperties { /** * Maximum bitrate of the stream, in bits per second. * Zero if unknown or unspecified. */#if FF_API_UNSANITIZED_BITRATES int max_bitrate;#else int64_t max_bitrate;#endif /** * Minimum bitrate of the stream, in bits per second. * Zero if unknown or unspecified. */#if FF_API_UNSANITIZED_BITRATES int min_bitrate;#else int64_t min_bitrate;#endif /** * Average bitrate of the stream, in bits per second. * Zero if unknown or unspecified. */#if FF_API_UNSANITIZED_BITRATES int avg_bitrate;#else int64_t avg_bitrate;#endif /** * The size of the buffer to which the ratecontrol is applied, in bits. * Zero if unknown or unspecified. */ int buffer_size; /** * The delay between the time the packet this structure is associated with * is received and the time when it should be decoded, in periods of a 27MHz * clock. * * UINT64_MAX when unknown or unspecified. */ uint64_t vbv_delay;} AVCPBProperties; /** * This structure supplies correlation between a packet timestamp and a wall clock * production time. The definition follows the Producer Reference Time ('prft')Lines 1–500 of 4135. Load more
/* * copyright (c) 2001 Fabrice Bellard * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef AVCODEC_AVCODEC_H #define AVCODEC_AVCODEC_H /** * @file * @ingroup libavc * Libavcodec external API header */ #include <errno.h> #include "libavutil/samplefmt.h" #include "libavutil/attributes.h" #include "libavutil/avutil.h" #include "libavutil/buffer.h" #include "libavutil/cpu.h" #include "libavutil/channel_layout.h" #include "libavutil/dict.h" #include "libavutil/frame.h" #include "libavutil/hwcontext.h" #include "libavutil/log.h" #include "libavutil/pixfmt.h" #include "libavutil/rational.h" #include "bsf.h" #include "codec.h" #include "codec_desc.h" #include "codec_par.h" #include "codec_id.h" #include "packet.h" #include "version.h" /** * @defgroup libavc libavcodec * Encoding/Decoding Library * * @{ * * @defgroup lavc_decoding Decoding * @{ * @} * * @defgroup lavc_encoding Encoding * @{ * @} * * @defgroup lavc_codec Codecs * @{ * @defgroup lavc_codec_native Native Codecs * @{ * @} * @defgroup lavc_codec_wrappers External library wrappers * @{ * @} * @defgroup lavc_codec_hwaccel Hardware Accelerators bridge * @{ * @} * @} * @defgroup lavc_internal Internal * @{ * @} * @} */ /** * @ingroup libavc * @defgroup lavc_encdec send/receive encoding and decoding API overview * @{ * * The avcodec_send_packet()/avcodec_receive_frame()/avcodec_send_frame()/ * avcodec_receive_packet() functions provide an encode/decode API, which * decouples input and output. * * The API is very similar for encoding/decoding and audio/video, and works as * follows: * - Set up and open the AVCodecContext as usual. * - Send valid input: * - For decoding, call avcodec_send_packet() to give the decoder raw * compressed data in an AVPacket. * - For encoding, call avcodec_send_frame() to give the encoder an AVFrame * containing uncompressed audio or video. * * In both cases, it is recommended that AVPackets and AVFrames are * refcounted, or libavcodec might have to copy the input data. (libavformat * always returns refcounted AVPackets, and av_frame_get_buffer() allocates * refcounted AVFrames.) * - Receive output in a loop. Periodically call one of the avcodec_receive_*() * functions and process their output: * - For decoding, call avcodec_receive_frame(). On success, it will return * an AVFrame containing uncompressed audio or video data. * - For encoding, call avcodec_receive_packet(). On success, it will return * an AVPacket with a compressed frame. * * Repeat this call until it returns AVERROR(EAGAIN) or an error. The * AVERROR(EAGAIN) return value means that new input data is required to * return new output. In this case, continue with sending input. For each * input frame/packet, the codec will typically return 1 output frame/packet, * but it can also be 0 or more than 1. * * At the beginning of decoding or encoding, the codec might accept multiple * input frames/packets without returning a frame, until its internal buffers * are filled. This situation is handled transparently if you follow the steps * outlined above. * * In theory, sending input can result in EAGAIN - this should happen only if * not all output was received. You can use this to structure alternative decode * or encode loops other than the one suggested above. For example, you could * try sending new input on each iteration, and try to receive output if that * returns EAGAIN. * * End of stream situations. These require "flushing" (aka draining) the codec, * as the codec might buffer multiple frames or packets internally for * performance or out of necessity (consider B-frames). * This is handled as follows: * - Instead of valid input, send NULL to the avcodec_send_packet() (decoding) * or avcodec_send_frame() (encoding) functions. This will enter draining * mode. * - Call avcodec_receive_frame() (decoding) or avcodec_receive_packet() * (encoding) in a loop until AVERROR_EOF is returned. The functions will * not return AVERROR(EAGAIN), unless you forgot to enter draining mode. * - Before decoding can be resumed again, the codec has to be reset with * avcodec_flush_buffers(). * * Using the API as outlined above is highly recommended. But it is also * possible to call functions outside of this rigid schema. For example, you can * call avcodec_send_packet() repeatedly without calling * avcodec_receive_frame(). In this case, avcodec_send_packet() will succeed * until the codec's internal buffer has been filled up (which is typically of * size 1 per output frame, after initial input), and then reject input with * AVERROR(EAGAIN). Once it starts rejecting input, you have no choice but to * read at least some output. * * Not all codecs will follow a rigid and predictable dataflow; the only * guarantee is that an AVERROR(EAGAIN) return value on a send/receive call on * one end implies that a receive/send call on the other end will succeed, or * at least will not fail with AVERROR(EAGAIN). In general, no codec will * permit unlimited buffering of input or output. * * This API replaces the following legacy functions: * - avcodec_decode_video2() and avcodec_decode_audio4(): * Use avcodec_send_packet() to feed input to the decoder, then use * avcodec_receive_frame() to receive decoded frames after each packet. * Unlike with the old video decoding API, multiple frames might result from * a packet. For audio, splitting the input packet into frames by partially * decoding packets becomes transparent to the API user. You never need to * feed an AVPacket to the API twice (unless it is rejected with AVERROR(EAGAIN) - then * no data was read from the packet). * Additionally, sending a flush/draining packet is required only once. * - avcodec_encode_video2()/avcodec_encode_audio2(): * Use avcodec_send_frame() to feed input to the encoder, then use * avcodec_receive_packet() to receive encoded packets. * Providing user-allocated buffers for avcodec_receive_packet() is not * possible. * - The new API does not handle subtitles yet. * * Mixing new and old function calls on the same AVCodecContext is not allowed, * and will result in undefined behavior. * * Some codecs might require using the new API; using the old API will return * an error when calling it. All codecs support the new API. * * A codec is not allowed to return AVERROR(EAGAIN) for both sending and receiving. This * would be an invalid state, which could put the codec user into an endless * loop. The API has no concept of time either: it cannot happen that trying to * do avcodec_send_packet() results in AVERROR(EAGAIN), but a repeated call 1 second * later accepts the packet (with no other receive/flush API calls involved). * The API is a strict state machine, and the passage of time is not supposed * to influence it. Some timing-dependent behavior might still be deemed * acceptable in certain cases. But it must never result in both send/receive * returning EAGAIN at the same time at any point. It must also absolutely be * avoided that the current state is "unstable" and can "flip-flop" between * the send/receive APIs allowing progress. For example, it's not allowed that * the codec randomly decides that it actually wants to consume a packet now * instead of returning a frame, after it just returned AVERROR(EAGAIN) on an * avcodec_send_packet() call. * @} */ /** * @defgroup lavc_core Core functions/structures. * @ingroup libavc * * Basic definitions, functions for querying libavcodec capabilities, * allocating core structures, etc. * @{ */ /** * @ingroup lavc_decoding * Required number of additionally allocated bytes at the end of the input bitstream for decoding. * This is mainly needed because some optimized bitstream readers read * 32 or 64 bit at once and could read over the end.<br> * Note: If the first 23 bits of the additional bytes are not 0, then damaged * MPEG bitstreams could cause overread and segfault. */ #define AV_INPUT_BUFFER_PADDING_SIZE 64 /** * @ingroup lavc_encoding * minimum encoding buffer size * Used to avoid some checks during header writing. */ #define AV_INPUT_BUFFER_MIN_SIZE 16384 /** * @ingroup lavc_decoding */ enum AVDiscard{ /* We leave some space between them for extensions (drop some * keyframes for intra-only or drop just some bidir frames). */ AVDISCARD_NONE =-16, ///< discard nothing AVDISCARD_DEFAULT = 0, ///< discard useless packets like 0 size packets in avi AVDISCARD_NONREF = 8, ///< discard all non reference AVDISCARD_BIDIR = 16, ///< discard all bidirectional frames AVDISCARD_NONINTRA= 24, ///< discard all non intra frames AVDISCARD_NONKEY = 32, ///< discard all frames except keyframes AVDISCARD_ALL = 48, ///< discard all }; enum AVAudioServiceType { AV_AUDIO_SERVICE_TYPE_MAIN = 0, AV_AUDIO_SERVICE_TYPE_EFFECTS = 1, AV_AUDIO_SERVICE_TYPE_VISUALLY_IMPAIRED = 2, AV_AUDIO_SERVICE_TYPE_HEARING_IMPAIRED = 3, AV_AUDIO_SERVICE_TYPE_DIALOGUE = 4, AV_AUDIO_SERVICE_TYPE_COMMENTARY = 5, AV_AUDIO_SERVICE_TYPE_EMERGENCY = 6, AV_AUDIO_SERVICE_TYPE_VOICE_OVER = 7, AV_AUDIO_SERVICE_TYPE_KARAOKE = 8, AV_AUDIO_SERVICE_TYPE_NB , ///< Not part of ABI }; /** * @ingroup lavc_encoding */ typedef struct RcOverride{ int start_frame; int end_frame; int qscale; // If this is 0 then quality_factor will be used instead. float quality_factor; } RcOverride; /* encoding support These flags can be passed in AVCodecContext.flags before initialization. Note: Not everything is supported yet. */ /** * Allow decoders to produce frames with data planes that are not aligned * to CPU requirements (e.g. due to cropping). */ #define AV_CODEC_FLAG_UNALIGNED (1 << 0) /** * Use fixed qscale. */ #define AV_CODEC_FLAG_QSCALE (1 << 1) /** * 4 MV per MB allowed / advanced prediction for H.263. */ #define AV_CODEC_FLAG_4MV (1 << 2) /** * Output even those frames that might be corrupted. */ #define AV_CODEC_FLAG_OUTPUT_CORRUPT (1 << 3) /** * Use qpel MC. */ #define AV_CODEC_FLAG_QPEL (1 << 4) /** * Don't output frames whose parameters differ from first * decoded frame in stream. */ #define AV_CODEC_FLAG_DROPCHANGED (1 << 5) /** * Use internal 2pass ratecontrol in first pass mode. */ #define AV_CODEC_FLAG_PASS1 (1 << 9) /** * Use internal 2pass ratecontrol in second pass mode. */ #define AV_CODEC_FLAG_PASS2 (1 << 10) /** * loop filter. */ #define AV_CODEC_FLAG_LOOP_FILTER (1 << 11) /** * Only decode/encode grayscale. */ #define AV_CODEC_FLAG_GRAY (1 << 13) /** * error[?] variables will be set during encoding. */ #define AV_CODEC_FLAG_PSNR (1 << 15) /** * Input bitstream might be truncated at a random location * instead of only at frame boundaries. */ #define AV_CODEC_FLAG_TRUNCATED (1 << 16) /** * Use interlaced DCT. */ #define AV_CODEC_FLAG_INTERLACED_DCT (1 << 18) /** * Force low delay. */ #define AV_CODEC_FLAG_LOW_DELAY (1 << 19) /** * Place global headers in extradata instead of every keyframe. */ #define AV_CODEC_FLAG_GLOBAL_HEADER (1 << 22) /** * Use only bitexact stuff (except (I)DCT). */ #define AV_CODEC_FLAG_BITEXACT (1 << 23) /* Fx : Flag for H.263+ extra options */ /** * H.263 advanced intra coding / MPEG-4 AC prediction */ #define AV_CODEC_FLAG_AC_PRED (1 << 24) /** * interlaced motion estimation */ #define AV_CODEC_FLAG_INTERLACED_ME (1 << 29) #define AV_CODEC_FLAG_CLOSED_GOP (1U << 31) /** * Allow non spec compliant speedup tricks. */ #define AV_CODEC_FLAG2_FAST (1 << 0) /** * Skip bitstream encoding. */ #define AV_CODEC_FLAG2_NO_OUTPUT (1 << 2) /** * Place global headers at every keyframe instead of in extradata. */ #define AV_CODEC_FLAG2_LOCAL_HEADER (1 << 3) /** * timecode is in drop frame format. DEPRECATED!!!! */ #define AV_CODEC_FLAG2_DROP_FRAME_TIMECODE (1 << 13) /** * Input bitstream might be truncated at a packet boundaries * instead of only at frame boundaries. */ #define AV_CODEC_FLAG2_CHUNKS (1 << 15) /** * Discard cropping information from SPS. */ #define AV_CODEC_FLAG2_IGNORE_CROP (1 << 16) /** * Show all frames before the first keyframe */ #define AV_CODEC_FLAG2_SHOW_ALL (1 << 22) /** * Export motion vectors through frame side data */ #define AV_CODEC_FLAG2_EXPORT_MVS (1 << 28) /** * Do not skip samples and export skip information as frame side data */ #define AV_CODEC_FLAG2_SKIP_MANUAL (1 << 29) /** * Do not reset ASS ReadOrder field on flush (subtitles decoding) */ #define AV_CODEC_FLAG2_RO_FLUSH_NOOP (1 << 30) /* Unsupported options : * Syntax Arithmetic coding (SAC) * Reference Picture Selection * Independent Segment Decoding */ /* /Fx */ /* codec capabilities */ /* Exported side data. These flags can be passed in AVCodecContext.export_side_data before initialization. */ /** * Export motion vectors through frame side data */ #define AV_CODEC_EXPORT_DATA_MVS (1 << 0) /** * Export encoder Producer Reference Time through packet side data */ #define AV_CODEC_EXPORT_DATA_PRFT (1 << 1) /** * Decoding only. * Export the AVVideoEncParams structure through frame side data. */ #define AV_CODEC_EXPORT_DATA_VIDEO_ENC_PARAMS (1 << 2) /** * Decoding only. * Do not apply film grain, export it instead. */ #define AV_CODEC_EXPORT_DATA_FILM_GRAIN (1 << 3) /** * Pan Scan area. * This specifies the area which should be displayed. * Note there may be multiple such areas for one frame. */ typedef struct AVPanScan { /** * id * - encoding: Set by user. * - decoding: Set by libavcodec. */ int id; /** * width and height in 1/16 pel * - encoding: Set by user. * - decoding: Set by libavcodec. */ int width; int height; /** * position of the top left corner in 1/16 pel for up to 3 fields/frames * - encoding: Set by user. * - decoding: Set by libavcodec. */ int16_t position[3][2]; } AVPanScan; /** * This structure describes the bitrate properties of an encoded bitstream. It * roughly corresponds to a subset the VBV parameters for MPEG-2 or HRD * parameters for H.264/HEVC. */ typedef struct AVCPBProperties { /** * Maximum bitrate of the stream, in bits per second. * Zero if unknown or unspecified. */ #if FF_API_UNSANITIZED_BITRATES int max_bitrate; #else int64_t max_bitrate; #endif /** * Minimum bitrate of the stream, in bits per second. * Zero if unknown or unspecified. */ #if FF_API_UNSANITIZED_BITRATES int min_bitrate; #else int64_t min_bitrate; #endif /** * Average bitrate of the stream, in bits per second. * Zero if unknown or unspecified. */ #if FF_API_UNSANITIZED_BITRATES int avg_bitrate; #else int64_t avg_bitrate; #endif /** * The size of the buffer to which the ratecontrol is applied, in bits. * Zero if unknown or unspecified. */ int buffer_size; /** * The delay between the time the packet this structure is associated with * is received and the time when it should be decoded, in periods of a 27MHz * clock. * * UINT64_MAX when unknown or unspecified. */ uint64_t vbv_delay; } AVCPBProperties; /** * This structure supplies correlation between a packet timestamp and a wall clock * production time. The definition follows the Producer Reference Time ('prft')